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Subject: "Street Fighter IV (The Second Thread)" Previous topic | Next topic
Imokuede
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5180 posts
Fri Feb-20-09 09:04 PM

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"Street Fighter IV (The Second Thread)"


  

          

First thread is ridiculous.
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Let's hug it out bitch
www.lhiob.com

1918-2004

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Topic Outline
Subject Author Message Date ID
PS3 heads post here
Feb 20th 2009
1
How do you unlock icons?
Feb 20th 2009
3
easiest way is to battle peeps online
Feb 20th 2009
4
here you go.
Feb 21st 2009
32
PS3 here.
Feb 20th 2009
5
lol, that shit is so stuck in my head
Feb 20th 2009
6
maaaaaan...
Feb 20th 2009
8
      I got something for you with Gief when we get back online
Feb 20th 2009
12
           No doubt
Feb 21st 2009
17
                Good battles all
Feb 21st 2009
39
                     Yeah man
Feb 21st 2009
46
                          do ya'll just fight each other til you get sick of it
Feb 22nd 2009
62
                               More like battle till we have to go
Feb 22nd 2009
65
I like that corny ass song now
Feb 20th 2009
11
I'll be on later. trying to get my online fix on 360 right now
Feb 20th 2009
7
We have to battle.
Feb 20th 2009
9
You killin me with those sagat supers dude.
Feb 20th 2009
10
LOL. I think I was getting battle fatigued.
Feb 21st 2009
24
We need an official OK fighting lobby or something.
Feb 20th 2009
13
is there a spectator lobby or quarter mode?
Feb 21st 2009
15
      Nah, unfortunately.
Feb 21st 2009
23
      Sun, your AVI is hilarious!
Feb 21st 2009
28
      No, they really need to fix that, too
Feb 21st 2009
37
360 heads post here to meet up and talk shit
Feb 20th 2009
2
I beat somebody with no BP online and was like "awww :(" afterwards
Feb 20th 2009
14
do you get those from playing Ranked Matches?
Feb 21st 2009
19
good shit Hotep
Feb 21st 2009
16
yeah man.
Feb 21st 2009
20
      man that dang xbox controller is brutal
Feb 21st 2009
22
FUCK SETH!!!!!!!!!!
Feb 21st 2009
18
be patient ...
Feb 21st 2009
21
the fuck kinda name is Seth anyway?
Feb 21st 2009
26
      Named him after Seth Killian, LOL
Feb 21st 2009
30
As expected, El Fuerte is a bootleg Ramon from KOF00-up
Feb 21st 2009
25
you're pretty good with dan
Feb 21st 2009
27
Street Fighter's Eddie Gordo
Feb 21st 2009
29
yup
Feb 22nd 2009
59
RE: As expected, El Fuerte is a bootleg Ramon from KOF00-up
Feb 23rd 2009
128
anybody else win their local gamestop tourney?
Feb 21st 2009
31
My brother just won his tourney today.............
Feb 21st 2009
34
nice.
Feb 21st 2009
38
wasn't no way in hell The Doc was going out in the snow
Feb 21st 2009
41
      nope, console characters only......
Feb 21st 2009
51
           Dang it. On a 360 controller, The Doc might as well have used Guile
Feb 22nd 2009
56
                i used sagat.
Feb 22nd 2009
57
FUCK Madkats!
Feb 21st 2009
33
you know they sent out a notice right?
Feb 21st 2009
35
Get a hori, man
Feb 21st 2009
36
      if he goes Hori, he should cop the Real Arcade Pro EX2
Feb 21st 2009
42
      Is the Real Arcade EX 2 pretty much like this one?
Feb 21st 2009
43
      Yeah, that's exactly it.
Feb 22nd 2009
55
      oh snap, i never noticed that
Feb 21st 2009
44
           They're on the stick, but they're up by the XBOX button
Feb 22nd 2009
54
      everything is sold out
Feb 22nd 2009
58
      play-asia is out. who else has em?
Feb 22nd 2009
63
           Oh, I dunno, I got mine at a Gamestop a minute ago
Feb 22nd 2009
66
                Er? The EX or EX Pro?
Feb 22nd 2009
68
                     Nah, the Fighting Stick 3
Feb 22nd 2009
70
                          Seen those. How does it feel?
Feb 22nd 2009
71
                               They're both 'Sanwa-inspired' but not genuine
Feb 22nd 2009
83
                               Don't have much to compare it to
Feb 22nd 2009
92
wow, I gotta dominate over computer b4 stepping back up to online play
Feb 21st 2009
40
anyone have the hori sfIV special edition joint?
Feb 21st 2009
45
If it's just an HRAP, that's a ridiculous markup
Feb 21st 2009
47
      you're right
Feb 21st 2009
48
           Heyyy, I just thought of something
Feb 21st 2009
49
                if you inbox me your email, sure
Feb 21st 2009
50
                NeoGAF guide to making a Japanese PSN Account
Feb 22nd 2009
114
Good Stuff Doc!
Feb 22nd 2009
52
Yeah, that one match w/Dan was hilarious
Feb 22nd 2009
53
Good games KnowOne
Feb 22nd 2009
60
good times fam! You was givin out work....
Feb 22nd 2009
61
Yo, why do so many people play Ken and Akuma online?
Feb 22nd 2009
64
They need to put together a lobby patch FAST
Feb 22nd 2009
67
Oh wait. You're on PS3 right?
Feb 22nd 2009
74
      Nah, Doc, One of these...
Feb 22nd 2009
95
           Oh, that's ill then!
Feb 22nd 2009
101
                Didn't even think about the L3/R3!
Feb 22nd 2009
112
This game is turning me into (more of) a dick
Feb 22nd 2009
69
Using Gief?
Feb 22nd 2009
73
      yeah
Feb 22nd 2009
79
           Fighting Gief is a much more patient experience than before
Feb 22nd 2009
81
                by dying!
Feb 22nd 2009
84
                LOL. The Doc kinda likes Guile in this game
Feb 22nd 2009
87
                RE: Fighting Gief is a much more patient experience than before
Feb 23rd 2009
123
                     tiger knee beats the spinning clothesline.
Feb 23rd 2009
124
                     They better be EX or you can just focus the shit out of em
Feb 23rd 2009
126
David Sirlin weighs in on SF4
Feb 22nd 2009
72
Some of it is nitpicking hate, some of it is valid
Feb 22nd 2009
75
This part took place back in the 90s too
Feb 22nd 2009
78
The bit about Cammy, kind of applies to Akuma and Gouken as well
Feb 22nd 2009
80
That's what The Doc would say an informed opinion...
Feb 22nd 2009
77
Hmm
Feb 22nd 2009
82
Interesting points to be had here...
Feb 22nd 2009
90
posted this over at srk.
Feb 22nd 2009
86
      Chun Li's jumping heel stomp you have to time also
Feb 22nd 2009
88
           his complaint about the stage size is valid, too.
Feb 22nd 2009
89
           It's like, I respect his 'Keep it simple, stupid' campaign
Feb 22nd 2009
93
           Her forward has been neutered in this game
Feb 22nd 2009
91
           Jesus Christ that made me upset (re: Heel Stomp)
Feb 22nd 2009
96
*raises fist to the sky, fire building up behind him* BISON!!!!!!!!
Feb 22nd 2009
76
what i would like to see added--
Feb 22nd 2009
85
I just want to see multiplayer lobbies
Feb 22nd 2009
99
Finally unlocked everyone
Feb 22nd 2009
94
Ayo Great 12K7
Feb 22nd 2009
97
have you played against his Bison?
Feb 22nd 2009
98
      No, I haven't but eff any and everyne who plays with Akuma.
Feb 22nd 2009
100
      He is like a more annoying Ken (always has been)
Feb 22nd 2009
102
      I can't do them at all.
Feb 22nd 2009
103
      Pick Zangief
Feb 22nd 2009
109
      bison not as good.
Feb 22nd 2009
105
Oh shit! They give you stuff in Home!?
Feb 22nd 2009
104
i won an akuma shirt.
Feb 22nd 2009
106
how do you do custom soundtracks?
Feb 22nd 2009
107
Press Pause
Feb 22nd 2009
110
      Must.Try.This.Tomorrow
Feb 22nd 2009
113
Yeah, I got Dan and Akuma shirts
Feb 22nd 2009
108
in a twist, I'm able to play better with the 360 pad vs PS3's pad
Feb 22nd 2009
111
Ditto
Mar 09th 2009
354
I FINALLY WIN TWO ONLINE MATCHES IN A ROW! YEAAA BITCHES!
Feb 22nd 2009
115
did I say i'd consider quittin online fightin? NAH FUK DAT! 3 IN A ROW!!
Feb 23rd 2009
116
I tried to cop for the PS3 this weekend, sold out everywhere
Feb 23rd 2009
117
Yeah man, it's crazy
Feb 23rd 2009
118
      one can only hope
Feb 23rd 2009
119
i understand the fuck seth feelings now.
Feb 23rd 2009
120
Welcome to our pain
Feb 23rd 2009
129
      I've decided that I'm not going to get Seth on PS3
Feb 23rd 2009
130
           Ya know, Seth doesn't seem any easier on easiest to me
Feb 23rd 2009
131
                he seems tough after continues.
Feb 23rd 2009
133
                     Zan vs. Taco Pete. God I hated that
Feb 23rd 2009
136
                     unlocked seth last night.
Feb 24th 2009
151
                     he's rediculous on the hardest
Feb 24th 2009
152
The Xbox controller sucks horribly
Feb 23rd 2009
121
Yeah
Feb 23rd 2009
122
Sagat is my dude on that game. Glad I bought it.
Feb 23rd 2009
125
I got my 10 straight ranked wins...
Feb 23rd 2009
127
Damn i missed this post
Feb 23rd 2009
132
CHIEF! I WANT YOU!
Feb 23rd 2009
134
Um, I owe both y'all matches
Feb 23rd 2009
135
YOU CAN GET SOME TOO
Feb 23rd 2009
137
You'll either have to catch me right at 7 for a few
Feb 23rd 2009
146
Also: That's what she said!
Feb 27th 2009
267
RE: Street Fighter IV (The Second Thread)
Feb 23rd 2009
138
hahaha, yeah it's great, isn't it?
Feb 23rd 2009
139
RE: hahaha, yeah it's great, isn't it?
Feb 23rd 2009
140
      Yeah, I'm a Gief player
Feb 23rd 2009
145
Dhaslim is harder to use if your still getting used to SF4
Feb 23rd 2009
141
      RE: Dhaslim is harder to use if your still getting used to SF4
Feb 23rd 2009
142
      Yup. Same dude
Feb 23rd 2009
143
      RE: Yup. Same dude
Feb 23rd 2009
144
      what was wildest about that....
Feb 24th 2009
148
           RE: what was wildest about that....
Feb 24th 2009
157
                the ultimate humbling moment... that'll stick w/you for years
Feb 24th 2009
159
                     RE: the ultimate humbling moment... that'll stick w/you for years
Feb 24th 2009
169
      Dhalsim should say "squeal like a pig"
Feb 23rd 2009
147
      Dhalsim is a cheap beast. he can really tear someone up
Feb 24th 2009
150
Online play is fun, but I'm not so good...
Feb 24th 2009
149
Man I got humbled on that jawn...
Feb 24th 2009
153
That's how it goes, though...
Feb 24th 2009
154
Yeah, yesterday was a bad day...
Feb 24th 2009
155
I'll admit though, I haven't played anyone since CE
Feb 24th 2009
164
RE: Man I got humbled on that jawn...
Feb 24th 2009
156
      Exactly.
Feb 24th 2009
160
           RE: Exactly.
Feb 24th 2009
168
                XBOX
Feb 25th 2009
212
I got rocked a few times yesterday. It's cool though......
Feb 24th 2009
158
I'm convinced that some folks I played practiced vs AI on Hardest mode
Feb 24th 2009
161
I knew this one dude was going for perfect on me
Feb 24th 2009
162
Especially after they interrupted a match to challenge you.
Feb 24th 2009
163
RE: I'm convinced that some folks I played practiced vs AI on Hardest mo...
Feb 24th 2009
165
I'm so far removed from SF, but still hold my own with anyone
Feb 24th 2009
166
RE: I'm so far removed from SF, but still hold my own with anyone
Feb 24th 2009
167
I was getting my ass handed to me last night
Feb 24th 2009
184
niggas bitching about the stock 360 pad
Feb 24th 2009
170
lol this dude
Feb 24th 2009
171
i'm used to the pads... even the 360...
Feb 24th 2009
172
the input window is larger.
Feb 24th 2009
173
they sure did. Akuma's is WAAAAAAY easier now
Feb 24th 2009
they do that to accomodate for the input delay online?
Feb 24th 2009
176
nope, just lookin' to make it easier.
Feb 24th 2009
179
so its not just me...good...
Feb 24th 2009
185
in SF4 in particular...
Feb 24th 2009
174
i think cats mess up on the 360 pad by tryna tap moves out
Feb 24th 2009
177
RE: i'm used to the pads... even the 360...
Feb 24th 2009
175
the d-pad on the 360 is shit.
Feb 24th 2009
191
Nah man, that shit blows.
Feb 24th 2009
197
rank'em: Super Turbo, Alpha 3, Third Strike, IV
Feb 24th 2009
178
RE: rank'em: Super Turbo, Alpha 3, Third Strike, IV
Feb 24th 2009
180
My top 5 favorites
Feb 24th 2009
181
for the two above me, school me on the distinctions
Feb 24th 2009
183
      I thought Alpha 3 was too over the top
Feb 24th 2009
186
      Like Lach said, SFA3 could be a bit OTT
Feb 24th 2009
189
           Now I remember SFA3
Feb 24th 2009
192
RE: rank'em: Super Turbo, Alpha 3, Third Strike, IV
Feb 24th 2009
182
lol the level w/the kids watching has me chuckle inside
Feb 24th 2009
187
Alpha 3 / Super Turbo / SF4 / and then 3rd Strike
Feb 24th 2009
188
IV's first for me
Feb 24th 2009
190
3S, 4, A3, ST
Feb 24th 2009
195
what's wrong with 3rd Strike?
Feb 25th 2009
206
niggas not knowing how to parry, maybe.
Mar 02nd 2009
296
3S, IV, A3, ST
Feb 25th 2009
213
good games chief
Feb 24th 2009
193
It's ok. 6 and 30 or whatever you went ain't THAT bad.
Feb 24th 2009
194
      you clownin now
Feb 24th 2009
196
           If it makes you feel better
Feb 24th 2009
201
Man, I haven't had so much fun getting my ass kicked...
Feb 24th 2009
198
i know right
Feb 24th 2009
199
psst....
Feb 24th 2009
200
      i'm ready for you naggel!
Feb 24th 2009
202
      hahahahahahahaahahaha
Feb 24th 2009
203
      You aight!
Feb 25th 2009
209
      Wait, what's your PSN ID?
Feb 25th 2009
215
           muzuabo
Feb 26th 2009
245
      First time I'm hearing this
Feb 26th 2009
225
switched over to rose.
Feb 25th 2009
204
absolutely correct.
Feb 26th 2009
234
Good games illybeans
Feb 25th 2009
205
I'll do my best mayne...
Feb 25th 2009
217
What time zone are you in?
Feb 25th 2009
218
      East Coast. DC, man...
Feb 26th 2009
224
lol, yea definitely good games - better for you tho
Feb 25th 2009
219
360 heads: HRAP EX in stock at amazon.com
Feb 25th 2009
207
Yo EVERYTHING went up like crazy
Feb 25th 2009
208
One game finally got interest driven up in this shit...
Feb 25th 2009
214
      I don't remember SF3 getting a high profile release at all
Feb 25th 2009
216
           what's funny is new challengers looks better than 3rd strike on dc
Mar 19th 2009
407
sold out already...that didn't take long at all...
Feb 25th 2009
211
      RE: sold out already...that didn't take long at all...
Feb 25th 2009
222
Abel
Feb 25th 2009
210
GG Doc!!!
Feb 25th 2009
220
for some reason The Doc is horrible against 'Dragon Punch' characters
Feb 25th 2009
221
some a yall PS3 folks, add me and lets do this.
Feb 25th 2009
223
Ok, hype_phb is at the top of my revenge list now
Feb 26th 2009
226
There's a new sheriff in town
Feb 26th 2009
227
glad I'm not the only one lmao
Feb 26th 2009
246
ggs last night.
Feb 26th 2009
228
Haggar Gief is hilarious.
Feb 26th 2009
235
ken flow chart.
Feb 26th 2009
229
RE: ken flow chart.
Feb 26th 2009
232
ah shit LMMFAO
Feb 26th 2009
252
lmfao
Feb 26th 2009
257
Good games Hotep!!!
Feb 26th 2009
230
yeah man good games.
Feb 26th 2009
231
el fuerte vs. el fuerte
Feb 26th 2009
233
      yeah i was on the floor between rounds...
Feb 26th 2009
239
The Standard Edition Fightstick came in last night.
Feb 26th 2009
236
the new online player select screen.
Feb 26th 2009
237
playing all these Kens made me better equipped to deal with him
Feb 26th 2009
238
I rather play a good Ken player than a good Ryu player
Feb 26th 2009
240
goodness.
Feb 26th 2009
243
      probably leftover 3rd Strike habits
Feb 26th 2009
247
every time im playing ranked games its vs AKUMA
Feb 26th 2009
241
      Explains your deft evasion of his ultra under pressure. LOL.
Feb 26th 2009
242
There's also a flowchart making the rounds on how to use him
Feb 26th 2009
244
I'm actually fuckin niggas up with the XBOX analog stick
Feb 26th 2009
248
SURE YOU CAN! I'M OOOKAY!
Feb 26th 2009
249
I just got it for 360 and PS3..
Feb 26th 2009
250
So when can we get a lobby system?
Feb 26th 2009
251
I'm saying. i wanna set up a lil tourney for OKPs.
Feb 26th 2009
254
      RE: I'm saying. i wanna set up a lil tourney for OKPs.
Feb 26th 2009
255
           Next week isn't good for me.
Feb 26th 2009
256
I'll be on after the Rockets-Cavs game
Feb 26th 2009
253
Fuck Time Warner.
Feb 27th 2009
258
Good game Great12k7(6)
Feb 27th 2009
259
same here
Feb 27th 2009
260
      Like Thought said, I'm workinonit.
Feb 27th 2009
261
      good games.
Feb 27th 2009
262
Those having trouble unlocking the colors/taunts:
Feb 27th 2009
263
when it's just you and zangief...
Feb 27th 2009
264
Yeah, if Ryu had failed, it was going to be Sagat next...
