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Subject: "Nobody talking Metal Gearl Solid V?" Previous topic | Next topic
phenompyrus
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Wed Mar-27-13 10:02 PM

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"Nobody talking Metal Gearl Solid V?"


          

Full title = Metal Gear Solid V: The Phantom Pain

http://www.ign.com/videos/2013/03/27/metal-gear-solid-v-the-phantom-pain-debut-trailer-1080p

http://twitter.com/phenompyrus

Get Out the Room
http://getouttheroom.podomatic.com
http://itunes.apple.com/us/podcast/get-out-the-room/id525657893

  

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Topic Outline
Subject Author Message Date ID
Incredible trailer as usual
Mar 27th 2013
1
It's probably working on something else.
Mar 28th 2013
2
My brother knows the person voicing "snake"
Mar 28th 2013
3
      It's gotta be Big Boss
Mar 28th 2013
4
           RE: It's gotta be Big Boss
Mar 28th 2013
6
                he did get liquids arm.....
Apr 07th 2013
13
FLAMING UNICORN.
Mar 28th 2013
5
looks incredible ,when is it going to be released??
Mar 28th 2013
7
No official word yet but considering Revengeance just came out this year...
Mar 28th 2013
8
Dope trailer.
Mar 28th 2013
9
apparently David Hayter won't voice Snake
Apr 02nd 2013
10
wary.
Apr 02nd 2013
11
Dissapointment gameplay wise but story wise made my head explode
Apr 03rd 2013
12
      no, I just tapped out shortly after act II was over.
Apr 07th 2013
14
           You need to finish MGS4
Apr 08th 2013
15
                cosign that
Apr 09th 2013
16
                definately acts III on is some of the most epic moments in gaming
Apr 09th 2013
17
                I did, in one sitting, like all the others.
Aug 24th 2015
19
IGN Review......
Aug 24th 2015
18
Is Ground Zeroes cool?
Aug 24th 2015
20
yes, especially for free.
Aug 24th 2015
21
      I've tried to get into MGS so many times.
Aug 24th 2015
22
           MGS5 is more Splinter Cell + Far Cry + Hitman than a MGS game.
Aug 24th 2015
24
The consensus seems to be best MG yet
Aug 24th 2015
23
just bought a ps4 for this. gonna play ground zeroes over the weekend
Aug 25th 2015
25
      I bought mine for this and FFXIV
Aug 27th 2015
31
I'm morbidly curious
Aug 25th 2015
26
RE: I'm morbidly curious
Aug 25th 2015
27
      I will be impressed if Kojima shows restraint in that regard.
Aug 26th 2015
29
           Honestly, go read some of the reviews before making a decision.
Aug 26th 2015
30
RE: Nobody talking Metal Gearl Solid V?
Aug 25th 2015
28
So what are the PS4 and XOne resolutions? Anyone know?
Aug 27th 2015
32
i believe ps4 is 1080p and xbone is 900p
Aug 27th 2015
33
      Thanks! That helped big time. I think Imma go PS4 this round
Aug 29th 2015
41
           if you would go ahead and build that pc...
Aug 29th 2015
42
                lol yeah I know I know
Aug 29th 2015
44
Should I wait for the special edition PS4 which comes with MGS5?
Aug 28th 2015
34
yeah the new Destiny one coming looks better to me
Aug 28th 2015
35
as of right now, it's non-US only.
Aug 28th 2015
39
Spoilers are out and I'm not discussing them.
Aug 28th 2015
36
why?
Aug 28th 2015
37
      All conjecture as the game is not out yet....
Aug 28th 2015
38
           RE: All conjecture as the game is not out yet....
Aug 29th 2015
40
                I'll answer this on Wednesday because it's hard not to spoil the game......
Aug 29th 2015
43
what a cool intro.
Sep 01st 2015
45
I was glued to the tv. Almost made me late picking up the kids lol
Sep 01st 2015
46
It's the antithesis of stealth but sprint up to somebody and hit R2.
Sep 01st 2015
47
LOL I know right
Sep 01st 2015
48
Not really thrilled
Sep 01st 2015
49
RE: Not really thrilled
Sep 02nd 2015
52
      Precisely. The gameplay has been thrust to the forefront
Sep 02nd 2015
53
      Exactly
Sep 02nd 2015
54
           RE: Exactly
Sep 02nd 2015
55
                RE: Exactly
Sep 02nd 2015
56
                     RE: Exactly
Sep 02nd 2015
58
                          I'm running through some side missions right now.
Sep 02nd 2015
59
                               heres video of the last fifteen minutes of the side op I was doing.
Sep 03rd 2015
60
Started it late last night and couldn't get past the opening.....
Sep 02nd 2015
50
it isn't all like that
Sep 04th 2015
64
rade through the intro last night...
Sep 02nd 2015
51
Episode 6 is so great.
Sep 02nd 2015
57
opening was a bit long, but pretty sweet
Sep 03rd 2015
61
Y'all wanna get some non spoiler tips going?
Sep 03rd 2015
62
RE: Y'all wanna get some non spoiler tips going?
Sep 03rd 2015
63
On: Outfits & Boxes
Sep 04th 2015
65
I think i'm gonna get it when it drops in price
Sep 04th 2015
66
That's my whole thing about it
Sep 05th 2015
67
Yeah. You're def not alone on that
Sep 05th 2015
68
Best Buy's Gamers Club man
Sep 14th 2015
93
it was hard for me to not go guns blazing in the first episode
Sep 05th 2015
69
i'm not sure if there is a better feeling than getting gunned down
Sep 08th 2015
70
Recommedations for a newbie
Sep 10th 2015
71
The gameplay here is very much unlike the rest of the series
Sep 10th 2015
72
Thank you, super helpful.
Sep 11th 2015
74
i hadn't owned a metal gear game since the PS1
Sep 11th 2015
73
The other ones have nothing to do with this.
Sep 11th 2015
75
This game gets repetitive quick as shit.
Sep 13th 2015
76
You must have the attention span of an 8-year-old
Sep 13th 2015
77
.... You hadn't played the game at that point so chill.
Sep 13th 2015
78
      You're not wrong
Sep 13th 2015
79
           LOL -- so its a great game?
Sep 13th 2015
80
           Yep
Sep 13th 2015
81
           this seems like such an odd criticism
Sep 13th 2015
82
                It's not that odd of a criticism though
Sep 14th 2015
83
                     To clarify part of Paps' critique:
Sep 14th 2015
85
                     True
Sep 14th 2015
87
                          You sound sincere, but you're making less and less sense
Sep 14th 2015
88
                     "Great game, not a great MGS game" is an odd criticism.
Sep 14th 2015
86
a lot of it being "repetitive" is on how you choose to play
Sep 14th 2015
84
      plus gaming IS repetition.
Sep 14th 2015
89
      Thanks
Sep 14th 2015
90
      that's the one I just did.
Sep 14th 2015
92
      haha. i did this exact same thing
Sep 14th 2015
91
      Couple things....
Sep 14th 2015
94
Metal Gear Online
Sep 21st 2015
95
failed 'learn how to run mother base' by tossing a guy over the railing
Sep 21st 2015
96
82 hours in, only on mission 25.
Sep 22nd 2015
97
Dag, that shit was ice cold
Oct 01st 2015
101
75 hours, just finishing mission 16.
Sep 28th 2015
98
300 hours in and I've beat 18 missions...
Sep 28th 2015
99
PLEASE tell me you meant 30 hours...
Oct 01st 2015
100
      Naw, I mean 300 hours
Oct 02nd 2015
102
           Mission 28? Run!
Oct 03rd 2015
103
                They're too fast.
Oct 03rd 2015
104
                     It worked for me, I ran the second the encounter started.
Oct 03rd 2015
105
                          Took me three days to realize you can bypass the area..
Oct 05th 2015
106
27 hours in. this game is amazing
Oct 14th 2015
107
on the subject of FOBs and Online Combat Deployments
Oct 23rd 2015
108
from what I can tell, if you never do an invasion yourself
Oct 24th 2015
109
My GOTY
Dec 22nd 2015
110
I'm about to cop
Dec 25th 2015
111
Just got it, can't wait to play... do I need Ground Zeroes first?
Jan 05th 2016
112
Bout to get in myself, prolly starting next week
Jan 05th 2016
113
you get a couple minor perks and one of the revelations has more impact.
Jan 05th 2016
114
If you can find it for $10 or so, definitely worth it
Jan 05th 2016
115
SMH. Very early. Never experienced anything like this in my life.
Feb 02nd 2016
116
RE: SMH. Very early. Never experienced anything like this in my life.
Feb 02nd 2016
117
Good looks homie. I appreciate that tip.
Feb 02nd 2016
118
It's not that hard if you develop weapons..
Feb 02nd 2016
119
Somebody shit on my opinion
Feb 18th 2016
120
It's VERY pretentious.
Feb 18th 2016
121
Alright....I'm still early, BUT bug has bitten me.
Feb 23rd 2016
122
Playing for way too long and just into Chapter 2, but spoiler/plot hole:
Mar 31st 2016
123
Ocelot and Kaz
Mar 31st 2016
124
Remind me: Why am I supposed to give a shit with no story?
Apr 18th 2016
125
Told yall
Apr 18th 2016
126
      I take my L and apologize. I played it early and was blown away
Apr 18th 2016
127
      my understanding is that most of the story is in the tapes
Apr 18th 2016
128
      Yeah, and that's the worst design ever
Apr 18th 2016
131
      I feel ya, that's what got me too
Apr 18th 2016
129
           Some comments on GiantBomb's Metal Gear Scanlon have enlightened
Apr 18th 2016
130
      I love the game but the cuts definitely make me wonder
Apr 19th 2016
132
Finally copped last month for 29
Oct 11th 2016
133
Ok so part 2 is mostly some bullshit so far just replaying
Oct 28th 2016
134
you should look at a guide for part 2. you don't need to replay anything
Oct 28th 2016
135
i basically did about 6 side ops and 2 main missions after part 2
Oct 29th 2016
137
Yeh, it's a travesty on the scale of Xenogears
Oct 28th 2016
136

