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Forum nameHigh-Tech
Topic subjectChun LI Advice
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=231356&mesg_id=236359
236359, Chun LI Advice
Posted by Mafamaticks, Sun Jun-20-10 06:51 PM
Seen some folks hate playing Chun. I did at once. It's a lot easier for me now so I'm not mad anymore.

She's like a quicker, more mobile Guile. She can press the offense better than Guile can because of her pokes and she's almost as good at zoning because of her numerous anti air options. But once you get her on her back you can get that damage right back if not more.

You can safe jump the shit out of Chun. If you time it right It beats all her options on wakeup (jumping straight up, EX Bird, regular bird etc.) except back dash, and even then you can OS a sweep in so even if she tries to back dash she'll end up on her back again. (Here's looking at you Jetblack lol) All she can do is block if you time it right with an OS.

http://www.youtube.com/watch#!v=9Xf1yHejfIE

Jetblack handed me tons of Ls at first. Until that right there up above lol

That flip kick (Hazanshu?) can be focused as well as a lot of her pokes.

If a Chun tries the other flip kick on your wakeup (the down forward HK one) and it's timed right ain't nothing you can do except block or teleport if you have it. And even then it's risky.

Anti air all of her jump ins if you can. They are floaty as shit. If you don't it's a mixup. I've seen some Chuns empty jump in baiting a throw tech from me and Hazanshu, lk, EX legs, Ultra. All from a fucking throw tech.