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Subject: "Street Fighter 6" Previous topic | Next topic
will_5198
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Mon Feb-21-22 10:22 PM

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"Street Fighter 6"


          

teaser dropped this weekend.

https://www.youtube.com/watch?v=qJeSwc3Kamw

all I can say so far:

- I'm glad the series is continuing with a main game (I have 980 hours on my Steam copy of SFV, but haven't played it consistently in two years)

- they better be working on a better logo; it looks like a shitty generic eSports badge

--------

  

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Topic Outline
Subject Author Message Date ID
Can't tell if it's PS exclusive again.
Feb 22nd 2022
1
Really hope it’s not
Feb 22nd 2022
2
      5 lost a lot for a lot of reasons, PS4 exclusive notwithstanding
Feb 22nd 2022
5
I think I'm retired
Feb 22nd 2022
3
i mean you have to lose to know how to win
Feb 23rd 2022
7
I might be too..or at least really tired
Feb 24th 2022
8
just play in the park/unranked. lots of players in there also learning
Feb 24th 2022
9
I did after 4 lol. Like I just don't have the dedication anymore
Feb 24th 2022
10
Will this be the first one without Ono?
Feb 22nd 2022
4
I think Ono was gone in the middle of SF5
Feb 23rd 2022
6
Can’t wait to see more. I’m the only one here still playing V tho.
Feb 25th 2022
11
RE: Can’t wait to see more. I’m the only one here still playing V th...
Feb 25th 2022
12
Street Fighter the only game I really sink time into anymore
Feb 26th 2022
14
I do love that early vanilla craziness
Feb 25th 2022
13
Judging by the reactions, that vanilla period gonna be packed
Feb 26th 2022
15
RE: Can’t wait to see more. I’m the only one here still playing V th...
Feb 27th 2022
16
      added you to the CFN friends list
Feb 27th 2022
17
What did folks think about yesterday's reveals?
Jun 03rd 2022
18
The series seems to be on a Star Trek tic-tock cycle
Jun 03rd 2022
19
That leak is the launch roster. Not DLC.
Jun 04th 2022
20
      I know I said I was retired, but I didn't mean it.
Jun 05th 2022
21
      PC prolly the smart move.
Jun 05th 2022
22
           I'm playing 5 again
Jul 11th 2022
30
      Which definitely means the leak was fake.
Jun 10th 2022
24
           I’ve actually been maining Dee Jay in Hyper SFII
Jul 06th 2022
29
Bruh this versus screen intro...
Jun 07th 2022
23
it almost looks like an NRS game. not enjoying the hitstun animations
Jun 13th 2022
25
Based on the more recent gameplay footage
Sep 30th 2022
36
Looking forward to it
Jun 14th 2022
26
absolutely gorgeous after 4 and 5 being mad ugly
Jun 14th 2022
27
hifight's drive system breakdown
Jun 15th 2022
28
Glad they have a good amount of new characters to start the game with.
Aug 15th 2022
31
Yipes and crew are currently streaming SF6
Aug 27th 2022
32
RE: Street Fighter 6
Aug 30th 2022
33
A bunch of info dropped during TGS
Sep 15th 2022
34
RE: A bunch of info dropped during TGS
Sep 22nd 2022
35
Beta test this weekend
Oct 05th 2022
37
I ain't get no invite
Oct 06th 2022
38
RE: I ain't get no invite
Oct 08th 2022
39
RE: Beta test this weekend
Oct 08th 2022
40
RE: Beta test this weekend
Oct 12th 2022
41
      I paid for a key and was able to get in Saturday night
Oct 13th 2022
42
           RE: I paid for a key and was able to get in Saturday night
Oct 13th 2022
44
the social aspects look wild
Oct 13th 2022
43

JFrost1117
Member since Aug 12th 2005
23497 posts
Tue Feb-22-22 12:25 AM

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1. "Can't tell if it's PS exclusive again."
In response to Reply # 0


  

          

I haven't tried with the PS5 controller, but I couldn't get the feel of SFV with the DualShock controller at all. I couldn't do any move I could normally do on Xbox.

____________
Twitter & IG: @rulerofmyself
SC: rulerofmyself17

Yes! She's on the drugs. (c) BoHagon

  

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L_O_Quent
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Tue Feb-22-22 03:21 AM

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2. "Really hope it’s not "
In response to Reply # 1


  

          

5 lost a lot by being an exclusive.