LA2Philly
Member since Oct 18th 2004
41249 posts
Wed Mar-27-13 10:37 PM

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1. "Incredible trailer as usual"
In response to Reply # 0


  

          

Only thing I recognized that may be a definite link to previous games are what looked like the shells from MGS:2.

Sad to hear (not hear) that David Hayter wasn't even asked to be the voice for these new round of MGS. Wonder what inspired Kojima not to continue with Hayter.

---------------------------------
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L D E A

  

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jetblack
Member since Nov 14th 2004
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Thu Mar-28-13 07:22 AM

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2. "It's probably working on something else."
In response to Reply # 1


  

          

He's a writer as well.

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Envy
Member since Dec 29th 2006
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Thu Mar-28-13 07:51 AM

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3. "My brother knows the person voicing "snake""
In response to Reply # 1


  

          

I've known for a good 4 months or so that Hayter wouldn't be voicing "snake." I'm putting that in quotations because I still think its bs. I don't know what snake this guy is voicing. I personally think Hayter is in on the whole thing. It just seems a bit strange that Hayter keeps tweeting about not voicing "snake." I'm pretty sure his voice is in the game.

Also, I don't think that's big boss we're playing in this game. This could all be one huge mind fuck and we aren't playing as big boss. In the end, I am hype as fuck for this game

twitter.com/WhoaIsThatMars
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Biggamal
Member since Jun 21st 2011
614 posts
Thu Mar-28-13 09:41 AM

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4. "It's gotta be Big Boss"
In response to Reply # 3


  

          

MGS V is a mix of MGS: The Phantom Pain & MGS: Ground Zeroes.

Ground Zeroes takes place right after MGS: Peace Walker, with Big Boss looking for Paz. Some crazy shit goes down around this time that puts Big Boss in the coma.

While Boss is in the coma, Zero aquires his DNA to make Solid Snake, Solidus Snake, & Liquid Snake for Les Enfant Terribles without Boss's knowledge.

The Phantom Pain is what happens when Big Boss wakes up from his coma, to discover his arm missing (think it was his left arm. MGS: Revengeance has Raiden take the left arm for upgrades, Ocelot possibly had liquid's left arm attached. I might be reaching).

This is probably where Big Boss discovers Zero's betrayal and will kick off the events in MGS 1 for NES.

Don't know how Kojima could pull off the character not being Big Boss, but if anybody could do it, it's him.

Goddamn my body is ready.

Well they used to call me Maf

  

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Envy
Member since Dec 29th 2006
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Thu Mar-28-13 12:21 PM

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6. "RE: It's gotta be Big Boss"
In response to Reply # 4


  

          

But....*spoiler* Ocelot never had Liquid's arm (the right one) and he was never possessed.

I'm wondering who the white haired guy is on the horse. This is when we find out Raiden's dad was that guy or Grey Fox lol.

I need to beat Revengaence this weekend.

Also, I really need to play through Peace Walker on PS3. I already have one friend to play through the whole game with and others are welcome. Preferably someone that hasn't played through the game or knows how to keep spoilers to themself lol

twitter.com/WhoaIsThatMars
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PSN: MC_ENVY
Steam: MARSallday

www.last.fm/user/prtank13

  

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Birminghams Savage
Member since Mar 19th 2005
1856 posts
Sun Apr-07-13 06:09 AM

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13. "he did get liquids arm....."
In response to Reply # 6


  

          

but, youre right, he wasnt possessed (nano-machines and hypnotherapy made him seem like Liquid).

the guy on the horse is Ocelot.....



