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Forum name | High-Tech |
Topic subject | that reads like a lot of nerfs. is this normally how SFV patches go? |
Topic URL | http://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=303209&mesg_id=303455 |
303455, that reads like a lot of nerfs. is this normally how SFV patches go? Posted by bearfield, Tue Apr-03-18 01:53 PM
i'm used to dota and guilty gear patches where they mostly lightly buff everyone and only nerf if something is game breaking or exploitable. this 3.5 changelog has a lot of "increased recovery frames" and "reduced active frames." maybe that will make blockstring pressure a little easier to deal with?
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