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Forum nameHigh-Tech
Topic subjectStreet Fighter V EXCLUSIVE to PS4 & PC!!!!!!! (Sorry XBONES)
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=293816
293816, Street Fighter V EXCLUSIVE to PS4 & PC!!!!!!! (Sorry XBONES)
Posted by hiphopislife19, Fri Dec-05-14 10:06 AM
This is a very DOPE and unexpected surprise!!! Graphics looks like an enhanced SF4. CAPCOM TAKE MY MONEY NOW!

http://kotaku.com/street-fighter-v-is-a-ps4-pc-exclusive-1667170903
293818, Oh shit, didn't even see this when I made my post.
Posted by chillinCHiEF, Fri Dec-05-14 10:27 AM
I'm hyped but I think it might be a timed exclusive.

I hope it drops by 2016.
293853, wrong spot.
Posted by IkeMoses, Sat Dec-06-14 02:22 PM
...
293820, So hyped.
Posted by great1 2k6, Fri Dec-05-14 10:32 AM
I think the real game will have an different graphics engine. This is just the teaser trailer. Unless this is publish by Sony. Its an timed exclusive.
293822, !!!!!!!!!!!!!!
Posted by ChampD1012, Fri Dec-05-14 10:57 AM
293823, YES!!!!!!!!
Posted by My_SP1200_Broken_Again, Fri Dec-05-14 11:09 AM
293825, Looks great.
Posted by jetblack, Fri Dec-05-14 12:39 PM
I haven't tried my fight stick on my PS4 yet. hope it works.:-)
293830, the console war is over. xbone RIP.
Posted by IkeMoses, Fri Dec-05-14 01:03 PM
293879, how the hell did they drop the ball so bad this time.?
Posted by Invisiblist, Mon Dec-08-14 11:58 AM
293900, conspiracy theory: Microsoft pooh-poohed PC crossplay
Posted by Dr Claw, Mon Dec-08-14 07:08 PM
of course someone could Google up an example of an XBONE game that can also be played online against PC players

but seriously PC/PS4 crossplay is cool. some of my PC gamer friends that like Street Fighter can play against me now
293836, i'm for whatever facilitates more japanese games coming to PC
Posted by bearfield, Fri Dec-05-14 03:08 PM
i wants my pc ports of dragon's dogma and ni no kuni dammit!
293837, fighters dont belong on xbox anyway.
Posted by BrooklynWHAT, Fri Dec-05-14 03:10 PM
293838, shooters don't belong on playstation?
Posted by IkeMoses, Fri Dec-05-14 03:12 PM
293844, RE: shooters don't belong on playstation?
Posted by hiphopislife19, Fri Dec-05-14 05:49 PM
Nope. Not at all on the PS3.
293845, haha
Posted by IkeMoses, Fri Dec-05-14 06:02 PM
293847, personally im cool w/ that *yeshrug*
Posted by BrooklynWHAT, Fri Dec-05-14 06:17 PM
293849, i feel you.
Posted by IkeMoses, Fri Dec-05-14 06:26 PM
293846, I'm just glad we're getting it on a next gen console
Posted by Lach, Fri Dec-05-14 06:08 PM
I never really could play SF on an xbox controller.
293848, the bumpers hold back the XB1 controller
Posted by IkeMoses, Fri Dec-05-14 06:25 PM
the d-pad ain't bad like it was on the 360.

360 bumpers with an X1 d-pad would be straight.
293850, at first, i was hoping they would go GG Xrd style
Posted by IkeMoses, Fri Dec-05-14 06:33 PM
cel-shady with like SF Alpha/Udon artwork.

but i'm really feeling this gritty shit.

REALLY feeling it.

you can see the Tekken influence, but the fireworks are toned down here.

it feels like the shift from SFII to SFIII. dat darkness.
293852, PC/PS4 CROSSPLAY! Also it's not a timed exclusive.
Posted by IkeMoses, Sat Dec-06-14 02:18 PM
293854, gameplay trailer:
Posted by IkeMoses, Sat Dec-06-14 02:26 PM
https://www.youtube.com/watch?v=KIOMBc6E_MQ
293855, Hmmm... cross platform, huh?
Posted by spenzalii, Sat Dec-06-14 02:36 PM
If I cop on the PC, I can use the fightsticks I have now. If I cop on the PS4 (when I get the PS4, natch), I've got to upgrade at least one of my customs. Time to start stockpiling parts
293884, Yeah. This may save me from needing a current gen console, period
Posted by Wonderl33t, Mon Dec-08-14 02:08 PM
If I can just play PC. I have 2 sticks so I can upgrade one of them to PS4 compatibility for meetups or tourneys

>If I cop on the PC, I can use the fightsticks I have now. If
>I cop on the PS4 (when I get the PS4, natch), I've got to
>upgrade at least one of my customs. Time to start stockpiling
>parts


______________________________
http://i.imgur.com/81XSukd.jpg
293856, USF4 coming to the PS4 exclusively as well.
Posted by Innocent Criminal, Sat Dec-06-14 05:11 PM
293857, WARZ OVER
Posted by IkeMoses, Sat Dec-06-14 05:32 PM
293876, yup
Posted by My_SP1200_Broken_Again, Mon Dec-08-14 09:23 AM
.
293877, Maybe, maybe not
Posted by spenzalii, Mon Dec-08-14 10:50 AM
we know for sure what console will be used on the competition fight circuit, that's for sure. But I'd still be surprised if some iteration of SF doesn't make it to the XBone at some point. Mind you, I've been with #TeamSony since the R U Red(e) days, so the news doesn't phase me as much (more concerned with whether to get SFV for both PC and PS4).

Did M$ really piss that many people off with the Kinect/DRM stuff when the XBOne was announced?
293883, Yeah they did...
Posted by ChampD1012, Mon Dec-08-14 12:55 PM
>we know for sure what console will be used on the competition
>fight circuit, that's for sure. But I'd still be surprised if
>some iteration of SF doesn't make it to the XBone at some
>point. Mind you, I've been with #TeamSony since the R U Red(e)
>days, so the news doesn't phase me as much (more concerned
>with whether to get SFV for both PC and PS4).

Capcom financially has been in dire straits...so if Sony wrote a check, it makes all the sense in the world...If Sony didn't write a check, why would they put one of their biggest franchises on a system that isn't selling in their home country???


>Did M$ really piss that many people off with the Kinect/DRM
>stuff when the XBOne was announced?

Microsoft will never recover from that initial presentation...they fumbled the ball...they lost people that aren't gonna be back for a while as long as Sony is still there...
293887, Xbox will be alright. Street Fighter ain't a big deal to most people
Posted by IkeMoses, Mon Dec-08-14 03:14 PM
It's a big deal to me, though.

The biggest deal.

I already got both consoles, so it's whatever, but Sony won my heart this weekend.

Even if the Xbox gets Super SFV or whatnot, it's too late. The Xbone is Wii U status now. I'll play the exclusives (KI is dope, Sunset Overdrive is dope), but no exclusive can match SFV in my eyes. Even if it's just for Vanilla (which I kinda doubt because it seems like Sony is putting up dev money).
293905, This is where i'm at...
Posted by ChampD1012, Tue Dec-09-14 09:45 AM
>It's a big deal to me, though.
>
>The biggest deal.
>
>I already got both consoles, so it's whatever, but Sony won my
>heart this weekend.
>
>Even if the Xbox gets Super SFV or whatnot, it's too late. The
>Xbone is Wii U status now. I'll play the exclusives (KI is
>dope, Sunset Overdrive is dope), but no exclusive can match
>SFV in my eyes. Even if it's just for Vanilla (which I kinda
>doubt because it seems like Sony is putting up dev money).


PS4 is the fighting game system...and the 3rd party system...Xbox One is in the Wii U lane to me as well...and Nintendo has better exclusives...
293880, So glad I didn't cop a XboxOne two weeks ago.
Posted by Invisiblist, Mon Dec-08-14 12:03 PM
But here's something: just because SFV is PS4-exclusive does not necessarily mean that whatever semi-sequels will be.

Remember how SFII was SNES-exclusive, and then Genesis got Championship Edition?
293882, SNES got SFII Turbo though after Championship Edition
Posted by ChampD1012, Mon Dec-08-14 12:51 PM
>But here's something: just because SFV is PS4-exclusive does
>not necessarily mean that whatever semi-sequels will be.
>
>Remember how SFII was SNES-exclusive, and then Genesis got
>Championship Edition?

I wouldn't bank on Xbox One getting a street fighter game...

I pretty much have no use for my Xbox One other than Killer Instinct...maybe it will force Microsoft to keep pushing KI and send them more money but who knows. Microsoft might not think fighting games is a big enough market to move the needle...
293888, I really do hope this encourages Microsoft to go all in on KI
Posted by IkeMoses, Mon Dec-08-14 03:18 PM
It's rounding out to be a solid game (even though I think Iron Galaxy lacks to the polish and style Double Helix had with season one).
293904, i'm mixed with Season 2 right now...
Posted by ChampD1012, Tue Dec-09-14 09:30 AM
I think Double Helix did a MUCH better job in engaging with the players...

But you can tell that Microsoft reluctantly brought the series back initially...they were shocked about the success Season 1 had...

Season 2 is okay...they need to keep at it though...

Maybe Microsoft will let Rare be Rare too...its a travesty that there hasn't been a sequel to Conker's Bad Fur Day...
293889, We gotta find out what this Sony/Capcom deal is
Posted by IkeMoses, Mon Dec-08-14 03:21 PM
It's hella possible a title update will show up on Xbox One.

But if SFV is a game that couldn't be made without Sony's money, I think that is less likely. And if Xbox won't agree to cross-platform play for a future installment it'll be really less likely.

Like a lot about this makes it seem like a long term investment.
293902, Sony footed the bill on this.
Posted by BrooklynWHAT, Mon Dec-08-14 11:20 PM
wouldnt be surprised if no iteration of SFV ever ends up on the Bone
293906, lets hope Sony does the same with a new Mega Man title.
Posted by My_SP1200_Broken_Again, Tue Dec-09-14 10:18 AM
293892, Everything I said in the Tomb Raider post stands here
Posted by ShinobiShaw, Mon Dec-08-14 04:03 PM
293901, I didn't realize Guilty Gear Xrd was coming to PS4 too this month
Posted by Lach, Mon Dec-08-14 09:27 PM
That's a must have too
293903, Xbox still got Cuphead doe.
Posted by IkeMoses, Tue Dec-09-14 01:06 AM
I'm not even playing, I wanna play Cuphead so bad.

293927, Question: So can you play someone on Ultra SFIV
Posted by jetblack, Wed Dec-10-14 10:18 AM
who has a PS3 from a PS4? If that's possible that's awesome.
293929, The cross-play I've seen confirmed is for SFV between PC and PS4.
Posted by Wonderl33t, Wed Dec-10-14 11:22 AM
But maybe news has come out about what you mentioned. Not sure.

>who has a PS3 from a PS4? If that's possible that's awesome.


______________________________
http://i.imgur.com/81XSukd.jpg
293936, i feel like they would have announced that out the gate.
Posted by IkeMoses, Wed Dec-10-14 12:58 PM
293965, See this is annoying... I gotta buy this game twice?
Posted by jetblack, Fri Dec-12-14 09:00 AM
GTFOOH!
293966, Shouldn't it mean the exact opposite?
Posted by Wonderl33t, Fri Dec-12-14 11:48 AM
Buy the game for either PS4 or PC, and you can play anyone in the world who is playing SF V regardless of their platform

>GTFOOH!


______________________________
http://i.imgur.com/81XSukd.jpg
293968, I'm talking Ultra SFIV and not SFV
Posted by jetblack, Fri Dec-12-14 03:11 PM
sorry if that wasn't clear.
293978, gotcha
Posted by Wonderl33t, Sat Dec-13-14 02:32 PM
>sorry if that wasn't clear.


______________________________
http://i.imgur.com/81XSukd.jpg
293967, i'm not feeling the outrage. i've been waiting for PS4 to get Ultra
Posted by IkeMoses, Fri Dec-12-14 01:14 PM
you can keep playing it on PS3 if you don't want to buy it again, what's the big deal?
293938, I wanna see character lists first.
Posted by normal35762, Wed Dec-10-14 02:38 PM
And some of their graphic then I'll comment for real.

They need some new fresh original characters too.
293939, We need 16-20 characters from jump.
Posted by IkeMoses, Wed Dec-10-14 03:43 PM
Dope games like KI and Skullgirls suffer from having small casts.

I want the cast to be 3rd Strike heavy.

SFIII seems to be the tone they're setting.

Bring back some mainstays. Add four new characters. Done.

Expand the cast with updates/DLC later.
293950, no DLC, go the Tekken route & just give us all the characters from jump
Posted by Laz aka Black Native, Thu Dec-11-14 09:34 AM
293953, I dunno. I like adding a few new characters every couple of years.
Posted by Wonderl33t, Thu Dec-11-14 11:46 AM
Yeah, it's a cash grab, but it also renews interest in the game and keeps the scene going.

>


______________________________
http://i.imgur.com/81XSukd.jpg
293954, very true
Posted by Lach, Thu Dec-11-14 12:11 PM
293956, ^this. the game needs some room to grow before updates.
Posted by IkeMoses, Thu Dec-11-14 01:04 PM
...
293977, Very in depth break-down of the gameplay trailer:
Posted by chillinCHiEF, Sat Dec-13-14 02:03 PM
https://www.youtube.com/watch?v=XB_9UYuZI64#t=606
293997, Extended trailer and CapCup stage demo:
Posted by IkeMoses, Sun Dec-14-14 01:55 AM
New trailer (1080p60):
https://www.youtube.com/watch?v=Ay-IUE6WlAo

Demo:
https://www.youtube.com/watch?v=GIdnJQZ_lkg
293998, What I gather: we still got 'Ultras' and a Revenge meter.
Posted by IkeMoses, Sun Dec-14-14 02:05 AM
Mike Ross combo'd into an "Ultra" from a crouching MK. It was a Shinku Hadoken.

The EX bar varies in length between characters like 3rd Strike.

Ryu's meter gave him two EX moves, but it's short and fills quick. Chun's meter gave her three EXes.

Full meter doesn't give you a Super Art tho. It just allows you to trigger that elemental mode. I'm not sure exactly what that mode does, though. Aside from the extra special specials we saw from the trailer. Not sure what the rules of duration are.

This is just a guess, but I think if you do an Ultra while that mode is triggered you probably get an enhanced version. I say this because the Shinku Hadoken that Mike Ross threw had the same cinematic as the Denjin Hadoken from the trailer, minus all the electricity. I bet if he was activated it would have been a Denjin.

No focus attacks, obviously.

No sign of parries either, though. Unless I missed something.

There's no guard gauge like Alpha 3, but Ryu at least can guard crush when his arms are electric. It might be character specific. He had all kinds of weird stagger moves. I don't think we've seen Chun guard crush yet.

Some counter hits make a special chime sound. Most counter hits do not. I don't know what that's about at all.

Stage transitions only appear to happen at the end of rounds and not mid-match. THANK GOD.
294000, LI Joe pointed out blocking normals does grey damage.
Posted by IkeMoses, Sun Dec-14-14 02:55 AM
It regens if you don't get hit.

Depletes if you do.

