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Forum nameHigh-Tech
Topic subjectSTRIIIIIIIIIIVE!?
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=305025&mesg_id=305839
305839, STRIIIIIIIIIIVE!?
Posted by jimaveli, Wed Oct-06-21 10:22 AM
Yeah, a frustrating thing about Strive is that some of the 'rules' of fighting games don't apply. Things that 'seem' unsafe can be made safe by a roman cancel, dust, or some kind of special cancel.

On one hand, it is a different game so it isn't fair to expect it to work like Street Fighter. On the other, fuck Axl! And Chipp!


>the elder scrolls: skyrim: special edition: the phoenix
>flavour
>--------------------------------------------------------------------
>modded skyrim on PC. using wabbajack
>(https://www.wabbajack.org/#/) and the phoenix flavour
>(https://thephoenixflavour.com/tpf/wabbajack/). wabbajack is
>a sort of auto compiler for modlists for various games, mostly
>bethesda games like the elder scrolls and fallout series. the
>phoenix flavour is a modlist that combines 700+ mods to give
>skyrim a fresh coat of paint (textures, models, LOD, etc.),
>bug fixes, and some gameplay and systems overhauls. it's
>vanilla skyim but it looks way better, plays way better, and
>functionally offers a new experience. wabbajack is remarkably
>easy and the single best experience i've had modding an elder
>scrolls game. all you have to do is load the modlist, create
>a few folders, and hit go and everything is downloaded and
>sorted for you. it's great and reminiscent of oscuro's
>obilvion overhaul for PC oblivion. (fun fact: oscuro was
>eventually hired by bethesda/obsidian and worked on fallout:
>new vegas!)
>
>playing a massively modded skyrim is still a singularly
>wonderful experience. i'm truly enjoying playing it and
>getting completely immersed, losing my sense of self for hours
>at a time. it's an amazing feeling that is much needed at the
>moment. i'm playing a thalmor mage, specializing in
>conjuration and destruction magic. my gameplan for most
>encounters is use the dragon shout that lets you detect living
>beings around you, then summmon 3 high level monsters to deal
>with the enemies as i down invisibility potions and hit
>stragglers with daggers laced with paralyze poision
>
>
>magic: the gathering arena
>------------------------------
>free to play and very generous version of magic: the
>gathering. i hadn't played MTG since maybe 1997 when i gave
>up because i was getting outclassed by folks with more
>disposable income than me spending massive amounts of money on
>the game. MTGA somewhat offsets this long-standing pay-to-win
>problem by letting you earn free stuff — packs, cards,
>currency to buy packs and cards, "wildcards" — by simply
>playing matches. there are also a gang of promo codes that
>give you free packs. i think you can get something like 20
>free packs if you use all the promo codes. it's very friendly
>to new players. the events, card drafts, and general game
>loop (play → get xp + currency → get cards and packs →
>make decks) is a nice daily grind for me. i have a black and
>white control/angels deck that has a very strong life
>gain/creature generation function that i'm able to get going
>with some regularity. it's fun when i win and there are
>essentially no penalties for losing
>
>
>spelunky 2
>------------
>playing this in earnest now, trying to progress through the
>levels. i hit a wall with the ps4 version but something about
>the responsiveness on PC at 120 fps makes it seem like it's
>easier to play
>
>
>tetris effect: connected
>--------------------------
>looks and sounds amazing on my new PC and monitor
>
>
>scarlet nexus + code vein
>----------------------------
>i tried. they are both free on game pass. they feel like
>lite takes on better games, draped in bad anime. i don't like
>how they play and they look kind of drab
>
>
>guilty gear strive
>-------------------
>flirted with obtaining celestial a few times. this game makes
>me too frustrated when i lose to play it regularly. i can't
>reliably execute a reversal DP and ky's DP is trash anyway (12
>frame startup, can be thrown) so i end up rage quitting when i
>feel like i made the right choice but my move doesn't come out
>and i end up taking 50% damage
>