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Forum nameHigh-Tech
Topic subjectyou gotta get good at cancelling the throws.
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=177976&mesg_id=180106
180106, you gotta get good at cancelling the throws.
Posted by hype_phb, Tue Feb-03-09 04:02 PM
If you do your own throw motion within like 13 frames of the throw, your dude will jump out of it (not fall down), and damage will be significantly less....