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PlanetInfinite
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Thu Mar-28-13 11:17 AM

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5. "FLAMING UNICORN."
In response to Reply # 0


  

          


i'm out.
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JAESCOTT777
Member since Feb 18th 2006
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Thu Mar-28-13 02:34 PM

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7. "looks incredible ,when is it going to be released?? "
In response to Reply # 0


  

          

  

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Envy
Member since Dec 29th 2006
2629 posts
Thu Mar-28-13 03:24 PM

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8. "No official word yet but considering Revengeance just came out this year..."
In response to Reply # 7


  

          

I'd say probably next spring. I really fucking hope it's coming out this fall but that's unlikely.

twitter.com/WhoaIsThatMars
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NoDrawls McGraw
Member since Jun 24th 2007
12122 posts
Thu Mar-28-13 03:30 PM

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9. "Dope trailer."
In response to Reply # 0


  

          

I'm sure that game will be ill as fuck.

Still haven't finished MGS 4.


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Thugnificent
Member since Nov 28th 2007
80 posts
Tue Apr-02-13 07:09 PM

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10. "apparently David Hayter won't voice Snake"
In response to Reply # 0


  

          

which I'm cool with cuz he was too throaty that it came off sounding forced at times IMO

STOP HATIN AND GET MONEY MY NIGGA

  

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Nodima
Member since Jul 30th 2008
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Tue Apr-02-13 10:51 PM

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11. "wary."
In response to Reply # 0


  

          

MGS4 was a huge disappointment for me. But so was MGS2 in some ways, so maybe Kojima just struggles when he's dealing with the future? Here's hoping for an MGS3-level upgrade.


~~~~~~~~~
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"I don't read pages of rap lyrics, I listen to rap music." © Bombastic
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Envy
Member since Dec 29th 2006
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Wed Apr-03-13 04:19 PM

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12. "Dissapointment gameplay wise but story wise made my head explode"
In response to Reply # 11


  

          

The way they put everything together...maaannnn. The end of every chapter made me shit myself. It was my first PS4 game and I'll never forget going through that story the first time. I fucking loved that experience.

I can see how it was a disappointment for people that weren't into the series before 4. Is there any other series that's basically impossible to get into without playing the games prior to it? Maybe Ass Creed? (I hate those games anyways)

twitter.com/WhoaIsThatMars
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Nodima
Member since Jul 30th 2008
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14. "no, I just tapped out shortly after act II was over."
In response to Reply # 12


  

          

I've played every MGS only in complete sittings all the way back to the PS1 game, so I'm no slouch with them. 4's story had me rolling my eyes over, and over, and over. It's been long enough that I can't rant about it anymore but it wasn't dumb in nearly as charming of ways as MGS2. There was a lot of clever fan service-y stuff but I do not give a FUCK about anything that was actually going on in that game.


~~~~~~~~~
"This is the streets, and I am the trap." © Jay Bilas
"I don't read pages of rap lyrics, I listen to rap music." © Bombastic
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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ShinobiShaw
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15. "You need to finish MGS4"
In response to Reply # 14


  

          

It gets much better from start to finish.

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jetblack
Member since Nov 14th 2004
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Tue Apr-09-13 07:53 AM

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16. "cosign that"
In response to Reply # 15


  

          

replaying it soon.

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JAESCOTT777
Member since Feb 18th 2006
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Tue Apr-09-13 11:07 AM

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17. "definately acts III on is some of the most epic moments in gaming "
In response to Reply # 15


  

          

history

  

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Nodima
Member since Jul 30th 2008
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Mon Aug-24-15 09:27 AM

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19. "I did, in one sitting, like all the others."
In response to Reply # 15
Mon Aug-24-15 09:29 AM by Nodima

  

          

By tapped out, I meant I could tell the story had lost its way and everything coming up would basically be garbage. I've never beaten a Metal Gear game in more than one sitting, though that streak obviously ends with Phantom Pain due to both being an adult and the apparent length of this thing.

And I just recently watched Giantbomb play through the entire series. I stand by everything I felt about that game in 2008. Completely devolves into dan service after Act II, totally loses any grounding its universe ever had and becomes addicted to its own mythologies. Just a mess of a game, and the B&B Unit suuuuuuuuuucks.



~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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KnowOne
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Mon Aug-24-15 08:39 AM

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18. "IGN Review......"
In response to Reply # 0


  

          

http://www.ign.com/articles/2015/08/24/metal-gear-solid-5-the-phantom-pain-review

_________________________________________
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JFrost1117
Member since Aug 12th 2005
23880 posts
Mon Aug-24-15 11:50 AM

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20. "Is Ground Zeroes cool?"
In response to Reply # 0


  

          

It's free for Xbox goldies, but I haven't played it.

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Nodima
Member since Jul 30th 2008
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Mon Aug-24-15 01:03 PM

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21. "yes, especially for free."
In response to Reply # 20


  

          

the main mission can be finished in around 10 minutes when you know what you're doing but the first run can take up to two hours. I wasn't mad to spend $30 when it first came out because of the extra missions and it's honestly a LOT different than previous Metal Gears. It's basically a stealth sandbox you can also Rambo through, and finally delivers on the promise MGS has always tried to keep that you can attack any scenario anyway you choose with the equipment available.


Plus, the gameplay systems have changed SUBSTANTIALLY for MGS V, and while I'm sure there'll be some kind of tutorial in the proper game playing Ground Zeroes will help you get a leg up on how the full game will work. I know I re-downloaded it to re-acquainted this week.


Lastly, rescuing prisoners and doing certain other objectives in Ground Zeroes will directly affect your Phantom Pain save, giving you some cool guns and gear from the start plus more staff on your Mother Base.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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JFrost1117
Member since Aug 12th 2005
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Mon Aug-24-15 05:25 PM

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22. "I've tried to get into MGS so many times."
In response to Reply # 21


  

          

One fateful day, I bought MGS2 and the first Splinter Cell at the same time. I hated MGS2, but got hooked on SC. I bought the HD collection for 360 and couldn't get into it. I'm stuck on the first boss of Revengeance because I hate the controls.

The Bombcast makes this shit seem so crazy & interesting, though.

