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Subject: "netcode seems very good" Previous topic | Next topic
bearfield
Member since Mar 10th 2005
8048 posts
Thu Feb-18-21 05:37 PM

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16. "netcode seems very good"
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all the matches i played were on US east and US west and they almost uniformly felt good to great. i can only recall one match that was iffy but it was still very playable. will try matches on overseas servers tonight

i need way more time with the game to accurately assess it but so far i like it a lot. the damage is probably still too high. most matches are about 30-40 seconds, which is pretty short. the presentation is astounding. ramlethal looks and animates like a character from a miyazaki film. stages are brimming with detail. sometimes it's a little busy and i can't quite make sense of the action, especially in the corner with ramlethal's swords and with chipp and millia pressure. the GUI fonts for combo count, meter names, character names, and battle notifications (just frame, counter, punish) are all different in a way that makes the design feel incongruous. hopefully they settle on something uniform that ties the rest of the presentation together

it's weird going from one game to the next iteration and the character you're using has far fewer moves than in the previous game. not even a pre-patch times balance change kind of thing where one move was removed or altered but a fundamental reset of the character. my muscle memory keeps betraying me because i want to throw ramlethal's fireball (gone), pull off her tekken dial-a-combo style P and K blockstrings and juggles (gone), use her command throw (gone), launch into juggle state off of normal dauro (gone), juggle with giant 2S and 2HS (gone)... she lost a lot of good tools. her neutral is strong though and it seems like footsies is a viable play style in strive. they did keep the sprit of her gameplay, which previously was full-screen corner carry via long juggling combos into countless long form corner mixups and combos. it's just less complicated to pull it off now, although you do have to spend meter for red roman cancel to get the really long corner carry combos. however having to use red RC at the correct time in the hitstun and then carefully positioning for the follow up juggle during the slowdown is interesting and challenging. her corner pressure is different but still seems strong, although corner pressure in general has been nerfed due to wall break. i think i like this change because corner pressure in xrd was pretty tough to deal with

  

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guilty gear strive (ps4, ps5, PC) | open beta feb 18-21 [View all] , bearfield, Tue Feb-09-21 03:57 AM
 
Subject Author Message Date ID
I'm gonna try to learn Guilty Gear
Feb 09th 2021
1
GG has the best tutorials of any fighting game
Feb 12th 2021
5
I’ma Giovanna main.
Feb 11th 2021
2
I'm rolling with Nagoriyuki
Feb 12th 2021
3
I mean I got to try him out too. He sold me on the game.
Feb 12th 2021
4
i think you're a little advanced for gio
Feb 12th 2021
6
      I’ll give Millia a look
Feb 14th 2021
8
           i feel like one character is as viable as the next right now
Feb 15th 2021
9
                After watching some early matches
Feb 16th 2021
12
official starter guides for all characters in the beta
Feb 14th 2021
7
Here are some matches
Feb 15th 2021
10
starter guide #14 - basic actions
Feb 15th 2021
11
I'm hype
Feb 17th 2021
13
      yeah it's a lot to learn but it makes for great mind games
Feb 17th 2021
14
it's up for preorderers
Feb 17th 2021
15
open beta #2 may 13-16
Apr 29th 2021
17
im in. havent played since Accent Core lol
May 08th 2021
18
      RE: im in. havent played since Accent Core lol
May 08th 2021
19
           got you added. looking forward to getting some games in!
May 11th 2021
20
                well i got a wrench thrown in my weekend so i prob wont be on
May 13th 2021
23
starter guide #15 - anji
May 11th 2021
21
starter guide #16 - i-no
May 12th 2021
22
I have a conundrum with this game
May 16th 2021
24
it's not a good game yet
May 17th 2021
25
I definitely agree with everything you said.
May 28th 2021
26
I'll always have a place in my heart for SF
Jun 15th 2021
27
(Mark Jackson voice) Respectfully...
Jun 22nd 2021
28
RE: (Mark Jackson voice) Respectfully...
Jul 28th 2021
36
the combo routing in this game is wild
Jul 01st 2021
29
starter guide - goldlewis
Jul 22nd 2021
30
As I call him "DICK MAN"
Jul 23rd 2021
31
RE: starter guide - goldlewis
Jul 23rd 2021
32
it's a very engaging game and the matches can be quick
Jul 23rd 2021
33
      RE: it's a very engaging game and the matches can be quick
Jul 27th 2021
35
           RE: it's a very engaging game and the matches can be quick
Aug 02nd 2021
37
85-90% damage wallbreak combo
Jul 27th 2021
34
HEAVENLY POTEMKIN BUSTERRRRR!
Aug 19th 2021
38
pot's megafist is busted
Aug 19th 2021
39
      RE: pot's megafist is busted
Aug 27th 2021
40
           RE: pot's megafist is busted
Aug 28th 2021
41
big patch on 10.15
Oct 13th 2021
42
RE: big patch on 10.15
Oct 21st 2021
43
testament march 31 | cross play sometime in the near future
Mar 19th 2022
44
starter guide - testament
Mar 21st 2022
45
cross-play open beta running through 10/17 (ps4/ps5/pc)
Oct 14th 2022
46
cross-play active on 12/15
Dec 14th 2022
47
RE: cross-play active on 12/15
Dec 19th 2022
48
      i got to celestial with my ky so i can give you some tips if you want
Dec 19th 2022
49
now on game pass. full cross-play with pc and playstation
Mar 07th 2023
50
asuka r kreutz character trailer | anyone else playing or interested?
May 18th 2023
51

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