So dope.
293999, Also, the teaser of Charlie with the Urien forehead gem:
Posted by IkeMoses, Sun Dec-14-14 02:23 AM
we can be sure this is a prequel to 3S.
294001, didn't he die before IV?
Posted by bearfield, Sun Dec-14-14 03:31 PM
is he going to be some kind of proto-urien?

speaking of 3rd strike, i'd give just about anything for necro (or proto-necro) in V
294002, He 'died' during Alpha
Posted by IkeMoses, Sun Dec-14-14 03:42 PM
But he showed up as Shadow in one of the crossover games and Abel mentioned another person with a sonic boom to Guile in IV so...

They'll come up with some shit to justify it. It's comic books.

And seriously, I want all the 3S characters I can get.

Except Twelve.

I can live without Twelve.
294005, *Q comes across the screen*
Posted by Laz aka Black Native, Sun Dec-14-14 09:57 PM
294774, CHARLIE NASH GAMEPLAY TRAILER: VEST TOO PUFFY
Posted by IkeMoses, Tue Feb-24-15 05:59 PM
https://www.youtube.com/watch?v=1JT-IvFkUhA
294776, brought him out the grave. nice.
Posted by hardware, Tue Feb-24-15 06:14 PM
295425, Fplks is speculating that the Illuminati might be in this one..
Posted by normal35762, Thu Apr-16-15 01:36 PM
cause of the thing on his forehead.

Why this nigga still wearin his E-40's tho?
295431, i just noticed that he throws out a rugal kick @ :47
Posted by bearfield, Thu Apr-16-15 03:33 PM
fuck this character
295426, What would you like to see from SFV?
Posted by normal35762, Thu Apr-16-15 01:50 PM
My list so far...

1. No Akuma's, Oni's or Evil Ryu's. That how low can you go on the dark hado limbo pole steez is kinda wack to me.

2. More new characters than old ones coming back. Halfway attempt to start fresh like they did in SF3. Don't gt me wrong I like SF4 and will look forward to SF5 but still.

3. A good non goofy black character who can use his hands and feet.
295430, I think Akuma is automatic in Capcom's mind
Posted by will_5198, Thu Apr-16-15 02:37 PM
he's been in every flagship Street Fighter game since ST.
295432, you gotta have Akuma.
Posted by IkeMoses, Thu Apr-16-15 04:38 PM
295433, RE: What would you like to see from SFV?
Posted by IkeMoses, Thu Apr-16-15 04:42 PM
>1. No Akuma's, Oni's or Evil Ryu's. That how low can you go on
>the dark hado limbo pole steez is kinda wack to me.

Gotta have Akuma. I want regular Ryu to have flashes of Evil Ryu in his gameplay, but barring that, no separate Evil Ryu character.

>2. More new characters than old ones coming back. Halfway
>attempt to start fresh like they did in SF3. Don't gt me wrong
>I like SF4 and will look forward to SF5 but still.

This deep in the game, I prefer new characters be in the minority. Half is too much. A third would be cool, though.

>3. A good non goofy black character who can use his hands and
>feet.

You know that will never happen. I'd settle if they just made a mid-tier Sean, though.
295429, Daigo vs. Gamerbee Exhibition at Taipei Gameshow
Posted by Laz aka Black Native, Thu Apr-16-15 02:22 PM
https://www.youtube.com/watch?v=FzwZdp7QJI0
296238, I just saw Gamerbee this weekend here in Sweden
Posted by L_O_Quent, Wed Jun-17-15 12:34 AM
dude is traveling
296112, Systems, Mechanics & move sets
Posted by Laz aka Black Native, Thu Jun-11-15 01:21 PM
http://www.ign.com/articles/2015/06/11/e3-2015-everything-you-need-to-know-about-street-fighter-5
296115, I'm excited because I never really played the Alphas
Posted by Wonderl33t, Thu Jun-11-15 03:27 PM
and this is supposed to have some of its mechanics.
______________________________
http://i.imgur.com/81XSukd.jpg <-- Happy trails
296118, Yeah, mainly V-Reversal = Alpha Counter
Posted by Laz aka Black Native, Thu Jun-11-15 07:02 PM
I just hope that spin animation that happened w/Alpha Counters returns b/c it was great to see when pulled off, especially winning the round w/one week,g the spin in slow motion & getting that "A" icon for the winning round marker
296228, I'm at E3. Been in the SFV booth all day.
Posted by IkeMoses, Tue Jun-16-15 05:24 PM
Been using Ryu, just to feel the system out.

Hella top-level players is here. I won a round against Valle's Nash. I almost beat a Cannon Brother in a mirror match. I tried to chip him out, but I forgot you can't kill on chip. J-Wong's Bison destroyed me. His V-Trigger teleports can be spammed to cross you up until the meter runs out. Shit is nuts.

Basically, I been getting bodied all day.

I recorded a match between Daigo and Tokido too. Nothing crazy happens, and the video is kinda janky, but I might upload it to YouTube tonight.
296231, That's what's up.
Posted by Wonderl33t, Tue Jun-16-15 06:10 PM

______________________________
http://i.imgur.com/81XSukd.jpg <-- Happy trails
296239, that's dope
Posted by L_O_Quent, Wed Jun-17-15 12:35 AM
296244, Nice.
Posted by jetblack, Wed Jun-17-15 07:36 AM
296256, dope. played a lot of Cammys?
Posted by will_5198, Wed Jun-17-15 11:00 AM
I can already tell I'm going to hate her again
296257, i didn't. not sure why. K-Brad was there
Posted by IkeMoses, Wed Jun-17-15 11:58 AM
but i didn't get to play him. that would have been dope.

my Day 1 Bullshit Tier List:

A+
Birdie

A
Bison
Cammy
Ryu
Chun

A-
Nash
296259, RE: i didn't. not sure why. K-Brad was there
Posted by bearfield, Wed Jun-17-15 12:44 PM
>but i didn't get to play him. that would have been dope.
>
>my Day 1 Bullshit Tier List:
>
>A+
>Birdie
>
>A
>Bison
>Cammy
>Ryu
>Chun
>
>A-
>Nash

i watched the twitch stream of the makeshift tournament they had. birdie seems kind of broken. nash was hardly played. ryu looks to be about the same. from what i could tell, anti air normals were really strong. there was a lot less emphasis on combos. it was more about nickel and diming (relative to iv) your opponent to death
296261, Birdie ain't broke because you can still rush him down
Posted by IkeMoses, Wed Jun-17-15 12:55 PM
right now he looks like Gief with range, but he don't got no lariat shenanigans, so you can work your way in with footsies outside of command throw range to open him up.

he does appear to have the best footsies in the game though (aside from maybe Chun), so...easier said than done.

and you're right about the combos being shorter, but SFV is NOT nickle and dime damage. normals hurt, and a couple lil combos can stun you the fuck up. once that happens, it's over.

it's not ST, but it's really close to ST damage-wise (at least in this build. personally, I hope it stays that way).
296262, also, Xian's Nash is gonna be a problem.
Posted by IkeMoses, Wed Jun-17-15 01:00 PM
he's the glass cannon of the game (so far), so he gets blown up easy, but his attack potential is nuts.
296284, yeah, Xian was impressive
Posted by will_5198, Thu Jun-18-15 01:19 PM
I wonder if Nash will actually have that potential or it's just a Xian thing. the man won EVO with Gen, who literally nobody plays.
296285, hard to say. Nash is the trickiest character to use so far
Posted by IkeMoses, Thu Jun-18-15 02:48 PM
but SFV is decidedly a untricky game to play.

so while i don't ever expect him to be as popular as Ryu, it's not like you have to change between stances mid-combo like Gen with him.

i think Xian is just the first to figure him out. LI Joe was using him all day long and coming up with some wild shit. And I played this other cat a couple times who kept trying to pull off this ill v-trigger mix-up into air juggle combo on me. He dropped it every time, but people are going to figure shit like that out and it's going to be a problem.
296263, Ryu's probably the best he's been since Smash 4.
Posted by IkeMoses, Wed Jun-17-15 01:30 PM
he looks basic, but his damage is high and his stun is probably the best in the game. despite this, he's kinda quick. UltraDavid said on stream that he felt like 3S Ken. I'm not sure about all that, but he got pep. His midrange dance is dangerous because one strong or forward is all he needs to break you down.

and when he pops that V-trigger? if he has Critical, you can't get hit and you can't block either, because guard crush. if he connects, hit or block, you dead.
296237, this is the footsiest game ever and i fucking love it.
Posted by IkeMoses, Wed Jun-17-15 12:03 AM
i'm the scrubbiest of scrubs, but i felt like i had a chance in almost every round i played because the neutral game is so important in SFV.

the game's pace is old school. between ST and 3S. Super Turbo damage and fast meter building with 3S whiff punishment.

the v-system gives every character a unique rhythm, though. matches begin with a focus on reads and defense, and once somebody opens up it's all rushdown.

can't wait for the beta to drop. really thinking about hitting up Magic Mountain this year, because SFV and Six Flags got some preview deal going on.
296352, Having seen it & played it, does it look & feel anything like IV?
Posted by Laz aka Black Native, Mon Jun-22-15 11:34 PM
I got a couple of wannabe know-it-all homies who, w/o knowing much about the game, swear this is SF 4.5 with the same models just scaled down some
296353, It feels like Street Fighter.
Posted by IkeMoses, Tue Jun-23-15 02:59 AM
It takes inspiration from the entire franchise, but it borrows much more from ST and 3S than it does from IV or Alpha. It feels like all of the games and none of them at the same time.

If you try to play it like you played IV you'll get blown up. The Focus system is gone and the V-system doesn't give you easy armor or combo set ups. You gotta play honest, otherwise you'll get punished and the damage is too high to fuck around.

Lookswise? The shift in art style is not like the one from III to IV, but it is like the one from II to III. The character models are brand new. The design is more detailed. The animation is more fluid. It looks even better in person, but niggas should be able to tell the difference from YouTube. Saying IV and V look the same is like saying Mario 3 and Super Mario World look the same. Yeah, they kinda do, but not really.
296365, I tried to say something similar & even linked some E3 footage
Posted by Laz aka Black Native, Tue Jun-23-15 01:59 PM
But they were like "NOPE! These are the same mods & this could've been done on SF IV. They're gonna make bank off this rehash & yadda, yadda, yadda"
296366, it's not even the same engine as SFIV
Posted by IkeMoses, Tue Jun-23-15 02:40 PM
SFV runs on Unreal 4. it's actually one of the first Unreal 4 games to hit the public (Tekken 7 being another one).

it's not like SFxT which used a modified SFIV engine. it's an entirely different game, built from the ground up.

296292, pre-order before July 23rd to get beta access.
Posted by IkeMoses, Thu Jun-18-15 06:42 PM
swipe below:

http://www.theverge.com/2015/6/15/8767797/street-fighter-v-gameplay-trailer-e3-2015

Street Fighter V was given a brief moment to shine during Sony's Monday night E3 keynote with the reveal of two new combatants and the release date for the game's public beta. After a few seconds of typically hyperkinetic brawling, viewers were reintroduced to the fluorescent-mohawked, chain-wielding Birdie and the musclebound, scantily clad aerialist Cammy. The game's beta will be made exclusively available to PS4 preorder customers on July 23rd.

Details about Street Fighter V have been slowly dripping out ever since the game's teaser trailer leaked online last December: tentative release dates, character announcements, and even clips of live gameplay. The PS4 / PC exclusive is still scheduled for release by the end of March next year.
296355, Dope.
Posted by jetblack, Tue Jun-23-15 07:21 AM
296379, Is this what first class citizen life is like?
Posted by Kira, Wed Jun-24-15 01:32 PM
LOLMICROSOFTLOL, Fuck an Xbox One.5

Sony tossing around dat hat everywhere getting dem 'sclusives we want. Can't wait to play this on my PS4.

Is this what first class citizen life is like? This lead platform life IS THE MOTHERFUCKING SHIT. Games coming out early and looking better than other platforms. Batman Arkham Knight looks better on PS4 than PC as an example.
296396, :)
Posted by jetblack, Thu Jun-25-15 02:36 PM
296400, Why pick one? I got PS4/XBone/High End PC
Posted by Innocent Criminal, Thu Jun-25-15 09:07 PM
I was going to get Batman on the PC, heard it blew chunks, copped on the PS4 instead. Choices
296404, This is smartphone money while you bugging...
Posted by Kira, Fri Jun-26-15 02:11 PM
>I was going to get Batman on the PC, heard it blew chunks,
>copped on the PS4 instead. Choices

I'll consider an XOne when it comes in a $350 bundle with a Kinect and HoloLens or a $1000 bundle with Surface 3+, kinect, and Xbox One.

$600 (Console, two games, and a controller plus tax) is smartphone money.
296407, you don't want no Kinect.
Posted by IkeMoses, Fri Jun-26-15 02:59 PM
$350 Xbone without Kinect is a quality purchase.

i wish i would have waited instead of copping the $500 box.
296409, *rolls eyes* I use my kinect constantly
Posted by Rjcc, Fri Jun-26-15 09:40 PM

www.engadgethd.com - the other stuff i'm looking at
296410, the tv shit was cool for a month
Posted by IkeMoses, Fri Jun-26-15 10:40 PM
even though i still needed to use a remote control whenever i wasn't watching live TV (i almost never watch live TV outside basketball season). i got tired of waiting for the Xbox to boot up just to watch The Americans, though. moved that joint from input one to input two with the rest of my consoles.
296405, I can't pick one. I'm eventually going to build a high end PC
Posted by Lach, Fri Jun-26-15 02:24 PM
to complete my gaming trinity.
296408, i own both, but i ain't got no kids.
Posted by IkeMoses, Fri Jun-26-15 03:12 PM
having more than one console is something of a luxury.

having a high end gaming PC definitely is.

most people gotta prioritize.

so while i feel you on being platform agnostic, that shit is for us nerds.
296472, RE: Is this what first class citizen life is like?
Posted by jimaveli, Thu Jul-02-15 10:17 AM
>LOLMICROSOFTLOL, Fuck an Xbox One.5
>
>Sony tossing around dat hat everywhere getting dem 'sclusives
>we want. Can't wait to play this on my PS4.
>
>Is this what first class citizen life is like? This lead
>platform life IS THE MOTHERFUCKING SHIT. Games coming out
>early and looking better than other platforms. Batman Arkham
>Knight looks better on PS4 than PC as an example.

I usually give M$ my money first then follow-up at some point with the Sony system...usually used from a homeboy. This started with the PS2 (a good deal, imported wrestling games and boredom), continued with PS3 (God of War 3), and now...a dude at work wanted to unload his PS4 and I swooped in because of this whole SF V exclusive thing. Thanks Capcom.