____________
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Nodima
Member since Jul 30th 2008
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Mon Aug-24-15 07:03 PM

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24. "MGS5 is more Splinter Cell + Far Cry + Hitman than a MGS game."
In response to Reply # 22


  

          


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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LA2Philly
Member since Oct 18th 2004
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Mon Aug-24-15 05:40 PM

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23. "The consensus seems to be best MG yet"
In response to Reply # 0


  

          

My goodness...if that actually holds true, OMG. I cannot wait.

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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x49
Member since Nov 04th 2009
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Tue Aug-25-15 12:27 AM

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25. "just bought a ps4 for this. gonna play ground zeroes over the weekend"
In response to Reply # 23


  

          

yea, i'm hype

  

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LA2Philly
Member since Oct 18th 2004
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31. "I bought mine for this and FFXIV"
In response to Reply # 25


  

          

I've been re-watching all of the games over this past week in build up to V. 26 hours of bliss

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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Numba_33
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26. "I'm morbidly curious"
In response to Reply # 0


  

          

how long the cut scenes will be.

  

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DrunkUncleP
Member since Aug 20th 2013
129 posts
Tue Aug-25-15 04:18 PM

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27. "RE: I'm morbidly curious"
In response to Reply # 26


  

          

Word is that they're not hours long like MGS 4's long ass cut scenes.

------------------------------------------

"And just because I smile they be thinking I be jokin..."


http://twitter.com/DrunkUncleP

  

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Numba_33
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29. "I will be impressed if Kojima shows restraint in that regard."
In response to Reply # 27


  

          

This is the last game of the series if I'm not mistaken, the studio is shutting down, and this is the first game on the PS4, which I would assume means there's more room for longer cut scenes. I won't be playing the game myself and more than likely I'll watch game play via Youtube walkthroughs or live gameplay from twitch, so I guess it won't matter to me too much.

  

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LA2Philly
Member since Oct 18th 2004
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Wed Aug-26-15 09:15 PM

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30. "Honestly, go read some of the reviews before making a decision. "
In response to Reply # 29


  

          

Every one is pretty much saying that this MGS bucks the trend of the long cut-scenes and rather is all about the decisions you make while playing.

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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squeeg
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28. "RE: Nobody talking Metal Gearl Solid V?"
In response to Reply # 0


  

          

I'm itching to buy a PS4 for this, knowing damn well I won't have time to play it.


_______________________________
gamblers and masturbators.

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Lach
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32. "So what are the PS4 and XOne resolutions? Anyone know?"
In response to Reply # 0


  

          

I'm trying to determine for which system to cop. I'm thinking PS4 will probably run smoother but if my daughter keeps bugging me the way she is about playing it I almost have to get it on XOne so that she can playit on her system.

  

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bearfield
Member since Mar 10th 2005
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Thu Aug-27-15 09:51 PM

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33. "i believe ps4 is 1080p and xbone is 900p"
In response to Reply # 32
Thu Aug-27-15 09:55 PM by bearfield

  

          

both systems are reported to run at 60fps

it looks like digital foundry got their hands on it. they should have a more accurate breakdown for you:

http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-metal-gear-solid-5

  

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Lach
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41. "Thanks! That helped big time. I think Imma go PS4 this round"
In response to Reply # 33


  

          

and my daughter will just have to play on my PS4 if she wants to play it.

  

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bearfield
Member since Mar 10th 2005
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42. "if you would go ahead and build that pc..."
In response to Reply # 41
Sat Aug-29-15 02:33 PM by bearfield

  

          

you could play it at > 1080p with a constant 60fps...

  

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Lach
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44. "lol yeah I know I know"
In response to Reply # 42


  

          

  

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ShinobiShaw
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34. "Should I wait for the special edition PS4 which comes with MGS5?"
In response to Reply # 0


  

          

http://www.vg247.com/2015/07/23/the-metal-gear-solid-5-limited-edition-ps4-is-available-to-pre-order-now-at-game/

I'm not a fan of the color at all.

Will they drop another special version or nah?

http://soundcloud.com/djshinobishaw
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PSN: ShinobiShaw

"Arm Leg Leg Arm How you doin?" (c)T510

  

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Lach
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35. "yeah the new Destiny one coming looks better to me"
In response to Reply # 34


  

          

http://ecx.images-amazon.com/images/I/71GVZvCMkKL._SL1138_.jpg

  

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squeeg
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39. "as of right now, it's non-US only. "
In response to Reply # 34


  

          

  

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Kira
Member since Nov 14th 2004
28844 posts
Fri Aug-28-15 03:29 PM

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36. "Spoilers are out and I'm not discussing them."
In response to Reply # 0


  

          

TL;DR Technically there are four locations keyword: technically.

Plenty of people have this game and are streaming as we speak.......

Based on what I've read/watched this is not worth $60...

  

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bearfield
Member since Mar 10th 2005
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37. "why?"
In response to Reply # 36


  

          

>Based on what I've read/watched this is not worth $60...

  

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Kira
Member since Nov 14th 2004
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38. "All conjecture as the game is not out yet...."
In response to Reply # 37


  

          

The levels are huge but empty with the exception of the "hub", whatever that is as I try not to spoil anything.

"An" ending will piss people off.

The game gets repetitive quickly.

If I keep going it starts to get spoilery so I'll chill until the game comes out.

  

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bearfield
Member since Mar 10th 2005
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Sat Aug-29-15 01:38 PM

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40. "RE: All conjecture as the game is not out yet...."
In response to Reply # 38


  

          

>The levels are huge but empty with the exception of the
>"hub", whatever that is as I try not to spoil anything.

is this really an issue? most open world games are rotten with pointless side quests and activities designed to pad the game's "completion time." this isn't skyrim or far cry where exploration is a huge part of the experience and the world is so big you need an activity every 10 seconds or so to keep from getting bored. i don't have a problem with game worlds being "empty." then again i really like the relative paucity of stuff to do in far cry 2 so i may be in the minority on this

>The game gets repetitive quickly.

how so?

  

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Kira
Member since Nov 14th 2004
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Sat Aug-29-15 04:18 PM

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43. "I'll answer this on Wednesday because it's hard not to spoil the game......"
In response to Reply # 40


  

          

>>The levels are huge but empty with the exception of the
>>"hub", whatever that is as I try not to spoil anything.
>
>is this really an issue? most open world games are rotten
>with pointless side quests and activities designed to pad the
>game's "completion time." this isn't skyrim or far cry where
>exploration is a huge part of the experience and the world is
>so big you need an activity every 10 seconds or so to keep
>from getting bored. i don't have a problem with game worlds
>being "empty." then again i really like the relative paucity
>of stuff to do in far cry 2 so i may be in the minority on
>this

Stuff to do in TPP:

Grind for soldiers, GMP, animals for the zoo, cassette tapes, build an FOB and invade people.


>
>>The game gets repetitive quickly.
>
>how so?