The offspring :-D

PSN & XBL: LOQuent

  

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spenzalii
Member since Jan 02nd 2004
10825 posts
Tue Feb-22-22 12:51 PM

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5. "5 lost a lot for a lot of reasons, PS4 exclusive notwithstanding"
In response to Reply # 2


  

          

That game at launch felt like something only for eSports gamers and hardcore tourney heads, with little to no single player options for a while. I kept up on the upgrades as they trickled down, but V never sat with me like IV did.

I don't think the divide was as big as players going from II to III, but the divide was definitely felt.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Tue Feb-22-22 10:30 AM

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3. "I think I'm retired"
In response to Reply # 0
Tue Feb-22-22 10:31 AM by Mafamaticks

  

          

I haven't played SFV in a while either. Strive is collecting dust. I hate getting bodied but I don't have enough time to lab and shit like that anymore.

It better have proper rollback though.

  

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bearfield
Member since Mar 10th 2005
7941 posts
Wed Feb-23-22 06:34 PM

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7. "i mean you have to lose to know how to win"
In response to Reply # 3


  

          

i play strive 4-5 hours a week, rarely labbing proper, just practicing combos while i wait for matches. i am getting by just fine in the park (unranked). however i don't have the patience to grind celestial. that is truly a frustrating process. for now i am good with being "stuck" on rank 10 and occasionally finding really good matchups in the park where we play 10-20 matches. i plan on entering NLBC strive tournament one of these days while i am still within the specified region

  

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jimaveli
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Thu Feb-24-22 11:10 AM

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8. "I might be too..or at least really tired"
In response to Reply # 3


  

          

>I haven't played SFV in a while either. Strive is collecting
>dust. I hate getting bodied but I don't have enough time to
>lab and shit like that anymore.
>
>It better have proper rollback though.

Strive is so beautiful. But I barely have/take the time to dig into it. And I can't make myself take the time to learn anyone other than Potemkin and a lazy/bad Leo.

And I stopped trying to get to Celestial pretty fast when it became clear that people were running scared on Floor 10. AKA folks were trying to cherry pick, run from matchups, etcetera.

So if I had a winning streak going? No one would fight me for a loooooong time. And hell, if someone was actually willing to fight me, I just assumed they were fully prepared to play in the most 'foot on the ropes/hand full of tights' way possible and either kill me dead with the repeat mixup until it works style or the get a life lead then run like a bitch for the rest of the round to win via timeout.

I'm too straight up for all of that shit. If I'm playing a game, I'm playing a game and I ain't hardly trying to run from anyone. If I win, cool. If I lose, cool. If I play you and I didn't enjoy it cuz setplay and/or running, I probably won't rematch. But not playing someone cuz of a character or win streak? Man, forget all of that. If I'm doing that, then I probably shouldn't be playing the game.

  

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bearfield
Member since Mar 10th 2005
7941 posts
Thu Feb-24-22 01:36 PM

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9. "just play in the park/unranked. lots of players in there also learning"
In response to Reply # 8


  

          

ranked in fighting games always sucks. always some folks cheesing or playing lame to protect/inflate their rank and they are unavoidable. i only play ranked to get up to a certain level so i get matched with better players

  

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Lach
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Thu Feb-24-22 06:50 PM

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10. "I did after 4 lol. Like I just don't have the dedication anymore"
In response to Reply # 3


  

          

but I keep buying them all and all other fighting games. But now my son is the the sensei and I just watch smh.

  

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Numba_33
Charter member
18635 posts
Tue Feb-22-22 10:59 AM

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4. "Will this be the first one without Ono?"
In response to Reply # 0


  

          

Or am I totally out of my element in that regard?

"Sean sparks like John Starks, nah, Sean ball like John Wall" - Rest In Power Forever Sean Price.

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Wed Feb-23-22 05:02 PM

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6. "I think Ono was gone in the middle of SF5"
In response to Reply # 4


  

          

pretty early if I'm not mistaken. Woshige had the reigns since then

  

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IkeMoses
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70875 posts
Fri Feb-25-22 05:43 AM

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11. "Can’t wait to see more. I’m the only one here still playing V tho."
In response to Reply # 0


  

          

-30-
You know it's drama, but it sound real good.

  

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jimaveli
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6239 posts
Fri Feb-25-22 01:00 PM

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12. "RE: Can’t wait to see more. I’m the only one here still playing V th..."
In response to Reply # 11


  

          

>

Yeah. I peek in here and there on it. And I eventually buy the characters, but the days of me putting in lots of time on SFV are long gone. Between this and Strive, I'll get back in sometime in the spring. My next thing to try is NBA2k22, my first 2k in a really long time. I'm going to find some sliders and then try to get to it!