He provided The Show 15 and the download code to Last of Us so that sounds like a good enough start for me. I'll add Batman sometime after the fact and then wait for SF V. I think I'm gonna enjoy focus attack being out..it is used as a 'get out of thinking free' card so much nowadays online on SF4 that I've grown to hate it with a reasonable passion. That on online play being blah in general..I get so happy when I catch a Gouken mirror match, Makoto, Gen, or something other than the 5 or 6 no-brainer matches where I have to work to deal with jump-in, crouching jabarooni, repeat, occasional tick throw, repeat. I even enjoy a good Dudley fight where it is mostly mindgames and educated guessing, which is my favorite type of SF4 fight.
296406, pro gameplay from e3: daigo, momochi, j wong, kbrad, et al.
Posted by bearfield, Fri Jun-26-15 02:35 PM
"combofiend kumite" - https://www.youtube.com/watch?v=ibE1lexaKdE

team tournament: eg v. mcz v. rzr - https://www.youtube.com/watch?v=tyKdBeW1ZME
296412, Birdie looks pretty strong.
Posted by chillinCHiEF, Sat Jun-27-15 12:37 PM
296431, I like Birdie's move set. His super is dope too.
Posted by normal35762, Tue Jun-30-15 03:09 PM
They need to retire Ryu and have an new character who studied under him.

Y did they bring back Cammy? R we gonna be seeing those dumb ass "dolls" again too? Chun-Li has always been worthless to me. With the exception of Makoto and a little bit R.Mika I was never a fan of female SF characters anyway.

Bison looks ehhhh....

I like Charlie and his move set too.


U think Sodom will be in this game?

What other characters would you like to see come back?

Looking forward to seeing some new faces too.

Is it possible to have a straight up "good guy/gal" boss at the end? Like a dope hard to beat boss who is not trying running a crime syndicate, trying to take over the world or trying to reach the depths of the dark hadou?


U think Gill will be in the game?
296435, Street Fighter needs a crime boss.
Posted by IkeMoses, Tue Jun-30-15 04:37 PM
It's STREET Fighter. Gotta have the criminal element.
296467, No offense but you have the worst SF deas ever
Posted by Cold Truth, Thu Jul-02-15 08:09 AM
>They need to retire Ryu and have an new character who studied
>under him.
>
>Y did they bring back Cammy? R we gonna be seeing those dumb
>ass "dolls" again too? Chun-Li has always been worthless to
>me. With the exception of Makoto and a little bit R.Mika I was
>never a fan of female SF characters anyway.
>
>Bison looks ehhhh....
>
>I like Charlie and his move set too.
>
>
>U think Sodom will be in this game?
>
>What other characters would you like to see come back?
>
>Looking forward to seeing some new faces too.
>
>Is it possible to have a straight up "good guy/gal" boss at
>the end? Like a dope hard to beat boss who is not trying
>running a crime syndicate, trying to take over the world or
>trying to reach the depths of the dark hadou?
>
>
>U think Gill will be in the game?
296486, anyone getting the beta on July 23rd?
Posted by 2Future4U, Fri Jul-03-15 01:07 AM
considering my options
296487, been pre-ordered. can't wait for it.
Posted by IkeMoses, Fri Jul-03-15 01:26 AM
296515, some console questions for PS4
Posted by 2Future4U, Sun Jul-05-15 08:06 PM
do i need to buy anything to play online? like a membership? anyone fuck with the Hori sticks for PS4? I cant wait for the Mad Catz version
296519, You need Playstation Plus to play online
Posted by IkeMoses, Mon Jul-06-15 04:01 AM
It costs $50 a year.

And I own a HORI Hayabusa stick. I love it. I actually prefer the lever a little over the Sanwa JLF, but I like Sanwa buttons a bit more than HORI's Kuros. The difference between the two is slight overall, though. It's a lateral move. Not better or worse, in my opinion (which is high praise for HORI).
296520, what Ike said.
Posted by Dr Claw, Mon Jul-06-15 04:53 AM
>do i need to buy anything to play online? like a membership?
>anyone fuck with the Hori sticks for PS4? I cant wait for the
>Mad Catz version

I have a Hori HRAP4 Kai.
That's one of the better sticks for PS4. You can also use it on PS3, and it has a PS4 "Touchpad" button.
296573, I wish I would have gotten the kai version for the touchpad.
Posted by IkeMoses, Thu Jul-09-15 07:18 PM
Some games use it in annoying ways, and I find myself having to find a work around with my vanilla HRAP 4.
296574, good info to know. I was looking at fight sticks
Posted by Lach, Thu Jul-09-15 07:53 PM
and I need to make sure to get one with the touch pad.
296578, it's not a game breaker, but it's a nice extra to have
Posted by IkeMoses, Thu Jul-09-15 10:21 PM
296569, Ken gameplay trailer, new character tease:
Posted by IkeMoses, Thu Jul-09-15 05:39 PM
https://www.youtube.com/watch?v=XWcd1Row3UE

Comic Con gameplay:
https://www.youtube.com/watch?v=ntGjJhzK4p0

High res stills:
http://www.capcom-unity.com/combofiend/blog/2015/07/09/ken-makes-his-return-in-sfv

nigga's face looks hurt right now, and the Under Armor gym shirt is mad bro-y, BUT DAT GAMEPLAY DOE.
296570, Ok, I'm pre-ordering on PSN for this beta.
Posted by chillinCHiEF, Thu Jul-09-15 06:10 PM
The more I see of this game the more interesting it looks.

I wonder if it will be out in time for EVO 16'
296571, It's dropping Spring 2016.
Posted by IkeMoses, Thu Jul-09-15 06:50 PM
Rumors say March or April, but the pre-order page on the Playstation Store had a February 2nd (!!!) release date.

Evo's in July. We should have 2 or 3 full months of SFV in the wild at least, which is enough time for a legit Vanilla tournament.
296576, Word. If Gief isn't in it I'm gonna play Nash.
Posted by chillinCHiEF, Thu Jul-09-15 09:46 PM
He looks tricky.
296572, Combofiend vs. Maximilian
Posted by IkeMoses, Thu Jul-09-15 07:12 PM
https://www.youtube.com/watch?v=KRe9S6XOtFY
296575, Damn, Ken looks fun as hell.
Posted by Innocent Criminal, Thu Jul-09-15 08:29 PM
296579, Ken Masters:)
Posted by will_5198, Thu Jul-09-15 11:57 PM
Ken's hair :(
296580, Ken's hair is way worse than Birdie's belly.
Posted by IkeMoses, Fri Jul-10-15 01:32 AM
I'm used to Obese Birdie now. I'm never gonna adjust to Mop Top Masters.
296584, I like how Ken looks to be on some 'new' shit
Posted by Dr Claw, Fri Jul-10-15 02:53 PM
look and otherwise. He still looks like he throws Hadoukens and does Shoryukens but the emphasis is heavy on that rushdown

return of 3rd Strike "Eat Da Poo Poo" tactics?
296585, His tatsu game is wild.
Posted by IkeMoses, Fri Jul-10-15 03:06 PM
The light joint is just a regular hurricane kick, but it gives Ken a knockdown.

The HK version goes airborne, though. I don't know if it anti-airs or what, but it makes for some ill combos.

And his EX air tatsu is a straight up dive kick.

His hadoken is regular as hell, but when he pops V-Trigger KEN GETS THE RED HADOKEN.

As always his DPs are nuts. So yeah, he's still a shoto, but he doesn't play like any other version of himself at all. It's like they looked at his 3S version and said, "Not enough kicks and fire."
296581, where the fuck is E. Honda???
Posted by L_O_Quent, Fri Jul-10-15 03:45 AM
fuck this game
296583, Come on, you know he's coming in Super Street Fighter 5 Deluxe
Posted by Lach, Fri Jul-10-15 11:59 AM
296709, EVO PANEL INFO:
Posted by IkeMoses, Sat Jul-18-15 05:12 PM
key things:

-16 characters at launch (4 new).

-All updates and patches (major and minor) are absolutely free. You only need to buy the game once to stay up to date for the lifetime of the game (SO STOP WITH THE CORNY "SUPER ULTRA HYPER TURBO" JOKES).

-DLC characters are handled with a F2P model. ALL DLC CHARACTERS CAN BE UNLOCKED FOR FREE WITH IN-GAME CURRENCY EARNED BY PLAYING ("Fight Money") or bought with real money if you're a scrub like me.

More details in the link below.

http://www.eventhubs.com/news/2015/jul/18/street-fighter-5-will-have-16-fighters-launch-four-them-brand-new-capcom-will-continually-add-characters-post-launch/
296715, Evo panel video.
Posted by IkeMoses, Sun Jul-19-15 12:54 AM
http://youtu.be/VW8OhG9GB8Y

About an hour long. You can get the gist of this from most of the major news sites by now, but this has the Capcom team going into detail about their vision for SFV as a "platform" and the things they've learned from SFIV's run.
296762, RE: Evo panel video.
Posted by bearfield, Mon Jul-20-15 01:40 AM
>http://youtu.be/VW8OhG9GB8Y
>
>About an hour long. You can get the gist of this from most of
>the major news sites by now, but this has the Capcom team
>going into detail about their vision for SFV as a "platform"
>and the things they've learned from SFIV's run.

i'm super happy this "platform" model (aka games as a service instead of a product) that counterstrike, team fortress, dota, minecraft, terraria, etc. have had great success with is bleeding over into other genres and to consoles, and specifically to games by publishers that have previously been fairly poor at providing post-launch support and/or have historically charged a lot of money for post-launch support. the new hitman is adopting this idea and now so is street fighter v. i hope it works out for the devs and publishers involved
296764, the dota/league/tf2/cs model is the future for multiplayer games
Posted by IkeMoses, Mon Jul-20-15 01:58 AM
it's clearly the best way to build on and sustain a player base in games built around competition.

PC games figured it out first, thanks to the openness of the platform, but consoles and different genres are finally starting to come around. it seems to be a good look.
296759, Nicalli (new character) reveal trailer:
Posted by IkeMoses, Mon Jul-20-15 12:06 AM
https://www.youtube.com/watch?v=p4K0pmnZ_e0

He looks so fucking ill.

SF4's original characters are some of my least loved in the franchise. But this shit right here is starting off SFV's newcomers on the right foot.

He's basically MAHVEL Wolverine (dive kick, berserker barrage) with a command grab. I'm ready to main this nigga.
296761, I'm hype now
Posted by will_5198, Mon Jul-20-15 01:31 AM
not based on this reveal, but I'm fully on board with everything at this point
296763, They're 8 for 8 with characters so far.
Posted by IkeMoses, Mon Jul-20-15 01:49 AM
I got minor aesthetic gripes (Ken's mug and wig...I'm getting used to Fat Birdie), but the gameplay concepts have been on hit. They're mixing and matching the familiar archetypes in fresh ways and I just hope they can keep it up for the final 8 characters leading up to launch.

I really think Necalli might be my favorite Street Fighter character design since 3rd Strike.
296908, You are right them original SF4 characters weren't too hot.
Posted by normal35762, Sat Aug-01-15 06:16 PM
Necalli is a step in the right direction.
296805, Rough start to the beta. Servers been down all night
Posted by IkeMoses, Thu Jul-23-15 11:45 PM
Kinda illustrates the need for a beta, tho. Better now than launch.
296807, Yeah, I can't connect.
Posted by chillinCHiEF, Fri Jul-24-15 12:58 AM
Glad they have plenty of time to iron out the kinks.
296808, RE: Rough start to the beta. Servers been down all night
Posted by jimaveli, Fri Jul-24-15 01:21 PM
>Kinda illustrates the need for a beta, tho. Better now than
>launch.

Yeah..I didn't think they'd have a beta that would immediately die. I figured it would be choked up at first with everyone trying to get on it. I was ready to get it in.
296809, People got on it briefly. Combo videos already hit the YouTubes
Posted by IkeMoses, Fri Jul-24-15 02:01 PM
I had no luck, tho.

Thankfully, they're going to relaunch and extend the beta whenever they fix whatever issue they're having.
296817, I got to play for five minutes last night
Posted by IkeMoses, Sat Jul-25-15 02:47 PM
training mode only. haha

I'm watching Maximilian's stream right now and he says the netcode feels great. He's comparing it to what IronGalaxy's done with 3rd Strike Online and Killer Instinct. Hella promising for a beta. Hopefully I can get some matches in when I get home tonight.

in the meantime i've been practicing with Ryu in Omega mode, which is almost identical to SFV Ryu.
296818, got two hours in earlier today
Posted by 2Future4U, Sat Jul-25-15 09:57 PM
SFV impressions so far : not bad, stuck in training mode and i got matches every 10 minutes

Ryu
1. Feels like 3s but just a tad slower, very easy hit confirms, good dash. all his poke strings from 3s work here, much more dirtier here tho, in 3s you would fish for short short super, now you fish low short into stand jab link into stand strong link into his fierce roundhouse combo or low roundhouse. different moveset, same concept
2. V Trigger is very useful, can cancel from low fierce to extend combo or use far away and zone ala ST, he is pretty deadly full screen and upclose
3. Parry is good but not a gamebreaker
4. EX Hurricane Kick is a good wake up option, acts like the old HK supers from the Alpha series

Birdie
1. Think of having the T Hawk vortex with the ambiguous crossup into SPD nonsense / a safe Balrog jab dash punch / SF2 like regular throw priority..you can mash on throw while in blockstun while decent upclose and get his throw..ridiculous
2. easy to use / alot of tricks
3. V Trigger is strong, turns his Bull Rush into multi hits, fierce one on block doesnt seem safe
4. V Skill easy go charge up, get a grab or knockdown and fill your meter eaily

Chun Li
1. Well rounded, good pokes, good foot speed, can play awesome footsies
2. low forward into Super feels like 3S Ken SA3 low forward into super, once you see the animation of the hit you can finish the buffer, if you get a counter hit, you get enough time ala 3S Chun Li SA2 low forward into super
3. V Trigger has alot of shennanigans,you can knock the opponent down and then setup an ambiguous jumping forward that can hit front or back, and then go into V Trigger launch again then rinse an repeat, if your character doesnt have a wake up option, good luck

Overall game feels fun / a good break from SF4 / more based on an upclose to mid range fight / feels like a mix of ST because of the high damage and how fast you charge both of your gauges and 3S because of the upclose ground game and the fast dashing
296819, how did online feel to you?
Posted by IkeMoses, Sun Jul-26-15 12:13 AM
i spent hella time in training room today, but i only got two matches (i kept getting booted every 15-20 minutes). they felt great, damn near like offline, but maybe i just got lucky.
296821, online was great for the most part
Posted by 2Future4U, Sun Jul-26-15 08:12 AM
amazing at a great connnection
not too shabby when its decent
their version of GGPO code is going to be amazing
296823, RE: got two hours in earlier today
Posted by jimaveli, Sun Jul-26-15 11:02 AM
MAN! Good info. I was off the scene until last night. I got in for somewhere between 5-10 minutes..I just got training room and that's it. I went for Nash because I wanted to see how slow he was. I figured he'd be the type that can be played fast once you get comfortable with what is straight up safe, safe because of shock, and/or safe because folks don't know that it isn't really safe yet. AKA he's prolly gonna have a run where folks think he's broken before the herd goes to him and folks have no choice but to figure him out and wait for the nerfs.

I also wanna see Birdie.

Jimaveli: killer of low-end jabbity jab jab offense..if you're good with it, I'm toast.

