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Subject: "Man Sues EA for Millions of $$ Claims he created Madden (SWIPE)" Previous topic | Next topic
nipsey
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"Man Sues EA for Millions of $$ Claims he created Madden (SWIPE)"


  

          


http://www.hollywoodreporter.com/thr-esq/madden-football-video-game-creator-173932

Madden Football Video Game Creator Sues EA for Billions of Dollars

April 1
10:22 AM 4/1/2011 by Eriq Gardner


The man who created the first version of the uber-successful Madden NFL Football video game is suing Electronic Arts over tens of millions of dollars in owed royalties and potentially billions in profits over the franchise, which has sold more than 85 million copies in the more than 20 years since it hit the marketplace.

As real-life professional football experiences a work stoppage thanks to disagreements between owners and players over how to split the revenue pie, now the game of football in digital form is experiencing its own financial quarrel. Robin Antonick is demanding a jury trial in California, pressing claims in a lawsuit filed Wednesday that he has been cut out of the Madden franchise fortune.

Antonick, an Illinois native, says he created the ground-breaking football video game, giving game players the chance to simulate a football game with eleven players on the field for each team. The first versions of the game were created for the Commodore 64, MS Dos, and Apple II platforms and released in 1988. He says he developed the game both with programming expertise and knowledge of former Oakland Raiders head coach John Madden's behavior in calling plays in certain game situations.

He signed a development contract with EA in 1986 that allegedly entitles Antonick to royalties on derivative versions of the Madden game. In the years afterward, he worked on the game in a cubicle a few feet away from Electronic Arts founder Trip Hawkins, he says.

The game has grown much more sophisticated and real over the years -- recently, for example, the game adopted rules preventing game players from reinserting players who experience concussions -- but according to Antonick, it's still based on his game.

"Only recently, as a result of publicity surrounding the 20th Anniversary of the Madden videogame did Antonick become aware that Electronic Arts did not independently develop subsequent versions of its Madden NFL software," says the complaint. "Instead, according to recent statements by Electronic Arts founder Trip Hawkins, the current generation of software apparently derived from software developed by Antonick."

Antonick is seeking tens of millions of owed royalties, plus disgorgement of all profits from the sale of the game as the result of allegedly fraudulent behavior. The game franchise has reaped more than $4 billion in profits over the years.

The creator has remained quiet for some time. He says he hasn't received a royalty payment since approximately 1992.

In the early 1990s, EA began to take steps to franchise the game to other platforms, starting with a Sega Genesis in 1990, and licensed versions without Antonick's approval. The plaintiff says he didn't know at the time that "Electronic Arts decided that it did not want to share profits with him even though he was responsible for the development of virtually all of the ground-breaking technology at the heart of the game."

Over the past couple years, EA and Antonick are said to have engaged in confidential settlement negotiations.

EA couldn't immediately be reached for comment.

