1. "third favorite game this year after Horizon and Uncharted" In response to Reply # 0
I didn't enjoy the layouts of the levels and felt lost a lot, and even on Easy I found the combat notably difficult even compared to New Order which I'd finished just a week before Colossus came out.
The story was wild though. I couldn't put the controller down 'cause I just wanted to know what was going to happen next. If it'd had been a film there'd be a case for calling it my favorite movie of the year.
5. "Eh, well done but damn is this sucker hard....." In response to Reply # 0
Maybe it's just me, cause I haven't played a FPS in a while. I grabbed this when it was on sale for a ridiculous price.
But damn, these dudes don't go down when you shoot them. I've had to lower the difficulty level a few times just to get out of a situation. This joint is crazy tough. Either that or I just need my FPS chops back.
Guess that's what I get for playing too much XCom and Tropico 5. ______________________________________________________________________________
"There's a fine line between persistence and foolishness..." -unknown
6. "No, it’s hard in a bad way. Even the most seasoned gamer I’d recomme..." In response to Reply # 5
It is not a fun game, and that’s the biggest knock against it. If I hadn’t played the game on easy I’d be a lot less enthusiastic about it. For comparison, I loved DOOM for its gameplay so much I’ve played it on three of the harder difficulties, and I also barely play FPS.
New Colossus is simply poorly designed. It’s a regenerating health shooter with health packs and no damage feedback. It sounds like a huge level design problem on paper and proved to be a huge level design problem in practice.