>SFV impressions so far : not bad, stuck in training mode and
>i got matches every 10 minutes
>
>Ryu
>1. Feels like 3s but just a tad slower, very easy hit
>confirms, good dash. all his poke strings from 3s work here,
>much more dirtier here tho, in 3s you would fish for short
>short super, now you fish low short into stand jab link into
>stand strong link into his fierce roundhouse combo or low
>roundhouse. different moveset, same concept
>2. V Trigger is very useful, can cancel from low fierce to
>extend combo or use far away and zone ala ST, he is pretty
>deadly full screen and upclose
>3. Parry is good but not a gamebreaker
>4. EX Hurricane Kick is a good wake up option, acts like the
>old HK supers from the Alpha series
>
>Birdie
>1. Think of having the T Hawk vortex with the ambiguous
>crossup into SPD nonsense / a safe Balrog jab dash punch / SF2
>like regular throw priority..you can mash on throw while in
>blockstun while decent upclose and get his throw..ridiculous
>2. easy to use / alot of tricks
>3. V Trigger is strong, turns his Bull Rush into multi hits,
>fierce one on block doesnt seem safe
>4. V Skill easy go charge up, get a grab or knockdown and fill
>your meter eaily
>
>Chun Li
>1. Well rounded, good pokes, good foot speed, can play awesome
>footsies
>2. low forward into Super feels like 3S Ken SA3 low forward
>into super, once you see the animation of the hit you can
>finish the buffer, if you get a counter hit, you get enough
>time ala 3S Chun Li SA2 low forward into super
>3. V Trigger has alot of shennanigans,you can knock the
>opponent down and then setup an ambiguous jumping forward that
>can hit front or back, and then go into V Trigger launch again
>then rinse an repeat, if your character doesnt have a wake up
>option, good luck
>
>Overall game feels fun / a good break from SF4 / more based on
>an upclose to mid range fight / feels like a mix of ST because
>of the high damage and how fast you charge both of your gauges
>and 3S because of the upclose ground game and the fast
>dashing
296824, I'm jealous. Still can't even get in the training mode.
Posted by chillinCHiEF, Sun Jul-26-15 01:25 PM
Now it just keeps booting me back to the PS4 dashboard after I agree to the EULA.
296825, I don't think they have it online yet today. Nobody's on right now.
Posted by IkeMoses, Sun Jul-26-15 01:37 PM
They're supposed to announce when it's back up.
296826, damn. they just announced it's down all day today:
Posted by IkeMoses, Sun Jul-26-15 01:51 PM
https://twitter.com/StreetFighter/status/625376167168643074
296841, Man, one of the best beta launches ive seen
Posted by BigReg, Mon Jul-27-15 11:18 AM
Since the launch ive probably wasted an hour or so trying to get in; never got in once.

>https://twitter.com/StreetFighter/status/625376167168643074
296850, Beta Postponed Indefinitely (swipe)
Posted by chillinCHiEF, Mon Jul-27-15 07:37 PM
http://shoryuken.com/2015/07/27/street-fighter-v-beta-postponed-indefinitely/

Welp, so much for that.

Luckily, it's an Iron Banner week in Destiny.
296851, At least this ain't count as the first beta. Hope the next one is soon
Posted by IkeMoses, Mon Jul-27-15 08:10 PM
296852, good call.
Posted by will_5198, Tue Jul-28-15 12:44 AM
Capcom is attempting the most ambitious online fighting game of all-time, and taking a step back to look at the entire foundation is the right move.

online is SO critical at this point in the FGC. they have to get it right.
296854, Glad I didn't pull the trigger on the preorder
Posted by jetblack, Tue Jul-28-15 09:19 AM
296856, Haha, I'm a bit salty I pre-ordered on PSN
Posted by chillinCHiEF, Tue Jul-28-15 10:40 AM
But who am I kidding, I'll be buying the game sight-unseen day one anyway.
296864, RE: Haha, I'm a bit salty I pre-ordered on PSN
Posted by jimaveli, Tue Jul-28-15 09:40 PM
>But who am I kidding, I'll be buying the game sight-unseen
>day one anyway.

Exactly. I'm gonna get in earlier this time as long as my life allows for it. It should be fun trying to find another character to get all up in on. It might be my Krutch Ken until I get the hang of things.

V looks amazing visually. Even better, it looks like the get out of jail freeness of FADC from SF IV is gonna be totally gone. That's gonna be great for me. I hated getting jacked out of punish damage after guessing right/making someone whiff on some heavily punishable stuff. And to me, Gouken's life revolves around dealing big-time punish damage ftw.

I'm sneaking around working on Gouken with U2. I always felt a way about lurking around waiting for somebody to jump but to hell with it..I've seen it used in some cool ways that I'd like to employ sometimes. I also felt better in the past about making somebody throw out something too slow to beat the U1/real SRK...aka I like counter ultras. It sinks battleships...someone tries to go out lazy with a fireball or some other EX spammy type of move with the match on the line and then that Gouken U1 be like 'naw playa..eat this lawse'. I can feel the mad and sad from at the crib when I get somebody with it. And countering an ultra with an ultra!? Oh man...I love it. Gouken block --> Super is diabolical as well.
296866, suit yoself. the betas are just postponed, not canceled.
Posted by IkeMoses, Wed Jul-29-15 12:53 AM
what we got over the weekend was a mess, but when you got into the game it played amazingly, online and off.
296919, Vega/Claw revealed.
Posted by will_5198, Tue Aug-04-15 01:04 AM
meh. his new air mix-ups could be cool (or totally worthless) and he can be fun to play, but it's not a very sexy pick. didn't even get an outfit update either.

seeing original Street Fighter II characters in IV was dope, because they had been skipped over in III, but now I'd rather see the Alpha/Third Strike characters who were skipped over in IV get shine.
296920, i'm with you. gameplay-wise, he looks ill.
Posted by IkeMoses, Tue Aug-04-15 04:26 AM
but i was really hoping for more 3rd strike characters too. There's only four more slots for returning characters left, and so far 6 of the 16 have been SFII-era mainstays.

i guess i'm gonna have to hold my breath for the DLC...again.
296925, Interesting
Posted by Amon, Tue Aug-04-15 07:20 PM
On the surface, he doesn't appear to have changed much.

However, the news of Vega no longer being a charge character and possibly having a command grab may make him appealing to players preferring circular-motion move set.
296926, I'ma main this nigga if he stays a motion character
Posted by IkeMoses, Tue Aug-04-15 09:22 PM
(I say I'm gonna main every new character they reveal so far)
296932, thank GOD he aint a charger no more.
Posted by BrooklynWHAT, Wed Aug-05-15 10:39 AM
296928, Being that this is the end of Shadowloo
Posted by Laz aka Black Native, Wed Aug-05-15 01:38 AM
I figured Vega, Balrog, Sagat & possibly a doll like Juli would be added after seeing Cammy & Birdie. I also think Guile will show thus wrapping up the saga w/his search of Nash/Shadowloo as well. I'm saying this because on SF III, it's after the Shadowloo saga of the series, which has pretty much been the series since II and this is supposed to be before III, after IV. Vega needed a makeover costume wise
296929, now that i've given up my 3rd Strike dreams, i hope you're right
Posted by IkeMoses, Wed Aug-05-15 02:27 AM
the Four Heavenly Kings rank among my favorite characters in the whole franchise. i'd be down to see them at their peak before the downfall in SFV.
297020, if this is before 3 how do you explain Makoto, Dudley and Hugo in IV?
Posted by normal35762, Tue Aug-11-15 06:55 PM
297042, Ibuki also, I get it. I think IV started out as before V but then they added folk
Posted by Laz aka Black Native, Fri Aug-14-15 01:22 AM
I think V, at least f will be before III & when Shadowloo falls.
297043, Wait, is there a legit story to this shit?
Posted by chillinCHiEF, Fri Aug-14-15 03:00 AM
Like a timeline and everything?
297019, I like Vega but nah.
Posted by normal35762, Tue Aug-11-15 06:50 PM
He and others (Bison, Cammy) were already in SF4. They got they shine.
297066, Beta went up late last night for an impromptu stress test
Posted by 2Future4U, Sat Aug-15-15 08:39 PM
I played for about 4 hours today. Just got booted from the server. Was getting matches every 5 minutes. Must've played about 40 matches. Netcode is amazing! Played alot of matches vs people from Europe and they went SMOOTH! Bravo Capcom!

quick notes :

Nash is insanely good - that Jaguar Kick move is safe on block, Sonic Boom comes out slow but recovers really fast

Chun Li with her V Skill is a nightmare, players were already abusing the multihit opportunities for some ridiculous combos

Bison owns the air to air game; you will most likely get sniped out of the air by his jumping fierce, ridiculously good

Ryu when he has his V skill can hit you with his fireball full screen in V Skill mode and can hit confirm into his Critical Art for about 50% damage..CHEAP

297069, I was so mad checking twitter right before bed
Posted by IkeMoses, Sun Aug-16-15 12:05 PM
and seeing that y'all was on that shit last night.
297137, Valle echoed my concerns on SFV
Posted by Wonderl33t, Mon Aug-24-15 06:13 PM
https://twitter.com/AlexValleSF4/status/634892235989909507
https://twitter.com/AlexValleSF4/status/634892400775663616

I can't remember where I posted it before, but I think the spectator value will be lower with SFIV because of less comeback mechanics and less craziness. It will be a more honest game, but I feel like the winners of majors will be a more exclusive group. I honestly wouldn't be surprised if the game was purposefully catered to pros since there is so much more money to be won than there used to be.
______________________________
http://i.imgur.com/Gj5Wy56.jpg
297144, spectator entertainment is tied to the level of competition.
Posted by will_5198, Tue Aug-25-15 01:29 AM
the more people who invest into the game, the more tech/meta/"wow I could never do that myself" is discovered and displayed.

even without the welfare Ultras and focus attacks, SFIV became so great to watch because it had one of the largest player/pro bases of any edition in the series. why we are still seeing great tournaments for SFIV despite it being a seven-year-old game? Capcom threw $500,000 at it.

as a counter-example, look at Third Strike. technically the most brilliant and beautiful Street Fighter ever (also it's big problem, accessibility wise). if you watch high-level Japanese 3S, the reads and execution make SFIV matches look like Smash Bros sometimes. but it doesn't matter that a dozen amazing things happened every match, because not enough people in the US cared to play the game at a high level.

the key to SFV is online (see James Chen's comments in that same Twitter convo). match-making and connectivity both suck for SFIV. if Capcom can break the cross-platform/lag/"4000 BP vs 400 BP" wall, more people will be able to level up, more people will come out to tournaments, the overall level of play will increase, and watching it will be more fun.
297166, RE: spectator entertainment is tied to the level of competition.
Posted by Wonderl33t, Tue Aug-25-15 03:37 PM
That's very true. That would be great if skill replaced welfare ultras. I was thinking the mental chess match would be greatly reduced by reducing easy reversals and random ultras, but you're probably right that the chess match can be replaced by footsies and other fundamentals. I guess I am mourning that we won't be seeing anything like the Poongko-Pepeday Canada Cup final, for example. It's hard to be more entertaining than that. Although I'm sure it made purists's stomachs turn.


______________________________
http://i.imgur.com/Gj5Wy56.jpg
297180, HAVING BEATEN VALLE IN A ROUND OF SFV
Posted by IkeMoses, Wed Aug-26-15 02:40 PM
IN MY EXPERT OPINION...i think he's kinda right.

kinda.

i think high level players will be stomping casuals harder than ever in SFV...or at least harder than they have since the 90s.

but i think the transition from low level to mid level to high level will be a little easier in SFV, just because the mechanics are more digestible. i don't think players will have to suffer as long as they had to in SF4 just to GIT GUD.
297182, as far as spectator value goes
Posted by IkeMoses, Wed Aug-26-15 02:49 PM
at high levels, v-trigger is going to be a big deal.

it's not a huge comeback mechanic at low levels, because you still gotta know what you're doing.

but at events? i could see situations where somebody like J-Wong is down with Bison, he pops that V-card, and starts going nuts.
297170, Beta is back online
Posted by Mafamaticks, Tue Aug-25-15 06:25 PM
This is my first time playing it and this shit feels sooooooo good. first 2 matches and I can anti air on reaction like a fucking boss.
297181, I had some great connections and some hella jumpy ones.
Posted by IkeMoses, Wed Aug-26-15 02:43 PM
A couple matches froze up on me entirely.

But I was getting matches hella quick.

None of the nonsense that happened the first time the beta went up.
297198, R. Mika?
Posted by will_5198, Thu Aug-27-15 10:43 AM
zzzzzzzz
297199, Trailer
Posted by Laz aka Black Native, Thu Aug-27-15 11:31 AM

That Stone Cold Stunner tight tho! http://youtu.be/nbDSvRMc9rQ
297210, nigga, is her V-Skill a tag team drop kick??
Posted by IkeMoses, Thu Aug-27-15 05:40 PM
297229, Rilly doe..
Posted by normal35762, Fri Aug-28-15 07:04 PM
I thought this was SF5 not Alpha 4.

Double booty face smash super?

Niggas was drawin inspiration from those Russian girls they bought in Roppongi huh?

297250, sheeeeeeeeeit, I'm happy
Posted by Dr Claw, Sun Aug-30-15 11:16 AM
tired of Capcom trolling the fans of that era, and her presence in particular. glad to see not only is she back, but they seem to have further invested in her ridiculousness (i.e. not making her a typical grappler, not unlike Fuerte and Oil Man Hakan)

297205, stress test the past two nights and all I can say is..
Posted by 2Future4U, Thu Aug-27-15 03:46 PM
NASH is the bidnezz
holy shit
297206, I saw that sonic boom to V-Trigger mixup coming every single time
Posted by IkeMoses, Thu Aug-27-15 03:51 PM
and I still got worked by it every single time.
297214, Played the stress test and I really need a PS4 fight stick.
Posted by chillinCHiEF, Thu Aug-27-15 08:33 PM
297220, I believe PS3 fight sticks work for this. Need to confirm
Posted by spenzalii, Fri Aug-28-15 11:02 AM
If not, I know the mod community is already up on it
297224, PS3 sticks don't work on the SFV beta at all. Support may or may not
Posted by IkeMoses, Fri Aug-28-15 01:06 PM
make the final game.

It's time to get a new stick, y'all.
297233, Yeah, I'm ready for a new one.
Posted by chillinCHiEF, Fri Aug-28-15 10:01 PM
My TE is six years old now. Time to put it to pasture.

I want a Share/Option/Touch Pad.
297234, Ah, the beta. Didn't realize that
Posted by spenzalii, Fri Aug-28-15 10:56 PM
The HRAP4 looks fantastic. May pick one up. After I retrofit at least 1 of my customs anyway. I've already contacted a guy that has a lovely PCB solution for PS4/XB1 setup. I'll probably get a wireless PS3/PS4 setup and wire that up. It's not cheap ($100-$120, methinks) but better than a new stick for me. YMMV

Still, they could add support for the PS3 sticks in the final version
297235, I guess a Sony/MS stick isn't as important this gen
Posted by chillinCHiEF, Sat Aug-29-15 02:16 AM
Unless you're really into KI.

lololol
297230, Already better than IV
Posted by Amon, Fri Aug-28-15 07:21 PM
Though the links are easier to input,
you really have to be certain with your commands.

I'm happy to see that crouch-teching is gone,
or at least minimized.


psn: amonsoon
xbl: hotep


297243, I hope y'all know the 1st official beta is live right now
Posted by IkeMoses, Sat Aug-29-15 08:28 PM
It ends Wednesday night (9/2/15), 7 PST/10 EST.