I'll answer this on Wednesday because it's hard not to spoil the game....

  

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Nodima
Member since Jul 30th 2008
15297 posts
Tue Sep-01-15 01:47 AM

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45. "what a cool intro."
In response to Reply # 0


  

          




~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Lach
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46. "I was glued to the tv. Almost made me late picking up the kids lol"
In response to Reply # 45


  

          

  

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Nodima
Member since Jul 30th 2008
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Tue Sep-01-15 03:02 PM

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47. "It's the antithesis of stealth but sprint up to somebody and hit R2."
In response to Reply # 0


  

          

Nerd alert on high.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Lach
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48. "LOL I know right"
In response to Reply # 47


  

          

But I'm loving this game and I've been one of the rare few who never quite got invested into the MG series.

  

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Paps_Smear
Member since Feb 02nd 2009
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Tue Sep-01-15 06:10 PM

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49. "Not really thrilled"
In response to Reply # 0


  

          

The MGS series is one of my favorites. The opening was incredible. So far it's ok but nothing to lose your shit over. And certainly not a perfect game.

Maybe I enjoyed the others so much. This one kinda feels off to me. I'll keep playing and maybe it'll get better but so far it's not drawing me in as much as the others in the main series.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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bearfield
Member since Mar 10th 2005
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Wed Sep-02-15 12:30 PM

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52. "RE: Not really thrilled"
In response to Reply # 49


  

          

>The MGS series is one of my favorites. The opening was
>incredible. So far it's ok but nothing to lose your shit over.
>And certainly not a perfect game.
>
>Maybe I enjoyed the others so much. This one kinda feels off
>to me. I'll keep playing and maybe it'll get better but so far
>it's not drawing me in as much as the others in the main
>series.

how does it feel "off" to you? i don't think you can't go into this game expecting a taut, well-paced, linear, and story-driven game like the previous entries in the series. this game is not those other games. from what i've seen it's basically far cry metal gear

  

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LA2Philly
Member since Oct 18th 2004
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53. "Precisely. The gameplay has been thrust to the forefront"
In response to Reply # 52


  

          

It's not like anything else in the series and even though I absolutely love those games, I'm loving this new direction as well.

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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Paps_Smear
Member since Feb 02nd 2009
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54. "Exactly"
In response to Reply # 52


  

          

>how does it feel "off" to you? i don't think you can't go
>into this game expecting a taut, well-paced, linear, and
>story-driven game like the previous entries in the series.
>this game is not those other games. from what i've seen it's
>basically far cry metal gear

Other than the main quest in Far Cry, there are just a series of fetch quest and busy work. Same thing here to an extent.

While I understand they didn't want to make it to linear, and I respect that, it also makes makes me think "why am I doing this?" for several missions.

One mission had me go to a location and rescue a sheep and send it back to base. I went into the village, the sheep was right there. Put one guard to sleep and sent the sheep back to base. Mission over.

Imagine in Far Cry where you have to liberate a base. If you get spotted its just a shoot out until its over. Now tell me you haven't experienced that in MGSV? There has to be a bigger narrative in these games. Not linear, but not as open and with pointless shit as in this.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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bearfield
Member since Mar 10th 2005
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55. "RE: Exactly"
In response to Reply # 54
Wed Sep-02-15 03:29 PM by bearfield

  

          

>>how does it feel "off" to you? i don't think you can't go
>>into this game expecting a taut, well-paced, linear, and
>>story-driven game like the previous entries in the series.
>>this game is not those other games. from what i've seen
>it's
>>basically far cry metal gear
>
>Other than the main quest in Far Cry, there are just a series
>of fetch quest and busy work. Same thing here to an extent.
>
>While I understand they didn't want to make it to linear, and
>I respect that, it also makes makes me think "why am I doing
>this?" for several missions.
>
>One mission had me go to a location and rescue a sheep and
>send it back to base. I went into the village, the sheep was
>right there. Put one guard to sleep and sent the sheep back
>to base. Mission over.
>
>Imagine in Far Cry where you have to liberate a base. If you
>get spotted its just a shoot out until its over. Now tell me
>you haven't experienced that in MGSV? There has to be a
>bigger narrative in these games. Not linear, but not as open
>and with pointless shit as in this.

isn't this the same as the stuff i watched you do ad nauseam in batman: ak? "pointless" rescuing firemen, riddler puzzles, chasing man-bat, etc. all that stuff is permutations on existing game mechanics. every game does it, especially open world games. you can't get mad at a modern game for doing that kind of thing. and to be completely honest i'd rather see it tackled by insane and obsessive developers like kojima productions than "let's shit out another iteration this year" publishers like ubisoft and wb

i can't speak to the story aspect as i haven't played the game yet. if you feel a genuine lack of impetus and you think it's because the storytelling is bad that's fine. but i really think your expectations of what is supposed to be happening story-wise in this game aren't aligned with what is actually being presented to you

  

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Paps_Smear
Member since Feb 02nd 2009
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Wed Sep-02-15 04:54 PM

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56. "RE: Exactly"
In response to Reply # 55


  

          

>>>how does it feel "off" to you? i don't think you can't go
>>>into this game expecting a taut, well-paced, linear, and
>>>story-driven game like the previous entries in the series.
>>>this game is not those other games. from what i've seen
>>it's
>>>basically far cry metal gear
>>
>>Other than the main quest in Far Cry, there are just a
>series
>>of fetch quest and busy work. Same thing here to an extent.
>>
>>While I understand they didn't want to make it to linear,
>and
>>I respect that, it also makes makes me think "why am I doing
>>this?" for several missions.
>>
>>One mission had me go to a location and rescue a sheep and
>>send it back to base. I went into the village, the sheep
>was
>>right there. Put one guard to sleep and sent the sheep back
>>to base. Mission over.
>>
>>Imagine in Far Cry where you have to liberate a base. If
>you
>>get spotted its just a shoot out until its over. Now tell
>me
>>you haven't experienced that in MGSV? There has to be a
>>bigger narrative in these games. Not linear, but not as
>open
>>and with pointless shit as in this.
>
>isn't this the same as the stuff i watched you do ad nauseam
>in batman: ak? "pointless" rescuing firemen, riddler puzzles,
>chasing man-bat, etc. all that stuff is permutations on
>existing game mechanics. every game does it, especially open
>world games. you can't get mad at a modern game for doing
>that kind of thing. and to be completely honest i'd rather
>see it tackled by insane and obsessive developers like kojima
>productions than "let's shit out another iteration this year"
>publishers like ubisoft and wb
>
>i can't speak to the story aspect as i haven't played the game
>yet. if you feel a genuine lack of impetus and you think it's
>because the storytelling is bad that's fine. but i really
>think your expectations of what is supposed to be happening
>story-wise in this game aren't aligned with what is actually
>being presented to you

And I expressed all through Arkham Knight how it was littered with busy work and how it was annoying. You haven't played yet so you really haven't seen what I'm talking about. Maybe you should check out a stream to get a feel of the flow of the game.