Feb 27th 2009
265
thanks
Feb 27th 2009
266
      is that the one where it's SSF2Trules and you fight the orig. 12?
Feb 27th 2009
268
just got a copy for 360
Feb 27th 2009
269
these chain combos are stupid
Feb 27th 2009
270
the timing on the challenges is pretty strict, imo
Apr 02nd 2009
515
some of my Street Fighter IV thoughts thus far.....
Feb 27th 2009
271
ps3 Fightpad died today...trying to play with regular PS3 controller...
Feb 28th 2009
272
see this is what i'm afraid of
Feb 28th 2009
273
i have an extra PS3 fightpad
Feb 28th 2009
274
Hori needs to stop bullshitting and bring this back:
Feb 28th 2009
275
ohh emm gee.
Feb 28th 2009
277
      the only thing about that pad....
Mar 01st 2009
285
was this before we played?
Feb 28th 2009
278
      yeah it was...i was using the PS3 controller...fightpad's still dead...
Mar 01st 2009
280
anyone wanna fight??? xbl tag = CHIEFWON
Feb 28th 2009
276
Want a fancy Street Fighter PDF by capcom? here ya go
Feb 28th 2009
279
im trash but im not ken cause hes the best or watever
Mar 01st 2009
281
sooo what's everyone's record online?
Mar 01st 2009
282
i've won about 70% of my matches on both versions...
Mar 01st 2009
283
Play N Trade are taking orders for the Hori Real Arcade Pro EX
Mar 01st 2009
284
Would have to look... but it's probably skewed in the L column
Mar 01st 2009
286
you can do player matches if you want to practice...
Mar 01st 2009
290
300-97.
Mar 01st 2009
287
238 - 80
Mar 02nd 2009
294
The Doc thinks he's hatin' to face Abel worse than he does Gief.
Mar 01st 2009
288
good match claw
Mar 01st 2009
289
BISON!!!!!!!!!!!!!!!!!!! *raises his fist*
Mar 02nd 2009
291
Abe's a monster. the rolls and his air grab
Mar 02nd 2009
297
does every faggot online choose Akuma/Ken?????
Mar 02nd 2009
292
I don't get the Akuma matches often
Mar 02nd 2009
293
cats must have seen the videos
Mar 03rd 2009
300
I'll be on tonight if you wanna play.
Mar 02nd 2009
295
a got chun li for ya.
Mar 02nd 2009
299
I think it's funny when i crouching jab akuma's ultra.
Mar 04th 2009
306
RE: does every faggot online choose Akuma/Ken?????
Mar 05th 2009
314
      I know right.
Mar 05th 2009
315
Finally got my copy
Mar 02nd 2009
298
damn Rufus
Mar 03rd 2009
301
Training Manual from Capcom available for download
Mar 03rd 2009
302
Fuck Seth
Mar 03rd 2009
303
you can use different characters until you get to seth
Mar 04th 2009
305
      I did not know that......
Mar 04th 2009
312
People are disconnecting on me today (PS3)
Mar 03rd 2009
304
People's Akuma play SUCKS
Mar 04th 2009
307
You need to order some Saturn pads from ebay
Mar 04th 2009
308
I'm hating on any and everyone that uses Bison.
Mar 04th 2009
309
I need a fight pad ASAP
Mar 04th 2009
310
did you not get my PM?
Mar 04th 2009
311
      aww damn. i didn't see it
Mar 04th 2009
313
I'm trying to get it in on 360 add me.
Mar 05th 2009
316
Challenge 14: Invisibility? WTF
Mar 05th 2009
317
You playing it on hard?
Mar 05th 2009
318
      It's normal time trial
Mar 06th 2009
322
           sagat + tigershots.
Mar 06th 2009
325
Good games ChillinChief and Great12K6!!!
Mar 05th 2009
319
i had to go
Mar 05th 2009
320
BISON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Mar 06th 2009
323
bison is becoming a problem.
Mar 06th 2009
324
Between you and hype I may end up throwing my stick
Mar 06th 2009
321
      I nearly offed my plasma fuckin with you yesterday
Mar 06th 2009
326
      did someone say my name?
Mar 06th 2009
328
           Nah. You logged off just after I finished...
Mar 06th 2009
329
           Yeah, the game still needs some basic party feature
Mar 08th 2009
333
with significant lag... this game is PAINFUL
Mar 06th 2009
327
Out of curiosity (TE joystick related)
Mar 08th 2009
330
Ha. Im waiting on my pre-order and i orderd it in late Jan
Mar 08th 2009
332
      this is what i was saying
Mar 08th 2009
334
           people vastly underestimated the demand for controllers
Mar 09th 2009
341
I've finally venturing online some...due to dead xbox.
Mar 08th 2009
331
i've had no fast internet for weeks
Mar 08th 2009
335
add me.
Mar 08th 2009
337
yeah fun times dude.....
Mar 08th 2009
336
How you set it up to interrupt you?
Mar 08th 2009
338
      from the main menu of the game
Mar 08th 2009
339
WTF's takin' so long for the Shadowloo costume Pack? I need..
Mar 09th 2009
340
The Doc slept on that Shoryuken pack
Mar 09th 2009
342
Chief I don't ever catch you online
Mar 09th 2009
343
What's your PSN name?
Mar 09th 2009
344
Biggamal
Mar 09th 2009
357
I'm old school but still crafty lol
Mar 09th 2009
363
I still can't stand fighting good Blanka/E Honda players
Mar 09th 2009
345
Im trying to be this dude
Mar 09th 2009
347
a good E Honda can be sometimes more annoying than Gief
Mar 09th 2009
349
blanka is an annoying bitch.
Mar 09th 2009
350
I've become a fan of El Fuerte and Cammy
Mar 09th 2009
346
Cammy doesn't get killed like she used to
Mar 09th 2009
348
I ran into a REALLY good El Fuerte player online
Mar 09th 2009
352
the timing on charge characters is fuckin' me up.
Mar 09th 2009
351
RE: the timing on charge characters is fuckin' me up.
Mar 09th 2009
353
      i'm inconsistent.
Mar 09th 2009
355
      is that how you cancel charge specials into charge supers?
Mar 09th 2009
358
           RE: is that how you cancel charge specials into charge supers?
Mar 09th 2009
359
                the ol' SFEX tactic
Mar 10th 2009
365
FUCK SETH
Mar 09th 2009
356
any one else have problems getting online matches??????
Mar 09th 2009
360
Yeah its terrible...they need to fix it.
Mar 10th 2009
364
in arcade I can't finish 1 round before being challenged
Mar 10th 2009
366
      its the ONLY way i could get a challenge ay all..
Mar 10th 2009
367
PSN ID: Ehioce
Mar 09th 2009
361
Ken Masters and I challenge all of you...
Mar 09th 2009
362
SUN! ! !
Mar 10th 2009
368
So I'm gonna admit my addiction/nerdom/ here
Mar 10th 2009
369
Gootecks... ain't that the dude with the BOSS Boxer in SFIV?
Mar 10th 2009
370
He uses Rog
Mar 10th 2009
371
I never seen his Rog but I think he beat Seth Killian with him
Mar 10th 2009
372
turtle 'rogs are becoming common.
Mar 10th 2009
374
It's not a bad podcast, he's got a good radio voice
Mar 10th 2009
373
I been straight lurking @ SRK
Mar 11th 2009
379
I need to find time to play this shit again
Mar 10th 2009
375
PS3 tourney heads:
Mar 10th 2009
376
I'm wit it....but dig it.........
Mar 10th 2009
377
my headbutt into ultra juggle game is getting monstrous.
Mar 11th 2009
378
I hate how it whiffs half the hits in the corner though
Mar 11th 2009
381
      let go of kick on the second punch and let it wiff
Mar 13th 2009
389
           yeah, i read that was supposed to work
Mar 15th 2009
397
Any of the Pros playing on the console? or strictly arcade?
Mar 11th 2009
380
LOL @ the Street Fighter IV Effect
Mar 12th 2009
382
man I've been running all over looking for a good stick
Mar 12th 2009
383
that happens a lot with the sticks too
Mar 12th 2009
384
blame easy inputs.
Mar 12th 2009
385
they did that on purpose.
Mar 14th 2009
392
yeah, happens with sticks too like the Doc said
Mar 12th 2009
386
Sheeeet...LL is just NOW shipping my parts
Mar 13th 2009
388
Ended up paying a premium for both of the Hori Real Arcade Pro sticks...
Mar 13th 2009
390
      i've been meaning to get new buttons
Mar 14th 2009
391
Good times Doc! Sorry i had to...
Mar 13th 2009
387
Gief is NOT a good fight for Chun Li
Mar 14th 2009
393
good games bucknosir
Mar 14th 2009
394
After playing a few hundred matches online.. Seth isn't bad at all
Mar 14th 2009
395
Yeah, I only fought Seth once online
Mar 15th 2009
396
      I really hate that shit - like u KNOW when they disconnect on purpose
Mar 15th 2009
398
      Well, you could always take pictures of those lames
Mar 15th 2009
399
           Don't you get credit anyway? Capcom should fix that if not.
Mar 15th 2009
400
           word. I have gangs of cats disconnect on me
Mar 15th 2009
401
           bwahaha! FUCKIN BRILLIANT!
Mar 15th 2009
404
      They dumbed Seth down
Mar 15th 2009
402
man i'm finally online
Mar 15th 2009
403
Beating your cuz 15 times in a row with his fav character..pricless
Mar 15th 2009
405
if yall ever meet anyone who gets the platinum trophy...
Mar 19th 2009
406
k_orr, you're right: FUCK RUFUS.
Mar 19th 2009
408
I love using Cammy against him..
Mar 23rd 2009
439
online noob = i just run an ethernet cable to my cable modem rt?
Mar 19th 2009
409
Pretty much
Mar 19th 2009
410
More online pussy shit
Mar 19th 2009
411
Wow
Mar 20th 2009
412
Man Capcom needs to fix that shit
Mar 20th 2009
413
that shit just happened to me.
Mar 20th 2009
415
lol, Sagat players are THE WORST
Mar 20th 2009
417
      Hey, watch it.
Mar 20th 2009
420
           lol, I don't mean to speak bad of your ilk
Mar 20th 2009
422
                eh. It's frustrating.
Mar 21st 2009
424
Wear that shit like a badge
Mar 20th 2009
416
wow...um...
Mar 21st 2009
427
i can't headbut out of the crossup either
Mar 20th 2009
419
      It's a timing thing
Mar 20th 2009
421
      him, bison and guile are the ones i suck against the most..
Mar 21st 2009
426
      wait until they cross over.
Mar 21st 2009
423
Capcom some sneaky sonsabitches with the dlc costumes
Mar 20th 2009
414
I read somewhere that they're releasing them all at once
Mar 20th 2009
418
Chun-Li & Rose's alternative outfits be very distracting ;\
Mar 23rd 2009
440
my impression on me against Seth on hardest difficulty
Mar 21st 2009
425
Good games the other day fam!
Mar 22nd 2009
428
no doubt! We have to do it again.
Mar 23rd 2009
437
He was hard as balls on Normal/Hard but after several hundred fights...
Mar 22nd 2009
429
      he's considerably easier in 3 round fights.
Mar 23rd 2009
449
Perfecting a Bison with a super b/w 5k BP Rose-pussy
Mar 22nd 2009
430
why do little white dudes go so nuts over losing?
Mar 22nd 2009
431
who do we email about this?
Mar 22nd 2009
432
lol
Mar 22nd 2009
433
I had the same thing happen
Mar 22nd 2009
434
That sux...
Mar 22nd 2009
435
      yeah, no doubt
Mar 22nd 2009
436
Asiashamecca. if yall ever come up on this guy..
Mar 23rd 2009
441
i never file complaints.. but i had too many nasty messages...
Mar 23rd 2009
442
Finally broke past 50% win percentage in online play!
Mar 23rd 2009
438
God damn, 1100?
Mar 23rd 2009
443
      lmao - yea.. I'm over 1200 now
Mar 23rd 2009
444
      I get so many quitters its retarded
Mar 23rd 2009
445
           I don't get how they still don't do this in 2009
Mar 23rd 2009
446
sup with the sticks though? Are they still unfindable?
Mar 23rd 2009
447
i found the cheapo joint at a local store.
Mar 23rd 2009
448
pretty much right now
Mar 24th 2009
452
      hrap3 for 180 on ebay
Mar 26th 2009
479
Dopeskill good game
Mar 24th 2009
450
Son, you know you were obviously scared of Flowchart Ken
Mar 24th 2009
451
fuck, flowchart ken
Mar 24th 2009
453
nice matches last night.
Mar 24th 2009
455
Bison's fuckin headstomp is rediculous now
Mar 24th 2009
456
it seems with each character they have (at least) one move that is BS
Mar 26th 2009
468
lol @ secret of the ooze reference
Mar 24th 2009
457
Eff your Rufus... the GOAT does not tolerate his shenanigans
Mar 26th 2009
467
      lol i couldn't get past those shen"dan"igans
Mar 26th 2009
477
           Rufus is worse than Bison, ITDO
Mar 28th 2009
498
An awesome Gouken
Mar 24th 2009
454
RE: An awesome Gouken
Mar 24th 2009
459
Damn, I really need to unlock him.
Mar 25th 2009
460
latest chart has him right underneath Sagat
Mar 25th 2009
466
Finally Finally got me a fightpad for 360
Mar 24th 2009
458
rufus win quotes
Mar 25th 2009
461
from now on, i will hear kenny powers whenever rufus talks.
Mar 25th 2009
463
for 100th time...FUCK MADCATZ!!
Mar 25th 2009
462
Man I'm struggling with the fightpad button layout
Mar 25th 2009
464
you'll get used to it
Mar 25th 2009
465
that's wack
Mar 26th 2009
469
      360 version
Mar 26th 2009
480
The Doc has no words.
Mar 26th 2009
470
you missed one.
Mar 26th 2009
471
      dang it, thought that was the one that was copied over
Mar 26th 2009
472
      also, tupperware stick.
Mar 26th 2009
473
           hilarious
Mar 26th 2009
474
           damn - that's the freshest stick ever
Mar 26th 2009
475
      what women hak?
Apr 11th 2009
542
Good games jay_love_japan
Mar 26th 2009
476
yeah, good games dude
Mar 26th 2009
481
FUCK AKUMA! if you play with AKUMA online....
Mar 26th 2009
478
I like fighting Akuma online
Mar 26th 2009
482
      I play boxer
Mar 26th 2009
483
      yeah they do
Mar 26th 2009
484
      i get very excited when i see him.
Mar 27th 2009
485
      CoSizzle!!!!
Mar 27th 2009
486
           lol..
Mar 27th 2009
487
Is this worth the purchase if I only know the Ryu-ish characters?
Mar 27th 2009
488
hell yeah and I'll tell you what
Mar 27th 2009
489
      i hate fighting sagat
Mar 27th 2009
490
      man, Sagat is worse than Zangief...
Mar 28th 2009
497
this tier list suggest SFIV is the most balanced Street Fighter ever
Mar 27th 2009
491
Bison and Seth spots should be swapped
Mar 27th 2009
492
you mean Bison the Champ and not Bison the Dictator, right?
Mar 27th 2009
493
see, i think a skilled blanka player is fucking rough.
Mar 27th 2009
494
cosign
Mar 27th 2009
495
Sakura and Dan should be swapped.
Mar 28th 2009
496
I dunno doc.. she has deadly combos in the hands of da right player
Mar 30th 2009
506
      Dan better.
Mar 31st 2009
511
How do they calculate these? does psn keep records?
Mar 30th 2009
499
this is based off japanese speculation. (link)
Mar 30th 2009
501
...@ Claw being so low ranked - Swap Seth for Claw if we talking online
Mar 30th 2009
500
bad losers blog.
Mar 30th 2009
502
I just don't know why capcom doesn't patch the game
Mar 30th 2009
503
      they are gonna show disco percent in the next update.
Mar 30th 2009
504
           cool they really need it
Mar 30th 2009
505
brutal cammy exposes fallacy of bp leaderboard.
Mar 30th 2009
507
hmm...i wonder
Mar 30th 2009
508
someone The Doc played in casuals was doin that shit to him...
Mar 31st 2009
510
wtf at that cammy
Mar 31st 2009
514
Quote of the week
Mar 30th 2009
509
funny or sad?
Mar 31st 2009
512
hilarious
Mar 31st 2009
513
"OH SHIT! HOLD ON!"
Apr 04th 2009
517
LTDFAO!!!
Apr 04th 2009
519
CLASSIC!!!!!!
Apr 05th 2009
531
EVERYONE WHO PLAYS WITH AKUMA ONLINE IS
Apr 03rd 2009
516
ITDO, the only thing that makes Gouki (Akuma) suck
Apr 04th 2009
518
      Tossing Fire Balls and not actually FIGHTING
Apr 04th 2009
520
           it is annoying
Apr 04th 2009
523
                I get a winning round in, i get Ultra Fucked, I win the last round
Apr 04th 2009
526
                except...
Apr 09th 2009
539
Oh..it 2009. Learn a new fucking character.
Apr 04th 2009
521
rufus,baby
Apr 04th 2009
522
man, eff that fat-ass.
Apr 06th 2009
536
I'm gonna tinker around with Fei Long.
Apr 04th 2009
525
c.viper as well
Apr 06th 2009
533
GATDAMN I suck!
Apr 04th 2009
524
I'm not that great but improving
Apr 04th 2009
527
i played rob this morning and improved greatly
Apr 05th 2009
528
go to shoryuken.com
Apr 05th 2009
529
dope site
Apr 06th 2009
534
good games just now
Apr 06th 2009
535
Which system you get it on?
Apr 05th 2009
530
360
Apr 05th 2009
532
well, I sucked and improved to being a formidable foe on here
Apr 13th 2009
547
Favorite anonymous cats in the background?
Apr 09th 2009
537
balrog sitting in the plane on the airfield
Apr 09th 2009
540
      when you fight balrog in stage, it's Vega in the airplane
Apr 09th 2009
541
Liking my Madcatz Fightpad so far
Apr 09th 2009
538
I wanted this until I realized it was wired
Apr 13th 2009
550
im not even trying to unlock anyone else.
Apr 11th 2009
543
what's to figure out?
Apr 11th 2009
544
      True. I feel what he is saying though.
Apr 13th 2009
546
Poongko - Whoa (c) Black Rob
Apr 13th 2009
545
RE: Poongko - Whoa (c) Black Rob
Apr 13th 2009
548
      wait, someone was clowing with the GOAT?!
Apr 13th 2009
549
           bring steven segal
Apr 14th 2009
551