I didn't even know it went live Friday, but I've been playing hella today.

It feels fucking great right now. No terrible connections at all. Lots of offline-like matches. A couple skips here and there, but I've been playing dudes in Canada with no problem.

If y'all miss this beta, there should be at least a couple more later, but if you can make sure you jump in. This game is great with only six characters.
297245, Hell yeah!
Posted by chillinCHiEF, Sat Aug-29-15 08:47 PM
I got a cold so I stayed in today and played that/watched Summer Jam 9.

Bison is the truth on this. I actually won a few matches once I switched to him.
297247, I'm a scrub so I been playing Ryu.
Posted by IkeMoses, Sat Aug-29-15 10:33 PM
I lose most of my matches, which is no surprise since I rarely play against anybody, but I be getting wins in. I can legit see myself getting good for once.
297248, I felt like a scrub until I switched from him
Posted by chillinCHiEF, Sat Aug-29-15 10:53 PM
At first I was like "I should learn the game by playing Ryu" but getting bodied a lot makes you rethink strategies like that lol.
297249, haha. fa sho. i should try somebody else before the beta ends.
Posted by IkeMoses, Sun Aug-30-15 12:21 AM
297253, I might get like 2 matches every hour
Posted by Mafamaticks, Mon Aug-31-15 06:30 AM
but when I get them I cherish them.

I been playing Ryu and man his low forward and his fireball aren't as good as they used to be and it seems like all of his buttons get beat out by everybody. By the time I remember he has a parry the match is already over lol
297261, Use Standing LK into fireball. It's fast and has good range.
Posted by IkeMoses, Mon Aug-31-15 12:32 PM
It doesn't feel as good as the old low forward fireball combo, but it's something.

MP, crouching and standing, cancels into his specials too.

As far as you only getting a couple matches an hour, that shit is weird. I get a match every two to five minutes. Maybe it's because i'm on the west coast, tho.
297265, Yeah, his normals aren't that good anymore.
Posted by chillinCHiEF, Mon Aug-31-15 01:46 PM
From what I've played, Bison's medium punch is better than anything in Ryu's arsenal.

The only advantage he really has is on wake up, since DP can really punish people who go in for overheads (Bison kind just has to block correctly).

I get matches every five minutes or so. It seems like most of them are in or around my city judging from the PSN IDs having a bunch of really local slang (ie JawnBolMan215 or shit like that. lol.)
297268, I'm dyin
Posted by IkeMoses, Mon Aug-31-15 04:22 PM
>JawnBolMan215
297424, not feeling Rashid much
Posted by will_5198, Tue Sep-15-15 11:56 AM
looks Fuerte-esque with corny design.
297427, They're really going for inclusiveness to an international audience.
Posted by chillinCHiEF, Tue Sep-15-15 01:49 PM
They've come a long way from just a grab bag of stereotypes. lol.
297435, design corny and racist. i fucks with the mix-up gameplay tho.
Posted by IkeMoses, Tue Sep-15-15 05:24 PM
i wanna try him out.
297456, I wasn't a fan of Karin in Alpha 3.
Posted by IkeMoses, Thu Sep-17-15 02:20 AM
But I'm a fan now. (Sakura confirmed?)

https://www.youtube.com/watch?v=MvQX2b52HJo
297465, giving the fanboys what they want.
Posted by will_5198, Thu Sep-17-15 12:30 PM
four reveals left; two more new characters and I'm guessing Alex is at least one of the others.

they seriously need to redo everyone's hair though. gah.
297466, RE: giving the fanboys what they want.
Posted by IkeMoses, Thu Sep-17-15 01:41 PM
>four reveals left; two more new characters and I'm guessing
>Alex is at least one of the others.

They ain't got no 3rd Strike characters in yet, but if we're only getting one, my bet is on Urien. They gotta tie that gem on Charlie's head in somehow.

>they seriously need to redo everyone's hair though. gah.

Ken's and Vega's at least. Like half the cast is blonde too. Ugh.
297467, I agree Urien will be there...eventually
Posted by will_5198, Thu Sep-17-15 01:48 PM
I'm saying he'll be the first round of DLC along with Akuma. I feel like Capcom has a hard-on for reviving Alex, but if Urien is on the first roster it makes sense to leave him as the final reveal.
297468, I can see that.
Posted by IkeMoses, Thu Sep-17-15 02:00 PM
297469, Also, Alex is blonde, so you probably right.
Posted by IkeMoses, Thu Sep-17-15 02:01 PM
297492, agreed.
Posted by Dr Claw, Fri Sep-18-15 02:40 PM
>they seriously need to redo everyone's hair though. gah.

looks like crap in this art style, especially Ken.
297555, Nope! Karin confirms that the launch will have no Alex, Sean, etc.
Posted by Laz aka Black Native, Wed Sep-23-15 08:51 PM
The 16 character set up is 8 old school (Ken,Ryu,Vega,Bison,Cammy,Chun-Li,?,?), 4 you haven't seen in a while (Birdie,Nash,Karin,R.Mika) & 4 new (Necalli,Rashid,?,?)

All other characters will be earned through fight money
297477, The Alpha 3 love continues
Posted by spenzalii, Fri Sep-18-15 09:17 AM
I suppose since we aren't getting a HD Alpha remix anytime soon (though how awesome would that be, right?) this will suffice. I suppose I'll need to cop my PS4 and retrofit my fightsticks sooner rather than later
297481, Don't get me wrong when it comes out imma play the game but...
Posted by normal35762, Fri Sep-18-15 11:42 AM
Y didm't they at least bring in more new characters that old? At least try and turn the page a la SF3.

Karen looks like she plays better here than in SFA3 but if she wasn't here nobody woulda cared. R.Mika too. Plus that means we gotta see Sakura again......not excited.

Rashid is cool.

Hopefully new characters will be add ons late.

So far Nash, Necali, Birdie and Rashid are cool.
297482, CoSign
Posted by KnowOne, Fri Sep-18-15 12:44 PM
nm
297483, they want to sell the game.
Posted by IkeMoses, Fri Sep-18-15 01:21 PM
the franchise has dozens of characters that people are fans of and nostalgic about.

there's no good reason to start from scratch.

when they tried that with the SFIII series, it had the same reception as Season 2 of The Wire. critically acclaimed, but the public felt betrayed.
297485, yeah, Capcom will never go as far left as New Generation again
Posted by will_5198, Fri Sep-18-15 01:38 PM
especially with them banking everything (and lots of Sony money) on SFV being the flagship that carries the company through the next decade.
297487, right. how they're doing it now is smart.
Posted by IkeMoses, Fri Sep-18-15 02:02 PM
half the cast is mainstays. a quarter is new. the other quarter are cult favorites that ain't been around in a while. something for everybody.
297646, Gief got a parry and anti-air.
Posted by will_5198, Thu Oct-01-15 04:46 PM
looks dope, despite that awful critical arts. although no green hand in the trailer, so that'll be interesting.

https://www.youtube.com/watch?v=MQxJVh9iJq0
297647, Snake Eyez back. 3rd Strike fans (me) taking Ls.
Posted by IkeMoses, Thu Oct-01-15 04:55 PM
297648, All the critical art animations are trash, by the way.
Posted by IkeMoses, Thu Oct-01-15 05:03 PM
I mean, I hated the idea of cinematic Ultras from jump, but SFV just made them even goofier.
297649, I haven't seen really any good ones for SFV
Posted by will_5198, Thu Oct-01-15 05:09 PM
although I love me some SFIV cinematics. that "oh shit" zoom-in moment when your opponent knows you're about to kill him off one mistake is priceless.
297654, RE: I haven't seen really any good ones for SFV
Posted by jimaveli, Thu Oct-01-15 08:44 PM
>although I love me some SFIV cinematics. that "oh shit"
>zoom-in moment when your opponent knows you're about to kill
>him off one mistake is priceless.

Countering an ultra with an ultra is the best. Punks jump up to get beat down shit. It's the best when you hear someone talking shit into the mic. Then, that 'awwwww! Bullshit!' comes in loud as hell. Haha. I got somebody with that yesterday.
297655, Damn, does the World Warriors Tournament do any PED testing?
Posted by Innocent Criminal, Thu Oct-01-15 10:48 PM
Gief juiced the hell up.
297659, YES!!
Posted by chillinCHiEF, Fri Oct-02-15 11:52 AM
297710, Laura revealed
Posted by Innocent Criminal, Wed Oct-07-15 10:25 PM
https://www.youtube.com/watch?v=-YsTB_0nWsg
297728, I dig it
Posted by will_5198, Thu Oct-08-15 02:57 PM
second-most interesting new character of the four so far. too bad it leaked; it would've been a great reveal in Brazil with everyone expecting Blanka.
297729, SHE GOT THE SAME LAST NAME AS SEAN
Posted by IkeMoses, Thu Oct-08-15 03:21 PM
http://www.capcom-unity.com/combofiend/blog/2015/10/08/introducing-laura-matsuda-to-street-fighter-v
297743, Capcom Japan confirms she's Sean's older sister:
Posted by IkeMoses, Fri Oct-09-15 01:59 AM
http://shoryuken.com/2015/10/08/street-fighter-vs-laura-matsuda-is-seans-older-sister/
297734, Nice. Will be interesting to see if any ladies will actually do a good job...
Posted by normal35762, Thu Oct-08-15 04:40 PM
of pulling off her costume at comic book and video game conventions.

Woulda been just fine without the cutout in the back of the pants tho.


297737, woulda been just fine without her titties hanging out too.
Posted by IkeMoses, Thu Oct-08-15 05:06 PM
it's kind of embarrassing how overly sexualized all the SFV female characters are so far.
297739, She does seem like Cosplay bait.
Posted by Wonderl33t, Thu Oct-08-15 07:01 PM
I love women as much as the next guy, but the sexualization does put me off. I guess it's the ridiculous curves. Because Juri is pretty sexually charged in IV, but I don't find her very off-putting.
______________________________
http://i.imgur.com/Gj5Wy56.jpg
297740, Mix it up, at least. If you gonna have MELEE COMBATANTS
Posted by IkeMoses, Thu Oct-08-15 07:40 PM
fighting with their ass and titties out, at least throw a Makoto or two in there so it ain't gross.
297744, RE: Mix it up, at least. If you gonna have MELEE COMBATANTS
Posted by Wonderl33t, Fri Oct-09-15 08:20 AM
For sure. TBH, R Mika does gross me out a little because when I see her, all I can think about is how dirty her butt must be...
______________________________
http://i.imgur.com/Gj5Wy56.jp
297784, They already got cosplayers for her... LOL
Posted by Dr Claw, Wed Oct-14-15 10:14 AM
297754, Yeah
Posted by chillinCHiEF, Sat Oct-10-15 06:37 PM
297785, SISTER OF GOAT JR
Posted by Dr Claw, Wed Oct-14-15 10:14 AM
297791, i'm hoping this means we got our boy as DLC.
Posted by IkeMoses, Wed Oct-14-15 03:07 PM
297800, I also hope that if he does show up... he's his '2nd Impact' self.
Posted by Dr Claw, Fri Oct-16-15 08:23 AM
Even though I like the "T'd Upper" aesthetically, it is a slow, ineffective mess when not used on EX unlike his take on the Shoryuken (think it was called "Dragon Smash").

Or if he is 3S style, they make the "T'd Upper" more useful. That was my main complaint other than the overall nerfing.

297801, I think they'll find a fresh way to bring him back
Posted by IkeMoses, Fri Oct-16-15 12:30 PM
They've done a great job with the cast so far. If he has gameplay that mixes up his sister's style with the shoto archetype, it could be ill.
297735, Will the next character be an SF3 one? Will there be any SF3 ones?
Posted by normal35762, Thu Oct-08-15 04:51 PM
If so who you you think it will be?
297736, I think they're getting saved for DLC
Posted by IkeMoses, Thu Oct-08-15 05:01 PM
But it looks like Alex makes a cameo in the new NYC stage. We gotta get a better picture to confirm, tho.
297782, SCR SFV notes
Posted by 2Future4U, Wed Oct-14-15 03:57 AM
SFV at SCR notes

Ryu - Parry is a bit difficult to use now, seems to have had extra startup frames added / FB's seem more useless than in online beta / charging up FB's

Ken - Everything Maximillian has said about this run is true, pretty much only good after a stand fierce or stand roundhouse that does Crush Counter / max range low forward into fb doesn't combo like Ryu

R Mika - Crazy strong / alot of her short / jab specials and that wind up Drop kick leaves her very advantageous on frames, her grabs come out fast and her tag team partner seems really hard to block

Bison - Even better now since his dash is a quick teleport

Karin - The 3S Yun in this build, crazy fast walkspeed / good pokes / when V Trigger is activated GGPO, as she gets about 3-4 chances to mix you up / stand fierce is amazing all around move for anti air and attack, as you can V Trigger cancel out of it.

Zangief - Slow / short into ex SPD combos / lariat is amazing AA now, more along the lines of CE lariat / mid air grab / V Trigger into Critical Art seems guaranteed

Nash - V Trigger nerfed, not as fast / inputs changed / standing forward kick lost ALOT of range ( can't fish for counter hits anymore )

Laura - Very unique playstyle and the one I experimented the most out of the new characters today. feels more like a KOF character. Her projectile is kind of reminiscent of MK2 Reptile's energy ball, you can also charge it up and it increases the distance it travels. Her strong / fierce / ex elbow has one hit of armor; 801 Strider kept throwing it out on wakeup as an almost free getup move,needs a multihitter to break it. V Skill is amazing, she either runs back or dashes forward or does a Capoeira overhead ( which can cause a Crush Counter ). Also has a decent grab, which leads to Makoto like setups ( ie: low forward into elbow, hestitate and then grab ). She is all about pressure

Habib - Habib is crazy, Richard Nguyen was doing some cheap trap with Habib's jab version of his grounded spinning move, which seems to be advantageous on block unless you have a good jab like Bison. Habib is an awesome character; allover the place like El Fuerte but not really 50 / 50 based
297788, dope, thanks
Posted by will_5198, Wed Oct-14-15 11:55 AM
297790, good looking. i really hope some of these nerfs are just experimental.
Posted by IkeMoses, Wed Oct-14-15 02:58 PM
and not final.

i feel like with Ultra, the devs wanted everyone to be strong and they weren't using major nerfs to achieve balance.

i hope V proves to be the same way. i want everybody to be godlike like Bison is in their own way, but it seems like the earlier characters aren't as fleshed out as the later ones.
297837, Beta II went live early tonight.
Posted by IkeMoses, Wed Oct-21-15 12:59 AM
Kinda. You can't play any matches, but you can hop in training mode. Only two characters available right now are Vega and Mika. Necalli and Ken should be added tomorrow.
297845, Vega is ill! I found a way to combo his V-Trigger to super
Posted by IkeMoses, Thu Oct-22-15 12:18 AM
mid screen in barehand mode.

hard jump in (HP or HK) => target combo (MP, HK) => V-Trigger => Super. that's it.