It's not a bad game at all. That Metal Gear feel and story telling just isn't there for me. It's been expressed by other fans of the series as well.

I know what's being presented to me and I'm open as hell to new ideas. This just isn't what I'd expect out of a MGS game.

There is also no excuse for just busy work. I'm sorry if you think it's fine now but it gets boring as fuck and could easily be replaced by things that further the story rather than saying here you have these abilities now go do this mission just for the fuck of it. If that's your thing then cool, I don't enjoy it.

I'm enjoying parts of it but it's no 10, and I'm a MGS fanboy. Play it yourself though and form your own opinion As far as my expectations being wrong that's a bold statement because it's obvious what's being presented as a fan I feel like it should be presented better.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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bearfield
Member since Mar 10th 2005
8050 posts
Wed Sep-02-15 09:50 PM

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58. "RE: Exactly"
In response to Reply # 56
Wed Sep-02-15 09:52 PM by bearfield

  

          

>And I expressed all through Arkham Knight how it was littered
>with busy work and how it was annoying. You haven't played yet
>so you really haven't seen what I'm talking about. Maybe you
>should check out a stream to get a feel of the flow of the
>game.

i've seen 4-5 official konami gameplay videos and the giant bomb quick look. i supposed those are carefully selected vertical slices of gampeplay that don't really acknowledge the tedium you're describing. all i've seen is really top notch enemy AI and stealth gameplay but that might be relegated to the big "mission" bases. i'll try to find a stream (are you streaming this now?) and observe some of the moment-to-moment gameplay

>It's not a bad game at all. That Metal Gear feel and story
>telling just isn't there for me. It's been expressed by other
>fans of the series as well.
>
>I know what's being presented to me and I'm open as hell to
>new ideas. This just isn't what I'd expect out of a MGS game.
>
>There is also no excuse for just busy work. I'm sorry if you
>think it's fine now but it gets boring as fuck and could
>easily be replaced by things that further the story rather
>than saying here you have these abilities now go do this
>mission just for the fuck of it. If that's your thing then
>cool, I don't enjoy it.

i understand that. it sounds like it's part "this could be done better" (à la the witcher) and part "i'm disappointed that the ubisoft/mobile games viruses have infected metal gear"

> I'm enjoying parts of it but it's no 10, and I'm a MGS
>fanboy. Play it yourself though and form your own opinion

i'm planning on playing the game before the month is over. all i've seen is the good stuff via videos so my opinion on the game isn't as well developed as it should be

>As far as my expectations being wrong that's a bold statement
>because it's obvious what's being presented as a fan I feel
>like it should be presented better.

you're right. it is a bold statement and worded too aggressively. i'm not implying that you can't see what is in front of you. you're invested in the series. this series happens to be one that has set a high standard and this particular entry currently is not living up to that standard

  

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Nodima
Member since Jul 30th 2008
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Wed Sep-02-15 10:13 PM

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59. "I'm running through some side missions right now."
In response to Reply # 58


  

          

I'll turn a stream on for a little bit if you want to take a look. I just did the sheep thing but the next couple don't seem too different from each other.

http://www.twitch.tv/nodima


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Nodima
Member since Jul 30th 2008
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60. "heres video of the last fifteen minutes of the side op I was doing."
In response to Reply # 59


  

          

bullet points from the first 15 minutes:

• Tried to do an extraction mission of former Ground Zeroes team members (or however the game frames it), turns out these dudes are wandering around high on PCP and impossible to catch. bearfield watches me try and fail for over five minutes.

• I skip to a different extraction mission, this time at an actual base. (My mic isn't working in the actual video, either, but I tried to walk bearfield through tagging people, scoping the area, etc.)

• I sprint across the road to where I plan to start my infiltration when a tower guard spots me instantly, I have no angle and the alert starts.

• Lots of back and forth before I decide to throw a grenade and skirt all the way around the outer base in the confusion.

• Make my way down a waterfall up behind the base, swap back to stealth after some serious gunplay and make my way through an underground tunnel system to the middle of the base.

•Sneak up some stairs, try to shoot a guy through a hole in a wood paneling, knock him out when he comes into my little shack, then I sneak up behind the guy at the light.

• Idiocy commences.

https://www.youtube.com/watch?v=Yq5lcJO8CcM

FUCKING LOVE THIS GAME.

~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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WarriorPoet415
Member since Sep 30th 2003
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Wed Sep-02-15 08:35 AM

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50. "Started it late last night and couldn't get past the opening....."
In response to Reply # 0


  

          

I watched IGN's video review and was thinking "this shit looks amazing!"

but then again I got a day job, it was 11:00pm and I had to call it a night while I was still flopping around on the hospital floor......


______________________________________________________________________________

cscpov.blogspot.com

"There's a fine line between persistence and foolishness..."
-unknown

"To Each His Reach"

  

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crow
Member since Feb 23rd 2005
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Fri Sep-04-15 12:32 AM

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64. "it isn't all like that"
In response to Reply # 50


  

          

The intro is long. The crawling shit stops and the intro gets ridiculously good. But the main game is nothing like the intro and is incredible so I hope you give it a go.

__________________________________

*Note to self: Add Sig*

  

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KnowOne
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51. "rade through the intro last night..."
In response to Reply # 0


  

          

INCREDIBLE!

Cant wait to get off work to keep playing.

_________________________________________
"Too weird to live.... too rare to die..."

IG: KnowOne215 | PS+ ID: KnowOne215

  

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Nodima
Member since Jul 30th 2008
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Wed Sep-02-15 07:07 PM

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57. "Episode 6 is so great."
In response to Reply # 0
Wed Sep-02-15 07:09 PM by Nodima

  

          

two different locations (and I think you could even accidentally skip the first one), both expertly crafted with multiple ways to approach it and multiple outcomes depending on how you act. I'll be playing that mission over until I get an S-rank once I'm done with the game for sure. I SUPER fucked up the first section and died which left a permanent consequence I wasn't too happy with (though it made my route to the second location super tense), but then on the second section I made it through without being caught once and sort of regretted slitting everyone's throats (though those seem to count as Tactical Takedowns, not straight up Kills?)

As for the lack of story, I'm really enjoying the psychedelic nature of it. I really have no idea what's going on but the cutscene direction itself has far exceeded anything from previous Metal Gear games in terms of cinematography and I'm actually enjoying a less dense Metal Gear conversation-wise.