Imokuede
Charter member
5180 posts
Fri Feb-20-09 09:04 PM

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1. "PS3 heads post here"
In response to Reply # 0


  

          


______________________________


R.I.P. - The Curse

Let's hug it out bitch
www.lhiob.com

1918-2004

<-----Then you can't tell me nothing right!

  

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Kira
Member since Nov 14th 2004
28393 posts
Fri Feb-20-09 09:26 PM

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3. "How do you unlock icons?"
In response to Reply # 1


  

          

I'm ravaging fools with Gouken.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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Imokuede
Charter member
5180 posts
Fri Feb-20-09 09:34 PM

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4. "easiest way is to battle peeps online"
In response to Reply # 3


  

          

i got ton battling jetblack
______________________________


R.I.P. - The Curse

Let's hug it out bitch
www.lhiob.com

1918-2004

<-----Then you can't tell me nothing right!

  

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bfnh
Charter member
35708 posts
Sat Feb-21-09 05:29 PM

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32. "here you go."
In response to Reply # 3


  

          

http://www.xbox360achievements.org/forum/showthread.php?t=126711

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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hype_phb
Member since May 15th 2003
2281 posts
Fri Feb-20-09 09:41 PM

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5. "PS3 here."
In response to Reply # 1


  

          

Gonna be on late tonight if anyone wants a piece. I'll be handing them out to folks.

IN-DE-STRUCTABLE

Bringing you unpopular posts since 2003.

"Einstein has a formula, Wu Tang has a formula. A part equals a square and all that stuff, you know what Iím saying? We have a formula, too."

  

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chillinCHiEF
Charter member
39870 posts
Fri Feb-20-09 09:49 PM

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6. "lol, that shit is so stuck in my head"
In response to Reply # 5


  

          


>IN-DE-STRUCTABLE

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Fri Feb-20-09 10:32 PM

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8. "maaaaaan..."
In response to Reply # 6


  

          

This Ken/Ryu shit is classic...

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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chillinCHiEF
Charter member
39870 posts
Fri Feb-20-09 11:18 PM

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12. "I got something for you with Gief when we get back online"
In response to Reply # 8


  

          

That fucking medium punch+kick shit = instant spinning piledrivers

I mean, it's easy as hell to get his ultra off with that.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Sat Feb-21-09 08:13 AM

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17. "No doubt"
In response to Reply # 12


  

          

Had to help out wifey. But I've got the house to myself most of the day...

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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hype_phb
Member since May 15th 2003
2281 posts
Sat Feb-21-09 08:16 PM

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39. "Good battles all"
In response to Reply # 17


  

          

Spen - we gotta play tonight. Hit me up.
BNFH (?) - Fucking hell, man.
Dope - Parity, motherfucker! That Ken 'Gief battle is good news.

Bringing you unpopular posts since 2003.

"Einstein has a formula, Wu Tang has a formula. A part equals a square and all that stuff, you know what Iím saying? We have a formula, too."

  

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chillinCHiEF
Charter member
39870 posts
Sat Feb-21-09 10:18 PM

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46. "Yeah man"
In response to Reply # 39


  

          

Other than Hotep, who just kicked my ass on some other shit, those were the hardest fought SF battles I've had with OKPs.

  

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Phat_Bastard
Member since Oct 16th 2003
3775 posts
Sun Feb-22-09 01:30 PM

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62. "do ya'll just fight each other til you get sick of it"
In response to Reply # 46


  

          

then move on to your next friend on your psn list?

THIS GAME NEEDS LOBBIES. Also I need to get a headset.

_____________________________________________________________

DROkayplayerô 2004: I forgot to change my sig.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Sun Feb-22-09 04:02 PM

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65. "More like battle till we have to go"
In response to Reply # 62


  

          

I will be on this evening after The Simpsons, most likely.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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jetblack
Member since Nov 14th 2004
44597 posts
Fri Feb-20-09 11:07 PM

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11. "I like that corny ass song now"
In response to Reply # 5


  

          

Thanks for the insanity Capcom. LOL

---
Knock knock, Neo...
---
Stay +.
---

  

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Lach
Charter member
43896 posts
Fri Feb-20-09 10:05 PM

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7. "I'll be on later. trying to get my online fix on 360 right now"
In response to Reply # 1


  

          

  

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Imokuede
Charter member
5180 posts
Fri Feb-20-09 10:37 PM

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9. "We have to battle."
In response to Reply # 7


  

          


______________________________


R.I.P. - The Curse

Let's hug it out bitch
www.lhiob.com

1918-2004

<-----Then you can't tell me nothing right!

  

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jetblack
Member since Nov 14th 2004
44597 posts
Fri Feb-20-09 11:05 PM

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10. "You killin me with those sagat supers dude."
In response to Reply # 1


  

          

7 to 6. My Ken is improving.

I can't believe I beat your sagat with balrog. I never play with balrog LOL.

They made all the world warriors easier to just pick a fighter and play. It's all quarter-circles and charging back then toward but the specials flow out like water LOL.

SFIV is dope.

---
Knock knock, Neo...
---
Stay +.
---

  

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Imokuede
Charter member
5180 posts
Sat Feb-21-09 01:22 PM

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24. "LOL. I think I was getting battle fatigued."
In response to Reply # 10


  

          

My Sagat is pretty nice. I want to start implementing his combos. His super ultra combo is ridiculous.
______________________________


R.I.P. - The Curse

Let's hug it out bitch
www.lhiob.com

1918-2004

<-----Then you can't tell me nothing right!

  

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Kira
Member since Nov 14th 2004
28393 posts
Fri Feb-20-09 11:32 PM

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13. "We need an official OK fighting lobby or something."
In response to Reply # 1


  

          

Motherfuck whichever one of yall is so damn good with Sagat. Dude set the record for Supers in one round.

I hate how dudes on there will let you get them damn near death then unleash their super on you at the last second.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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Phat_Bastard
Member since Oct 16th 2003
3775 posts
Sat Feb-21-09 12:04 AM

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15. "is there a spectator lobby or quarter mode?"
In response to Reply # 1


  

          

i couldnt find it.

_____________________________________________________________

DROkayplayerô 2004: I forgot to change my sig.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sat Feb-21-09 12:40 PM

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23. "Nah, unfortunately."
In response to Reply # 15


  

          

  

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NoDrawls McGraw
Member since Jun 24th 2007
12122 posts
Sat Feb-21-09 04:09 PM

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28. "Sun, your AVI is hilarious!"
In response to Reply # 15


  

          

https://chriswind.bandcamp.com/track/massage

"You can take an African out of Africa, but you can't take Africa out of the African"
Afro-Americana/Afro-Caribbana/Afro-Latino unite. We are ALL Black!

  

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chillinCHiEF
Charter member
39870 posts
Sat Feb-21-09 07:29 PM

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37. "No, they really need to fix that, too"
In response to Reply # 15


  

          

HDR's was pretty damn good. They could have at least had something on par. Altho the faces and stuff are nice, more than two people is better.

  

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Imokuede
Charter member
5180 posts
Fri Feb-20-09 09:05 PM

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2. "360 heads post here to meet up and talk shit"
In response to Reply # 0


  

          


______________________________


R.I.P. - The Curse

Let's hug it out bitch
www.lhiob.com

1918-2004

<-----Then you can't tell me nothing right!

  

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chillinCHiEF
Charter member
39870 posts
Fri Feb-20-09 11:54 PM

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14. "I beat somebody with no BP online and was like "awww :(" afterwards"
In response to Reply # 0


  

          

lol

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sat Feb-21-09 11:49 AM

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19. "do you get those from playing Ranked Matches?"
In response to Reply # 14


  

          

  

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Lach
Charter member
43896 posts
Sat Feb-21-09 02:07 AM

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16. "good shit Hotep"
In response to Reply # 0


  

          

I didn't realize we had been playing for like 4 hours. I got up from the couch and the whole crib was quiet.

  

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Amon
Member since Jan 01st 2006
2044 posts
Sat Feb-21-09 11:49 AM

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20. "yeah man."
In response to Reply # 16


          

my left thumb still hurts.
the stock d-pad is hurtful.

nice ken by the way
good patience.

i felt like i was working twice as hard with guile just to do minimal damage.

but yeah, good games man.


  

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Lach
Charter member
43896 posts
Sat Feb-21-09 12:12 PM

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22. "man that dang xbox controller is brutal"
In response to Reply # 20


  

          

I'm gonna have to either buy a fight pad or an arcade stick asap. I was gonna cop a stick from play-asia a while back but waited cuz I thought I might be able to get one of them tournament sticks. But now it looks like I'm gonna have to order something from online.

Your Balrog and Guile are vicious btw. Had me searching for ways to attack them. Great stuff.

  

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My_SP1200_Broken_Again
Charter member
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Sat Feb-21-09 11:02 AM

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18. "FUCK SETH!!!!!!!!!!"
In response to Reply # 0


  

          

... im having problems with this mofo even on easy just trying to unlock characters ..ryu & ken can beat him easily ..others? im having serious issues even trying that cheap low kick shit

  

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ChampD1012
Member since Sep 27th 2003
8310 posts
Sat Feb-21-09 12:12 PM

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21. "be patient ..."
In response to Reply # 18


  

          

most of the time jumping in at the beginning of rounds works

jump in fierce kick followed by a sweep...

jump back and repeat....

he sometimes throw a sonic boom or a pull a low fierce punch at the beginning of the round...

  

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hardware
Member since May 22nd 2007
42279 posts
Sat Feb-21-09 03:40 PM

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26. "the fuck kinda name is Seth anyway?"
In response to Reply # 18


          

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sat Feb-21-09 05:26 PM

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30. "Named him after Seth Killian, LOL"
In response to Reply # 26


  

          

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sat Feb-21-09 03:29 PM

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25. "As expected, El Fuerte is a bootleg Ramon from KOF00-up"
In response to Reply # 0


  

          

he'd be better if he had a ground command throw
but the lack of reach on his attacks makes him a hard person to use

The Doc can at least WIN with Dan...

  

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richieEarl
Member since Oct 03rd 2003
9884 posts
Sat Feb-21-09 04:02 PM

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27. "you're pretty good with dan"
In response to Reply # 25


  

          

imma have to play ya again doc..

we had some good dan vs blanka joints going..


  

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Phat_Bastard
Member since Oct 16th 2003
3775 posts
Sat Feb-21-09 04:21 PM

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29. "Street Fighter's Eddie Gordo"
In response to Reply # 25


  

          

cats button mashing like mad, i fuck around and get hurricanrana'd.

_____________________________________________________________

DROkayplayerô 2004: I forgot to change my sig.

  

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jetblack
Member since Nov 14th 2004
44597 posts
Sun Feb-22-09 11:00 AM

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59. "yup"
In response to Reply # 29


  

          

---
Knock knock, Neo...
---
Stay +.
---

  

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jimaveli
Charter member
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Mon Feb-23-09 01:58 PM

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128. "RE: As expected, El Fuerte is a bootleg Ramon from KOF00-up"
In response to Reply # 25


  

          

>he'd be better if he had a ground command throw
>but the lack of reach on his attacks makes him a hard person
>to use
>
>The Doc can at least WIN with Dan...

Yeah...the SNK biting is pretty apparent on SF4 overall. Most of the combos are a lot of regular moves with a special or two mixed in. They remind me of the third special style on Alpha 3.

Oh...and I like Ramon much more.

Overall, I'm enjoying getting used to the game while unlocking folks. I'm missing Akuma and Gouken, and then I'll be ready to train up and get involved online.

Jimaveli

  

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bfnh
Charter member
35708 posts
Sat Feb-21-09 05:29 PM

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31. "anybody else win their local gamestop tourney?"
In response to Reply # 0


  

          

i may have to put my super exclusive premium material victory headband up on ebay.

i'm available for beastings.


--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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Birminghams Savage
Member since Mar 19th 2005
1856 posts
Sat Feb-21-09 06:13 PM

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34. "My brother just won his tourney today............."
In response to Reply # 31


  

          

Want to test him out?

XBox Live Tag: Frank Yieger





Yeah, yeah, I know, BUT I'M NICE, THOUGH!!! http://www.myspace.com/shazmusic

so nice, should read about it, EVERY-DAY!!!
http://shazmusic.blogspot.com/

  

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Amon
Member since Jan 01st 2006
2044 posts
Sat Feb-21-09 08:13 PM

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38. "nice."
In response to Reply # 31


          

...

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sat Feb-21-09 08:42 PM

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41. "wasn't no way in hell The Doc was going out in the snow"
In response to Reply # 31


  

          

How was it, though?
Did they have everyone unlocked?

  

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Birminghams Savage
Member since Mar 19th 2005
1856 posts
Sat Feb-21-09 11:43 PM

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51. "nope, console characters only......"
In response to Reply # 41


  

          

No unlockables. You couldnt even change your button config!



Yeah, yeah, I know, BUT I'M NICE, THOUGH!!! http://www.myspace.com/shazmusic

so nice, should read about it, EVERY-DAY!!!
http://shazmusic.blogspot.com/

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sun Feb-22-09 04:59 AM

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56. "Dang it. On a 360 controller, The Doc might as well have used Guile"
In response to Reply # 51


  

          

  

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bfnh
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57. "i used sagat."
In response to Reply # 56


  

          

i would have beasted w/'gief, but i can't hit the spinning clothesline like i'd like w/that shitty controller and default settings. i can't even begin to discuss the amount of ultra combos i left on the table, but, people still felt the need to try to use ken/ryu in firefights and jump into tiger uppercuts.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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Paps_Smear
Member since Feb 02nd 2009
4236 posts
Sat Feb-21-09 06:13 PM

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33. "FUCK Madkats!"
In response to Reply # 0
Sat Feb-21-09 06:14 PM by Paps_Smear

  

          

Ok so last tuesday I go to gamestop bright and early to pick up SF4 and the special edition fight stick. Cats is talking about how everybody hates me because my fightstick (pre-order) was the only one that came in.


took it home and noticed the fuckin hard kick button didn't respond. Turned it off for awhile then got back on that night and its working... ok cool.

next day the fucking stick wont go to the left so no moving to the left or blocking for me. And NOTHING fixed it.

Had to take that shit back and I SUCK with the 360 controller.

Talk about bad luck

and on top of that I can't find a decent arcade stick online anywhere. Its like cats copped em all for this game.