50 percent damage.

it's hella easy to get his super off from LP (claw) or MP (barehanded) to LK Crimson Terror.

them same normals cancel into his EX Barcelona, which can juggled with his V-Trigger or EX spinning claw attack.

real easy to use this nigga and his buttons are as good as they've always been.

this is my first time enjoying this character ever.
297863, yep, looks like they pumped him up
Posted by will_5198, Fri Oct-23-15 12:21 AM
I think his stance animation is bad when he goes into moves, but he looks surprisingly interesting after nobody got excited about his inclusion.

everyone saying Ken is ass-tier though. bad normals and horrible v-skill. looks like Capcom is trying to get newbies to stray away from shotos + online Ken army + Momochi (seems like whatever player is on top gets their character nerfed...like there was no other reason to nerf Gen besides Xian winning EVO).
297866, they need to stick with the Ultra formula
Posted by IkeMoses, Fri Oct-23-15 10:32 AM
focus on the buffs instead of nerfs.

some of their balancing decisions in the latest builds is hella concerning, and I don't even want to play Ken. but having ass-tiers out the gate should be unacceptable at this point. it kills the hype when people find out their favorite character is trash for no good reason.
297867, the Steam beta is up
Posted by Wonderl33t, Fri Oct-23-15 11:26 AM
It requires more downloading once you launch the game, FYI.
297873, PC datamine hints at 18 CHARACTERS (!), 12 stages, 3 costumes at launch
Posted by IkeMoses, Fri Oct-23-15 04:39 PM
http://shoryuken.com/2015/10/23/street-fighter-v-datamining-uncovers-additional-content/

As is often the cast with PC releases, the Street Fighter V beta has opened the game up to the prying eyes of investigative dataminers. One such online detective recently posted their findings on Twitter, but the information has only raised more questions than answers.

By unpacking a large content file, we’re able to peer into the future a bit to see what Street Fighter V may ship with. There’s quite a few notable pieces of code, including additional character data for the before-match versus screen, at least three costumes for Ryu, and twelve stages.

Sure, most of this doesn’t add up to a whole lot, but let’s dive a little deeper into what the extra character data could mean. Since the character select screen data still only shows the sixteen cast members we know are coming, this may mean Street Fighter V will feature an unplayable boss character when it ships next year. But who might that be? If the Siliconera leaks hold true, Urien could certainly fit the bill.

Of course, this is all still speculation based on data for a game that has yet to see a final release. Feel free to check out the full dump here courtesy of Reddit user Epedemic and let us know what you think in the comments.
297874, boss and secret character?
Posted by will_5198, Fri Oct-23-15 04:43 PM
like Seth and Gouken?
297875, That's the best guess. One of them gotta be Urien.
Posted by IkeMoses, Fri Oct-23-15 04:49 PM
297876, Also likely that one or both will need to be unlocked with Fight Money
Posted by IkeMoses, Fri Oct-23-15 04:50 PM
297879, I got like 3 matches within the beta period
Posted by Mafamaticks, Sat Oct-24-15 11:19 AM
And I never got a chance to play Karin online.
297880, I wasn't able to play the last two nights because server issues.
Posted by IkeMoses, Sat Oct-24-15 01:25 PM
I hope I can get some time in tonight before the beta ends tomorrow.

I wanna try both Rashid and Karin at least once.

That will leave only Ken as the one I ain't play...but I done seen so much Ken already I don't need to play that nigga.
297881, RE: I wasn't able to play the last two nights because server issues.
Posted by jimaveli, Sat Oct-24-15 07:51 PM
>I hope I can get some time in tonight before the beta ends
>tomorrow.
>
>I wanna try both Rashid and Karin at least once.
>
>That will leave only Ken as the one I ain't play...but I done
>seen so much Ken already I don't need to play that nigga.

Tell me about it. I ended up dropping almost two hours on it. I did a minor amount of Ken before escaping to Nash and Mika. Nash is gonna be my boy once I 'get good'. Its hard to get good on this with the damage being so serious. And 'crouch poke --> special = entire offensive scheme' is in full effect already.
297883, I got hella matches in last night. My Vega was getting BLOWN UP
Posted by IkeMoses, Sun Oct-25-15 11:32 AM
I won a few. I need to figure out my wakeup options. The crouch light special game is real, though. Hopefully it'll balance out when people start learning the game more.
297882, I’m finally in
Posted by Mafamaticks, Sat Oct-24-15 09:42 PM
Karin is a beast.

Ken is the only one I’m comfortable with in this beta.

He seems pretty solid but I haven’t found a good use for his run yet. It seems pretty weak so far honestly.

And his cross up is weak as shit. I haven’t hit anyone with it
297884, I think a lot of people are still trying to figure out V-Skills
Posted by IkeMoses, Sun Oct-25-15 11:34 AM
I think once we all start mastering them this game is gonna get hella interesting.
297887, I take back the run thing lol. I figured it out
Posted by Mafamaticks, Sun Oct-25-15 03:39 PM
Ken's fucking dope.
297885, Oh man, Karin is fun to play.
Posted by chillinCHiEF, Sun Oct-25-15 12:23 PM
I'm glad they let the training mode dummy go CPU mode because I never actually got a match.
297888, Birdie...
Posted by jimaveli, Sun Oct-25-15 08:16 PM
>This is a very DOPE and unexpected surprise!!! Graphics looks
>like an enhanced SF4. CAPCOM TAKE MY MONEY NOW!
>
>http://kotaku.com/street-fighter-v-is-a-ps4-pc-exclusive-1667170903

With him, I have found my 'kinda Gouken' person to roll with while I learn someone else. I was chain snatching folks all over the place. His slowness = get jabbed to death up close tho. But big man has hella tools.

I played with Ryu, felt terrible/simple/wack and stopped after 2 fights.

Ken is a combo monster and he does extreme damage in lots of ways. AKA more of the same thang.
297930, Ryu is simple, but he's a monster. Especially when he pop that Denjin.
Posted by IkeMoses, Thu Oct-29-15 02:06 PM
Don't sleep.
297889, cracked out the last 12+ hours
Posted by 2Future4U, Sun Oct-25-15 08:37 PM
got home from shooting a wedding around 12am last night
went into beast mode with Ryu and Vega for about 8 hrs straight
went from unranked to barely cracking top 600

puttin' in work!
297914, Rushdown Sim
Posted by will_5198, Wed Oct-28-15 12:25 AM
https://www.youtube.com/watch?v=Syn4MfYnwjI

looks dope. I doubt he'll be very much of a zoner since the entire cast is built to play offensively, but he could do damage as a mid-range mix-up character. looks like they gave him a ton of AA stuff and hopefully an actual wake-up option without meter.
297915, Probably the best character trailer yet. He looks so dope.
Posted by IkeMoses, Wed Oct-28-15 01:12 AM
297918, LOVE THE FUCKING BEARD. He makes me mad at 'Gief and Chun
Posted by BigReg, Wed Oct-28-15 11:01 AM
him and Ken are winners to me; updated in looks and playstyle.

Chun and 'Gief look like they copied/pasted code from SF4.


>https://www.youtube.com/watch?v=Syn4MfYnwjI
>
>looks dope. I doubt he'll be very much of a zoner since the
>entire cast is built to play offensively, but he could do
>damage as a mid-range mix-up character. looks like they gave
>him a ton of AA stuff and hopefully an actual wake-up option
>without meter.
297957, Cool trailer.
Posted by normal35762, Sat Oct-31-15 11:29 AM
Prolly won't play with him tho.

No Akuma so far. That's good.

Does the grey hair and beard (re: Bison and Dhalsim) mean they are gonna be out of the SF picture (death or retirement) the next go round?


Who would win in an all out fight Dhalsim or Oro?


297959, They could just reboot for SF6 and just call it Street Fighter.
Posted by IkeMoses, Sat Oct-31-15 12:39 PM
Make everybody young again.

Since we're talking about something that ain't happening until the 2020s.
298010, damn, Filipino Champ and Arturo are straight shitting on him
Posted by will_5198, Wed Nov-04-15 01:02 PM
UltraDavid thinks he has a lot of potential as a character who controls the air, not the ground.

seems to be a general agreement that his ground control is awful and his normals are slow enough to be unsafe nearly all the time.
298015, They need to give him all of his close/far command normals at least
Posted by IkeMoses, Wed Nov-04-15 02:04 PM
297958, Wanna guess who these mystery characters might be?
Posted by normal35762, Sat Oct-31-15 11:41 AM
http://www.gamesradar.com/street-fighter-5-getting-six-new-characters-within-first-year-launch/


First one might be Alex.

Third one might be an Egyptian themed character.

The last one might be some new stocky short character.

Other ones I have no clue.

Who you think any of these might be?
297961, RE: Wanna guess who these mystery characters might be?
Posted by jimaveli, Sun Nov-01-15 07:59 AM
>http://www.gamesradar.com/street-fighter-5-getting-six-new-characters-within-first-year-launch/
>
>
>First one might be Alex.
>
>Third one might be an Egyptian themed character.
>
>The last one might be some new stocky short character.
>
>Other ones I have no clue.
>
>Who you think any of these might be?
>

They sure are doing a lot of heatchecks on this one. Hopefully anticipation is as high as they want.

I'm ready to get in on it after the time I spent with the demo. And I basically can't find a 'new' experience with Gouken on 4 unless I play a good Makoto and then 'discover' new ways to get ambushed, which I love even when I lose. But Dudley, Ryu/Evil Ryu, Cammy, the new folks who aren't street fighter 4 characters, Yun, Turtle Powering Guile, Dictator, etc...same ole same.

R. Mika's mic taunt adding to her throw power is crazy. Birdie is my Gouken for now. And Sean's sister is prolly gonna be nice too. I'm sure the world will be playing with Ken or Necalli, but whatevs. I'm gonna have to get my shiiiid together or I'm gonna be losing like crazy.
297962, i'm getting a strong necro vibe from the one on the far left
Posted by bearfield, Sun Nov-01-15 03:09 PM
http://static.giantbomb.com/uploads/original/11/115901/1825011-sf3_02.jpg
297963, Balrog, ?, Urien, ?, ?, Alex
Posted by IkeMoses, Sun Nov-01-15 04:03 PM
297965, Ono silhouette trolling aside
Posted by will_5198, Mon Nov-02-15 03:07 AM
I'm guessing two from Third Strike (considering there'll be none from 3S at launch), one classic character, one from Alpha, one from IV and Akuma.

Urien and Alex seem like locks. Juri is the only IV character that makes sense at this point (nobody clamoring for more Fuerte, Rufus, etc). Sakura (vs. Karin) as the Alpha rep. not sure about a classic character, since Guile doesn't make a lot of sense and they've already included half the ST roster.
297980, It's definitely Balrog, Guile, Urien, Ibuki, Juri, Alex (link)
Posted by IkeMoses, Tue Nov-03-15 12:27 PM
http://shoryuken.com/2015/11/03/street-fighter-v-audio-files-reveal-post-launch-characters-posstible-capcom-pro-tour-events/
297982, no necro. fuck this game
Posted by bearfield, Tue Nov-03-15 04:04 PM
298017, you knew there wasn't finna be Necro
Posted by IkeMoses, Wed Nov-04-15 02:53 PM
when Sim got announced, tho.
297989, lmao, man, PC was a mistake 😂
Posted by chillinCHiEF, Wed Nov-04-15 10:33 AM
298016, I wonder if future DLC is finna get spoiled like this too.
Posted by IkeMoses, Wed Nov-04-15 02:51 PM
298031, They just dropped a beta tutorial with Alpha models for Ken and Ryu!
Posted by IkeMoses, Thu Nov-05-15 12:47 AM
http://www.eventhubs.com/news/2015/nov/04/street-fighter-5-beta-tutorial-launches-playstation-4-screen-shots-and-video-available/?page=1#c877723
298032, Haha, I just came on here to mention that
Posted by chillinCHiEF, Thu Nov-05-15 12:49 AM
I'm on Hulu looking for more One-Punch Man eps and saw a SFV update come thru so I was like "hmmmm".

Glad they'll have an OG costume in there for Ken.
298033, That Ken alt looks so much better. They gotta release these day 1
Posted by IkeMoses, Thu Nov-05-15 12:53 AM
298381, is this F.A.N.G. shit a joke?
Posted by will_5198, Sat Dec-05-15 02:21 PM
https://www.youtube.com/watch?v=cy1oO_OpuYA

one of the worst-looking characters in SF history. Ono please.
298382, They got that good Tim Burton character design
Posted by Wonderl33t, Sat Dec-05-15 02:23 PM
I'm laughing my ass off right now
______________________________
http://i.imgur.com/Gj5Wy56.jpg
298383, He looks like a goofy take on a Shaw Brothers villain. I ain't mad.
Posted by IkeMoses, Sat Dec-05-15 03:37 PM
298387, Reminds me of a Dragonball villain.
Posted by chillinCHiEF, Sat Dec-05-15 06:29 PM
It's different and I kind of like it. Wish they'd put Q in this game, tho.
298466, A few comments and questions.
Posted by normal35762, Mon Dec-07-15 06:32 PM
Cool that he looks different.

What's up with that robot? Was that Strider dude in the background of that stage?


His super was kinda ehhh tho. I guess cause he is more subtle tho.


So he replaces Sagat in the Shadowloo?


298467, FANG is Shadaloo's #2. The Alpha series had Sagat leaving
Posted by IkeMoses, Mon Dec-07-15 07:48 PM
after he got over his beef with suckerpunch ass Ryu.

Sagat had been Bison's #2 up until that point.
298505, I'm with you.
Posted by Dr Claw, Fri Dec-11-15 11:39 AM
Jabroni look like a Dollar Tree Tao Pai Pai.

You can do "that character" and turn down the goof

Outside of Crotch Viper and possibly Juri, the "net new" crowd hasn't been great post-SF3 (I'm not counting Poison... she's actually a work in progress that never really materialized in full until SFxT)

I like SFV's new faces (minus FANG) more than I do SFIV's. in particular, Rashid, 'CISM not withstanding (would have liked him more if Shaheen didn't exist in Tekken 7)


298506, Nah, I disagree. This class is the only 'real' miss
Posted by BigReg, Fri Dec-11-15 01:05 PM
Imho only weak one in 4 was Abel since he was so generic in character design but he makes it up in spades with G-R-E-A-T in playability/uniqueness...very unique mix of rushdown + grappler.

However with these SF5 characters? All these niggas kinda suck, lol. You give Rashid a pass but that niggas a walking stereotype, Laura's generic, Necalli looks like rage mode Akuma, etc.




>Jabroni look like a Dollar Tree Tao Pai Pai.
>
>You can do "that character" and turn down the goof
>
>Outside of Crotch Viper and possibly Juri, the "net new" crowd
>hasn't been great post-SF3 (I'm not counting Poison... she's
>actually a work in progress that never really materialized in
>full until SFxT)
>
>I like SFV's new faces (minus FANG) more than I do SFIV's. in
>particular, Rashid, 'CISM not withstanding (would have liked
>him more if Shaheen didn't exist in Tekken 7)
>
>
>
298508, I'm dying because I have the exact opposite opinion
Posted by IkeMoses, Fri Dec-11-15 02:38 PM
Vanilla SFIV had the worst set of original character designs.

Abel and Seth were okay but boring.

C. Viper was a poor attempt at making a KOF character.

Fuerte was dat cism.

And Rufus is tied with Twelve for the all-time worst Street Fighter character.

Gouken was cool, tho. And all the originals added later were dope too.

