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Forum name | High-Tech |
Topic subject | starter guide #14 - basic actions |
Topic URL | http://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=305505&mesg_id=305518 |
305518, starter guide #14 - basic actions Posted by bearfield, Mon Feb-15-21 09:29 PM
https://youtu.be/QbswI_YaXJY
this is still very much guilty gear. you now have to charge dust (D) to launch. throws are no longer instant startup but they still look pretty fast. dead angle (alpha counter) was merged into roman cancel (yellow). this makes sense as dead angle used 50% tension anyway. they also added instant block to faultless defense
the rollout for this *beta* has been phenomenal. i hope this sets a bar that other fighting games want to clear
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