=================
Official Okay-Super Villain‚ĄĘ

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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xangeluvr
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8999 posts
Sat Feb-21-09 07:21 PM

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35. "you know they sent out a notice right?"
In response to Reply # 33


  

          

madcatz recognized the problem and is looking to fix it. you gotta call or email their cuxtomer support i think.

GamerTag and PSN: PokeEmAll

  

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chillinCHiEF
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39870 posts
Sat Feb-21-09 07:27 PM

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36. "Get a hori, man"
In response to Reply # 33


  

          

I've had NO problems with my fight stick 3 playing this, HDR and even 3S and the Alpha games for PS2.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sat Feb-21-09 08:44 PM

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42. "if he goes Hori, he should cop the Real Arcade Pro EX2"
In response to Reply # 36


  

          

because it has 8 face buttons
the 6 face button EX2 is OK but The Doc's finding that on SF4, having 4 on the face is actually helpful.

The Doc's SE should be in next week. If it fucks up, he's switchin' out the stick with whichever Sanwa works for it.

  

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Lach
Charter member
43896 posts
Sat Feb-21-09 09:16 PM

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43. "Is the Real Arcade EX 2 pretty much like this one?"
In response to Reply # 42


  

          

http://www.play-asia.com/paOS-13-71-dd-49-en-15-HORI-70-2xsv-43-en.html

I should have never procrastinated about getting my sticks. Now I'm suffering.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sun Feb-22-09 04:58 AM

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55. "Yeah, that's exactly it."
In response to Reply # 43


  

          

In fact, you should just go ahead and cop that one since it's the same one.

The Doc has decided to mod his SE stick since it's ridiculously easy -- he won't be using it much until he does that just to be safe

  

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chillinCHiEF
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Sat Feb-21-09 10:08 PM

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44. "oh snap, i never noticed that"
In response to Reply # 42


  

          

what did they do with the other two buttons on the FSEX2?

you kinda need those for menus and shit

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sun Feb-22-09 04:56 AM

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54. "They're on the stick, but they're up by the XBOX button"
In response to Reply # 44


  

          

The Doc would actually use them in battle for the x3 buttons

ITDO, the HRAP has a better layout on the PS3 than it does the 360, since you generally would not have to config

  

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Paps_Smear
Member since Feb 02nd 2009
4236 posts
Sun Feb-22-09 10:56 AM

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58. "everything is sold out"
In response to Reply # 36


  

          

can't find a decent arcade stick to save my ass. everything is backordered

=================
Official Okay-Super Villain‚ĄĘ

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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jetblack
Member since Nov 14th 2004
44597 posts
Sun Feb-22-09 01:51 PM

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63. "play-asia is out. who else has em?"
In response to Reply # 36


  

          

---
Knock knock, Neo...
---
Stay +.
---

  

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chillinCHiEF
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66. "Oh, I dunno, I got mine at a Gamestop a minute ago"
In response to Reply # 63


  

          

for $40

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Sun Feb-22-09 04:31 PM

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68. "Er? The EX or EX Pro?"
In response to Reply # 66


  

          

If it was the Pro, you seriously got over...

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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chillinCHiEF
Charter member
39870 posts
Sun Feb-22-09 05:43 PM

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70. "Nah, the Fighting Stick 3"
In response to Reply # 68


  

          

It was like one of the first PS3 sticks:

http://www.google.com/products?client=safari&rls=en-us&q=hori+fighting+stick+3&oe=UTF-8&um=1&ie=UTF-8&ei=4tShSbGCNNe4tweMvKD-DA&sa=X&oi=product_result_group&resnum=4&ct=title

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Sun Feb-22-09 05:51 PM

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71. "Seen those. How does it feel?"
In response to Reply # 70


  

          

Can't remember if the Sanwa stick is used, but I know the buttons aren't (and not easily replaced since they're soldered to the board)

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sun Feb-22-09 06:58 PM

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83. "They're both 'Sanwa-inspired' but not genuine"
In response to Reply # 71


  

          

>Can't remember if the Sanwa stick is used, but I know the
>buttons aren't (and not easily replaced since they're soldered
>to the board)

ITDO, that PS3 stick >>>>>>>> the 360s, because it's "Street Fighter Friendly".

  

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chillinCHiEF
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39870 posts
Sun Feb-22-09 07:50 PM

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92. "Don't have much to compare it to"
In response to Reply # 71


  

          

considering I haven't played with the SF4 pad or the HRAP3 or the VFHG, but it feels good to me.

  

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mtbatol
Member since May 22nd 2002
19788 posts
Sat Feb-21-09 08:25 PM

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40. "wow, I gotta dominate over computer b4 stepping back up to online play"
In response to Reply # 0


          

folks are KILLING ME online

shit's crazy, shows my rust in this game and I gotta steps this shit UP, like at least not losing a single round playing in Normal mode

  

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centurySamIam
Member since Apr 02nd 2003
2857 posts
Sat Feb-21-09 10:13 PM

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45. "anyone have the hori sfIV special edition joint?"
In response to Reply # 0


  

          

http://www.japanvideogames.com/Hori-Street-Fighter-IV-Fighting-Stick-p/ps3j-sf4stick.htm

I heard it's the same as the HRAP3, just with the street fighter artwork.

I want one for myself too, so I want to know how it plays for sfIV, but I'd also like to buy a couple and flip them on ebay if it's worthwhile. Anyone who wasn't able to get the madcatz te stick inbox me if you're interested.

  

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chillinCHiEF
Charter member
39870 posts
Sat Feb-21-09 10:20 PM

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47. "If it's just an HRAP, that's a ridiculous markup"
In response to Reply # 45


  

          

Yeesh

  

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centurySamIam
Member since Apr 02nd 2003
2857 posts
Sat Feb-21-09 10:48 PM

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48. "you're right"
In response to Reply # 47


  

          

just think of them as the ferris bueller dunks of hrap

  

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chillinCHiEF
Charter member
39870 posts
Sat Feb-21-09 10:59 PM

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49. "Heyyy, I just thought of something"
In response to Reply # 48


  

          

Could you make me a Japanese PSN account plz?

  

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centurySamIam
Member since Apr 02nd 2003
2857 posts
Sat Feb-21-09 11:31 PM

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50. "if you inbox me your email, sure"
In response to Reply # 49


  

          

  

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davs
Member since Jul 15th 2002
601 posts
Sun Feb-22-09 11:52 PM

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114. "NeoGAF guide to making a Japanese PSN Account"
In response to Reply # 49


  

          


http://www.neogaf.com/forum/showthread.php?t=353181

Super simple.

==============================
くたばれ読売

PSN ID: yakulto77
http://www.last.fm/user/yakulto/

  

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KnowOne
Charter member
39785 posts
Sun Feb-22-09 01:11 AM

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52. "Good Stuff Doc!"
In response to Reply # 0


  

          

nm

_________________________________________
"Too weird to live.... too rare to die..."

PS+ ID: KnowOne215 | XBL GamerTag: KnowOne 215

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sun Feb-22-09 04:55 AM

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53. "Yeah, that one match w/Dan was hilarious"
In response to Reply # 52


  

          

where The Doc THOUGHT the Ultra would be blocked

your Ryu is what's up.

  

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ChampD1012
Member since Sep 27th 2003
8310 posts
Sun Feb-22-09 01:04 PM

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60. "Good games KnowOne"
In response to Reply # 0


  

          

  

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KnowOne
Charter member
39785 posts
Sun Feb-22-09 01:27 PM

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61. "good times fam! You was givin out work...."
In response to Reply # 60


  

          

lol

_________________________________________
"Too weird to live.... too rare to die..."

PS+ ID: KnowOne215 | XBL GamerTag: KnowOne 215

  

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chillinCHiEF
Charter member
39870 posts
Sun Feb-22-09 03:59 PM

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64. "Yo, why do so many people play Ken and Akuma online?"
In response to Reply # 0


  

          

I swear that's like all I fight in this game.

Also FYI: Wake up dragon punches are HELLA predictable and just amount to getting fucked up. Chip damage isn't all that great in this game, so unless your opponent has NO life, don't do it!

(I know cats on here know how to play Ken better than that, but just in case somebody googles and comes across this post)

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Sun Feb-22-09 04:30 PM

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67. "They need to put together a lobby patch FAST"
In response to Reply # 0


  

          

This one on one only thing is killing me. Half the time I get a request I'm stuck fighting some other scrub that doesn't want to quit. By time I finish, the lobby is moved on. Only having one request per room blows. Pay the dough and get the code from the HD:R crew. Then the game would be almost unstoppable.

On Fighting Sticks: I've just accepted I probably won't get one until April at this point. Just about every option is sold out, back ordered, or sucks. I think I'll end up getting a CE stick to mod, have one built by the Arcade-in-a-Box crew (I really miss the US arcade style sticks, and the HAPP buttons seem to be what I'm looking for), and get one of the fight pads for my buddy when he comes to play (he's a die hard Genesis fan, and really misses the 6 button pad, which I never could use). I keep looking at that Hori stick as an option to modding the CE stick, but I'm not sure I can work with the button layout. Either slanted to the right or the rainbow layout just seems, well, wrong. And I'm not paying the jacked up prices they want for any of them now.

Other than that, this shit rocks.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Sun Feb-22-09 06:24 PM

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74. "Oh wait. You're on PS3 right?"
In response to Reply # 67


  

          

At least the Hori sticks on PS3 have a "Street Fighter Friendly" layout; The Doc doesn't know why they fucked it up for the 360 (in the US)

if you can get a SE stick, The Doc would mod it (that's what he's doing) but you can't put Happ parts in there, they just won't fit.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Sun Feb-22-09 08:53 PM

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95. "Nah, Doc, One of these..."
In response to Reply # 74


  

          

>At least the Hori sticks on PS3 have a "Street Fighter
>Friendly" layout; The Doc doesn't know why they fucked it up
>for the 360 (in the US)
>
>if you can get a SE stick, The Doc would mod it (that's what
>he's doing) but you can't put Happ parts in there, they just
>won't fit.

http://www.aiabstore.com/product.sc?categoryId=9&productId=16
http://www.aiabstore.com/images/1218991514193-1074185066.jpeg

This has the 'competition' (US style) stick and the HAPP buttons. The price looks like it jumped $15 this week, and the 9 week shit is ridiculous. If I copped the CE, I know the Sanwa parts make it like the Japanese sticks.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Dr Claw
Member since Jun 25th 2003
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Sun Feb-22-09 09:59 PM

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101. "Oh, that's ill then!"
In response to Reply # 95


  

          

>This has the 'competition' (US style) stick and the HAPP
>buttons. The price looks like it jumped $15 this week, and the
>9 week shit is ridiculous. If I copped the CE, I know the
>Sanwa parts make it like the Japanese sticks.

Yeah, SFIV has upped the demand for a good joystick...everywhere's getting slammed.

Those are nice though.
Though since it has 6 buttons and the PS3 has at least 8, where are the others?

  

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spenzalii
Member since Jan 02nd 2004
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Sun Feb-22-09 11:39 PM

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112. "Didn't even think about the L3/R3!"
In response to Reply # 101


  

          

Eh. I guess if you keep it true to the arcade spirit, you don't need them. But it would be nice to map something to them though. Oh well, give a little, get a little.

One thing's for sure. If I can find a HAPP based 8 button stick, I will be one happy ass mofo.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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chillinCHiEF
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69. "This game is turning me into (more of) a dick"
In response to Reply # 0


  

          

I started doing jabs or taunts on blocked dragon punches instead of really punishing people.

lol.


  

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Dr Claw
Member since Jun 25th 2003
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73. "Using Gief?"
In response to Reply # 69


  

          

  

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chillinCHiEF
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79. "yeah"
In response to Reply # 73


  

          

for whatever reason, wake up dragon punching next to a crouching gief seems to be the strategy for ken players (and sagat players, too).

the smart ones realize what i'm doing after the second time, but I've had dumb dumbs keeping trying that shit for entire matches and losing from that one move.

  

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Dr Claw
Member since Jun 25th 2003
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81. "Fighting Gief is a much more patient experience than before"
In response to Reply # 79


  

          

>the smart ones realize what i'm doing after the second time,
>but I've had dumb dumbs keeping trying that shit for entire
>matches and losing from that one move.

because of the whole "super armor/will 360 you on a dime" problem. The Doc can't really tick throw with him (sometimes, if Green Hand is blocked) but just using him sometimes kind of clues one in as to what NOT to do to him... LOL.

Sagat, for being considered top dog, The Doc really wants to know how he of all people would handle a similarly skilled Gief.

  

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chillinCHiEF
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84. "by dying!"
In response to Reply # 81


  

          

>Sagat, for being considered top dog, The Doc really wants to
>know how he of all people would handle a similarly skilled
>Gief.

lol.

The only real consistent problems I have are good Vega players because I don't see them enough to know what they tend to do, and good Guile players.

  

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Dr Claw
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87. "LOL. The Doc kinda likes Guile in this game"
In response to Reply # 84


  

          

He had to use Guile to get past that BULLSHIT 10th Normal Time Attack, since somehow, even The Doc's use of Gief couldn't manage his way past some of that CPU cheese.

The last person you fight in that nonsense is Seth.

  

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soul creator
Member since Jul 06th 2002
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Mon Feb-23-09 12:22 PM

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123. "RE: Fighting Gief is a much more patient experience than before"
In response to Reply # 81


  

          

>
>Sagat, for being considered top dog, The Doc really wants to
>know how he of all people would handle a similarly skilled
>Gief.

jab fireballs work pretty well (Gief can't jump as well as others, so he gets hit by these a lot)

If he spins through it, tiger uppercut works pretty well, or sweeps. That, and jumping around a lot in general to stay away from grabs. Apparently Gief can throw you even after he gets hit (so ticks don't really do shit against him), so I had to adjust to that, lol

--
heterodox

  

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bfnh
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124. "tiger knee beats the spinning clothesline."
In response to Reply # 123


  

          

ex fireballs also put a hurtin' on him.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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chillinCHiEF
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126. "They better be EX or you can just focus the shit out of em"
In response to Reply # 123


  

          

>jab fireballs work pretty well (Gief can't jump as well as
>others, so he gets hit by these a lot)

and build up that revenge meter.

  

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Phat_Bastard
Member since Oct 16th 2003
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72. "David Sirlin weighs in on SF4"
In response to Reply # 0


  

          

http://www.sirlin.net/blog/2009/2/22/a-few-things-about-street-fighter-4.html

A Few Things About Street Fighter 4
Saturday, February 21, 2009 at 10:24PM
Sirlin
Street Fighter 4 is finally here, with several perfect 100/100 reviews. Here's a few things I noticed about the game.

In ranked matches, you can see the opponent's name before the match and kick them or reject the challenge. This allows you to cherry pick who you fight and negates the entire purpose of a ranked match.

In ranked matches (well, all matches) there is no double blind character select. This means the optimum strategy is often to wait until the opponent chooses first so you can counter-pick. This is a very annoying situation.

When lag inevitably happens in an online fighting game, there are different ways to handle it. Some SF4 matches I played had large input delay, maybe as high as 15 frames. This is the time between your button press and seeing the effect happen. Adding input delay is really the worst way to handle lag. GGPO's amazing netcode shows that avoiding input delay and hiding lag in other ways is the way to go. That technology has been readily available for years, so it's disappointing to feel input delay in an online match.

The button config screen is "the wrong way." The right way is for the screen to list functions, then you press the buttons you want to assign. The wrong way is to list buttons, then you scroll through lists of functions to assign. The reason that one way is right and the other way is wrong is pretty clear when you watch people try to configure buttons. I've had to watch what must be thousands of people do this over the years in all the tournaments I've helped run (not to mention local gatherings). When the config screen says "Jab" and requires you to press the button you want, you just press the upper left button on your stick (or whatever button on your gamepad). This is a one-step process. But if the screen lists "X" and then requires you to scroll through functions until you find jab, it requires a two step process. You have to know which button on your controller is labeled "X." When this screen is the right way, no one has to know if the upper left button happens to be X or A or B or whatever else.

If you think this is negligible, you have never seen people set buttons. The wrong way turns what should be a 3 second task into a fairly confusing affair. Yes I know the wrong way allows you to have lots of functions in your list, but this can be done the right way also.

On to gameplay issues. The jumps have strange acceleration to them. While that's subjective, look at Zangief's jump that seems to have the acceleration of a flea. (Incidentally, why does his splash not stay out the whole time in the air?). Also, getting hit out of the air is extremely floaty, which means it takes unusually long to get back to a state where you can actually move again. This "moving in jello" feel is reinforced by many throws that have dead time at the end when it seems like you should be able to move (see Vega's for example).

The size of the stages is extremely large relative to the size of the characters. This helps runaway tactics.

Optimizing for the 1% rather than the 99% case. There's two examples, the first is tech recover (quick get up from a knock down). 99% of the time, I want to get up fast, but this is the action that requires button presses. Why not admit that getting up fast is the intent and make it default, unless the player holds down some buttons to get up slow? That's how it works for Robo-Ky in Guilty Gear, by the way. Incidentally, don't the two kinds of get up timing only lessen the importance of knockdown by allowing you mess up the attacker's timing a bit? Like the decision to have large stages, this seems not to favor offense.