But this is just cosmetic. I've grown to appreciate all of their gameplay.

For SFV, I hate Laura and Rashid's outfits and supers, but I like their general design (really hoping for good DLC costumes). Necalli is dope, even if a rehash of the Satsui archetype. FANG has a terrible name and voice, but I kinda like his silly grindhouse flick aesthetic. Furthermore, all of their gameplay is ill.
298493, How do we feel about character designs and censorship?
Posted by Kira, Wed Dec-09-15 08:31 PM
http://i.imgur.com/V5hdddt.gif

http://giant.gfycat.com/DarlingFarawayJavalina.gif

Certain people are mad at the fact that these characters appear to be real healthy. This exclusive life feels so great as I finally get to play an console exclusive fighting game.
298494, the character designs are hit and miss for me.
Posted by IkeMoses, Wed Dec-09-15 08:56 PM
but mostly hit.

i love the overall style of the game, but there are some corny design choices and poor executions (R. Mika's outfit, Ken's bangs, Laura's pants thong, etc.).

lots of these choices can be fixed with DLC costumes, though, so i ain't trippin. i think X-Games Cammy and Lumberjack Ryu look dope, so I got hope they'll keep dropping nice cosmetic shit in the future.

the "censorship" controversy is just a continuation of dudes who play video games acting like the worst people on earth. is we really crying over a missing butt slap? niggas need to chill out. there's still a lot of perv shit left in SFV. too much, if we being real. SFV out here making games like MKX look tasteful, and that's so wild to me.
298497, I wish they would go further with the design changes
Posted by BigReg, Thu Dec-10-15 10:30 AM
Like, the default costumes shouldn't be the same shit they've been wearing for the past 30 years, lol. Like why is Zangief wearing the same exact shit? Give me something new; dhaslim's change is a minimal of what they should do with the characters and save the OG costumes for dlc.

As far as censorship some changes were needed cause it did come off pretty DOA-ish at times (the heavy heaving R.Mika double F breasts in the character select screen, hell R.Mika's cosplay fetish ass costume period).

However, Chun got a healthy look on her with that alt costume and that's where I want them to go if they want to keep the title more adult. You get your ample ass peakage but it doesn't seem as blatant as a super that has characters slamming heads into a woman's asshole, lol.
298498, they should have censored the fuck outta 'F.A.N.G.'
Posted by Dr Claw, Thu Dec-10-15 11:13 AM
(oh wait, the hate is properly covered above)
298499, F.A.N.G. Gameplay (Mike Ross vs Combofiend Ft5)
Posted by chillinCHiEF, Thu Dec-10-15 12:06 PM
http://www.ign.com/videos/2015/12/10/street-fighter-5-fang-exhibition-combofiend-vs-mike-ross
298500, Dat purp. He looks like more of a zoner than Sim
Posted by IkeMoses, Thu Dec-10-15 12:32 PM
Also, I love that he's tall as hell. Somebody once suggested that there should be a Street Fighter character based on Kareem in Game of Death. I love that idea so much. A 7 foot tall kung fu villain is close enough for now.
298501, I thought so too
Posted by Mafamaticks, Thu Dec-10-15 09:29 PM
but his horizontal poison ball doesn't cause hit stop. So basically you can just plow through that shit and try to hit him.
298503, word, his V-Skill don't stop you
Posted by IkeMoses, Thu Dec-10-15 10:23 PM
Necalli was blowing that up.

but i think his regular projectiles do.

and his V-Trigger punishes the rushdown because it keeps you poisoned even when you hit him up close.

gonna be interesting to see how his and Sim's zoning works out at a high level. i hope they are both feasible, but zoners be getting shafted in Street Fighter so often.
298502, BETA IS UP!!
Posted by chillinCHiEF, Thu Dec-10-15 09:39 PM
It says they're running a small stress test for the next few hours!!

Training mode only has R. Mika or Ryu vs Nicali.

I did a casual battle and it automatically picked Ryu for me.
298542, I'll be maining Birdie most likely
Posted by Laz aka Black Native, Wed Dec-16-15 09:19 PM
Ready for this last Beta this weekend, who y'all have in mind?
298544, I've only put real time into Ryu and Vega so far.
Posted by IkeMoses, Thu Dec-17-15 01:41 AM
I wanna spend time with the whole cast before picking a main. I suspect I'll play a lot of Laura, I don't know. Everybody looks like they have potential to be fun, tho.

If Balrog plays anything like his rushdown ST style I'll definitely have him in my rotation when the DLC drops too.
298543, gonna tear some new assholes this weekend
Posted by 2Future4U, Thu Dec-17-15 12:39 AM
look for me on PS4 / PC
handle is fuson909
298546, Who's in the "Options" banner?
Posted by Amon, Fri Dec-18-15 05:01 AM
New character?

Doesn't look familiar in the suit?
298547, It's just Karin's butler.
Posted by Amon, Fri Dec-18-15 08:38 AM
My bad.
298548, Apparently it's going to run on SteamOS as well
Posted by spenzalii, Fri Dec-18-15 12:41 PM
If only to flip the bird to XB1, as really, how many people would play a fighting game on the Steam Controller?

I've got to upgrade my fightsticks to make this work. Need 2, maybe 3 wireless setups and a wired solution (which should be forthcoming rather soon)
298549, you can use arcade sticks on Steam OS. this could be big
Posted by IkeMoses, Fri Dec-18-15 01:01 PM
for nations where consoles don't sell a lot or are very expensive (like Brazil and China). now all they need is a decent PC and a free operating system. if it's crossplay like the Windows PC version, the community could really grow off of this.
298551, Laura fun, yo. Combo-lite, but lots of mixup potential.
Posted by IkeMoses, Sat Dec-19-15 02:11 AM
I feel like she's simplified Karin. Still trying to get a hang of v-skill dash and her EX clap strings, but I'm definitely maining her (with Ryu and Claw as my backups).

Sidenote: I'm not getting many matches tonight, but the ones I do get feel great.
298559, Hitboxes seem off.
Posted by Wonderl33t, Sat Dec-19-15 03:27 PM
Not a huge complaint as it's something that can be acclimated to. I
have been testing spacing of attacks, and seen lots of attacks and grabs go through 50% of more of the opponent's lateral span.
______________________________
http://i.imgur.com/Gj5Wy56.jpg
298560, yeah. especially on low profile attacks like sweeps and Sim's s.HP
Posted by IkeMoses, Sat Dec-19-15 03:34 PM
298561, Sim is good (c) Combofiend
Posted by will_5198, Sun Dec-20-15 03:20 PM
https://www.youtube.com/watch?v=scKZgsOTbSw
298562, pretty sure that's intentional. that button is meant for anti-air
Posted by IkeMoses, Sun Dec-20-15 04:16 PM
it looks awkward, going through Gief's body like that, but the designers just don't want you using that attack on grounded opponents.

make no mistake, Sim IS good. i've been watching Yung Art wreck fools all weekend. i mean, he does that with weak ass USFIV Sim too, but SFV Sim is not the same. he's not exactly a rushdown character, but he's more offense oriented than he's been since like Alpha 3. once players recognize they gotta get closer than usual and stay in the air, they'll see how good he is.
298565, RE: pretty sure that's intentional. that button is meant for anti-air
Posted by Wonderl33t, Mon Dec-21-15 12:11 AM
I understand what you're saying, but it's more fundamental...the hit box of Dhalsim's arm doesn't touch the hitbox of Zangief's body in that clip. Regardless of what the designers' intentions are, that particular clip makes 0 sense.
______________________________
http://i.imgur.com/Gj5Wy56.jpg
298566, Really sucks we gotta wait two months to play this again.
Posted by IkeMoses, Mon Dec-21-15 03:54 AM
298661, So the pc version is just gonna be a download? No disc?
Posted by normal35762, Thu Jan-07-16 10:39 PM
298662, It's being released only on Steam, so yeah.
Posted by IkeMoses, Fri Jan-08-16 02:16 PM
298676, Bet tha up.
Posted by normal35762, Tue Jan-12-16 06:55 PM
That will prolly be my option for this.
298677, So how do you picture Urien fitting into this game?/New characters later on.
Posted by normal35762, Tue Jan-12-16 07:17 PM
How will he fit it in? Him in the game means a change is coming. U can have SF3 characters like Dudley, Makato, Hugo and I'd even say Alex without changing the story line much and leaving Shadowloo intaact. But with Urien in the game and his background it's like seeing that one bee before you start seeing hella bees in the horizon. That's y you couldn't have him in SF4.



Well what you all say or speculate?

I wanna see how he will play too.

And later laaater down the line it would be cool to see new characters?

Will Akuma be totally not in the game (I'd be cool with that) or will be in the background and possibly an unplayable character?
298685, Urien been teased since Nash.
Posted by IkeMoses, Wed Jan-13-16 06:31 PM
That gem on his forehead was all the hint we needed. It was just a matter of when.

The story here is likely gonna be the fall of Shadaloo and the rise of the Illuminati.

I bet Necalli is going to be the thread tying those two camps and the Satsui no Hado saga all together.

Akuma gotta be in this game eventually. I'm still holding out hope he's a secret character, but that's looking doubtful. Capcom won't let him skip a generation, though. Especially after seeing how much hype he brought Tekken 7.
298686, A 3GB update just dropped for the beta! We might get another round
Posted by IkeMoses, Thu Jan-14-16 12:27 AM
Lots of people think this might be an open beta (the first three betas were closed).

That would be hella smart since we're about a month out from launch.
298692, side note: Finally started up my PS4. Here's what I'm doing for a stick:
Posted by Dr Claw, Mon Jan-18-16 12:24 PM
(the PS4 was bought late in 2014, just unboxed in 2016, lol.)

I have a HRAP 4 Kai which is PS3/PS4 compatible, but I tended to use old PS2 sticks on PS3 using the InPin converter.

Now I'm using PS2 AND PS3 (only) sticks on PS4, using these:

http://www.brookaccessory.com/Super%20Converters/list.html

firmware update-able, and also compatible with custom PCBs like the PS360+.

here's the full list of what they offer:

PS2 to PS3/PS4
PS3 to PS4
PS3/PS4 to PS3/PS4
XB1 to PS4
XB360 to PS4
XB360/XB1 to PS4

PS2 to XB1
PS3 to XB1
PS3/PS4 to XB1
X360 to XB1

for the PS3, X360, XB1 to other consoles converters, you can actually use them wirelessly once you initially pair them to the console. I've done this on PS4 with a WRAP v3.

I also used a PS4 Dual Shock (wired) on PS3, LOL.
298699, I try to avoid converters whenever possible, but I'm going to get one
Posted by IkeMoses, Tue Jan-19-16 06:35 PM
so I can use my PS4 sticks on Xbone for KI.
298707, story mode trailer:
Posted by IkeMoses, Mon Jan-25-16 12:03 PM
https://www.youtube.com/watch?v=h-BWJ9fUE0M

An hour's worth of in-game cinematics, MK-style, but not at launch. It drops as free DLC in June.

The game will have an arcade mode at launch, and the story there will be a prologue told in stills for each character, like we saw in the beta tutorial.

As somebody who doesn't really care about fighting game stories, this works for me.
298709, RE: story mode trailer:
Posted by jimaveli, Mon Jan-25-16 07:10 PM
>https://www.youtube.com/watch?v=h-BWJ9fUE0M
>
>An hour's worth of in-game cinematics, MK-style, but not at
>launch. It drops as free DLC in June.
>
>The game will have an arcade mode at launch, and the story
>there will be a prologue told in stills for each character,
>like we saw in the beta tutorial.
>
>As somebody who doesn't really care about fighting game
>stories, this works for me.
>

Thanks for keeping us updated.

This game has ALMOST snuck up on me. I haven't been playing much IV.
298710, I've been obsessing, man. I'm so hype.
Posted by IkeMoses, Mon Jan-25-16 08:42 PM
298711, THE OTHER SFV STORY MODE TRAILER:
Posted by IkeMoses, Mon Jan-25-16 08:43 PM
http://youtu.be/LKwEdEcQUVs
298712, FYI: the last beta is this weekend (Jan 30th & 31st)
Posted by IkeMoses, Mon Jan-25-16 08:45 PM
no word if FANG is included. it's likely, tho.
298713, Just gonna leave this here. For anybody with a fightstick, this is a godsend
Posted by spenzalii, Mon Jan-25-16 11:54 PM
http://forums.shoryuken.com/discussion/206934/brook-universal-fighting-board-thread/p1
298717, another OKP vs The Beast?!?
Posted by 2Future4U, Wed Jan-27-16 08:29 PM
http://www.eventhubs.com/news/2016/jan/27/lupe-fiasco-just-agreed-street-fighter-5-exhibition-daigo/

best of luck lol
298718, lol, wow
Posted by chillinCHiEF, Thu Jan-28-16 01:51 AM
298727, Pre-ordered a fight pad today.
Posted by chillinCHiEF, Fri Jan-29-16 11:55 AM
I think I'm gonna be cheap and try to become a pad player for now.

I may sell my PS3+ og TE and use that money to get the TE2 down the road, but I think pad will do for now. I just wish they were shipping earlier.

298728, Don't sell until the game comes out
Posted by BigReg, Fri Jan-29-16 12:02 PM
While im 90% sure that the new joysticks wont work, Im wondering if not confirming yes or no is a way for Madcatz to make sales before the cat gets let out of the bag and they might actually work.

That said, I am on the same steeze as you, copped this about a week ago...(c)Shmurda. Ive been playing lots of Tekken Tag 2(damn, this game was so slept on), funny enough to break it back in

http://www.amazon.com/HORI-Fighting-Commander-Controller-PlayStation-4/dp/B00TKLFES8

I still have both my OG TE's (one 360 version hacked to work on PS3, another pure ps3 one) but im holding out.


>I think I'm gonna be cheap and try to become a pad player for
>now.
>
>I may sell my PS3+ og TE and use that money to get the TE2
>down the road, but I think pad will do for now. I just wish
>they were shipping earlier.
>
>
298729, Word. I saw the Hori jawn mentioned in the post on GAF.
Posted by chillinCHiEF, Fri Jan-29-16 02:28 PM
From what I was able to gather, there's some touchpad related stuff in the training mode so the Madcatz may end up being the better option.

Markman was in the GAF thread saying if you ordered directly from them you'll get it in time for the game, so I ordered an extra pad from there too. They also have free ground shipping and no tax for me as opposed to Amazon so I may just cancel my Amazon order or even just say fuck it and have two.
298735, I love the Hori pads (I got 2 of'em), but I preordered that Madcatz too
Posted by IkeMoses, Fri Jan-29-16 03:35 PM
I don't even like playing pad, but SFV is going to be a pad monster game, I can tell already.
298761, I was SHOCKED that they were carrying the Hori FC4s at a local GameStop
Posted by Dr Claw, Mon Feb-01-16 02:37 PM
generally, that's the kind of thing I would have to order online
298763, yup
Posted by will_5198, Mon Feb-01-16 04:05 PM
>I don't even like playing pad, but SFV is going to be a pad
>monster game, I can tell already.