Oddly enough, the game I keep going back to is Enter The Gungeon. I tried a little EXIT the Gungeon too. EtG is 1 hour in and out and still a blast for me to play while I'm listening to something else. And I don't always play with Gunslinger/Lich either. I've been enjoying Paradox quite a bit too. I'm not at 100% yet. I don't know if I'll get all the way there, but I'm going for it!

  

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IkeMoses
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70875 posts
Sat Feb-26-22 12:44 AM

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14. "Street Fighter the only game I really sink time into anymore"
In response to Reply # 12


  

          

I’ll play three or four big single player games a year, but for the most part if I turn my console on it’s for SF.

I’m fine with this. I ain’t played 2K since like 2016. I don’t play shooters past the first month. I dabble in other fighting games. I only got time to really go in on one thing, and I’ve decided SF my one thing.

-30-
You know it's drama, but it sound real good.

  

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will_5198
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62171 posts
Fri Feb-25-22 06:40 PM

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13. "I do love that early vanilla craziness"
In response to Reply # 11


          

the broken shenanigans upon release are fun

--------

  

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IkeMoses
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70875 posts
Sat Feb-26-22 12:45 AM

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15. "Judging by the reactions, that vanilla period gonna be packed"
In response to Reply # 13


  

          

Should be fun.

-30-
You know it's drama, but it sound real good.

  

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Amon
Member since Jan 01st 2006
2047 posts
Sun Feb-27-22 01:25 PM

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16. "RE: Can’t wait to see more. I’m the only one here still playing V th..."
In response to Reply # 11


          

I'm always down to spar.

PSN: Amonumental
CFN: Amonster

  

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IkeMoses
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70875 posts
Sun Feb-27-22 10:43 PM

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17. "added you to the CFN friends list"
In response to Reply # 16


  

          

PSN: IkeMoses
CFN: JusDoIt

-30-
You know it's drama, but it sound real good.

  

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Numba_33
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18635 posts
Fri Jun-03-22 07:29 AM

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18. "What did folks think about yesterday's reveals?"
In response to Reply # 0


  

          

It appears the full cast was leaked as well. I'm assuming Capcom wasn't behind the full leakage since I imagine the full cast won't be available when the game launches, especially not for free. I can't see Capcom forgoing that sweet DLC money.

It also appears as if there will be single player action this go around based on the small snippets of a main character walking around what looks like Final Fight's Metro City. That might sucked a non-serious fighting game player such as myself in. That and the fact that I also saw online that simplistic non-motion based commands are going to be added to the game.

Seems like Capcom will hardcore into revamping Street Fighter. I hope the netcode will be up to snuff with all the added stuff that's packed in.

"Sean sparks like John Starks, nah, Sean ball like John Wall" - Rest In Power Forever Sean Price.

  

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spenzalii
Member since Jan 02nd 2004
10825 posts
Fri Jun-03-22 04:41 PM

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19. "The series seems to be on a Star Trek tic-tock cycle"
In response to Reply # 18
Fri Jun-03-22 04:47 PM by spenzalii

  

          

SFI - Meh
SFII - Great
SFIII = Meh, except to the hardcore
SFIV - Great
SFV - Hard sell (though nowhere near as bad as ST5. That's the Bruno of the film series)
SFVI - ???

I do hope they put something in for single player, but I'm not sure I want that to be a lightly skinned Final Fight either. I'm sure I'll buy it, and sure I'll upgrade at least 2 of my fightsticks to work (I have a wireless Happ based PS4/PS3 stick in the works that I've got to get the PS5 add on for. My Sanwa/Seimitsu sticks will wait for the next wave of PCBs to drop).

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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IkeMoses
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Sat Jun-04-22 01:00 AM

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20. "That leak is the launch roster. Not DLC."
In response to Reply # 18


  

          

It’s not unprecedented. SFIV launched with 25 characters too.

It’s going to be big yo.

-30-
You know it's drama, but it sound real good.

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Sun Jun-05-22 12:42 PM

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21. "I know I said I was retired, but I didn't mean it."
In response to Reply # 20


  

          

I'm gonna play on PC exclusively this time around.

Mods for the commentators are gonna be hype

  

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IkeMoses
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Sun Jun-05-22 04:54 PM

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22. "PC prolly the smart move."
In response to Reply # 21


  

          

It’ll probably have a buttery ass high framerate option.