Next is the 2-button throw, a bad idea in fighting games with 2D gameplay. 3D Fighting games are different beasts, so they are excused here, but note that even Dead or Alive offers a macro to turn its 2 button throw into a 1 button throw...and maps that macro to a face button by default. Anyway, 2 button throws solve a non-problem that no one has ever actually had. That's the problem of accidentally throwing and being sad about it. Street Fighter 2, Guilty Gear series, and Street Fighter Alpha 2 all demonstrated that 1 button throws work just fine and don't actually create any problems. Adding a second button press just adds complexity where it's not necessary, and helps nothing. (Edit: it does add a throw whiff which could be a good thing, but simpler is still better...)

Other non-problems we might solve in 2D fighting games would be to make blocking 1 button and jumping 1 button (each are traditionally zero buttons). We certainly could add those button presses, but it would make more sense to reduce the button presses to as few as possible: zero to jump, zero to block, and one to throw.

It's especially unfortunate that Cammy's hooligan throw requires a 2-button throw in the middle to complete it. Why exactly is this necessary, rather than one button?

2 button throws actually introduce the problem of kara-throws, a bug from SF3 that we now have again in SF4. This is when you cancel a forward moving attack a frame or two into it with a throw command in order to greatly extend your throw range. Do the designers want a long throw range or do they not? If they don't kara throws shouldn't be in the game. If they do, then base throw ranges should be extended for all players, not just the ones who input a difficult command.

Another similar bug is the chain combo cancel bug. As an example, consider Sakura. Low short does cancel into special moves. But if you rapid fire the low short (do it 2 or 3 times quickly each one cancels the last) then you CANNOT cancel the last hit into a special. I'm not saying this is a problem at all, necessarily. This restriction is there for good reason: to prevent the game from degenerating into low short -> big damage stuff. It would make more sense to give players a reason to start combos with bigger moves sometimes. Guilty Gear does a great job of this by reducing your entire combo's damage by 20% for each low short. (Hey Guilty Gear players, I know I'm simplifying there.)

Ok so what's the problem, sounds good that you can't do low short, low short, special move, right? But you can do it. If you make the last short a link rather than a chain (do it slowly, but not so slow that it doesn't combo) then you can cancel it into a special move. So really, you can get around this restriction if only you have high dexterity skills. Now, this is also true in ST and SF HD Remix, but that's not so much intent as what we were stuck with. For an entirely new game, I'm surprised to see this still there. I'm even more surprised to see combos that use this in the challenge mode, meaning the developers know about it and accept that low short is really this powerful. SF4 Sakura, for example, can low short, (link), low short, ex shoryken, ultra. She can do a lot more than that, but you get the idea.

This issue of rapid fire moves using a bug to cancel into specials is actually minor compared to the next topic though, a topic that will dominate much of the game: link combos in general. The game is filled with difficult 1-frame links. These are moves that just barely combo into each other with 1/60th of a second timing. In high level play, players will master these and they become common. So Sakura doing low jab, (link), low fierce, short helicopter kick, (link) low short, ex shoryuken, ultra for 50% will be common. One friend of mine already does this combo in real matches after only 2 days of playing, as well as other scarily damaging combos off low short that involve hard links.

Other examples, Ryu can now link low short, low jab, low forward. He can also link low strong, low strong, low roundhouse. Linking is the name of the game, which actually makes the game closer to CvS2 than to 3s or ST. The effect of all these links is to hide the actual game behind an impenetrable wall of execution. If you practice (ie, develop 1p skills unrelated to strategy and unrelated to interaction with the opponent) then you gain access to the real game, a game of high damage off small hits, but only for the dexterous.

Of course some level of this is inherent in just about every fighting game. It's a question of how far to turn the knob towards 1p activities and away from strategy. Super Street Fighter 2 Turbo has dexterity requirements of course, but winning tournaments while using zero or very few link combos is entirely possible. That simply isn't the main focus of the game. The existence of many, many new links in SF4 shifts the focus toward that though.

Next up, we have ultras. All I'll really say here is that in real matches I find myself having to pump qcf x 2 over and over looking for the right moment to do the ultra. When I find that moment, I have to complete the qcf x 2 command with PPP. Let's hope I don't press PP in those moments, because that command gives me a super, which is an entirely different move. I'm not sure what qcf x 2 + PPP is doing in a "casual friendly game" in the first place.

Then there's focus canceling. The idea of paying half your meter to cancel a move is taken from Guilty Gear where it was called roman canceling. It's a wonderful mechanic in Guilty Gear, by the way. The command in that game is press any three buttons--I use PPP. This is actually pretty natural because when using a joystick, your right hand's natural resting position is on those PPP buttons usually. In SF4, the roman cancel command is medium punch + medium kick, then tap forward, forward. This is really awkward and a whole lot of inputs for one decision (the decision to roman cancel). I wish I could map this command to PPP or something, rather than having to do button presses AND double taps. There's many combos involving this that you'll need to be able to do to be competitive, so I'm not sure why this ended up requiring so many extraneous inputs.

When I read about the 100/100 scores, I see again and again how "simple and elegant" the game is. Two super meters, a 3-tier focus attack system, and all the complications above seem to fly in the face of that. Even more though, I hear how "casual friendly" it is. This is deeply mysterious and I'm not sure why this so often claimed. Not every game has to be casual friendly, so it would seem more honest to just explain how casual unfriendly all these things are. Qcf x 2 +PPP all the time, extra button presses to throw, extra button presses to roman cancel, and many, many extremely difficult link combos work in concert to create that impenetrable wall of execution between you and the actual game (the interaction between you and your opponent). I wish we could get rid of all this stuff and focus more on the gameplay itself.

Edit: I forgot to mention two more things. First, the unlocks. I'm very surprised to see basic functionality of the multiplayer game--the characters--locked behind tedious 1p tasks. I had to pay a tax of fighting the computer on easiest for long time just to get the core features of the game. (I did this picture-in-picture while watching episodes of Frasier.) I'm fully aware that casual players love unlocks, and that's why non-essential content like costumes, movies, icons, and titles are all perfectly fine to give as rewards for playing 1p content. But the *characters*? This steps on the toes of those wanting to play the multiplayer game by making our first experience with the game a very boring one. I wanted to hire a MMO gold farmer to do this for me.

And the last thing I should have mentioned here is that despite all these many problems, there is fun to be had in the game...

_____________________________________________________________

DROkayplayerô 2004: I forgot to change my sig.

  

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BigReg
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75. "Some of it is nitpicking hate, some of it is valid"
In response to Reply # 72


  

          

  

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Improv
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Sun Feb-22-09 06:35 PM

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78. "This part took place back in the 90s too"
In response to Reply # 75


  

          

"In ranked matches (well, all matches) there is no double blind character select. This means the optimum strategy is often to wait until the opponent chooses first so you can counter-pick. This is a very annoying situation."

Everyone did that, especially if they kept losing."Oh yeah? Time to use Ken" *rolls eyes*

  

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Dr Claw
Member since Jun 25th 2003
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Sun Feb-22-09 06:46 PM

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80. "The bit about Cammy, kind of applies to Akuma and Gouken as well"
In response to Reply # 75


  

          

thankfully Vega does not require that after his wall jump. Granted, they did the same thing in SFIII 2I/3S with Akuma but that was lame.

  

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Dr Claw
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Sun Feb-22-09 06:33 PM

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77. "That's what The Doc would say an informed opinion..."
In response to Reply # 72


  

          

...and he's absolutely right about some of that, especially the online business. It's not a complete failure online but lobbies would work best in a game like this.

The Doc hates going to the three buttons for ultras, but seeing as there are EX moves in this game there's no other way for them outside giving them completely different motions than the main supers (which might make sense).

The Doc likes that he actually quantified his nitpicking...

The game is more like a 90-95/100 for The Doc. It's as close to perfection and the perfect game to come off a (10+ year) layoff as one is going to get.

  

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chillinCHiEF
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82. "Hmm"
In response to Reply # 72


  

          


>In ranked matches, you can see the opponent's name before the
>match and kick them or reject the challenge. This allows you
>to cherry pick who you fight and negates the entire purpose of
>a ranked match.

I agree. This is dumb. The whole going into certain matches system is dumb. I wish it was like HDR.

>In ranked matches (well, all matches) there is no double blind
>character select. This means the optimum strategy is often to
>wait until the opponent chooses first so you can counter-pick.
>This is a very annoying situation.

Eh, this is what the arcade is like. I'm ok with it not being double blind.

>When lag inevitably happens in an online fighting game, there
>are different ways to handle it. Some SF4 matches I played had
>large input delay, maybe as high as 15 frames. This is the
>time between your button press and seeing the effect happen.
>Adding input delay is really the worst way to handle lag.
>GGPO's amazing netcode shows that avoiding input delay and
>hiding lag in other ways is the way to go. That technology has
>been readily available for years, so it's disappointing to
>feel input delay in an online match.

I've had some absolutely horrid matches in HDR. The in game experience in 4 has been much better, but I see what he's saying. Still, for actually fighting, I prefer 4 over HDR if only for the lack of glitches (black screen, life bars etc.)

>The button config screen is "the wrong way." The right way is
>for the screen to list functions, then you press the buttons
>you want to assign. The wrong way is to list buttons, then you
>scroll through lists of functions to assign. The reason that
>one way is right and the other way is wrong is pretty clear
>when you watch people try to configure buttons. I've had to
>watch what must be thousands of people do this over the years
>in all the tournaments I've helped run (not to mention local
>gatherings). When the config screen says "Jab" and requires
>you to press the button you want, you just press the upper
>left button on your stick (or whatever button on your
>gamepad). This is a one-step process. But if the screen lists
>"X" and then requires you to scroll through functions until
>you find jab, it requires a two step process. You have to know
>which button on your controller is labeled "X." When this
>screen is the right way, no one has to know if the upper left
>button happens to be X or A or B or whatever else.

Yup. I agree with this one.


>On to gameplay issues. The jumps have strange acceleration to
>them. While that's subjective, look at Zangief's jump that
>seems to have the acceleration of a flea.

That is kinda subjective

>(Incidentally, why
>does his splash not stay out the whole time in the air?).

OMFG, I know!!!! I hat that shit!


>Also, getting hit out of the air is extremely floaty, which
>means it takes unusually long to get back to a state where you
>can actually move again. This "moving in jello" feel is
>reinforced by many throws that have dead time at the end when
>it seems like you should be able to move (see Vega's for
>example).

Yeah.

>The size of the stages is extremely large relative to the size
>of the characters. This helps runaway tactics.

Hadn't noticed this.

>Optimizing for the 1% rather than the 99% case. There's two
>examples, the first is tech recover (quick get up from a knock
>down). 99% of the time, I want to get up fast, but this is the
>action that requires button presses. Why not admit that
>getting up fast is the intent and make it default, unless the
>player holds down some buttons to get up slow? That's how it
>works for Robo-Ky in Guilty Gear, by the way. Incidentally,
>don't the two kinds of get up timing only lessen the
>importance of knockdown by allowing you mess up the attacker's
>timing a bit? Like the decision to have large stages, this
>seems not to favor offense.

I like this the way it is.

>Next is the 2-button throw, a bad idea in fighting games with
>2D gameplay. 3D Fighting games are different beasts, so they
>are excused here, but note that even Dead or Alive offers a
>macro to turn its 2 button throw into a 1 button throw...and
>maps that macro to a face button by default. Anyway, 2 button
>throws solve a non-problem that no one has ever actually had.
>That's the problem of accidentally throwing and being sad
>about it. Street Fighter 2, Guilty Gear series, and Street
>Fighter Alpha 2 all demonstrated that 1 button throws work
>just fine and don't actually create any problems. Adding a
>second button press just adds complexity where it's not
>necessary, and helps nothing. (Edit: it does add a throw whiff
>which could be a good thing, but simpler is still better...)

I agree. Don't like this one bit.

>Other non-problems we might solve in 2D fighting games would
>be to make blocking 1 button and jumping 1 button (each are
>traditionally zero buttons). We certainly could add those
>button presses, but it would make more sense to reduce the
>button presses to as few as possible: zero to jump, zero to
>block, and one to throw.

Disagree, and I don't like his idea at all.

>Edit: I forgot to mention two more things. First, the unlocks.
>I'm very surprised to see basic functionality of the
>multiplayer game--the characters--locked behind tedious 1p
>tasks. I had to pay a tax of fighting the computer on easiest
>for long time just to get the core features of the game. (I
>did this picture-in-picture while watching episodes of
>Frasier.) I'm fully aware that casual players love unlocks,
>and that's why non-essential content like costumes, movies,
>icons, and titles are all perfectly fine to give as rewards
>for playing 1p content. But the *characters*? This steps on
>the toes of those wanting to play the multiplayer game by
>making our first experience with the game a very boring one. I
>wanted to hire a MMO gold farmer to do this for me.

100% agree on this part.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
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90. "Interesting points to be had here..."
In response to Reply # 82


  

          

>
>>In ranked matches, you can see the opponent's name before
>the
>>match and kick them or reject the challenge. This allows you
>>to cherry pick who you fight and negates the entire purpose
>of
>>a ranked match.
>
>I agree. This is dumb. The whole going into certain matches
>system is dumb. I wish it was like HDR.

On the one hand, it makes some sense. If you know certain guys suck/are super cheesy, or waiting for someone specifically to fight, kick them out of your match (Setting the match up as a private match negates some of that, but still). But I can see where it can/will be abused.

>>In ranked matches (well, all matches) there is no double
>blind
>>character select. This means the optimum strategy is often
>to
>>wait until the opponent chooses first so you can
>counter-pick.
>>This is a very annoying situation.
>
>Eh, this is what the arcade is like. I'm ok with it not being
>double blind.

6 of one, 1/2 dozen the other. Used to it in the arcade and a 2p match at the crib. It does make an interesting dynamic online though, which is nice. But, if you're good, you should be able to beat whomever with your character. Doesn't always hold true, but I'm saying...

>>When lag inevitably happens in an online fighting game,
>there
>>are different ways to handle it. Some SF4 matches I played
>had
>>large input delay, maybe as high as 15 frames. This is the
>>time between your button press and seeing the effect happen.
>>Adding input delay is really the worst way to handle lag.
>>GGPO's amazing netcode shows that avoiding input delay and
>>hiding lag in other ways is the way to go. That technology
>has
>>been readily available for years, so it's disappointing to
>>feel input delay in an online match.
>
>I've had some absolutely horrid matches in HDR. The in game
>experience in 4 has been much better, but I see what he's
>saying. Still, for actually fighting, I prefer 4 over HDR if
>only for the lack of glitches (black screen, life bars etc.)

Eh. methinks this one is a bit subjective as well. Is the netcode for SF4 bad? No. Is it better than HD:R? Can't say. Had problems with both, which can simply be chalked up to being online in the first place. Fighting games do require more precision timing than any genre of online gaming (at least, I would think), so the strides that both games have made are nothing short of amazing. Most of the time, you don't notice unless it's a glaring glitch/screen freeze.

>>The button config screen is "the wrong way." The right way
>is
>>for the screen to list functions, then you press the buttons
>>you want to assign. The wrong way is to list buttons, then
>you
>>scroll through lists of functions to assign. The reason that
>>one way is right and the other way is wrong is pretty clear
>>when you watch people try to configure buttons. I've had to
>>watch what must be thousands of people do this over the
>years
>>in all the tournaments I've helped run (not to mention local
>>gatherings). When the config screen says "Jab" and requires
>>you to press the button you want, you just press the upper
>>left button on your stick (or whatever button on your
>>gamepad). This is a one-step process. But if the screen
>lists
>>"X" and then requires you to scroll through functions until
>>you find jab, it requires a two step process. You have to
>know
>>which button on your controller is labeled "X." When this
>>screen is the right way, no one has to know if the upper
>left
>>button happens to be X or A or B or whatever else.
>
>Yup. I agree with this one.

Agreed. the only thing that kind of config screen is good for is mapping special moves (throws, focus, 3xp or 3xk) to one button. Which, I suppose, is why they went to that setup in the first place. A necessary evil due to play mechanics, maybe? Still don't like it.


>
>>Next is the 2-button throw, a bad idea in fighting games
>with
>>2D gameplay. 3D Fighting games are different beasts, so they
>>are excused here, but note that even Dead or Alive offers a
>>macro to turn its 2 button throw into a 1 button throw...and
>>maps that macro to a face button by default. Anyway, 2
>button
>>throws solve a non-problem that no one has ever actually
>had.
>>That's the problem of accidentally throwing and being sad
>>about it. Street Fighter 2, Guilty Gear series, and Street
>>Fighter Alpha 2 all demonstrated that 1 button throws work
>>just fine and don't actually create any problems. Adding a
>>second button press just adds complexity where it's not
>>necessary, and helps nothing. (Edit: it does add a throw
>whiff
>>which could be a good thing, but simpler is still better...)
>
>I agree. Don't like this one bit.

This and the focus attack makes the game extremely difficult to play on a pad. I usually have the short/jab mapped to the R1/L1, and if I hit both, 8 out of 10 times I get a kick instead of a throw. The throw command is bogus and I can't see any reason why it has to be 2 buttons.