Certain points in the dialogue bug me where it seems obvious Big Boss would have a response to something (and the dialogue seems to even leave a beat for Boss to speak, followed by X character acting as though Boss had indeed said something) but mostly I'm fine with the cassette tape approach. It's great for the side ops (quickly becoming a pretty awesome podcast game now that I know the basics and don't need to radio Miller all the time) and for running around an already MASSIVE Mother Base (I just got the intel wing) looking for the hidden easter eggs.

~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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pdafunk
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61. "opening was a bit long, but pretty sweet"
In response to Reply # 0


  

          

my MGS lore is off so i'm probably missing a bunch of stuff. only had time to take out one outpost with three guards. got the first two pretty quickly but the third starting running away so i had to chase him through the desert. gonna have to work on that.

------
"I can't promise I'll try. But I'll try to try."

  

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Paps_Smear
Member since Feb 02nd 2009
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Thu Sep-03-15 09:09 AM

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62. "Y'all wanna get some non spoiler tips going?"
In response to Reply # 0


  

          

There is a LOT going on in this game. A ton of stuff that can change the enemy tactics as you play. Actions you do that can make them change which is a part of the game I love.

For instance. I did a lot of my rescues at night and I used the daytime to recon the area. After awhile I heard them talking about equipping flashlights on their guns at night. They did that shit since they figured out I always attacked at night.

I also get a ton of headshots. They started wearing more helmets to counter that. Now I have to aim for the face if I want to quickly tranq them.

Later on you get to send your mother base units on missions that they can complete after a certain amount of time. It's giving me the option to destroy the enemies supply so they can't equip helmets anymore.

I've give the game this, it really gets deep with the amount of things you can cause.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Nodima
Member since Jul 30th 2008
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Thu Sep-03-15 11:00 AM

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63. "RE: Y'all wanna get some non spoiler tips going?"
In response to Reply # 62


  

          

>There is a LOT going on in this game. A ton of stuff that
>can change the enemy tactics as you play. Actions you do that
>can make them change which is a part of the game I love.
>
>For instance. I did a lot of my rescues at night and I used
>the daytime to recon the area. After awhile I heard them
>talking about equipping flashlights on their guns at night.
>They did that shit since they figured out I always attacked at
>night.


If you keep going they'll eventually start wearing NVG as well. I've been mixing it up but I have noticed the helmets starting to come out.


One good tip is to use explosions as a distraction. Sniping a barrel from 100m away, for example, can cause a moment of confusion and then lead whoever noticed the gunshot to run up to the top of whatever hill you fired from, giving you a chance to sprint down the other side and take out a depleted enemy encampment, then wait for the others to return.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Auk_The_Blind
Member since Aug 23rd 2002
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Fri Sep-04-15 01:02 PM

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65. "On: Outfits & Boxes"
In response to Reply # 62


  

          

For folks that played MGS3 expecially, this is probably a no-brainer, but choosing the appropriate outfit and cardboard box types is integral to efficient stealth.

If you arrive in a mission area and you're getting spotted at a distance, evaluate your environment and get some new threads dropped in. The right outfit will make you essentially invisible while crawling. Check your foliage, soil coloration, geology, and consider potential points of cover.

Also, if it hasn't been mentioned elsewhere in this post, major locations have orange "delivery platforms"; by taking a packing label from these platforms, you can use them as fast travel points by hiding in your box on the platforms.

  

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chillinCHiEF
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66. "I think i'm gonna get it when it drops in price"
In response to Reply # 0


  

          

I keep reading the gameplay is amazing but I already read the spoilers and don't care about the story.

  

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Paps_Smear
Member since Feb 02nd 2009
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67. "That's my whole thing about it"
In response to Reply # 66


  

          

The gameplay is amazing. You can really tackle most missions anyway you want to. It's totally up to you and you can get creative as you want to be.

It's the "heart" of the series that it lacks. It's like everything you absolutely loved about the others isn't really displayed much here.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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chillinCHiEF
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68. "Yeah. You're def not alone on that"
In response to Reply # 67


  

          

Good game, bad Metal Gear game seems to be the prevailing wisdom.

  

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Lach
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93. "Best Buy's Gamers Club man"
In response to Reply # 66


  

          

Every game 20% off and if you preorder a game you get a $10 best buy coupon on top of it.

  

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Playa_Politician
Member since Jul 29th 2006
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Sat Sep-05-15 01:06 PM

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69. "it was hard for me to not go guns blazing in the first episode"
In response to Reply # 0


  

          

wasn't til you get to Mother Base that they actually explain the combat to you. gonna replay it now.

that said, it was fun as hell to clear the first two camps (and roadblock i found) with grenades and mortars.

--sig--
n/a

  

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pdafunk
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70. "i'm not sure if there is a better feeling than getting gunned down"
In response to Reply # 0
Tue Sep-08-15 09:36 AM by pdafunk

  

          

by a warship, popping up, throwing the grom on your shoulder, lining up the chopper in your sights while it circles around and literally holding your breath when you press the trigger, and watching that rocket trail off for a direct hit.

goddamn russians.

------
"I can't promise I'll try. But I'll try to try."

  

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Orbit_Established
Member since Oct 27th 2002
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Thu Sep-10-15 10:49 PM

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71. "Recommedations for a newbie"
In response to Reply # 0


  

          



Should I just watch videos of the other ones before
playing this?

This is just sounding too dope to pass up. sorry

----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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LA2Philly
Member since Oct 18th 2004
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Thu Sep-10-15 11:07 PM

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72. "The gameplay here is very much unlike the rest of the series "
In response to Reply # 71


  

          

The only one like it was the teaser Ground Zeroes..so watching the past installments wouldn't help you in that regard. Now if you're talking story...then you can find "metal gear movies" on YouTube but they will set you back about 27 hours (or just watch Snake Eater, Portable Ops, Peace Walker and Ground Zeroes which precede the storyline of Phantom Pain...the series has been numbered numerically but it jumps around in terms of timeline). There's also a really good Metal Gear wiki but there are so many characters and the storyline twists enough that I don't think anyone without a background would really be able to follow it (honestly, I love the series and I have a hard time sometimes when refreshing with the wiki).

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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Orbit_Established
Member since Oct 27th 2002
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Fri Sep-11-15 12:39 PM

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74. "Thank you, super helpful. "
In response to Reply # 72


  

          



I'm playing GTAV now....but think I might suspend that,
turn over to MGSV for a while. I think between GTA, MGSV, I'll be
good until NBA 2K5 comes out.