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Topic Outline
Subject Author Message Date ID
No royalties since 92, and he's just now speaking out!
Apr 02nd 2011
1
if the current engine was derived from his code
Apr 02nd 2011
2
      RE: if the current engine was derived from his code
Apr 03rd 2011
5
           The legal concept of LACHES applies here
Apr 04th 2011
7
                I was about to say, what does LACH have to do with this...LOL
Apr 04th 2011
10
                     I was thinking about that while I was typing it.
Apr 04th 2011
11
He will be getting paid
Apr 02nd 2011
3
somehow i hope EA won't be able to afford an exclusive license
Apr 03rd 2011
4
well, that's his side of it.
Apr 03rd 2011
6
depends on what type of lawyers he has
Apr 04th 2011
8
      I'm sure discovery will be expensive especially hiring
Apr 04th 2011
9
Looks like this dude won Round 1
Sep 29th 2011
12
FUCK EA
Sep 29th 2011
13
at first i was against dude
Sep 29th 2011
15
RE: at first i was against dude
Sep 30th 2011
16
      THAT SHIT SUCKED ASS.
Oct 03rd 2011
19
           Stay out of here
Oct 03rd 2011
21
The EA founder is a "Trip."
Oct 02nd 2011
17
I really hope this guy loses
Oct 02nd 2011
18
EA should be taken out to the woodshed and raped repeatedly
Sep 29th 2011
14
*continues playing Madden and not giving a fuck.*
Oct 03rd 2011
20
Pay Up!!!! (SWIPE)
Jul 24th 2013
22
damn!
Jul 24th 2013
23
what's the argument for games post-96 tho?
Jul 25th 2013
24
the playbook schemata?
Jul 26th 2013
25
      Good call... this would be the only thing that would make sense
Jul 30th 2013
26
RE: Pay Up!!!! (SWIPE)
Jul 30th 2013
27
.
Jul 31st 2013
28
Looks like they lost the class action suit, too. I got my check today.
Nov 04th 2013
29
was cleaning out my junk mail drawer where i keep shit i might look at
Dec 27th 2013
30
EA says not so fast (SWIPE)
Jan 23rd 2014
31

Steelysteel
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Sat Apr-02-11 10:01 AM

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1. "No royalties since 92, and he's just now speaking out! "
In response to Reply # 0


  

          

Doesn't sound too smart to me.


<-- Mini-me

  

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jetblack
Member since Nov 14th 2004
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Sat Apr-02-11 10:42 AM

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2. "if the current engine was derived from his code"
In response to Reply # 1


  

          

settle out of court cut him a $50 million check and KIM.

Pay him what you owe him.

---
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---
Stay +.
---

  

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Steelysteel
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Sun Apr-03-11 10:52 PM

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5. "RE: if the current engine was derived from his code"
In response to Reply # 2


  

          

>settle out of court cut him a $50 million check and KIM.
>
>Pay him what you owe him.

No doubt. I'm all for him getting paid but why did he wait 19 years to press the issue? That's where i'm baffled.

  

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nipsey
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Mon Apr-04-11 12:37 AM

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7. "The legal concept of LACHES applies here"
In response to Reply # 5


  

          

EA could assert laches as a defense to the man's claim stating that by waiting 19 years to bring his claim the defendant is put in a worse situation than if he brought it in '92. The court could basically say, "You waited to long MFer. You lose."

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Steelysteel
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10. "I was about to say, what does LACH have to do with this...LOL"
In response to Reply # 7


  

          

Thanks for the breakdown brother Mason, Perry that is.


<-- Mini-me

  

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nipsey
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11. "I was thinking about that while I was typing it."
In response to Reply # 10


  

          

LOL.

>Thanks for the breakdown brother Mason, Perry that is.
>

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LittleX
Member since Sep 17th 2007
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Sat Apr-02-11 10:26 PM

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3. "He will be getting paid"
In response to Reply # 0


  

          

  

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Envy
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4. "somehow i hope EA won't be able to afford an exclusive license"
In response to Reply # 0


  

          

after this lol. One can dream

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Rjcc
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6. "well, that's his side of it."
In response to Reply # 0


          

they'll probably end up settling out of court. if they really have been negotiating, this is just part of that.

what's true and what isn't probably isn't in that article.

http://card.mygamercard.net/lastgame/rjcc.png

www.engadgethd.com - the other stuff i'm looking at

  

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B9
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8. "depends on what type of lawyers he has"
In response to Reply # 6


          

I could see EA bleeding him dry on legal fees. The discovery phase alone could take ages.

  

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nipsey
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Mon Apr-04-11 10:11 AM

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9. "I'm sure discovery will be expensive especially hiring"
In response to Reply # 8


  

          

forensic accountants to track sales, royalties, and profits. Also the technical experts to examine the code and see how much of his code is still in Madden or how much of a derivation there was.

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nipsey
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Thu Sep-29-11 02:38 PM

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12. "Looks like this dude won Round 1"
In response to Reply # 0


  

          

Now they go to discovery. EA Should just settle now.