>
>>Other non-problems we might solve in 2D fighting games would
>>be to make blocking 1 button and jumping 1 button (each are
>>traditionally zero buttons). We certainly could add those
>>button presses, but it would make more sense to reduce the
>>button presses to as few as possible: zero to jump, zero to
>>block, and one to throw.
>
>Disagree, and I don't like his idea at all.
>
>>Edit: I forgot to mention two more things. First, the
>unlocks.
>>I'm very surprised to see basic functionality of the
>>multiplayer game--the characters--locked behind tedious 1p
>>tasks. I had to pay a tax of fighting the computer on
>easiest
>>for long time just to get the core features of the game. (I
>>did this picture-in-picture while watching episodes of
>>Frasier.) I'm fully aware that casual players love unlocks,
>>and that's why non-essential content like costumes, movies,
>>icons, and titles are all perfectly fine to give as rewards
>>for playing 1p content. But the *characters*? This steps on
>>the toes of those wanting to play the multiplayer game by
>>making our first experience with the game a very boring one.
>I
>>wanted to hire a MMO gold farmer to do this for me.
>
>100% agree on this part.

That's funny. I can see giving people a reason to play the 1p campaign. All the other unlocks (medals, colors, stances, etc) should have done it. If you want the big guns to be unlocks (Akuma, Gouken, Seth), I'll give you that. But I shouldn't be forced to use C. Viper (man I hate using her) or any of the new characters I may have no interest in to unlock anyone .

Even though his post can be sour grapes (coming from a designer who's game just got knocked from the fighting spotlight), most of his gripes had merit. I would like to hear some of the nice things he has to say about the game.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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bfnh
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86. "posted this over at srk."
In response to Reply # 72


  

          

the one thing i was interested in is whether or not there was ever a reason not to use the quick rise.

he makes one very valid point that annoys the hell out of me - why doesn't 'gief's splash last all the way through the jump? one of the most important things in playing a very scary gief is using that splash animation as soon as you jump. it frightens the hell out of people that aren't confident in their anti-air game.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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BigReg
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Sun Feb-22-09 07:24 PM

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88. "Chun Li's jumping heel stomp you have to time also"
In response to Reply # 86
Sun Feb-22-09 07:25 PM by BigReg

  

          

I kept on missing it and was like 'wtf?' till I realized you have to time it since if u do it early it wiffs

I used to slow rise when I was trying to beat Seth on medium and had time on my side, lol.

  

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bfnh
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89. "his complaint about the stage size is valid, too."
In response to Reply # 88
Sun Feb-22-09 07:33 PM by bfnh

  

          

i've played akumas who attempt to jump back/air fireball until they are in the corner then teleport to the other side. of course, the teleport is mad obvious and they end up teleporting into a spinning clothesline when fighting w/their back against the wall is prolly a better idea.

i noticed that chun li problem when trying to do a few of her challenge combos, but, since i barely use her, i couldn't put my finger on what was wrong.

over on sirlin's blog, he's gettin' cosigns from some dude who complained about lag but is using his cellphone as an internet connection. i was gonna reply (fuck that dude, infinity) but it's a pretty respectfal convo, for the most part.

edit: i really don't understand the bitching about link combos. i'm gonna go to training to see how links/cancels/scaling effect these potential deadly combos. they look nice, but w/scaling in place, they aren't wrecking shit like that.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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BigReg
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93. "It's like, I respect his 'Keep it simple, stupid' campaign"
In response to Reply # 89
Sun Feb-22-09 07:52 PM by BigReg

  

          

Overall tho, I can't hate on all the little layers they added with focus/ex/special/ultras. I feel him where the regular Street Fighter titles have always really been strategy focused, the 'smarter' player wins as opposed to just the one with the better reflexes. And I liked how HDR was focused on making alot of things easier, I wish SF4 would have adopted all the easier movements as opposed to just some, and focused on streamlining some things (the two buttom special move throws)

But the games done a fascinating job of keeping everyone happy across all the levels so far. I don't know if you can call them as flaws yet. Im having a ball so far, and im just barely getting adjusted to the new angles. Some of the other things (lobby system, etc) were on point

  

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spenzalii
Member since Jan 02nd 2004
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Sun Feb-22-09 07:50 PM

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91. "Her forward has been neutered in this game"
In response to Reply # 88


  

          

You could put a hurting on anyone using Chun Li with her forward in any version of SF2 or SFA, since so many moves were linked to it and it had range and priority (true story. If an arcade machine had a bad forward button, I'd walk away from the machine mid match back in the day. She NEEDS that forward). Here, the range sucks in a crouch (although some of her standing forwards show promise) and that head stomp whiffs more than a little bit. Timing and polygons, I suppose.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Improv
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Sun Feb-22-09 09:06 PM

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96. "Jesus Christ that made me upset (re: Heel Stomp)"
In response to Reply # 88


  

          

Was trying to use that in training against E-Honda, he laughed and proceeded to give me the Slap of Def. Muthafukkaz...they broke my girl (umm...yeah)

  

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Dr Claw
Member since Jun 25th 2003
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Sun Feb-22-09 06:28 PM

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76. "*raises fist to the sky, fire building up behind him* BISON!!!!!!!!"
In response to Reply # 0


  

          

Damn that one Time Attack where you have to basically play the original 12 characters of Street Fighter, under Super Street Fighter II rules.
50 sec to start, +30 sec every round won, both you and the CPU have no Focus (bullshit against the likes of Blanka and/or Balrog), no UC, no EX moves, no Dash, no Throw Counter (bullshit, since you could tech in Super Street Fighter II)... and you can use your super but that's about it.

By the time The Doc got past Guile and saw that it was Boxer, Spanish Claw, (F)agat, and Dictator... he figured out what the point of that one was.

The Doc cleared it with Gief. Tried with Sagat but kept jobbing at or around Blanka or Gief.

If anyone does this with anyone other than Gief The Doc would love to see that.

*raises arm to the sky again* BISON!!!!!!!!

  

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bfnh
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85. "what i would like to see added--"
In response to Reply # 0


  

          

the options from challenge mode. in casual matches, you should be able to pick from the no UC, SC, meters, etc... pile. I would also like a wildcard option that randomly picked from all the options and assigned them to each player individually. i don't think it's necessary, but it does allow for some pointless unbalanced fun.

the options are obviously in there, bring 'em over to vs and let's check it out.

also, quick note - during time/survival, when there is a quote at the bottom, you can tell if you're gonna unlock a costume/taunt.

so far, i've got color 9 left to unlock. i wanted to take violent ken online to scare the silly shotos, but 2 opponents straight picked the lava stage where you can barely make out ken's white hair.
that's what i get for trying to fight fireuppercuts w/fireuppercuts.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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Amon
Member since Jan 01st 2006
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Sun Feb-22-09 09:53 PM

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99. "I just want to see multiplayer lobbies"
In response to Reply # 85


          

A quartermatch system is needed.

  

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spenzalii
Member since Jan 02nd 2004
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94. "Finally unlocked everyone"
In response to Reply # 0


  

          

1 perfect, 3 ultras, no continues seemed to do the trick. Not sure if it has to be done in a row, but the perfect doesn't need to be in the first match.

See you all after cartoons!

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Kira
Member since Nov 14th 2004
28393 posts
Sun Feb-22-09 09:22 PM

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97. "Ayo Great 12K7"
In response to Reply # 0


  

          

Broke his/her foot off in my ass with Balrog I mean gotdamn.

If y'all looking for me I'll be in Training mode on hard getting all the nuances down of certain characters.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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Dr Claw
Member since Jun 25th 2003
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Sun Feb-22-09 09:38 PM

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98. "have you played against his Bison?"
In response to Reply # 97


  

          

>Broke his/her foot off in my ass with Balrog I mean gotdamn.
>
>If y'all looking for me I'll be in Training mode on hard
>getting all the nuances down of certain characters.

The Doc's curious to see if his Bison antics have carried over to 4. LOL...

BISON!!!!!!!!!!!! *raises fist*

  

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Kira
Member since Nov 14th 2004
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100. "No, I haven't but eff any and everyne who plays with Akuma."
In response to Reply # 98


  

          

Play a ranked match against someone with Akuma. The shit sucks because dude can teleport.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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Dr Claw
Member since Jun 25th 2003
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Sun Feb-22-09 10:01 PM

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102. "He is like a more annoying Ken (always has been)"
In response to Reply # 100


  

          

but he takes damage like crap...to balance out the would be cheese.
His air fireball goes down even weirder than the "rebalanced" version of him does in HDR.

The Doc only tends to use him to unlock shit in the game (after he's been unlocked) but in versus mode not so much.

The Doc can easily do his ultra and his super, though...

  

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Kira
Member since Nov 14th 2004
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Sun Feb-22-09 10:02 PM

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103. "I can't do them at all."
In response to Reply # 102


  

          

I'll get it after a couple hours in training mode.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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chillinCHiEF
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Sun Feb-22-09 10:33 PM

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109. "Pick Zangief"
In response to Reply # 100


  

          

and every time he jumps in the air and does the fireball, press all three punches at the same time. It will go right through em unless you time it wrong (or it's the EX one and you're too far away).

  

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great1 2k6
Member since Sep 27th 2005
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Sun Feb-22-09 10:20 PM

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105. "bison not as good."
In response to Reply # 98
Sun Feb-22-09 10:26 PM by great1 2k6

  

          

actually like balrog better in 4. tap cancel super is the best punish move in the game so far.

btw kira you got beat by a man.

"he can rhyme. his music softer than muppet titties, though." IkeMoses on Drake as a credible lyricist.


Gamertag: Great1 2k7
PSN ID: Award-Tour88
Check out my soundcloud:
https://soundcloud.com/awardtour88

  

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Kira
Member since Nov 14th 2004
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Sun Feb-22-09 10:03 PM

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104. "Oh shit! They give you stuff in Home!?"
In response to Reply # 0
Sun Feb-22-09 10:11 PM by Kira

  

          

I'm about to log into Home for the first time in two months just to get my free shit.

I played five matches with Dan and got a free T-Shirt. Anyone got a list of free stuff for SF4 in Home?

*EDIT*

Evidently I need a late pass because SF4 has custom soundtracks. If only I could connect my ipod this it would be over.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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bfnh
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106. "i won an akuma shirt."
In response to Reply # 104


  

          

not sure how i did it, though.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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great1 2k6
Member since Sep 27th 2005
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Sun Feb-22-09 10:31 PM

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107. "how do you do custom soundtracks?"
In response to Reply # 104


  

          

"he can rhyme. his music softer than muppet titties, though." IkeMoses on Drake as a credible lyricist.


Gamertag: Great1 2k7
PSN ID: Award-Tour88
Check out my soundcloud:
https://soundcloud.com/awardtour88

  

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Kira
Member since Nov 14th 2004
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Sun Feb-22-09 10:36 PM

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110. "Press Pause"
In response to Reply # 107


  

          

Go to your music folder press play on the song you want and click the PS button to go back into your game.

It doesn't work while playing an online match.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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spenzalii
Member since Jan 02nd 2004
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Sun Feb-22-09 11:40 PM

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113. "Must.Try.This.Tomorrow"
In response to Reply # 110


  

          

Whipping some ass to MOP? Maaaaaaan.....

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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chillinCHiEF
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108. "Yeah, I got Dan and Akuma shirts"
In response to Reply # 104


  

          

I never actually went into Home to check them out, but that IS pretty cool.

>Evidently I need a late pass because SF4 has custom
>soundtracks. If only I could connect my ipod this it would be
>over.

Oh shit, really?

*gets together a mix of Wu, BCC, Gangstarr to accompany the ass whippings*

  

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Lach
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Sun Feb-22-09 11:11 PM

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111. "in a twist, I'm able to play better with the 360 pad vs PS3's pad"
In response to Reply # 0


  

          

I still need arcade sticks for both of these, but I struggle even more trying to do moves on the PS3 controller than on the 360 in this game. Its weird.

  

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StatiK
Member since Feb 13th 2008
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Mon Mar-09-09 01:38 PM

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354. "Ditto"
In response to Reply # 111


  

          

I hate the PS3's joysticks

  

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mtbatol
Member since May 22nd 2002
19788 posts
Sun Feb-22-09 11:58 PM

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115. "I FINALLY WIN TWO ONLINE MATCHES IN A ROW! YEAAA BITCHES!"
In response to Reply # 0


          

a classic Ryu vs Sagat bout and shit went down to a very close 3rd round with me winning by a SHIIIIIIIIIIIIROOOOOOOOOOOOOOOOOKEN!

I'm above 100BP's, I feel liek I should retire from online play & quit while I'm ahead since I'm having a Cincinatti Bengles type of record thus far lol

  

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mtbatol
Member since May 22nd 2002
19788 posts
Mon Feb-23-09 12:11 AM

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116. "did I say i'd consider quittin online fightin? NAH FUK DAT! 3 IN A ROW!!"
In response to Reply # 115


          

I CAN'T STOP! WON'T STOP! NAH AH NAH AH!
*dances down a conveyor belt* (no Diddy)

  

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ShinobiShaw
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117. "I tried to cop for the PS3 this weekend, sold out everywhere"
In response to Reply # 0


  

          

shit is crazy

<------ Boho Model Madness Presents: Trailer Load of Gals

http://www.rareformnyc.com
http://www.myspace.com/shinobishaw
http://www.myspace.com/djshinobishaw
http://www.last.fm/user/ShinoShaw

"Arm Leg Leg Arm How you doin?" (c) T510

  

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chillinCHiEF
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118. "Yeah man, it's crazy"
In response to Reply # 117


  

          

I got lucky with mine because I got to a store as they were closing and they sold me a copy that they were going to hold to sell for the next day.

Iím glad itís selling so well. Maybe weíll see a resurgence in fighting games now.

  

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KnowOne
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Mon Feb-23-09 10:18 AM

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119. "one can only hope"
In response to Reply # 118


  

          


>Iím glad itís selling so well. Maybe weíll see a resurgence in
>fighting games now.

_________________________________________
"Too weird to live.... too rare to die..."

PS+ ID: KnowOne215 | XBL GamerTag: KnowOne 215

  

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bfnh
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Mon Feb-23-09 10:22 AM

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120. "i understand the fuck seth feelings now."
In response to Reply # 0


  

          

so, after my 100th online victory ((pats self on the back)) i decided to unlock seth - what a fuckin' chore. i've still got fuerte and dhalsim left. dhalsim is a fuckin' victim in this shit. i tried some of the sim vs sagat shit that i know works - only to eat teleport piledrivers like fuckin' tic tacs.

fuerte just lacks a simple effective 3 hit combo. unless, of course, i'm just dumb. i think i'll have to go back to training and see. i hope crouching fierce floats the opponent so i can land that anti air leg grab. if not, this might take all week.

the last character that i had trouble w/was gen, but at least he's got a non-sliding sweep (seth spd bait) and a credible ultra for when you *do* get that ass kicked.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Mon Feb-23-09 02:12 PM

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129. "Welcome to our pain"
In response to Reply # 120


  

          

So glad I finally got everyone yesterday before I went online. Now I don;t have to deal with him, Viper, Taco Pete or any of the other sucky ass characters.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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ChampD1012
Member since Sep 27th 2003
8310 posts
Mon Feb-23-09 02:38 PM

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130. "I've decided that I'm not going to get Seth on PS3"
In response to Reply # 129


  

          

Nobody will use him anyway. Already did it on Xbox360...don't want to go through it again, even on easiest...I already got Akuma on PS3..I will unlock Gouken and call it a day...

  

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chillinCHiEF
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Mon Feb-23-09 02:43 PM

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131. "Ya know, Seth doesn't seem any easier on easiest to me"
In response to Reply # 130


  

          

Beating him on normal or easiest seems about the same.

  

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bfnh
Charter member
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Mon Feb-23-09 03:37 PM

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133. "he seems tough after continues."
In response to Reply # 131


  

          

and, he's still easy to my best characters.
after my 15th or so attempt to beat him w/gen/dhalsim/fuerte, i switched over to sagat and beasted for a few before losing and getting back to trying to win w/a new character.

when playing straight through, no continues or character switches, he seems way less likely to teleport spd or wall hop full screen kick over a projectile. problem is, playin' through w/fuerte led me into a fight against zangief that i couldn't win for the life of me.

i want to get seth for casuals and to unlock as many trophies/titles/icons as possible.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Mon Feb-23-09 05:28 PM

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136. "Zan vs. Taco Pete. God I hated that"
In response to Reply # 133


  

          

Took about 20 minutes to beat that one. Zan's range is just too much for him.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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bfnh
Charter member
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Tue Feb-24-09 10:13 AM

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151. "unlocked seth last night."
In response to Reply # 136


  

          

completed the colors, too.
about to complete the taunts.

i am *loving* the challenges where they give you unlimited SC meter. it's basically a chance to watch sagat blast fools w/ ex tiger shots and ex knees. the comp likes to safe jump and go for focus attacks, the tiger knee shatters that bullshit and the ex knee makes it look so pretty.

seth was alot easier to beat yesterday w/fuerte. i pretty much ran the entire match.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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Lach
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Tue Feb-24-09 10:15 AM

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152. "he's rediculous on the hardest"
In response to Reply # 133


  

          

ready to make me throw my controller.

