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Forum nameHigh-Tech
Topic subjectLet's hope they corrected the connectivity issues.
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=246478&mesg_id=246995
246995, Let's hope they corrected the connectivity issues.
Posted by muzuabo, Tue Dec-14-10 03:26 PM
The list of fixes is long. PS3 players lets get some matches going this weekend.


Issues Addressed:

• Resolved several issues with parties getting disbanded unexpectedly.
• Additional measures to prevent the “Transmission error” and other disconnects. This
was most likely to occur with large parties where party members had mixed NAT
types.
• Updated handling for UPnP-enabled routers to improve matchmaking conditions
where users had strict or moderate NAT types. Also added in-game communications
so that all players are aware of their NAT type in the Player Match party lobby.
• Addressed an issue with VOIP icons not appearing when USB headsets were plugged in
prior to game launch.
• Prevention of exploit that allowed players to keep custom classes and killstreaks after
prestige.
• Addressed an issue where Flak Jacket Pro would not always protect against ground
fires left by Napalm Strikes.
• Prevention of users losing their killstreak reward when switching classes at the start of
a new round in round-based game modes.
• Addressed an issue where the incorrect perks would appear when spectating another
player under certain circumstances.
• Added round start explosive delay to China Lake grenade launcher to give it the same
round start limitations as other explosives.
• Contracts will now reset when the player Prestiges.
• Prevention of Valkyrie rocket exploding upon release under rare conditions.
• Prevention of Gunship and Chopper Gunner failing to give player full control under
rare conditions.
• Prevention of an issue where a player will get teleported outside the map boundaries
under very specific circumstances.
• Additional security measures to enhance detection and banning capabilities.

Gameplay Tuning:

• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no
other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning
near an enemy. This will further improve spawning protection on top of previous
updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of
enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors
equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when
controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first
spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.