I was wondering how the plaintiff was gonna get past the legal principle of "laches" or the statute of limitations. But apparently, the judge bought his explanation.
 
http://www.hollywoodreporter.com/thr-esq/judge-refuses-sack-potential-billion-242108
 
Judge Refuses to Sack Potential Billion-Dollar 'Madden NFL' Game Lawsuit

The game's creator beats back an initial attempt by Electronic Arts to dismiss the lawsuit at the preliminary stage.

September
29
12:14 PM PDT 9/29/2011 by Eriq Gardner
 

Robin Antonick, the man who created the first version of the mega-successful Madden NFL Football video game, has survived the first hurdle in a massive lawsuit against Electronic Arts.

On Tuesday, a federal judge refused to dismiss Antonick's claims against the giant video game publisher, potentially setting the stage for an interesting fight over intellectual property in video games. The case could be worth billions of dollars.

Antonick sued in March with allegations that he was unfairly denied profit participation in the Madden NFL franchise, which has sold more than 85 million copies in the more than 20 years since it hit the marketplace.

The plaintiff created the first version of the game, released in 1988 for the Commodore 64, MS Dos, and Apple II platforms. At that time, Antonick was working under a developmental contract with EA, which he says entitled him to royalties on derivative versions.

But then in the early 1990s, EA hired Park Place Productions to develop a new version of the Madden game and allegedly extricated itself from its relationship with Antonick by telling him that a new Sega Genesis Madden NFL game would be more of an "arcade" game without any reference or use of his intellectual property.

Antonick allegedly accepted this representation for two decades until he heard Electronic Arts founder Trip Hawkins speak in interviews upon commemoration of the game's 20th anniversary how even the current game was derived from the initial versions of software.

He then sued and pointed to further interviews by founders of Park Place saying how they had little contact with John Madden, weren't familiar with his playbook, and managed to turn around the initial games in record time. Antonick said this raises doubts about whether their versions were really based from scratch.

The initial hurdle in this case was for Antonick to convince a judge why it took him two long decades to bring a lawsuit. EA filed a motion to dismiss based on the expiration of the statute of limitations.

On Tuesday, U.S. District Court Judge Charles Breyer accepted Antonick's arguments as "plausible" that EA may have fraudulently concealed and misrepresented the situation to Antonick, thus tolling the clock that the Madden creator had to file a complaint.

As a result, the dispute now heads to discovery to determine whether the new versions of Madden NFL contain any of Antonick's protectable elements. Judge Breyer will likely have to make a determination over the substantial similarity in the respective games. Antonick has taken credit for introducing, among other things, the simulation of player behavior, a three-dimensional projection of the field, instant replay and a positional camera -- elements that EA argues are not expression and thus not protectable by the US Copyright Act.

In the lawsuit, Antonick demands over tens of millions of dollars in owed royalties and potentially billions in disgorged profits.

E-mail: eriqgardner@yahoo.com

Twitter: @eriqgardner

____________________________________
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RobOne4
Member since Jun 06th 2003
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13. "FUCK EA"
In response to Reply # 12


  

          

hope this dude wins.

November 8th, 2005 The greatest night in the history of GD!

  

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xangeluvr
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15. "at first i was against dude"
In response to Reply # 12


  

          

i hate this sue-happy society we live in and just figured that's what this was, but that quick explanation has me rooting for him. sounds like EA did him dirty.

GamerTag and PSN: PokeEmAll

  

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Steelysteel
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16. "RE: at first i was against dude"
In response to Reply # 15


  

          

Same here. If he wins it'll be payback to EA for killing off the NFL 2k series.

