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Forum nameHigh-Tech
Topic subjectActually, the system was quite difficult to write games for.
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=51164&mesg_id=51507
51507, Actually, the system was quite difficult to write games for.
Posted by Bridgetown, Mon Jan-30-06 09:54 AM
>system is easy to develop for compared to it's competitor -
>check

The Saturn, while very advanced for its time, was hindered by what may be called too much of a good thing. In short, the developers went a bit overboard on the design. I took the following from a Wikipedia article about the Saturn:

"The Saturn was a powerful machine for the time. However, the Saturn design, with two CPUs and 6 other processors, made it difficult to get the maximum performance out of the console. Rumours had it that the original plan called for a single processor, but a second one was added in late development when the designers realized they had underestimated the PlayStation's 3D capabilities. The parallel design was too complex for many game developers. Yu Suzuki is reported to have said:

One very fast central processor would be preferable. I don't think that all programmers have the ability to program two CPUs - most can only get about one-and-a-half times the speed you can get from one SH-2. I think only one out of 100 programmers is good enough to get that kind of speed out of the Saturn."

The rest is here, friend:
http://en.wikipedia.org/wiki/Sega_Saturn

--Maurice