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Forum nameHigh-Tech
Topic subjectsmh @ people getting enthusiastic about exploiting game flaws.
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=251297&mesg_id=268229
268229, smh @ people getting enthusiastic about exploiting game flaws.
Posted by Backbone, Sun Jan-22-12 06:24 AM
(obviously you should do what you want, don't take this personal)

Why would you choose to break immersion by doing something that's only possible because the game developers are afraid to have players break story progression?
I think they should've just made all NPC's mortal and give a very clear heads up when a story-critical one gets killed so you can opt to reload a save if you fuck up. This is just lazy game design and people are exploiting it because they're more concerned with getting their perks to 100 than playing an RPG as an.. well.. RPG. Same with the lame iron dagger smithing and enchantment/alchemy loops.

Just my two cents, I'm not really mad at you playing the game how you want it obviously.