305841, RE: STRIIIIIIIIIIVE!? Posted by jimaveli, Wed Oct-06-21 03:46 PM
>>Yeah, a frustrating thing about Strive is that some of the >>'rules' of fighting games don't apply. Things that 'seem' >>unsafe can be made safe by a roman cancel, dust, or some >kind >>of special cancel. >> >>On one hand, it is a different game so it isn't fair to >expect >>it to work like Street Fighter. On the other, fuck Axl! And >>Chipp! > >this is true but i became accustomed to this concept in xrd, >the previous entry. you just learn to not trust anything > >my specific issue is strictly execution-based. the most >common scenario, usually a few times per match is: > >me, playing ky: ok this maniac is going to press a button. >time for a dragon punch! >maniac: *presses button(s)* >me: *DP input* >ky: *far slash* >ky: *takes 50% damage counterhit combo* > >i truly do not know what the issue is. i can hit confirm ride >the lightnings and DPs in training mode. i can do 50 DPs in >training mode in a row without missing. i get in a match and >something goes wrong with my inputs. maybe i'm going too >fast. i do know that i'm still getting the hang of wakeup >timings due to the different knockdowns in strive (face down >and face up) but i'll not get DPs in neutral or in fake >blockstrings too. it's profoundly frustrating. i am playing >on a 4 year old dualshock 4. maybe it's time for a new pad
I'm dealing with that when I'm trying to sling out a buster online. But offline? I have it running tight! It could be my old controllers but I want to believe that its something with the game/connection.
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