I hadn't thought of it much before, but wouldn't be surprised if Capcom was targeting pad users by removing plinking/one-frame links. arcades are dead and sticks are expensive -- better to be on pads and netplay for the next generation. FGC origins like Nuckle Du and Smug.
298750, Last beta thoughts?
Posted by jimaveli, Sun Jan-31-16 11:06 PM
>This is a very DOPE and unexpected surprise!!! Graphics looks
>like an enhanced SF4. CAPCOM TAKE MY MONEY NOW!
>
>http://kotaku.com/street-fighter-v-is-a-ps4-pc-exclusive-1667170903

I got in on it pretty good over the weekend. I was on it right before the shutdown just now.

I enjoyed it. The game is obviously gorgeous. Going back to IV is going back.

And of course, this game is a big-time offensive showdown. So you can't just be rolling up on folks who know what they're doing unless you wanna get dealt with.

Even I was stunning folks who were especially slippin (word to MJG).

I spent the first hour on the first day in Shoto Hell. Ken Ryu Ryu Ken Ryu Ryu Ryu Ryu Ken...Ken Ryu Ryu Ryu Ken. It was brutal. I'm not lying..from my first 15-20 matches, I had two that weren't either Ken or Ryu. One Claw (hated it! jabbity jab jab..run..jabbity jab jab..run..I thought I was playing SFxT) and a Dictator (yawn..cheap throw mix-ups the whole round is back in the muthafuggin house).

Myself...I rolled with Mika and Gief all weekend. That ain't my normal thang. But hey...I wanted to see how the throws and command throws worked or didn't work.

I'll prolly get with Birdie when the game comes out. That and Sean's (fine as hell) sister. I don't know if I even wanna go public with her tho. I don't wanna help her get nerfed down like her little bro got done back in the day. Later on in the weekend, I was catching a lotta Lauras back to back, so it is clear that folks were in on her and her mix-ups and ambushes. I got rushed down and tossed around something horrible towards the end by a couple of good ones. I also played a couple lame ones that'll help get her nerfed.

I've read a lot of 'Charlie needs nerfs' complaining because he has the range + safe combo that can be embarrassingly milked in the wrong/right hand. I'm sayin 'Guile and Charlie...duh!' I think I know how to adapt on that..especially with a power character.

I had hella fun with Mika..anti-airing fools, beating folks down with the bootay, and working my way into some gloriously set-up EX Tag Team command throws and ultras. I ain't got shit on that irish whip tho..haha..I always freak out and throw somebody the wrong way.

And when I wanted to be a little lazier, I Gief'd it up so I could pull off the 'get close --> make circles' plan. I learned ONE normals mix-up and had them turtling folks straight hurting. That ultra input allows for a lot of charity/leeway. I was getting it off pretty easy..and Gief ain't even my thang.

I also played with comman throwing folks cuz I'm trying to get my patience right in a game where you can go down in a heap pretty fast with little to no way out if you don't have a great V-Skill. Then maybe I'll be able to apply that to multiple characters this time around. I don't wanna be a one-main pony on SF V. I'ma miss Gouken, but Birdie is close enough!
298751, I played Laura the whole time.
Posted by IkeMoses, Mon Feb-01-16 01:03 AM
Somehow, I barely ran into any shotos. Lots of Nash, Birdie, and Karins. A couple Rashids.

Surprised I didn't see more Vegas and Bisons.

I miss this game already, tho. I'm still learning, but I finally hit a corner this weekend and started getting little win streaks. I struggle opening people up with Laura, but as soon as I land an elbow or a low forward I start ROLLIN. I won't say she has a vortex, but the overheard/low/throw mixup after a kockdown and a fireball is lethal. Especially when you only need to win that guessing game two or three times to take a round.

I feel like I want to play the whole damn cast. I've had fun with Vega, Karin, and Ryu in the previous betas (ESPECIALLY Vega), so I might puts hands on them again when the game drops, but almost everybody else seems interesting too. The only character I can say for sure I'm not really interested in playing is Ken, but even he looks fun in his own way.
298752, RE: I played Laura the whole time.
Posted by jimaveli, Mon Feb-01-16 08:25 AM
Two weeks...it'll be on. And you ain't lying about the whole cast having something to play with. A lot of that is 'it's a new game'. After so many generations of IV, it's fun to jump into something else.

I hope that the system will allow me to snob it up / steer clear off shotos on purpose since it looks like your character is pre-selected..or is that a beta thing? Playing an average Ryu teaches me nothing. It's the same shit show over and over.

I'm gonna want to see how folks play with other characters. Sim and Mika fo sho. Every Mika I played was spamming the juggle fierce.

I saw no Sims. Not one.

Most of the giefs were worse than me...they wanted to get in without taking any chances..aka they weren't getting in on me with those obvious tricks.

Ken is of course lethal in good hands. Dictator too.

Chuns were mostly the weak ones..you know..the masterbatory training room combo attempters.

Playing IV now seems super safe...it's a jabbathon by comparison. but it'll do. Maybe I'll gief it up for a bit.

Yeah...Karins were on the scene yesterday. Fools were rushing in and getting laid out.

I didn't play one Rashid that I liked. They were too easy to get to. Folks were playing him like a scary sagat. I know he has more to him.

>Somehow, I barely ran into any shotos. Lots of Nash, Birdie,
>and Karins. A couple Rashids.
>
>Surprised I didn't see more Vegas and Bisons.
>
>I miss this game already, tho. I'm still learning, but I
>finally hit a corner this weekend and started getting little
>win streaks. I struggle opening people up with Laura, but as
>soon as I land an elbow or a low forward I start ROLLIN. I
>won't say she has a vortex, but the overheard/low/throw mixup
>after a kockdown and a fireball is lethal. Especially when you
>only need to win that guessing game two or three times to take
>a round.
>
>I feel like I want to play the whole damn cast. I've had fun
>with Vega, Karin, and Ryu in the previous betas (ESPECIALLY
>Vega), so I might puts hands on them again when the game
>drops, but almost everybody else seems interesting too. The
>only character I can say for sure I'm not really interested in
>playing is Ken, but even he looks fun in his own way.
298753, It was great.
Posted by BigReg, Mon Feb-01-16 09:04 AM
That 'passive matchmaking' the second you get into the game gave me a stream of consistent matches (if I wanted to our not).

While I did get into some laggy matches, overall the netcode felt more solid then SF4.

While the other beta's got over on being a shiny new version of SF5 (because lord knows it was barely stable enough to get a good amount of play in)..this is the first time I felt it was genuinely a solid entry and wasn't just nostalgia factor.

Lot's of meaty stuff in here; I am amped for once.

-Reggie

298759, I played a lot of Ryu until I realized you had to set "favorite character"
Posted by chillinCHiEF, Mon Feb-01-16 01:53 PM
from the pause screen because otherwise it just defaults you to him. That said, I actually like Ryu and was more successful with him than Gief initially.

Once I did realize and switch to Gief, it was a bit of rough going. You get beat playing with an SFIV mentality here. I think at a basic level, his normals got better while his specials got weaker.

Lariat and SPD aren't nearly as beastly as they were in that game and no green hand makes it a little trickier to get in. Running bear grab is quicker, but still easy to punish hard as fuck if you know what you're doing. Also, not having that "it's not over yet!" grab when he's in close sucks. The one good thing is that air grab. The fact that you can combo into the EX version makes up for a lot of what's lacking in his move set otherwise.

At the same time, those normals! Down HP offers a legit anti-air and is really a godsend. Jumping LK always doing knees without holding down is great. It seems to shrink the hitbox so it's awesome against certain anti-airs like Karin's for instance. Standing heavy punch if you space it right is a pretty good anti-air. It's especially useful in the mirror match. Crouching HK isn't super fast, but it's faster and is easy to punish other crouching HKs with.

As far as bad match ups, Rashid is the only character who consistently beat me but that might just be inexperience on my part.

I'm absolutely hyped for this game now. I already see it making me drop Destiny completely (which is a shame because I finally started gathering online peeps to run strikes and raids with this week).
298764, RE: Last beta thoughts?
Posted by Wonderl33t, Mon Feb-01-16 04:08 PM
I had a lot of fun. Played about 10 hours total, I estimate. I was mostly Nash, with 5-6 games of Zangief. I was winning 80% of matches until I crossed 1000 LP, then I was winning 4 or 5 out of 10. I also did this without using Tragedy Assault or the v-trigger at all. His v-skill is pretty handy. If Guile had that in IV, holy crap.

As a general comment, it seems like it's a lot easier to counter your opponent when you know what they're going to do, compared to IV. In IV, I felt helpless more often than not and it would take a phenomenal read just to get out of someone's vortex. In V, I seemed to always have an option to counterattack and get big damage if I made a good read. It's super satisfying to land those hits.

Meaty pressure is pretty OP, but IMO it balances with being able to quickrise almost everything. I don't remember any instance of trying to quickrise and not being able to. In fact, the rise would often be faster than I anticipated, and I'd end up throwing out accidental jabs and shorts on wakeup and getting counterhit.

And the other note on that topic, wakeup anything seems pretty bad unless you have a DP. Nash's sonic scythe either has no invulnerability, or doesn't have enough, to make it a viable wakeup reversal.

Final thought... I love that comebacks are very doable. The high damage and high stun nature of the game makes comebacks very attainable. It's much harder to get a life lead and turtle it out like IV. I probably had one or two time out rounds the entire weekend.

I'm excited for the game to come out officially. I find most of the cast interesting. The only characters I don't really care to learn (but likely will eventually) are Ryu, Ken, Vega, and Bison.

______________________________
http://i.imgur.com/Gj5Wy56.jpg
298777, I was thinking (re : The Shadowloo headquarters stage)....
Posted by normal35762, Tue Feb-02-16 06:26 PM
What if you were working for somebody and they built a big ass statue of you along with them and 2 other employees?
298778, So if this takes place before SF3.......
Posted by normal35762, Tue Feb-02-16 06:33 PM
and the SF3 characters who were in SF4 don't show up does that mean that they took a break? Or is it some "Switchin speeds like Bruce Lee ridin a fuji in a movie" riddle? Too early to tell?


298780, any opinions on the hori real arcade pro 4 kai?
Posted by x49, Wed Feb-03-16 01:11 AM
them mad catz sticks are hella expensive and most preorders are out of stock most places
298781, I got the HRAP 4 Hayabusa. Hori's parts are just as good as Sanwa
Posted by IkeMoses, Wed Feb-03-16 04:38 AM
The lever itself might be even better than Sanwa. The buttons aren't as loose, so they feel different, but they perform perfectly.

It's a great stick, and the Kai is a better version of the one I got since it has the PS4 touchpad (which will make training mode a lot easier to navigate).

You can spend more money on a Mad Catz TE, but you won't be buying a better performing controller or better build quality, really. There are small differences in layout and extra features, but the premium stick market has been pretty much standardized at this point and you can't really go wrong with any choice you make. $150 is about as cheap as it gets for a premium stick, tho, which is why I fucks with Hori.
298789, ^^^^ agreed
Posted by Dr Claw, Thu Feb-04-16 05:16 PM
>The lever itself might be even better than Sanwa. The buttons
>aren't as loose, so they feel different, but they perform
>perfectly.
>
>It's a great stick, and the Kai is a better version of the one
>I got since it has the PS4 touchpad (which will make training
>mode a lot easier to navigate).
>
>You can spend more money on a Mad Catz TE, but you won't be
>buying a better performing controller or better build quality,
>really. There are small differences in layout and extra
>features, but the premium stick market has been pretty much
>standardized at this point and you can't really go wrong with
>any choice you make. $150 is about as cheap as it gets for a
>premium stick, tho, which is why I fucks with Hori.

esp. the bit about the lever. I can OTGF at will on the Hayabusa lever.
298785, It feels slightly cheaper and lighter, but it's about the same.
Posted by Wonderl33t, Wed Feb-03-16 06:47 PM
The Hori's joystick is slightly more sensitive than the Madcatz, but they're not too different. The buttons have a slightly different feel, but again they're about the same. If you don't have a preference one way or the other, the Hori is the better value at $50 less. I have a preference for Madcatz being a longtime TE user, but that's the only reason.

>them mad catz sticks are hella expensive and most preorders
>are out of stock most places


______________________________
http://i.imgur.com/Gj5Wy56.jpg
298790, cop it.
Posted by Dr Claw, Thu Feb-04-16 05:17 PM
it has touchpad support and the stock parts are actually quite good. (if you don't like them, it isn't difficult to switch 'em out, either)
298792, If I were getting a mainstream stick, that HRAP 4 would be high on the list
Posted by spenzalii, Thu Feb-04-16 11:58 PM
Can't speak on the Hayabusa stick (I prefer a HAPP, but you're not going to find one of those easily) but I do have a set of the Kuro buttons Hori uses in the HRAP and Fighting Edge, and I dig 'em.
298800, preciate if fellas
Posted by x49, Sat Feb-06-16 02:15 AM
i don't really have any brand loyalty or preference. this is gonna be my first stick. i guess the only thing that has me second guessing is the space between the stick and the edge.
298810, Confirmation: PS3 Sticks are IN! First DLC Character ALEX in March
Posted by BigReg, Tue Feb-09-16 12:53 PM
Negative: No spectator mode...yet.

During the OG Madcatz stick rush when SF4 dropped I have a PS3 stick I never bothered to dual mod; this might be the stallion I ride to my first of many losses.
298812, Glad I waited to sell it.
Posted by chillinCHiEF, Tue Feb-09-16 03:25 PM
Now I can sell it and get a better price for it. 😈
298829, Southern Cali broke release date..got em son! lets play n/m
Posted by 2Future4U, Fri Feb-12-16 11:19 PM
298839, Amazon hit me with the delayed tech
Posted by Mafamaticks, Mon Feb-15-16 09:47 AM
I got an email from them saying they might not be able to get it to me when they said they would.

I'm thinking about buying from PSN and returning it to Amazon when I get it.
298841, This is why I download from PSN, man.
Posted by IkeMoses, Mon Feb-15-16 01:31 PM
298844, It's currently holding an 83 on Metacritic.
Posted by IkeMoses, Mon Feb-15-16 02:08 PM
http://www.metacritic.com/game/playstation-4/street-fighter-v/critic-reviews?dist=positive

(Compare that to MKX, which has the same score)

Everybody is praising the mechanics, presentation, and netcode.

Everybody is trashing it for the lack of single player content.

Just a grip of 8/10s. Which is to be expected, but it's unfortunate. By all accounts this is a great Street Fighter game, but it might not do well because it's launching without catering to the casuals.
298845, We doing another thread post launch?
Posted by spenzalii, Mon Feb-15-16 05:06 PM
With this one full of pre-game and beta hype, may be easier to start new once everybody gets playing.

I'm looking forward to seeing how the cross platform play works out
298854, Lupe Fiasco vs Daigo
Posted by Paps_Smear, Tue Feb-16-16 02:28 PM
https://www.youtube.com/watch?v=aD3yR00q-VQ

Lupe won

Thought this was pretty cool.
298855, Lupe Fiasco vs Daigo
Posted by Paps_Smear, Tue Feb-16-16 02:28 PM
https://www.youtube.com/watch?v=aD3yR00q-VQ

Lupe won

Thought this was pretty cool.
298856, Combofiend's reaction
Posted by 2Future4U, Tue Feb-16-16 07:50 PM
https://imgflip.com/i/zb9gw#dt6fOsztqCjsPwZe.01