Max settings running at 120fps I bet this shit looks NUTS.

Not that I’ll ever know, I’ll be on PS5. I just hope there’s full crossplay with all the systems.

-30-
You know it's drama, but it sound real good.

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Mon Jul-11-22 09:48 PM

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30. "I'm playing 5 again"
In response to Reply # 22


  

          

a monitor with no latency makes so much difference.

Part of the reason I stopped playing was because I thought I was too old to confirm Ken's cr.MK into SRK on reaction. On this monitor I can do it pretty consistently.

I can't check dashes as much as I want but I'm sure I'd be able to on PC

  

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Numba_33
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Fri Jun-10-22 10:00 AM

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24. "Which definitely means the leak was fake."
In response to Reply # 20


  

          

Interesting how much work Capcom is putting into SFVI. I wonder what made the Capcom devs so humble. Now I won't feel so bad for wanting to look at the full roster with more attention.

I did notice that Dee Jay was one of the characters in the main roster. Sucks that he's a charge character, but I suppose I'll have to pick up that game for certain to play with my fellow countryman despite the fact I stink in playing fighting games.

"Sean sparks like John Starks, nah, Sean ball like John Wall" - Rest In Power Forever Sean Price.

  

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IkeMoses
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29. "I’ve actually been maining Dee Jay in Hyper SFII"
In response to Reply # 24


  

          

People forget (or don’t know) that Dee Jay is actually top tier in Super Turbo. He’s mad fun, and I was also somebody who avoided charge characters until very recently.

He’s on my shortlist of potential mains for SF6, along with Lil Kim.

-30-
You know it's drama, but it sound real good.

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Tue Jun-07-22 08:28 AM

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23. "Bruh this versus screen intro..."
In response to Reply # 0


  

          

https://www.youtube.com/watch?v=MYknNbaDEy0

  

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bearfield
Member since Mar 10th 2005
7941 posts
Mon Jun-13-22 03:50 PM

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25. "it almost looks like an NRS game. not enjoying the hitstun animations"
In response to Reply # 0
Mon Jun-13-22 03:53 PM by bearfield

  

          

it's a little janky. i'm sure they will figure it out. SFV looked awful before it released and ended up being a great product. i do like the utility of the drive gauge. people keep saying "focus attacks are back" but it looks more like blitz from guilty gear xrd rev2 to me. SFV became (relatively) wild after a slow start. hopefully SFVI starts off a little more wild than SFV did so it can go to crazier places in the future

  

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Numba_33
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Fri Sep-30-22 08:48 AM

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36. "Based on the more recent gameplay footage"
In response to Reply # 25


  

          

it looks a little less janky and stiff, if I'm interpreting what you typed correctly. I believe some of the movement for SF6 is motion captured and not just completely animated, so you are correct with the NRS comparison.

The number of mechanics I'm seeing in the recent gameplay footage is pretty interesting. Pretty cool how defense will be rewarded in SF6. Should make for some hype tournament moments for sure.

"Sean sparks like John Starks, nah, Sean ball like John Wall" - Rest In Power Forever Sean Price.

  

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chillinCHiEF
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Tue Jun-14-22 03:26 PM

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26. "Looking forward to it"
In response to Reply # 0


  

          

I fell off paying attention to SFV during the pandemic when everything went online. Also hype that it's coming to more platforms since I mostly play on Xbox these days.

  

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BrooklynWHAT
Member since Jun 15th 2007
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Tue Jun-14-22 05:48 PM

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27. "absolutely gorgeous after 4 and 5 being mad ugly"
In response to Reply # 0


  

          

<--- Big Baller World Order

  

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bearfield
Member since Mar 10th 2005
7941 posts
Wed Jun-15-22 12:35 AM

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28. "hifight's drive system breakdown"
In response to Reply # 0


  

          

https://www.youtube.com/watch?v=RagJF4CllG0

it really is the all-in-one gauge:

• parry
• overdrive (ex)
• guard crush
• v-reversal
• fadc (kind of)

  

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normal35762
Member since Oct 20th 2004
13076 posts
Mon Aug-15-22 09:05 AM

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31. "Glad they have a good amount of new characters to start the game with."
In response to Reply # 0


  

          

Wanna see what the story modes are gonna be like.

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Sat Aug-27-22 05:03 PM

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32. "Yipes and crew are currently streaming SF6"
In response to Reply # 0


  

          

they've had time with the game so it should be lit.

