Printer-friendly copy Email this topic to a friend
Lobby High-Tech topic #302497

Subject: "this fucking game" Previous topic | Next topic
Member since Mar 10th 2005
7932 posts
Wed Jul-12-17 01:30 AM

Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
2. "this fucking game"
In response to In response to 0
Wed Jul-12-17 01:50 AM by bearfield



i love this fucking game

having only spent a few minutes with this remaster, here are my very preliminary thoughts

• not a huge fan of some of the re-orchestrations (they're a little showy) but the fact that you can switch on the fly, not missing a note with the selected track fading in as the other fades out, blows my mind. great stuff

• they really did a lot to clean this game up visually. i streamed a bit of IZJS (on which zodiac age is based) via pcsx2 on twitch in 2015 and i thought it looked really good just being rendered at a proper HD resolution. it looked a bit like this: (hot nihopalaoa strats @ 0:54!)

shoutout/fuck youtube compression

it looks fine emulated. the character models look ok but the textures are muddy. there's no real lighting model. it's rendering in 16:9 but the menus are still 4:3

but this remaster looks very impressive. everything is so clean. they even did work on the area transition sprites that were basically bad looking skyboxes placed close to zone exits. that's how deep they went on this thing

• there's still pop in. a little annoying. probably an engine limitation

• controls border on unresponsive. having just finished persona 5, going to this game and its massive input lag is not pleasant. but you get used to it. and it's not like you need to fly through menu options to pull out a victory

• having a doom style area map overlay at the click of the button is massively helpful

• digital foundry reports that there's no more "everyone stands around while the the spell animation finishes" weirdness. chaining spells is now a reality!

• i've already experienced a bout of optimization paralysis when choosing vaan's first (of two) license boards. rpgsite has a nice series of write-ups if you want to read up a bit on which characters and classes have synergy:

i'm very much looking forward to diving back into this world. hopefully ashe as black mage/bushi (samurai) will let me do some nasty and game-breaking things with katanas


Printer-friendly copy | Reply | Reply with quote

Final Fantasy XII (PS4) [View all] , topaz, Tue Jul-11-17 11:44 PM
Subject Author Message Date ID
Jul 12th 2017
the input lag is noticeable now.
May 07th 2020
      I had no idea they were going to update PS4/PC versions
May 08th 2020
           the multiple gambit setups is a nice quality of life update
May 08th 2020
Probably my fav FF outside of IV, VI, VII
Jul 30th 2017
ashe out here getting money fucking bitches
Aug 04th 2017
PC version coming Feb 1. 60 fps (!), 21:9+ support, extra OST options
Jan 11th 2018
glad I waited.
Jan 12th 2018
i honestly didn't think they would re-program for 60 fps
Jan 12th 2018
I'm def fuckin wit dat!
Jan 13th 2018
beautiful game.
May 09th 2020
Its a tie for my fav with 6. Its a top 3 ps4 title ever
Jun 24th 2020
I definitely want to play the 7 remake at some point
Jun 24th 2020
Jul 07th 2020
old post, but THAT'S why people had hi-res screenshots of this
Sep 13th 2020

Lobby High-Tech topic #302497 Previous topic | Next topic
Powered by DCForum+ Version 1.25
Copyright ©