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Forum nameHigh-Tech
Topic subjectRE: STRIIIIIIIIIIVE!?
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=305025&mesg_id=305841
305841, RE: STRIIIIIIIIIIVE!?
Posted by jimaveli, Wed Oct-06-21 03:46 PM
>>Yeah, a frustrating thing about Strive is that some of the
>>'rules' of fighting games don't apply. Things that 'seem'
>>unsafe can be made safe by a roman cancel, dust, or some
>kind
>>of special cancel.
>>
>>On one hand, it is a different game so it isn't fair to
>expect
>>it to work like Street Fighter. On the other, fuck Axl! And
>>Chipp!
>
>this is true but i became accustomed to this concept in xrd,
>the previous entry. you just learn to not trust anything
>
>my specific issue is strictly execution-based. the most
>common scenario, usually a few times per match is:
>
>me, playing ky: ok this maniac is going to press a button.
>time for a dragon punch!
>maniac: *presses button(s)*
>me: *DP input*
>ky: *far slash*
>ky: *takes 50% damage counterhit combo*
>
>i truly do not know what the issue is. i can hit confirm ride
>the lightnings and DPs in training mode. i can do 50 DPs in
>training mode in a row without missing. i get in a match and
>something goes wrong with my inputs. maybe i'm going too
>fast. i do know that i'm still getting the hang of wakeup
>timings due to the different knockdowns in strive (face down
>and face up) but i'll not get DPs in neutral or in fake
>blockstrings too. it's profoundly frustrating. i am playing
>on a 4 year old dualshock 4. maybe it's time for a new pad

I'm dealing with that when I'm trying to sling out a buster online. But offline? I have it running tight! It could be my old controllers but I want to believe that its something with the game/connection.