Go back to previous topic | Forum name | High-Tech | Topic subject | They are sorta doing that already, although not to such an extent. | Topic URL | http://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=301274&mesg_id=301696 |
301696, They are sorta doing that already, although not to such an extent. Posted by Wonderl33t, Fri Jan-27-17 10:38 AM
The invulnerable frames vary (some are like frames 6-10, for example, handier for AA if done early) as well as variations in upper body/lower body hitbox invulnerability. So most of them do have some invulnerable frames after startup, but only EX is invulnerable on startup.
>but I can understand why they decided to make it ass since he >still has explosive damage, they just made it too ass. > >normalizing invincible reversals widened the field of killers >in this game, and I like that overall, but I think they should >have probably gone the 3S route and made each strength of DP >have different types of invincibility and different uses. > >Something like: >-light DP beats meaties, gets beaten air-to-air >-medium DP anti-airs, gets stuffed by meaty normals >-hard DP beats meaties and anti-airs but is vulnerable to >throws >-EX is fully invincible > >that way the mind games go both ways.
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