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|Topic subject||"Roboblitz" coming to xbox live arcade, based on unreal engine 3|
43995, "Roboblitz" coming to xbox live arcade, based on unreal engine 3|
Posted by Rjcc, Mon Dec-05-05 01:30 PM
keyw words here.
unreal engine 3.
Aegia PhysX physics system
Naked Sky Entertainment announced today that RoboBlitz will be available to gamers through the Xbox Live Arcade on Xbox 360 video game and entertainment system from Microsoft in Spring 2006. RoboBlitz is a fast-paced action game featuring puzzle-solving and unique physics-based weapons. Players blast through 15+ levels of high-intensity action as Blitz, a multi-talented robot on a mission to save its factory from a band of invading mechanical brains.
"With RoboBlitz, Naked Sky brings to Xbox Live Arcade an enjoyable action title combined with imaginative design," said Ross Erickson, Xbox Live Arcade Games Portfolio Manager. "It's terrific to see a game that delivers both thrilling gameplay and cutting-edge technology that really demonstrates the power of Xbox 360."
RoboHordes was the first application to use the Unreal Engine 3 at a playable frame rate.
RoboBlitz combines the power of the Unreal Engine 3 and Ageia PhysX to deliver a new gaming experience. The core gameplay is supported by advanced physics simulation, which offers players a world built entirely from the latest in game technology and robot control theory. Remarkably, RoboBlitz does all this while having a total download size under 50MB, thereby enabling its distribution via Xbox Live Arcade.
Xbox Live Arcade delivers full-featured downloadable games on both Xbox videogame and entertainment system from Microsoft and Xbox 360. "Releasing RoboBlitz through the Xbox Live Arcade on Xbox 360 puts us at the heart of digital distribution," said Naked Sky CEO, Tian Mu. "Xbox Live Arcade is a new, cost-effective way for independent developers like Naked Sky to get our console games to market."
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