9. "this might not be the one, chief" In response to Reply # 0
I get its a demo, but on PS4 I've had the game either hard crash or lock-up mid load after every single mission I've completed. The lack of spectating makes being downed a potentially game breaking slog if your matchmade mates don't prioritize revives and the guns just feel bland as hell. The powers are pretty cool but I haven't used anything other than base armor which sounds like the most bland? I just unlocked the other three but considering how often this game crashes or locks up on me, I think I'm done.
Maybe this game'll be great six months after it comes out but right now I'm not really seeing it. IDK how much the technical issues play into that but again, the basic gunplay feels generic and mushy compared to the weighty impact of Destiny or Red Dead. Considering the praise for Forsaken and all signs pointing to Division 2 being a huge improvement over an already popular game, I'm worried for Anthem and Bioware.
10. "very clunky and plodding. shooting doesn't feel great. traversal is A+" In response to Reply # 0 Sun Feb-03-19 03:54 PM by bearfield
seems like there is a hidden "game speed" setting and it's at 85% when it needs to be at 100%
there is a nice fluid feeling to moving around in this game. controls are intuitive too, which is a must for a new game like this
visually it's nice but overly busy. you should just be able to pick out the enemies from the backgrounds but you sometimes can't. the fact that they have to mark enemies with a red dot or giant icon over them seems like a concession to sticking with whatever visual design philosophy they have
i most likely will never play this game again. my guess is that the division 2 will deliver a similar shooting + loot experience and those devs have the benefits of learning from and building off of the first game
21. "The combat feedback is all wrong" In response to Reply # 0
from hit detection, incoming and outgoing, all the way to on screen detection of incoming damage. Its kinda infuriating to not feel any vibration when you take damage but when you're downed you can feel footsteps from enemies and teammates in fine detail.
The field of view needs an adjustment also, The enemies look tiny as fuck at midrange. You cant pull off a headshot like you would be able to in Destiny because the enemy design is kinda trash and the field of view may be sligtly too far.
Do I really really really need PS Now? I wanted to avoid paying for multiple online game services.
Other than that, I got through the intro and tutorial and like it better than the demo. I don’t remember the demo telling me exactly how to fly, I think I just intuited by button mashing. I haven’t chosen my javelin yet.