It's on IFC Yipes's & NYCFurby's twitch channels

  

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jimaveli
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Tue Aug-30-22 11:49 AM

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33. "RE: Street Fighter 6"
In response to Reply # 0


  

          

It is wild playing a SF without crush counters. It is EASY to forget that its not 100% big money damage time when someone whiffs a yolo SRK.

As always, I'm excited for what SF6 is going to have. It looks like they've made some strong decisions about what they want the game to be so far. It is just a matter of how the characters mix in with it.

And I'm interested in what kind of story they're going to put together too: old Ryu, broke Ken, where is the evil folks?, what about G? All of that stuff.

>teaser dropped this weekend.
>
>https://www.youtube.com/watch?v=qJeSwc3Kamw
>
>all I can say so far:
>
>- I'm glad the series is continuing with a main game (I have
>980 hours on my Steam copy of SFV, but haven't played it
>consistently in two years)
>
>- they better be working on a better logo; it looks like a
>shitty generic eSports badge

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Thu Sep-15-22 04:21 PM

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34. "A bunch of info dropped during TGS"
In response to Reply # 0


  

          

https://www.youtube.com/c/streetfighter/videos

Closed beta coming up that you can apply for too.

  

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jimaveli
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Thu Sep-22-22 03:33 PM

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35. "RE: A bunch of info dropped during TGS"
In response to Reply # 34


  

          

>https://www.youtube.com/c/streetfighter/videos
>
>Closed beta coming up that you can apply for too.
>
>

I applied (PS5) but I'm not optimistic. We'll see!

And I'm never great at these games (I don't put the time in and my twitch is declining), but I always get hype for them. 3 hit when I was in college and they didn't get the console releases in a timely manner. But I still had an arcade nearby where I could play it a little bit.

I bought 4 pretty fast and put hella hours on it. I sat 5 down a bunch of different times but still enjoyed it overall.

6 looks pretty lovely. And they got me with 'broke Ken' and wondering what these new villains are gonna be up to. And it looks like they took offense to talk that their characters don't have enough tools so some of these characters appear to have a lot of stuff going for them. I'm interested for sure.

  

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jimaveli
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Wed Oct-05-22 09:26 PM

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37. "Beta test this weekend"
In response to Reply # 0


  

          

>teaser dropped this weekend.
>
>https://www.youtube.com/watch?v=qJeSwc3Kamw
>
>all I can say so far:
>
>- I'm glad the series is continuing with a main game (I have
>980 hours on my Steam copy of SFV, but haven't played it
>consistently in two years)
>
>- they better be working on a better logo; it looks like a
>shitty generic eSports badge

We will see how it goes!

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Thu Oct-06-22 08:29 AM

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38. "I ain't get no invite"
In response to Reply # 37


  

          

but some of the streamers I've been following have one so I'll try to watch.

  

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jimaveli
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Sat Oct-08-22 12:59 AM

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39. "RE: I ain't get no invite"
In response to Reply # 38
Sat Oct-08-22 01:04 AM by jimaveli

  

          

>but some of the streamers I've been following have one so
>I'll try to watch.

Boo. Not sure what the hell Capcom was doing with the invites. I put in for and got it. I was shocked. Ps5.

I’m trying to do some justice to it. It’s pretty damn gorgeous to look at for sure. And the ‘tone’ of the game is dark in a good way. I’m excited to see some of the confirmed characters in this. I’m guessing Akuma is finna be out of hand on this.

Early on, you can’t be on the scene just throwing out shit or you’re gonna get your broth seasoned. I think people have been playing games where a bunch of stuff is plus on block. I was going to town on some people for a while…people were playing footsies with sweeps.

The lobby setup is pretty good, it’s easy to roll up and spectate, and if you and someone get a good set going, you can just keep on fighting. Imagine that!

When you hit someone, it HITS. Fierce and roundhouses especially.

The different level specials are interesting too.

Drive Meter seems like a good time. And when someone goes into burnout mode, the heat is on their azzes fo sho!

Im playing with broke ass/fugitive Ken so far. He’s a good familiar time of course. And they made sure he didn’t look goofy this time. I need to jump to Ryu for a while then get to Kimberly. She seems like a fun mix of Guy, Claw, and maybe a couple of others.

And duh, Guile is still Guile. You’re not doing any yolo shit against a devoted Guile. He hits like a truck too so you don’t have to fuck around for a long time to find out.

