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|Topic subject||destiny 2|
304066, destiny 2|
Posted by infin8, Tue Nov-20-18 07:28 PM
anybody on here get down?
304067, I quit a month into vanilla D2, but I'm back for Forsaken.|
Posted by Steve O Tron v2, Tue Nov-20-18 08:33 PM
PVP wasn't fun at all when it first came out. I'm still not as good on M+K as I was on a controller, but I'm getting there. Random rolls and a ton of stuff to do now even make PVE rewarding.
304083, Are you on PC now?|
Posted by Tw3nty, Thu Nov-29-18 07:18 AM
I do want to try the game at 60fps but really don't want to buy it again.
Posted by Steve O Tron v2, Fri Nov-30-18 09:11 PM
The game looks and feels a bit faster due to more FPS and larger FOV, and there's no bloom for hand cannons, which are my favorite weapon. I do miss playing with people from PS4, though.
304072, Add tw1nty|
Posted by Tw3nty, Mon Nov-26-18 11:20 AM
I dropped off but I'm gonna pick up again for the new DLC.
304075, will do|
Posted by infin8, Mon Nov-26-18 01:42 PM
304126, re: the farm|
Posted by infin8, Wed Dec-12-18 07:03 PM
what is that number next to the farm? it alternates btw a humanoid-looking icon and a number.
304084, im kicking myself for not getting the DLC when it was on sale...|
Posted by My_SP1200_Broken_Again, Thu Nov-29-18 04:32 PM
..a few weeks ago ..getting bored of black ops 4 so, maybe soon
304086, yup, never left|
Posted by JiggysMyDayJob, Fri Nov-30-18 04:49 PM
Can't wait to get on the Black Armory or whatever they're calling it when it drops tomorrow. Done nothing but work to get my dude as close to 600 as possible, for this new DLC.
304096, I heard it's :-\|
Posted by infin8, Thu Dec-06-18 04:50 PM
but I don't know $hit.
I JUST broke the 260 barrier last night.
There's a LOT of grinding. a LOT.
304102, They already have to nerf the Black Armory DLC|
Posted by Tw3nty, Fri Dec-07-18 01:12 PM
You can't complete the quest without 615 light level.
Your powerful drops are still using the same algorithm from Forsaken.
304104, Yea too many complaints|
Posted by JiggysMyDayJob, Fri Dec-07-18 01:49 PM
It's just like Forsaken. They've gotta do something to make this game more fun, me and my friends just spend most of our time running fools on Gambit. The constant grinding for the same weapons and the slow level climb does become repetitive.
304115, Saw this shit in Marshall's earlier, but the line was too long.|
Posted by JFrost1117, Sat Dec-08-18 11:57 PM
$7.99 for PS4, $9.99 for XB1. I might go back or check another one.
304119, wow. I overpaid? LOL|
Posted by infin8, Tue Dec-11-18 03:19 PM
it's getting cooler (I'm forcing myself to like it, maybe) as I go on, but it seems repetitive.
*shoot robo-aliens on ___ planet/moon*
the 'cool' part is the interactivity, but whatever...
most nights I'm on for about an hour after the kids go to bed, etc. I think it's set to where you can't see if I'm online, but trust me...I'm there...tryna figure out what a bright engram is LOL
304212, Activision - Bungie Split|
Posted by Boogiedwn, Fri Jan-11-19 10:27 AM
Let's see what happens next
Developer Bungie and publisher Activision are splitting up, an industry-shaking divorce that will see the shared world shooter series Destiny enter fully into Bungie’s control.
This development comes after years of tension between the two companies—tension that has existed since before the first Destiny even shipped. Bungie, the studio that created and has led development on the franchise, told employees during a team meeting this afternoon, framing it as fantastic news for a studio that has long grown sick of dealing with its publisher. Employees cheered and popped champagne, according to one person who was there.
“We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny,” Bungie said in a blog post today. “Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.”
Destiny, which first launched in September 2014, has had a long and rocky road through expansions, updates, and a sequel. The most recent major entry in the franchise, Destiny 2: Forsaken, was beloved by players but failed to meet Activision’s sales standards.
One of the most significant tensions between Bungie and Activision had long been the annualized schedule, which mandated the release of a new Destiny game or expansion every fall. Now, separated from Activision, Bungie will no longer be constrained to that schedule. “We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months,” the company said, “as well as surprising our community with some exciting announcements about what lies beyond.”
For now, it appears to be business as usual for Destiny 2. Activision said on Twitter this afternoon that the game would remain on Blizzard’s Battle.net, and Bungie says the transition is “already underway in its early stages.”
Bungie also has a brand new game in development thanks to a $100 million investment from NetEase.
The news comes during a rough time for Activision, which recently went through an executive shake-up and has been cutting costs at its biggest subsidiary, Blizzard. Activision’s stable of mega-franchises has grown significantly smaller, having abandoned Skylanders and now lost Destiny. Two of the publisher’s other studios, High Moon and Vicarious Visions, had been working on expansions and content for Destiny 2. It’s unclear what they will helm next.
It’s also full circle for Bungie, which created Halo for Microsoft, was then purchased by Microsoft, and negotiated its independence from Microsoft in 2007. At the meeting to announce that deal, employees cheered, too.
304213, activation said they not happy w/ forsaken and bungie said...|
Posted by liveguy, Fri Jan-11-19 01:37 PM
"we good with forsaken"
that was the beginning of the end.
Hope they can right the ship.
304214, RE: activation said they not happy w/ forsaken and bungie said...|
Posted by Boogiedwn, Fri Jan-11-19 03:16 PM
>that was the beginning of the end.
I'm a little worried because how things were for them right after they left Microsoft. We probably won't see any improvements for a while.
304664, Shadowkeep and crossplay.|
Posted by Steve O Tron v2, Wed Aug-07-19 08:17 PM
Anyone making the jump to PC?