50. "RE: I don't see how it makes *business* sense..." In response to In response to 49
>but we can agree to disagree there. > >I don't recall any developers clamoring for "always on" >consoles either. "Always on" for a game is one thing, but >"always on" for a *console* is on another level.
developers are clamoring to get paid for their work and not get fired while millions of pirated copies of their games get downloaded.
they won't say it publicly b/c of backlash, but that's how people work. they like to get paid for what they do.
everyone is this way.
this game/console distinction is uselsssince no one actually knowswhat we're talking about, and it's a result of supposed leaks. > >As for "customers who don't have internet access"... I figured >Bioshock Infinite and XCOM are worthy examples of developers >targeting all types of gamers, regardless of whether or not >they have internet access.
> >Time will tell on the implementation and reception of both the >Xbox and PS4's approaches this generation. One thing's for >sure... I would predict that these decisions will end up >having far more impact than the Cell/HD-DVD/Blu-Ray/XBL wars >from last generation.
....what? kinect and wii motion control had the most impact last generation. network connected gaming will likely not be the most important thing this gen. most people have the internet now.