  

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Amon
Member since Jan 01st 2006
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Sat Oct-08-22 06:42 PM

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40. "RE: Beta test this weekend"
In response to Reply # 37


          

CFN: Amonster
Xbox: Amonumental

  

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jimaveli
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41. "RE: Beta test this weekend"
In response to Reply # 40


  

          

>CFN: Amonster
>Xbox: Amonumental
>
>

My 25-year ago Ken would've been no match for whatever you were bringing I'm sure!

It took me like a day to remember that Ken's run extends combos. And even by Sunday night, there was still some good combos that I couldn't make myself even try to pull off. I didn't start ducking into emptier surveys to try to hit the lab for a good while.

I gave a few people the biz with my Street Fighter 101 shit tho! I got the biz from pretty much every Guile I dealt with. I just wasn't getting enough damage when I would get in. And Guile, like always, is THE yolo punisher.

Overall though, I REALLY like how SF6 'feels' in that beta. Its like a bonkers mix of SF3 and SF4 in the best ways. And really, it seems like you've gotta DO SOMETHING or you're gonna get waxed by the whole cast cuz everyone can do you in something dirty it seems. That's fun.

  

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Mafamaticks
Member since Jan 12th 2004
4646 posts
Thu Oct-13-22 11:00 AM

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42. "I paid for a key and was able to get in Saturday night"
In response to Reply # 41


  

          

I wanted to play Kimberly but I didn't wanna spend what time I had left in training mode all day so I went with Ken. I was having a blast. Buttons are easier to whiff punish, drive impact keeps things interesting, and the drive gauge is a dope ass mechanic.

SF 101 got me to Diamond rank and I was barely using the SF6 stuff. The most I did on Saturday evening was be mindful of our drive gauges. People would spend all their gauge early in the match and I'd just make them pay for it. Developing strats around the gauge is gonna be fun as shit.

I didn't really start using the SF6 mechanics until Sunday. Drive Impact was annoying at first but by the second day my reactions were getting better so I was able to start punishing them. Whiff punishing a button then going into parry rush into a fat ass combo into corner carry is mad satisfying.

My last game of the beta I was trying out some shit in training mode against a Ken player and he was up 4-0. I got sick of losing and started playing for real.

Ran 6 straight on him right before the beta shut down. Hold that shit till next year fam.

I'm interested in seeing how grapplers work in SF6. I wanna play Manon and go back to my Abel roots but I like having a DP and a fireball.

  

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jimaveli
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Thu Oct-13-22 05:06 PM

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44. "RE: I paid for a key and was able to get in Saturday night"
In response to Reply # 42


  

          

>I wanted to play Kimberly but I didn't wanna spend what time
>I had left in training mode all day so I went with Ken. I was
>having a blast. Buttons are easier to whiff punish, drive
>impact keeps things interesting, and the drive gauge is a dope
>ass mechanic.
>
>SF 101 got me to Diamond rank and I was barely using the SF6
>stuff. The most I did on Saturday evening was be mindful of
>our drive gauges. People would spend all their gauge early in
>the match and I'd just make them pay for it. Developing strats
>around the gauge is gonna be fun as shit.
>
>I didn't really start using the SF6 mechanics until Sunday.
>Drive Impact was annoying at first but by the second day my
>reactions were getting better so I was able to start punishing
>them. Whiff punishing a button then going into parry rush into
>a fat ass combo into corner carry is mad satisfying.
>
>My last game of the beta I was trying out some shit in
>training mode against a Ken player and he was up 4-0. I got
>sick of losing and started playing for real.
>
>Ran 6 straight on him right before the beta shut down. Hold
>that shit till next year fam.
>
>I'm interested in seeing how grapplers work in SF6. I wanna
>play Manon and go back to my Abel roots but I like having a DP
>and a fireball.

I couldn't make myself do parry rush with any kind of consistency. It was too fast for me to do it and know what to expect.

And yes, I'm very interested in how the hosses will work in this game. I'm guessing that people who try to roll up with rushdowns with holes are gonna get their meats totally lumped.

I love Drive Impact. I too got to the point where I could bait it, react to it, and of course, punish the shit out it. And even better, I could program people to be scared to do it. Which of course means I get to use it too.

  

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L_O_Quent
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Thu Oct-13-22 12:08 PM

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43. "the social aspects look wild"
In response to Reply # 37


  

          

hope it doesn't turn into a cesspool

The offspring :-D

PSN & XBL: LOQuent

  

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