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Forum nameHigh-Tech
Topic subjectstarter guide #14 - basic actions
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=305505&mesg_id=305518
305518, starter guide #14 - basic actions
Posted by bearfield, Mon Feb-15-21 09:29 PM
https://youtu.be/QbswI_YaXJY

this is still very much guilty gear. you now have to charge dust (D) to launch. throws are no longer instant startup but they still look pretty fast. dead angle (alpha counter) was merged into roman cancel (yellow). this makes sense as dead angle used 50% tension anyway. they also added instant block to faultless defense

the rollout for this *beta* has been phenomenal. i hope this sets a bar that other fighting games want to clear