#teamantonik

http://www.twitter.com/steelysteel

  

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Marty McFlyy
Member since Jan 04th 2011
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19. "THAT SHIT SUCKED ASS. "
In response to Reply # 16


  

          

AP

*Cocaine Alumni*

  

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Ish
Member since May 07th 2011
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21. "Stay out of here"
In response to Reply # 19


  

          

  

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muzuabo
Member since Dec 03rd 2009
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17. "The EA founder is a "Trip.""
In response to Reply # 12


  

          

"Antonick allegedly accepted this representation for two decades until he heard Electronic Arts founder Trip Hawkins speak in interviews upon commemoration of the game's 20th anniversary how even the current game was derived from the initial versions of software."

______________________________
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AZ
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18. "I really hope this guy loses"
In response to Reply # 12


          

>As a result, the dispute now heads to discovery to determine
>whether the new versions of Madden NFL contain any of
>Antonick's protectable elements.

I doubt it.


>Judge Breyer will likely have
>to make a determination over the substantial similarity in the
>respective games. Antonick has taken credit for introducing,
>among other things, the simulation of player behavior, a
>three-dimensional projection of the field, instant replay and
>a positional camera -- elements that EA argues are not
>expression and thus not protectable by the US Copyright Act.

None of this deserves copyright protection. Frivolous lawsuit.

  

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THEdirtyone
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14. "EA should be taken out to the woodshed and raped repeatedly"
In response to Reply # 0


  

          

I hope he gets a billion dollars.

You know, we could all be reading a book right now.

  

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BrooklynWHAT
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20. "*continues playing Madden and not giving a fuck.*"
In response to Reply # 0


  

          

<--- Big Baller World Order

  

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nipsey
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22. "Pay Up!!!! (SWIPE)"
In response to Reply # 0


  

          

http://www.hollywoodreporter.com/thr-esq/madden-nfl-creator-should-get-592400


Jury Orders Electronic Arts to Pay $11 Million to 'Madden NFL' Creator
6:26 AM PDT 7/24/2013 by Eriq Gardner

The ruling covers games sold between 1990 and 1996. The damages could climb as a new phase of the trial begins over titles sold more recently.


Robin Antonick, the man who created the first version of the mega-successful Madden NFL Football video game, has scored a big $11 million win in a California federal court.


Electronic Arts Sells 1.5 Million Copies of 'Madden NFL 13' in First Five Days
In March of 2011, Antonick sued video game publisher Electronic Arts for allegedly breaching a development contract he signed in 1986 that entitled him to royalties on derivative versions of the Madden game. In the years since the title, featuring legendary NFL head coach and broadcaster John Madden, first premiered, the game has sold more than 100 million copies and earned more than $4 billion in revenue.

But Antonick believed that the new iterations of the game were still basically the same as his original. And after a trial these past few weeks tested the theory, a jury agreed, ordering Electronic Arts to pay him damages. His win so far is $11 million (being estimated with interest factored), but according to Antonick's legal team, the figure might rise as the dispute now heads into a new phase regarding games published after 1996. With significantly higher revenues for these later games, Antonick is hoping for damages that could stretch into the hundreds of millions of dollars.
From the beginning, the case was rather cutting edge. It's not uncommon for Hollywood studios to be sued for idea theft, nor video game companies for that matter, but this dispute tested how to judge the similarity of a game that seemingly has come a long way since it was first conceived for Commodore 64, MS Dos and Apple II platforms.
But to even have the chance to argue before a jury that he was unfairly robbed of compensation, Antonick had to first show that he brought his claims soon enough.
It was only after Antonick started paying attention to press reports about the franchise that he said he realized that he might have a case.

According to his original complaint, "Only recently, as a result of publicity surrounding the 20th Anniversary of the Madden video game did Antonick become aware that Electronic Arts did not independently develop subsequent versions of its Madden NFL software. Instead, according to recent statements by Electronic Arts founder Trip Hawkins, the current generation of software apparently derived from software developed by Antonick."

