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>you don't just drop a sample in FL, you have a copy of the >sample you recorded or loaded that you manipulate >the sound you get in FL depends on a lot of different things, >just like in a MPC your sound depends on your equipment chain, >mixer settings, source material, state of repair your machine >is in, etc.
okay...so you do support what I was saying regarding enabling chains, mixer settings, etc in FL.
all I was just saying is that 9th didn't enable these chains enough to clean up that rawness in the tracks.
AND what i'm saying is if he ran those same samples and tried to recreate ANY of the FL beats (especially) thru the MPC raw, it would have a different feel sonically.
MPCs, Sp1200s, Rolands, EMUs, and other hardware all have sampling process engines that differ from one another in some way or form. Warmth, punch, and bit rate changes are added to any raw sample. Though it maybe slight, FL aint processing any sample like that unless you MAKE the settings to do so. People have tried to emulate that real SP1200 sound on DAWs like FL and Maschine, but the shit aint easy at all to do so.
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