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Topic subjectagain, the Rose shenanigans in this regard...
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=239542&mesg_id=241507
241507, again, the Rose shenanigans in this regard...
Posted by Dr Claw, Tue Sep-07-10 08:35 AM
>This is me on my Ghostface "I don't want nobody sounding like
>me on NO ALBUM" shit: Its clear that most of the PS3 online
>community KNOWS DAMN WELL THAT BASING AN OFFENSE AROUND SIMPLE
>THROWS IS SOME HO ASS SHIT. I write that because SOME cats
>will wait until shit is down to the wire before they start
>doing it sometimes. Or if they lose the first round, the last
>two rounds (if they make it that far) are throwathons. Now
>take in mind, I'm FINALLY getting better at avoiding, and in
>some cases, punishing the hell out it. I elbowed mad hocakes
>in the top of their cheezy heads throughout this holiday
>weekend. I finally have a handle on the standard T. Hawk fare
>(jump-in kick --> command throw of choice), so it takes one of
>his (outrageously damaging) ultras for any T. Hawk to deal
>with me. And even then, I'm alright if my mind is right. They
>come unglued when I have 4 or 5 ways to avoid their basic
>bullsheet.

and her U2 takes her out of the "owned by Dan if he gets in there" column... but I hate that because of her SRK + P command throw a trap can be set up well enough to keep you from jumping in and if you try to turtle her fireball shenanigans you'll be eating a ground throw. Very, very annoying.

>- I now hate Blanka and Bison more than Ryu, with his
>overpowered, everything combos into something it doesn't seem
>like it should combo into, punk ass. Blanka is like a cheezier
>Hakan..jump-in kick -> throw shenanigans + overprioritized
>rollage and buttonmash anti-air. That sliding punch is
>criminal too. Makes me miss Chun-Li with her crossup bullcorn,
>throw shenanigans, and killer combos. And Bison's bread and
>butter stuff that folks (ab)use just has outlandish priority
>vs Gouken. I'm looking at that scissor kick right now. And the
>Psycho Crusher isn't nearly as punishable as it should be. And
>folks I've come up against generally play him in a VERY hocake
>manner.

LOL @ Cheesier Hakan -- that is true. The bullshit sliding technique. But the button mash anti-air is the most annoying thing about Blanka. His focus attack shenanigans (not FADC, just throwing the FA as a mixup) can be a pain.

and N! (Bison) is bullshit. Now thanks to U2, which is based off one of his more effective moves (headstomp) makes fighting him much more annoying.

>- Sooo many Guiles and Balrogs all of a sudden. Fuck Capcom
>for what they did for Guile's sonic boom. The EX feels almost
>broken. I had a dude who dashed IN FRONT OF a light sonic
>boom. I Gouken blocked all of his shit into oblivious.
>Goukenblock ---> Forbidden SRK - good evening Guile
>shenanigans. Balrog..I guess its about time.

Dashing in front of a light sonic boom is an old Guile staple. Before Guile was able to dash in games, Guile typically achieved the "getting over there" by doing his command knee attack. What kind of pisses me off about -using- Guile, can't remember if they changed it, is that sonic booms miss from point blank range.

Balrog is a tough opponent if you're fighting someone who's on top of their "Butt Washing" (Buffalo Headbutt) game.


>- Akuma...I love that he takes damage so badly. Otherwise,
>air/super duper fireball/EX shoto-spinkick folks may as well
>stand next to Ryu on my list of hate.

and that's not even the WORST thing about Gouki. If you play him like air-fireball cheese, you're going to get GUILED. Gouki's normals are where his shenanigans really begin.


>- Abel..dope but fuck that Super and BOTH Ultras. I played one
>that went roll, elbow into air throw. Sprinkle in random
>brokenish Super/Ultra. I got owned.

Ultra 2 is BULLSHIT. I hate that move, it's like a flaming version of the Raging Demon.

>- Cody is dope too. His ultras take appalling damage. As does
>Guy's. I've gotten owned and straight owned a couple too.
>Finished one round with the mist from a Cody Hurricane
>surrounding me. He missed. I didn't. Sweet.

Cody can sometimes get in that annoying "Gouki" / "Ryu" category with the keep away tactics he can pull with the Rock. and the damage taken from a simple jump in HP standing HP Cody Hurricane is some BS.

>- Makoto..sweet, sweet Makoto. I want to keep loving you but
>Big Ben Chick Choke --> Ultra 1 is the most hocake bullshit on
>the game this side of Gouken's overhead throw into anything
>(which I don't use outta decency but several Goukens I've
>played recently don't have an issue with SETTING UP overhead
>throw into combo-ish stuff OR a straight up ultra through
>typical throw shenanigan methods).

LOL... that's an old Makoto 3rd Strike staple. Too bad, she's kind of flaming to use against most characters in the game. She can't parry, so part of her efficacy is lost on this game and its system. The way some of her moves hit/the priority they have is all off. and I hate hitting super after the command grab, instead of the ultra. You can still get ultra after it, but it's flaming...

>- Ibuki..sliding neckbreaker..I will block thee and punish
>accordingly. When I don't, I always feel robbed. I played one
>that had a throw attempt as the end of a combo. C'mon! The bia
>already has some pretty appalling combos that can take you
>from around 2/3 life to around than a third. And stunned. At
>which time the person just does the same combo again and
>you're outty. And folks are throwcheezin it up with her too!
>C'mon!

Throw cheese with Weasel Girl is annoying but should anyone begin the vortex, she officially starts eating da poopoo.

>- El Fuerte: run, run, splash...run, splash, run, run slide,
>run, throwshenigan...run, run, insanely damaging ultra..run,
>run, run, run. Playing a high level El is the definition of 'I
>need to go do something else with my time cuz I don't even
>want to be at that level'.

LOL. E! is quite annoying. I remember I had to switch back to using a pad to fight him with Dan... those running shenanigans are really annoying.