During the first phase of the trial, Antonick survived EA's statute of limitations defense by demonstrating that he had filed a lawsuit in a timely fashion. His attorneys argued that EA fraudulently concealed and misrepresented the situation to Antonick and that the game creator had no reason to suspect wrongdoing before 2005.
Still, that didn't end Antonick's chore of navigating around EA's defenders looking to sack the case. One of the big issues in the dispute -- and something that is likely to go up on appeal if there's no settlement -- was how to determine a standard by which to analyze protected elements in a video game. Antonick wanted credit for introducing, among other things, the simulation of player behavior, a three-dimensional projection of the field, instant replay and a positional camera -- elements that EA argued were not expression and thus not protected by the U.S. Copyright Act.
In April, the judge came to a decision here, narrowing the potential derivative elements that could be considered by the jury, but moving the case forward. According to that ruling, the judge ruled that "of the similarities identified by Plaintiff’s expert, only two -- 'field width' and 'plays and formations' -- are potentially protectable under copyright law."



Getting to trial was a huge step for Antonick and being able to show that football plays are potentially protectable was even a greater feat, but after Antonick survived phase one of the trial, which dealt with the statute of limitations, the judge made it slightly tougher for the plaintiff by saying he'd have to show something more than just substantial similarity.

At trial, Antonick had to show that "an ordinary reasonable observer would consider Antonick's work and the later Madden versions virtually identical when viewed as a whole."

That's what Antonick proved in the second phase of this trial. The jury concluded that for games published between 1990 and 1996, the games were virtually identical and rejected EA's contention that later Madden games were independently created by another game developer who never saw Antonick's source code.
“This is a tremendous victory,” said Rob Carey, a partner at Hagens Berman Sobol Shapiro representing Antonick. “In many ways, this trial was a test of each party’s version of events. The jury uniformly rejected the idea that this game was developed without Robin’s work. It is, if nothing, a good omen for the next phase of the litigation.”
Besides entering a third trial phase where games sold after 1996, with billions of dollars of sale, will be examined, Antonick's attorneys say that they plan to appeal previous rulings that excluded Super Nintendo games and fraud claims from the jury deliberations. They also add that the judge has reserved for himself Antonick's demand that EA be disgorged of profits on one of its most successful games.

E-mail: Eriq.Gardner@THR.com
Twitter: @eriqgardner

____________________________________
Podcast Now on iTunes and Google:
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Twitter: @nipsey @JTTOUPodcast

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The Changeling Season 1 (Apple+): C
OMITB Season 3 (Hulu): B-
Ahsoka Season 1 (Disney

  

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ne_atl
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23. "damn!"
In response to Reply # 22


  

          

  

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mtbatol
Member since May 22nd 2002
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Thu Jul-25-13 08:36 AM

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24. "what's the argument for games post-96 tho?"
In response to Reply # 22


          

I mean, how many times they revamped the engine since then? Probably developed this ish in different environments altogether, would wonder what code dude contributed would still be on Madden 2007 from Madden 93 that would have him demand enough dolo.

  

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Whiteout
Member since Aug 30th 2005
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Fri Jul-26-13 09:37 AM

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25. "the playbook schemata?"
In response to Reply # 24


  

          

That has been a Madden staple since the beginning, so that would be my guess.

. . .
psn: sirius_fruits

but that shit's stupid though.

  

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mtbatol
Member since May 22nd 2002
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Tue Jul-30-13 02:33 AM

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26. "Good call... this would be the only thing that would make sense"
In response to Reply # 25


          

  

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JFrost1117
Member since Aug 12th 2005
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Tue Jul-30-13 06:37 PM

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27. "RE: Pay Up!!!! (SWIPE)"
In response to Reply # 22


  

          

I'm tryin to come up on that sweet $3.72 check when that class action shit falls through, too. Suck it, EA!

____________
Bluesky: @rulerofmyself.bsky.social
Snap: rulerofmyself17

  

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bearfield
Member since Mar 10th 2005
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Wed Jul-31-13 06:51 PM

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28. "."
In response to Reply # 0
Wed Jul-31-13 06:53 PM by bearfield

  

          

.

