32. "You don't think *what* was the issue, exactly? " In response to In response to 30
>I think the issues is that most people don't care for any of >these characters to be invested into the story even if there's >a lot that happens.
If most people don't care about the characters, it's because they crammed too much into a smaller window, without giving them room to develop and breathe- hence, the suggestion for long form story telling.
Which absolutely makes it easier to solve that issue.
it's not just about "a lot happening". It's about time, room, and development- however that comes about.
Ideally, we'd get that through a healthy blend of action and exposition.
But we didn't get much of that here, which I think is a rather objective assessment, regardless of whether or not you liked the film.
It's not like they shit the bed or anything.
I think what easily solves this is if >Marvel introduced something from the storyline by having an >after credit scene after End Game. I understand it wasn't >casted at that time but it would've helped a lot for most >people.
A post credit scene after end game doesn't give us character depth and development. At best, it would have given us some hint as to what's coming, but it would have been very hard pressed to address the lack of character depth and development.