  

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Sleepy
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121. "The Xbox controller sucks horribly"
In response to Reply # 0


  

          

Not owning a 360 I was horrified to see how totally unuseable the gamepad on the stock Xbox controller. It's really bad...

You're such pests...now, what is it you want? In your depths of your ignorance, what is it you want? Well, whatever it is you want, I can't deliver because I just don't see it. - Orson Welles


Never Tired, Always Sleepy

  

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chillinCHiEF
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122. "Yeah"
In response to Reply # 121


  

          

You pretty much have to get a stick or a fightpad with the 360.

Imo, they should have sold this game bundled with a stick on some Rockband shit.

  

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BlassFemur
Member since Mar 26th 2008
10309 posts
Mon Feb-23-09 12:41 PM

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125. "Sagat is my dude on that game. Glad I bought it."
In response to Reply # 0


  

          

https://banafrit.com/
http://middlebrainmedia.com/

  

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ChampD1012
Member since Sep 27th 2003
8310 posts
Mon Feb-23-09 01:31 PM

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127. "I got my 10 straight ranked wins..."
In response to Reply # 0


  

          

First day I went online, I won 9 straight and lost to the 10th...


Another thing I noticed, easiest way to get a online match. Play arcade mode with ranked matches on. you'll won't get past the 1st match ever.

  

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Mafamaticks
Member since Jan 12th 2004
4427 posts
Mon Feb-23-09 02:54 PM

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132. "Damn i missed this post"
In response to Reply # 0


  

          

  

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hype_phb
Member since May 15th 2003
2281 posts
Mon Feb-23-09 05:22 PM

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134. "CHIEF! I WANT YOU!"
In response to Reply # 0


  

          

Tonight.

Ken - 'Gief rematch. I'll be home after 7 Pacific.

Bring it.

Bringing you unpopular posts since 2003.

"Einstein has a formula, Wu Tang has a formula. A part equals a square and all that stuff, you know what Iím saying? We have a formula, too."

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Mon Feb-23-09 05:27 PM

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135. "Um, I owe both y'all matches"
In response to Reply # 134


  

          

Every time I tried to set one up over the weekend, somebody jumped in. I'll be on after the Jack Bauer Power Hour

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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hype_phb
Member since May 15th 2003
2281 posts
Mon Feb-23-09 05:37 PM

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137. "YOU CAN GET SOME TOO"
In response to Reply # 135


  

          

THERE WILL BE MORE THAN ENOUGH TO GO AROUND.

TWO SCOOPS OF PAIN


BE READY.

Bringing you unpopular posts since 2003.

"Einstein has a formula, Wu Tang has a formula. A part equals a square and all that stuff, you know what Iím saying? We have a formula, too."

  

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chillinCHiEF
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Mon Feb-23-09 08:18 PM

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146. "You'll either have to catch me right at 7 for a few"
In response to Reply # 134


  

          

or later on tonight night because I have some work to do this evening.

Hit me on AIM (mobility215) if you see me on there and not on PSN.

  

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chillinCHiEF
Charter member
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267. "Also: That's what she said!"
In response to Reply # 134


  

          

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Mon Feb-23-09 06:56 PM

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138. "RE: Street Fighter IV (The Second Thread)"
In response to Reply # 0
Mon Feb-23-09 07:00 PM by TeamBuckethead

          

New to the boards. Whats up All.


This game is insane. However, I think the number of remarks complaining about using KEN/RYU/SAGAT/BISON/GUILE/ZANGIEF are interesting. But for me coming from a standpoint where I USED to play SF2 religiously back in 92. Those were the ONLY characters people used to use. EVER. The majority of arcades had people using shootos. (Ryu/Ken/Akumas) And it was only when the Superthrow became popular did you see the amount of guiles being used at the Arcades.

Its a base moveset and philosophy when using Ken and Ryu. For me I found it easy to use a combination of Ryu and Sagat until I got the timing down. And that's what I like about Street Fighter 4. you can use all the fundamental basics of what you do know from Sf2 Integrate that s** here and just get on. Chances are these guys who are like 4000000 points deep in Network mode are probably guys who have mastered the original SF2s Or either have the time to spare. I get messages on Ps3 from cats who complain. But the bottom line is if your street fighter 2 base is strong. Then youre always going to be a beast to deal with because those basic techniques WILL always work in these games.

There are some things I like about this game and somethings I dont. I like the fact I can use the basics to just jump in the fire and still have a challenging match,. Capcom did that right by not tweaking the gameplay and still adding the original characters and only making moderations in the animations of the moves and the ultra combos. I also like the fact that its a new enough game that I have to learn some of these new blocking techniques and the timing of the ultras to where this game feels fresh and the only way Im gonna get better is to practice and learn this s** all over again.

Essentially its still the same Street Fighter 2 for me but a brand new game as well. new enough for newer players to be able to stay competitive.

Ryu and Ken are overpowered
Zangief's suckup is worse than before
Guile is all about charging and timing and once people start to master that. his character is going to be a pain to deal with
Dhalsim is unbelivably powered down it seems. He was a lot stronger in 2
Sagat was always powered up they just made him a bit more faster than this one. And apparently hes taking HGH in Steroids since part 2

To me basically its still the same game. NO ONE is unbeatable. You just need to figure out patterns and timing and strategy just like in 1,2, and 3 and then it's really gonna be on. I missed out on the whole Parrying thing with 3 cause I was in college then. But this focus thing seems interesting. And I'm still trying to master it.

If I could use Guile of Old and use Fierce Fierce Standing Razor kick and the side to side Superthrows on SETH. It'd be over. lol


Anyone If anybody wants to play and have this thing on Ps3 PSN ID is PharaoheMonch

No Im not THE Pharoahe Monch but I couldnt come up a name and Agent Orange was on at the time...

  

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chillinCHiEF
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139. "hahaha, yeah it's great, isn't it?"
In response to Reply # 138


  

          


>Zangief's suckup is worse than before

I have a feeling they're going to nerf him whenever they update this game tho

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Mon Feb-23-09 07:09 PM

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140. "RE: hahaha, yeah it's great, isn't it?"
In response to Reply # 139


          



Yeah It's great for Zangief players. But again the thing is if youve played him on SF2 from the very start. He's always been like that. Those suckups are amazing. I think they should leave it though. W/ that improved spinning lariet he's even more of a pain in the ass to deal with. But thats the challenge and what we need to figure out.

You on PS3 or Xbox?

  

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chillinCHiEF
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Mon Feb-23-09 08:16 PM

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145. "Yeah, I'm a Gief player"
In response to Reply # 140


  

          

DopeSkill on PSN

  

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BigReg
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Mon Feb-23-09 07:30 PM

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141. "Dhaslim is harder to use if your still getting used to SF4"
In response to Reply # 138
Mon Feb-23-09 07:36 PM by BigReg

  

          

but some of those videos with the people up on what you can do in SF4...woah.

http://www.youtube.com/watch?v=Nhy3ema_J4M&feature=PlayList&p=D2D736D85BB1BAD2&playnext=1&index=39

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Mon Feb-23-09 07:41 PM

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142. "RE: Dhaslim is harder to use if your still getting used to SF4"
In response to Reply # 141


          

Wow. That video motivated me into wanting to put in a few hours trying to master dhalsim


Is he playing Daigo? That cat that did that 20 hit parry against some guys chun Li and ended up killing him with a Special. all while he was about to lose the match with KO meter status ringing?


That was hands down THE craziest shit I've seen anybody do in Video Games. EVER

  

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BigReg
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Mon Feb-23-09 07:46 PM

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143. "Yup. Same dude"
In response to Reply # 142


  

          

What got him the upgrade is the teleport shit, before it was something you mighty pulled out to get out of the corner, now it's something that if someone fucks up=death. Im mad you can fireball, teleport behind them, and just sandwich em with blows.

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Mon Feb-23-09 07:51 PM

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144. "RE: Yup. Same dude"
In response to Reply # 143
Mon Feb-23-09 07:54 PM by TeamBuckethead

          


Yeah man that video made me look at that character in a whole new light. I guess once people get the machanics down for him. There are going to be some beats using Dhalsim. his character was a slow burn though. Even in the heyday. Not too many people used him. But I guess thats the thing. Because everyone I DID see using him were animals at the game. Dhalsim terrorizing Ryus and Guiles and doing 50 match win streaks. Crazy.

But that teleport is crazy. Hes doing it from all kinds of angles. I wonder if you can just either jump like the guy did once or when he teleports behind you be ready w/ a Spinning Cyclone W/ Ryu or a Razor Kick with Guile. You should be able to block it no. Because his aim is to try and take your back. Now hitting that with an Ultra Combo fireball..thats another issue..

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Tue Feb-24-09 08:35 AM

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148. "what was wildest about that...."
In response to Reply # 142


  

          

>Wow. That video motivated me into wanting to put in a few
>hours trying to master dhalsim
>
>
>Is he playing Daigo? That cat that did that 20 hit parry
>against some guys chun Li and ended up killing him with a
>Special. all while he was about to lose the match with KO
>meter status ringing?

...is that it was said (by Seth Killian who had taped that), you have to start parrying that super BEFORE the animation of the super flash... jabroni must be psychic or some shit.

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Tue Feb-24-09 11:48 AM

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157. "RE: what was wildest about that...."
In response to Reply # 148


          



Jesus Christ..he parryed EVERYTHING


Can you imagine being the other cat playing him. You got this guy on the verge on fucking death and youre trying to hit your strongest move on him and he parrys EVERYTHING. All this while all the Street Fighter fanboys looking on and there aint SHIT you can do about it. Then afterwards he jumps nails a kick and kills YOU with a special


Major "Wanna get Away" moment there.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Tue Feb-24-09 12:29 PM

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159. "the ultimate humbling moment... that'll stick w/you for years"
In response to Reply # 157


  

          

>Jesus Christ..he parryed EVERYTHING
>
>
>Can you imagine being the other cat playing him. You got this
>guy on the verge on fucking death and youre trying to hit your
>strongest move on him and he parrys EVERYTHING. All this while
>all the Street Fighter fanboys looking on and there aint SHIT
>you can do about it. Then afterwards he jumps nails a kick and
>kills YOU with a special

The Doc couldn't even imagine it. At best he'd get lucky parrying low attacks, and hits for more than 1 strike (EX projectiles and Gill's damn Pyro/Cryokinesis)...but a whole super? Sheeeit, that's dedication. Someone does that to The Doc, then The Doc deserves to lose. No shame in losing to that kind of skills.

To parry, you gotta read minds for real... LOL

Daigo prolly the only dude who could go through SFIII 3rd and get "MSF" every round.

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Tue Feb-24-09 02:09 PM

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169. "RE: the ultimate humbling moment... that'll stick w/you for years"
In response to Reply # 159
Tue Feb-24-09 02:12 PM by TeamBuckethead

          


Yeah It's probably the most famous Street Figther clip on You Tube. Imagine having to live that down everyday when you hear that guys name or play the game. That was a No Vasaline type ether of epic proportions.


One of the things thats impressive is how HE Constatly puts YOU in danger while HE's in KO mode.

  

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soul creator
Member since Jul 06th 2002
10339 posts
Mon Feb-23-09 08:38 PM

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147. "Dhalsim should say "squeal like a pig""
In response to Reply # 141


  

          

every time he teleports behind you

--
heterodox

  

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Lach
Charter member
43896 posts
Tue Feb-24-09 09:49 AM

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150. "Dhalsim is a cheap beast. he can really tear someone up"
In response to Reply # 141


  

          

I only use him for fun every now and then

  

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phenompyrus
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Tue Feb-24-09 09:45 AM

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149. "Online play is fun, but I'm not so good..."
In response to Reply # 0


          

I can hold my own with a couple fighters, but it's not so pretty.

http://twitter.com/phenompyrus

Get Out the Room
http://getouttheroom.podomatic.com
http://itunes.apple.com/us/podcast/get-out-the-room/id525657893

  

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Improv
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Tue Feb-24-09 10:38 AM

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153. "Man I got humbled on that jawn..."
In response to Reply # 149


  

          

...so much so I had to turn it off. Too many stupid moves on my part.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Tue Feb-24-09 11:01 AM

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154. "That's how it goes, though..."
In response to Reply # 153


  

          

If it happens to The Doc (like it did on HDR)...it's a good hearkening to the days when he used to leave himself wide open on Marvel vs Capcom and get launched into an aerial rave by the likes of "Slacksoff" and the cast of characters in the arcade.

Once upon a time you could always beat The Doc with Sakura's Haru-Ichiban. Not anymore.

  

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ChampD1012
Member since Sep 27th 2003
8310 posts
Tue Feb-24-09 11:03 AM

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155. "Yeah, yesterday was a bad day..."
In response to Reply # 154
Tue Feb-24-09 11:07 AM by ChampD1012

  

          

lost about 300 battle points...made too many mistakes...at times played way too cocky...

  

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Improv
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Tue Feb-24-09 01:54 PM

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164. "I'll admit though, I haven't played anyone since CE"
In response to Reply # 154


  

          

So I was still using those tactics (interestingly enough, the heel kick worked haha)

Now I understand the "gripe" about the stage being too long. Wall jumps were my shit, but now it looks like I'm running to the corner. I ain't a turtle, I'm the aggressor. *watches BP go down*

But man, I didn't know so many titles pop up after five games. I was expecting like 3 or 4, gave me at least 9 (current title: Go Easy On Me)

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Tue Feb-24-09 11:46 AM

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156. "RE: Man I got humbled on that jawn..."
In response to Reply # 153


          



Yeah it seems this game really punishes players who are TOO offensive minded and go in guns blazing. Some of the tactics I use in SF2 just flat out wont work even against the newest of players. On the flip side of that. I've learned some timing maneuvers and im hitting angles with some of the jump kicks that I never would have landed in the old games. Seems like everyones got to go to school with this game.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Tue Feb-24-09 12:32 PM

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160. "Exactly."
In response to Reply # 156


  

          

>Yeah it seems this game really punishes players who are TOO
>offensive minded and go in guns blazing. Some of the tactics I
>use in SF2 just flat out wont work even against the newest of
>players. On the flip side of that. I've learned some timing
>maneuvers and im hitting angles with some of the jump kicks
>that I never would have landed in the old games. Seems like
>everyones got to go to school with this game.

The first time The Doc used Dan and tried to do what he usually does w/Dan, he got KILLED.... LOL

  

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TeamBuckethead
Member since Feb 23rd 2009
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Tue Feb-24-09 02:07 PM

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168. "RE: Exactly."
In response to Reply # 160


          



You on PS3 or XBOX?


I want to play a good player who uses Dan.

  

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Dr Claw
Member since Jun 25th 2003
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Wed Feb-25-09 05:32 PM

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212. "XBOX"
In response to Reply # 168


  

          

Dr Claw 077 for those who want to get in a match

  

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BlassFemur
Member since Mar 26th 2008
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Tue Feb-24-09 12:24 PM

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158. "I got rocked a few times yesterday. It's cool though......"
In response to Reply # 149


  

          

but it does put a damper on your spirits when you think you got some shit finally figured out.

https://banafrit.com/
http://middlebrainmedia.com/

  

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mtbatol
Member since May 22nd 2002
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Tue Feb-24-09 01:39 PM

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161. "I'm convinced that some folks I played practiced vs AI on Hardest mode"
In response to Reply # 149


          

and ran thru that shit nearly flawless even up to playing Seth.

on the flipside, there's no feeling worst then ethering somebody online and coming close to winning a match with ya first perfect round in online play - AND THAT PERSON DECIDES TO GET DISCONNECTED AND U KNOW IT IS STR8 UP BULLSHIT CUZ THEY HAD A TOP CONNECTION RATING & YALL FOUGHT WITH NO LAG BUT THEY WAS TOO SHOOK TO TAKE THAT L!

  

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Improv
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162. "I knew this one dude was going for perfect on me"
In response to Reply # 161


  

          

THAT woke me up haha
Yes I lost three in a row without winning a round, but I'll be damned if you get a perfect. Fuck and dat *mashes kick*

  

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BlassFemur
Member since Mar 26th 2008
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Tue Feb-24-09 01:47 PM

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163. "Especially after they interrupted a match to challenge you."
In response to Reply # 161


  

          

That has happened to me twice already.

https://banafrit.com/
http://middlebrainmedia.com/

  

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TeamBuckethead
Member since Feb 23rd 2009
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Tue Feb-24-09 02:03 PM

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165. "RE: I'm convinced that some folks I played practiced vs AI on Hardest mo..."
In response to Reply # 161


          

That might be a bad connection

Yesterday I played against 2 guys who were like a level 6 and after the first round. I lost. The connection got spiked. There was no reason for them to quit the game. But more than likely they got logged off..

But yeah that sucks.

I hate doing random player matches and when they accept. It takes them a minute to press the button to go to character select. You KNOW theyre reading up on your achievements too


They really need to modify the lobby for this.


And you cant watch any matches? What thee fuck!!!


On a side note. Any of you challeneged some of the top dogs in Ranked mode. I noticed on PS3 all those cats are from Japan with like 4000000 battle points

  

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Lach
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166. "I'm so far removed from SF, but still hold my own with anyone"
In response to Reply # 149


  

          

I'll make a cat think hard while they play me. can't play with pads worth a damn tho.