  

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JFrost1117
Member since Aug 12th 2005
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Mon Nov-04-13 06:48 PM

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29. "Looks like they lost the class action suit, too. I got my check today."
In response to Reply # 0


  

          

____________
Bluesky: @rulerofmyself.bsky.social
Snap: rulerofmyself17

  

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Playa_Politician
Member since Jul 29th 2006
5495 posts
Fri Dec-27-13 11:10 PM

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30. "was cleaning out my junk mail drawer where i keep shit i might look at"
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later.

found a check for this settlement. $52 bucks, not bad. putting that towards my new PC build i'm working on.

seriously tho, fuck madden. i blame that latest iteration for fuckin up my PS3.

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nipsey
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Thu Jan-23-14 10:46 PM

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31. "EA says not so fast (SWIPE)"
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http://www.hollywoodreporter.com/thr-esq/electronic-arts-reverses-11-million-673540?mobile_redirect=false

Electronic Arts Reverses $11 Million 'Madden NFL' Trial Loss
11:28 AM PST 1/23/2014 by Eriq Gardner

A California federal judge has given Electronic Arts some relief from a bold lawsuit by Robin Antonick, who first developed a prototype for Madden NFL, the computer- and video game that has sold more than 100 million copies and earned more than $4 billion in revenue over the years.

Antonick sued in 2011 alleging that EA had breached a development contract he signed in 1986 that entitled him to royalties on derivative versions of the Madden game. The lawsuit explored innovative copyright issues like whether it's possible to protect the design of football plays. A judge allowed the case to go to trial with the caveat that things like "field width" and "plays and formations" as expressed visually via computer code were entitled to thin, rather than broad, protection.

Nevertheless, Antonick was able to get to trial, and last summer, he prevailed. The jury determined first that he had filed a lawsuit soon enough, and second that EA had copied his work. The jury awarded $11 million in damages for video games created before 1996 with a later trial to determine liability for video games created later.

But EA has now managed to reverse the verdict and wipe out the $11 million award.
On Wednesday, U.S. District Judge Charles Breyer determined that EA was entitled to a judgment as a matter of law after having reviewed the trial record. Here's the full ruling.
Antonick proved at trial that there were substantial similarities with respect to the expression of his source code of "plays and formations," but the judge added that not all copying of protected expression amounts to copyright infringement. To determine that, the judge saw the necessity of comparing the works as a whole to determine whether they were sufficiently similar to support a finding of illicit copying.

But Judge Breyer says there was no evidence for a reasonable juror to conclude that "Apple II Madden and any of the seven Sega Madden games are virtually identical when compared as a whole. Consequently, Antonick did not prove any of the Sega Madden games are infringing works."

In coming to this conclusion, the judge weighed how to determine what's "virtually identical" and took Antonick's arguments that a jury take a qualitative rather than quantitative evaluation of similarities. Still, that wasn't enough. Besides an expert that testified that the games were "essentially the same," the judge faulted the plaintiffs for not offering the jury the opportunity to subjectively compare each of the Sega games as a whole to Antonick's original Apple II game.

One might interpret this as a suggestion that the jury should have had the pleasure of playing those video games.

The judge left open the possibility of a new trial, but the most exciting action in this dispute might occur next at an appeals court.

Reached for comment, Robert Carey, Antonick's attorney, said his side was now exploring whether to pursue a new trial -- including over those later games -- or whether to head directly to the 9th Circuit. In other words, it seems only to be a matter of when, not if, this gets to appeal.

Once there, Antonick will be asking a higher authority to address how the judge dismissed some of his earlier claims. Among Antonick's theories previously rejected by the judge was a contract breach on the basis of EA's alleged theft of a football playbook. Yes, about a week before Super Bowl XLVIII, the stage is set for an argument that football plays are indeed protectable.

Email: Eriq.Gardner@THR.com
Twitter: @eriqgardner

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