  

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TeamBuckethead
Member since Feb 23rd 2009
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Tue Feb-24-09 02:05 PM

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167. "RE: I'm so far removed from SF, but still hold my own with anyone"
In response to Reply # 166
Tue Feb-24-09 02:15 PM by TeamBuckethead

          


You know for the Ps3. The controller is a bit weird but after a while. It felt like I was playing the original game on the Super Nintendo. Got used to it after a couple of hours of just messing around.


The thing that really sucks is pressing TWO buttons to THROW and TWO buttons to cancel. If you try and set SNES settings. You basically have lost the ability to throw and focus unless you're used to those settings.

I cant imagine trying to use the controller for the 360 though.

  

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spenzalii
Member since Jan 02nd 2004
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Tue Feb-24-09 03:26 PM

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184. "I was getting my ass handed to me last night"
In response to Reply # 149


  

          

Being tired and a few cups of 'oil' do not a good street fighter make. And most of the time, it was my dumb fault. As mentioned, going guns blazing will get you killed. Patience and strategy and you might get by

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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IkeMoses
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170. "niggas bitching about the stock 360 pad"
In response to Reply # 0


  

          

are soft.

y'all niggas must not've had a SNES or some shit. that joint used to fuck my thumbs up.

yeah, it ain't as easy to use as a joystick or the fightpads, but it's serviceable. shit, i've been using it as my pad of choice for Alpha 3, Third Strike, Super Turbo, and Garou for over a year now. quarter circles and z-motions are fuckin effortless on it. 360s are smooth too, but my 720s are a lil unreliable ONLY because i don't have much practice with Zan (i use the Champ, niggas).

that said, i want a stick for luxury's sake and a fightpad, because those 6 face buttons would be lovely for Nintendo and Genesis emus.

stop being prissy ass busters though and blaming your suspect skills on the pads, niggas. i can't wait to get online, even though me and the fam are having fun with that shit offline (we just got it on Sunday and everything's unlocked already, so we can just go headup).

-30-
You know it's drama, but it sound real good.

  

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Lach
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171. "lol this dude"
In response to Reply # 170


  

          

  

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My_SP1200_Broken_Again
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172. "i'm used to the pads... even the 360..."
In response to Reply # 170


  

          

..seems sf4 is waaaaay easier to pull off moves with the 360 pad than SF2HDRemix ...and i was pretty well adjusted to remix ..no complaints here

  

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bfnh
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173. "the input window is larger."
In response to Reply # 172


  

          

they opened up the input window for execution so it's easier.

in fact, it's too open. i can barely do seth's triple dragon punch because i keep interupting it with his super.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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Lach
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"they sure did. Akuma's is WAAAAAAY easier now"
Tue Feb-24-09 02:33 PM by Lach

  

          

man back in the 90s on the old joint cats would be struggling to get Akuma's jab/jab/forward/short/fierce joint off. Now? It's so easy its crazy.

  

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IkeMoses
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176. "they do that to accomodate for the input delay online?"
In response to Reply # 173


  

          

what are you using, by the way, stick or pad? and you're on the ps3, right?

-30-
You know it's drama, but it sound real good.

  

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bfnh
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Tue Feb-24-09 02:59 PM

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179. "nope, just lookin' to make it easier."
In response to Reply # 176


  

          

what i've read seems to point to them shooting for a more casual audience. they wanted more people to be able to execute the moves. online uses delay as opposed to dropping frames so i don't think input effects it. hdr drops frames so it's a bit different.

i play on ps3 w/a fightpad. i "need" the pad because of zangief and his spinning clothesline. i played hdr on a regular ps pad but i never had to hit 3 buttons (hdr has the simpler inputs). sf4 is different because of ultras and i can't really rely on the left shoulder button. when i play w/sagat, i remap lk+mk+hk to the right shoulder.

the fact that lk+mk+hk registers as hitting hk is cool, but, you can't use that button on supers w/out gettin' the ex version.

eventually, i want to get a custom stick, but i don't need one now. online is absolutely filled w/scrubs. there are a bunch of spots i found that make custom sticks but i'm not tryna go broke. truthfully, i think i only need it to pull off all the challenge mode combos.

--
http://at.yamomzcrib.com </3
02.16.09 - thrifty shoppers in the same red boppers.

  

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ChampD1012
Member since Sep 27th 2003
8310 posts
Tue Feb-24-09 03:30 PM

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185. "so its not just me...good..."
In response to Reply # 173
Tue Feb-24-09 03:31 PM by ChampD1012

  

          

dragon punches come out way more than i want them to. it hurts more than helps...

  

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Lach
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174. "in SF4 in particular..."
In response to Reply # 172


  

          

I'm actually more comfortable with the 360 pad than the PS3 pad which I didn't think I would be,

  

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IkeMoses
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177. "i think cats mess up on the 360 pad by tryna tap moves out"
In response to Reply # 174
Tue Feb-24-09 02:39 PM by IkeMoses

  

          

the pad floats, so once you get your thumb to pivot right you straight.

my problem with the pad is the triggers actually. they aren't as responsive as i would like for my roundhouses.

-30-
You know it's drama, but it sound real good.

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Tue Feb-24-09 02:33 PM

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175. "RE: i'm used to the pads... even the 360..."
In response to Reply # 172


          



I played a modded arcade street fighter 2 that was embedded on a hard drive on Xbox a few months ago. Moves were uncomfortable at first. But what was weird was I was able to do guile's superthrow on it no problem.

Come to think of it. They should have kept that move in the game. For nostalgia.

  

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jetblack
Member since Nov 14th 2004
44597 posts
Tue Feb-24-09 07:06 PM

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191. "the d-pad on the 360 is shit."
In response to Reply # 170


  

          

not the shit but shit.

butt shit.

excrement.

poo poo.

nimbis.

chetcher.

cah cah.

merde.

le le poo.

---
Knock knock, Neo...
---
Stay +.
---

  

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chillinCHiEF
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Tue Feb-24-09 10:38 PM

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197. "Nah man, that shit blows."
In response to Reply # 170


  

          

  

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IkeMoses
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Tue Feb-24-09 02:48 PM

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178. "rank'em: Super Turbo, Alpha 3, Third Strike, IV"
In response to Reply # 0


  

          

i know IV will get more balanced as the sub-series evolves, but i wanna get first impressions.

-30-
You know it's drama, but it sound real good.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Tue Feb-24-09 03:01 PM

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180. "RE: rank'em: Super Turbo, Alpha 3, Third Strike, IV"
In response to Reply # 178


  

          

>i know IV will get more balanced as the sub-series evolves,
>but i wanna get first impressions.

For me, Alpha 3 (actually 2 Gold, but i'm saying), IV, Super Turbo, Third Strike.

If HD:R is in discussion, that would probably be tied with IV right now. The look, feel and online options even it up for the wild stuff you can do with IV (like comparing driving a Bentley with an Elise). I never could get with SFIII, but loved the SFA series. I still play the SFA Anthology on a semi-regular basis.

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Lach
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Tue Feb-24-09 03:03 PM

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181. "My top 5 favorites"
In response to Reply # 178


  

          

1. Street Fighter Alpha 2 Gold
2. Super Street Fighter 2 Turbo
3. Street Fighter 4
4. Street Fighter Alpha 3
5. Street Fighter 3 Third Strike

  

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IkeMoses
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Tue Feb-24-09 03:21 PM

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183. "for the two above me, school me on the distinctions"
In response to Reply # 181


  

          

and advantages Zero 2 Alpha/2 Gold has over Alpha 3.

-30-
You know it's drama, but it sound real good.

  

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Lach
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Tue Feb-24-09 03:36 PM

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186. "I thought Alpha 3 was too over the top"
In response to Reply # 183
Tue Feb-24-09 03:46 PM by Lach

  

          

Like dude below said, it played a lot different from Alpha 2. Alpha 2 was more in line with Super Street Fighter 2 Turbo in terms of gameplay but with some nice additions like alpha counters and different level supers and whatnot. It's kinda hard to describe. I liked Alpha 3 just not as much as Alpha 2 Gold. That junk was pure fire to me.

  

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spenzalii
Member since Jan 02nd 2004
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Tue Feb-24-09 05:35 PM

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189. "Like Lach said, SFA3 could be a bit OTT"
In response to Reply # 183


  

          

They threw everything but the kitchen sink in that one, with just about every character from the SFII and it's many iterations in there. The look of the game is subjective (I though it looked fine, but SFA2 may have looked better), and the gameplay was, well... They tried to take the best of SFA2 and the regular SFII series with the various 'ismz' (which changed the supers you had available and some move sets, if I remember). It gave a lot of variety, but maybe too much. It was as if they started with the vs. series (MvsC) and paired it down to match the SF style games. Not that it was bad, because it was fun as shit (and seeing Charlie vs. Guile was a nice touch).

SFA2 just felt right. You had the good core of original people, some decent new guys (Rolento was funny with that zip cord) and just played as tight as a SF game should. It was as if they took the SSFIIT setup and gave it the Alpha treatment. The dramatic (tag team) battle in the home version also set it off (Akuma was KILLER on there...)

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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Improv
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Tue Feb-24-09 07:08 PM

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192. "Now I remember SFA3"
In response to Reply # 189


  

          

This came after the cries of "Where's Blanka? Where's Honda? You mean I have to play as someone else?"

I remember it messed up the original time line of the whole series since SFA was based on what happened between SF1 (remember when you had to punch the button?) and SF2. Blanka and Honda were supposed to be only in SF2. It was kinda like putting Han Solo in the Star Wars Prequel (which they might as well had. Haha a young Han vs Boba vs Greedo).

Now that I remember, I agree with the list.

Here's the wiki entry on it:
http://en.wikipedia.org/wiki/Street_Fighter_Alpha_3

*aside: EX was really really awful

  

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TeamBuckethead
Member since Feb 23rd 2009
15 posts
Tue Feb-24-09 03:19 PM

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182. "RE: rank'em: Super Turbo, Alpha 3, Third Strike, IV"
In response to Reply # 178
Tue Feb-24-09 03:20 PM by TeamBuckethead

          

1.Super Turbo. The Original. gameplay, speed, music, all top-notch here and its the one that started it all. Initially they upgraded the fighting engines and combos and all that. But this is a preferance for me.

2.Alpha 3 had the widest character sets but the choppy gameplay and attempt to make it more like King of Fighters was a bit too much for me as far as the looks and the feel of the game. My opinion they didnt need to do that because initially King of Fighters was trying to be Street Fighter

3.Third Strike- Wasnt into this as much as the others. But parrying is something they should bring back when they release the upgraded version of 4.

4.SF4- too early too say. but so far its up there. Well see how this goes once the nostalgia factor wears off and see if im just as into this 4 months from now. But the game play is clean once you get used to it.

0nly problem is. If Capcom insists on giving these characters back stories. They need to do a better job linking them all up. I guess the endings and the cut scenes are supposed to all tie together. But if you havnt been an avid player of some of the alphas. Its easy to get lost in the story. Otherwise whats wrong with two guys fighting 1 guy wins and advances onto the tournament.

Also in 4. The graphics are great. But the background designs need some work. Its the World warrior tournament. Why are you fighting in places like a storage garage, under a bridge with a bunch of kids watching. or on a Boat. The levels are so random. We need more backgrounds like outside Old vegas (Golden Nugget) casino in front of crowds. Or Vega's steel cage. Nitpicking and dont effect gameplay. But it would be nice.

  

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mtbatol
Member since May 22nd 2002
19788 posts
Tue Feb-24-09 03:39 PM

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187. "lol the level w/the kids watching has me chuckle inside"
In response to Reply # 182


          

and the kids isn't even paying attention to the fight half the time, they ADD asses be running around and jumping on top of the car n shit lmao.

  

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KnowOne
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Tue Feb-24-09 04:38 PM

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188. "Alpha 3 / Super Turbo / SF4 / and then 3rd Strike"
In response to Reply # 178


  

          

nm

_________________________________________
"Too weird to live.... too rare to die..."

PS+ ID: KnowOne215 | XBL GamerTag: KnowOne 215

  

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centurySamIam
Member since Apr 02nd 2003
2857 posts
Tue Feb-24-09 07:00 PM

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190. "IV's first for me"
In response to Reply # 178
Tue Feb-24-09 07:01 PM by centurySamIam

  

          

a great thing about it is how limited the move sets are. Each character only has a couple of specials and their regular moves, so a decent player can memorize the most common strategies and how to get around them. IMO, it's easier for a worse player to play it more strategically than the others and makes it a more satisfying game for everyone. At the same time, the game never feels too simple - canceling into supers, EX dash cancels and all that makes it really deep for the high-level cats too. Overall, it's just a better-rounded game, and more fun.

  

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chillinCHiEF
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195. "3S, 4, A3, ST"
In response to Reply # 178


  

          

>i know IV will get more balanced as the sub-series evolves,
>but i wanna get first impressions.



  

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bigboy
Member since Oct 21st 2004
11930 posts
Wed Feb-25-09 12:22 PM

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206. "what's wrong with 3rd Strike?"
In response to Reply # 178


          

i thought it was smooth

  

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IkeMoses
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296. "niggas not knowing how to parry, maybe."
In response to Reply # 206


  

          

i can't front, the timing on that shit is hard for me too.

SF3 has some of my favorite characters tho; Dudley, Makoto, and Elena.

-30-
You know it's drama, but it sound real good.

  

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Dr Claw
Member since Jun 25th 2003
131267 posts
Wed Feb-25-09 05:45 PM

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213. "3S, IV, A3, ST"
In response to Reply # 178


  

          

Alpha 3 would have been transposed w/3S, but V-ISM and Kara-madness broke the hell outta the game. Also, Alpha 2 Gold was a much better game than 3 and The Doc would have ranked it above all these listed here, despite A3 having some of The Doc's favorite people to play (like R. Mika and Karin) and just about every other notable Street Fighter character ever.

3S has some of the same symptoms as A3, but the "broken" isn't nearly as bad. The worst thing about 3S is also the "best" thing about 3S: parrying... which is something that caters too much to the heavy side of skilled players. Seth Killian was dead-on (though he seemed to be hating a little bit) about that. The Doc hates how Sean was nerfed the hell up in this game, but he loves Makoto and Chun-Li in this game. Remy is kind of a fake-ass Guile meets Sagat but he's cool, too. Hugo is a damn beast in the game, too... not Zangief cheap but that's a good thing ITDO.

The Doc was tempted to rank IV 1st, but it's too "new" for that.

Super Turbo was the first stage of "evolution", but even when rebalanced, some characters are just TOO cheesy out the box (before you even get to special moves and whatnot).

  

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great1 2k6
Member since Sep 27th 2005
1378 posts
Tue Feb-24-09 08:52 PM

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193. "good games chief"
In response to Reply # 0


  

          

Your Gief is still lame but i learn a few things today. just got to work on my timing.

"he can rhyme. his music softer than muppet titties, though." IkeMoses on Drake as a credible lyricist.


Gamertag: Great1 2k7
PSN ID: Award-Tour88
Check out my soundcloud:
https://soundcloud.com/awardtour88

  

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chillinCHiEF
Charter member
39870 posts
Tue Feb-24-09 10:26 PM

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194. "It's ok. 6 and 30 or whatever you went ain't THAT bad."
In response to Reply # 193


  

          

Also, don't let the four or five perfect rounds I had get you down, either. The point is you're learning.

>Your Gief is still lame

http://th49.photobucket.com/albums/f257/KevinMartin997/4chan%20and%20other%20crap/th_smile.png

  

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great1 2k6
Member since Sep 27th 2005
1378 posts
Tue Feb-24-09 10:35 PM

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196. "you clownin now"
In response to Reply # 194


  

          

but im coming to beat that ass.

"he can rhyme. his music softer than muppet titties, though." IkeMoses on Drake as a credible lyricist.


Gamertag: Great1 2k7
PSN ID: Award-Tour88
Check out my soundcloud:
https://soundcloud.com/awardtour88

  

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chillinCHiEF
Charter member
39870 posts
Tue Feb-24-09 11:35 PM

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201. "If it makes you feel better"
In response to Reply # 196


  

          

After I got done beating you all across the internets, I got my ass straight handed to me by two different nasty ass Sakura players online. What goes around comes around.

  

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spenzalii
Member since Jan 02nd 2004
10512 posts
Tue Feb-24-09 11:26 PM

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198. "Man, I haven't had so much fun getting my ass kicked..."
In response to Reply # 0


  

          

Chief, I'm telling you. Let me get my stick, and Chun Li will be coming for Zan. Not being able to pull off ANY of her super moves is killing me. But damn it if I wasn't trying my ass off.

I need to put some work in with someone else, who I think may have something for Gief...

<-- Dave Thomas knows what's up...
__________________________

Jay: Look here homie, any nigga can get a hit record. This here is about respect.
Game: Like Gladys Knight.
Jay: Aretha Franklin.
Game: Word, I like her too.
Jay: Nigga...

  

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jetblack
Member since Nov 14th 2004
44597 posts
Tue Feb-24-09 11:33 PM

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199. "i know right"
In response to Reply # 198


  

          

i got less than 300 bp but i'm having fun and getting better with focus and ex attacks.

---
Knock knock, Neo...
---
Stay +.
---

  

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