Or maybe I'll just wait for for MGSV...as you can see, I don't
need to play games when they came out, can wait (especially
for great single player games)

Either way, thank you

  

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pdafunk
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Fri Sep-11-15 08:42 AM

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73. "i hadn't owned a metal gear game since the PS1"
In response to Reply # 71


  

          

and i don't feel like i'm missing out. in some ways, i kind of prefer it, since i really had no preconceived notions going into it and can just appreciate the game for what it is, which is a hell of a lot of fun.

------
"I can't promise I'll try. But I'll try to try."

  

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Kira
Member since Nov 14th 2004
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Fri Sep-11-15 04:48 PM

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75. "The other ones have nothing to do with this."
In response to Reply # 71


  

          

Recommendations for playing:

Fulton troops and resources early and often.
Upgrade your fulton as soon as possible
Upgrade your base development platform ASAP to gain more resources.
Upgrade your tranq pistol often.
Riot SMG is your friend and will hold you down against waves of enemies.

  

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Kira
Member since Nov 14th 2004
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Sun Sep-13-15 04:04 PM

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76. "This game gets repetitive quick as shit."
In response to Reply # 0


  

          

Grinding for resources is a chore but gets easier as you upgrade the fulton and teams.

The whole infiltrate an outpost and rescue people gets tired quickly.
Fuck searching for animals.
Ditto for wandering soldiers, extracting prisoners, rescuing interpreters, and taking on platoons.
Mother Base gets boring as shit after a while.

Don't even get me started on the ABSOLUTE FUCK SHIT THAT IS CHAPTER 2. This game was rushed despite five years of development time.

  

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Orbit_Established
Member since Oct 27th 2002
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Sun Sep-13-15 06:32 PM

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77. "You must have the attention span of an 8-year-old "
In response to Reply # 76


  

          


This one is going to take some attention to detail,
so actual caring about the finer things in life

>Grinding for resources is a chore but gets easier as you
>upgrade the fulton and teams.
>
>The whole infiltrate an outpost and rescue people gets tired
>quickly.
>Fuck searching for animals.
>Ditto for wandering soldiers, extracting prisoners, rescuing
>interpreters, and taking on platoons.
>Mother Base gets boring as shit after a while.
>
>Don't even get me started on the ABSOLUTE FUCK SHIT THAT IS
>CHAPTER 2. This game was rushed despite five years of
>development time.

This is perhaps the most well made, intricate, NOT rushed feel to a game that I've ever experienced



----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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Kira
Member since Nov 14th 2004
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Sun Sep-13-15 07:05 PM

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78. ".... You hadn't played the game at that point so chill."
In response to Reply # 77


  

          

>
>This one is going to take some attention to detail,
>so actual caring about the finer things in life
>
>This is perhaps the most well made, intricate, NOT rushed feel
>to a game that I've ever experienced

This gets repetitive quickly. Missions themselves are okay. They're cool but repeating missions as a requirement to unlock certain things is awful.

The free to play BS is fuckery on Super Saiyan mode. This idea that another two dispatch missions are locked behind the requirement for an FOB is bullshit. As is the fact that the remaining waters to build FOBs are locked behind coins only made possible by paying for them is fuck shit personified.

  

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Paps_Smear
Member since Feb 02nd 2009
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79. "You're not wrong"
In response to Reply # 78


  

          

It's funny how people who either have not played the game or have not played that much fell for the hype.

The gameplay is amazing, yes we get it. It feels awesome and the way you can tackle the missions are cool. You do find yourself doing the same things over and over.

They literately have a mission where you have to rescue a legendary gunsmith, then you find out its not him its his apprentice. So you do it again, then its not him, its his other apprentice. Then you do it again. It's like the Princess being in the wrong castle all over again.

I've said it again. Fantastic gameplay, not a great Metal Gear game. I currently have almost if not more than 50 hours into it.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Orbit_Established
Member since Oct 27th 2002
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80. "LOL -- so its a great game? "
In response to Reply # 79


  

          


>I've said it again. Fantastic gameplay, not a great Metal
>Gear game. I currently have almost if not more than 50 hours
>into it.

The criticism of MGS has been that the story is too convoluted

So now he develops a game that focused on gameplay, and
now its not a "Great Metal Gear Game"

LOL

----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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Paps_Smear
Member since Feb 02nd 2009
4254 posts
Sun Sep-13-15 11:19 PM

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81. "Yep"
In response to Reply # 80


  

          


>>I've said it again. Fantastic gameplay, not a great Metal
>>Gear game. I currently have almost if not more than 50
>hours
>>into it.
>
>The criticism of MGS has been that the story is too
>convoluted
>
>So now he develops a game that focused on gameplay, and
>now its not a "Great Metal Gear Game"
>
>LOL


The criticism is that the cut scenes are too long, to me the story didn't get confusing as hell until 4. Even then, the storyline is a big part of the series and he's always wanted this to be a cinematic stelth-action game.

It focuses on gameplay, and that's great. But the story is no where near as good as the others. On top of that, you're doing the same missions over and over just rescuing different people in the same locations as you've rescued others. That's where it gets repetitive.

His movements and the stealth feel great. Then you repeat it in the same areas so much it starts to get boring. There are multiple ways to do encounters, but if you're not going stealth then you're blowing shit up, and doing it in the same areas.

There are few missions that change this up, and they mostly come with a boss fight, so far that's two boss fights in the time I spent playing it.

I want to finish it because I'm a Metal Gear fanatic, but so far its the least interesting one, yet it plays the best. I feel like this should have been a stand alone game and not included in the main "Solid" series.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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bearfield
Member since Mar 10th 2005
8050 posts
Sun Sep-13-15 11:35 PM

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82. "this seems like such an odd criticism"
In response to Reply # 79
Sun Sep-13-15 11:37 PM by bearfield

  

          

>It's funny how people who either have not played the game or
>have not played that much fell for the hype.
>
>The gameplay is amazing, yes we get it. It feels awesome and
>the way you can tackle the missions are cool. You do find
>yourself doing the same things over and over.

you just dismissed the statement, "the gameplay is amazing." that's completely bizarre to me. isn't that why people play video games? gameplay is the thing that games have that films, tv, music, and reading don't have. a game with unparalleled player agency should be the thing that gets you excited about it. and games by their very nature are repetitive, even the great ones. i would think that any repetitiveness in the mission structure is cancelled out or at least offset by the myriad methods by which you can achieve the objectives. is that not the case?

i'm not picking on you btw. your opinion is as valid as anyone else's, especially since you're so heavily invested in the series and since you seem to have an understanding of why games are good and why they're bad. i'm dying to play this (only a few more days until my new pc is done!) partially because i want to figure out what you and kira are talking about

  

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Paps_Smear
Member since Feb 02nd 2009
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Mon Sep-14-15 06:28 AM

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83. "It's not that odd of a criticism though"
In response to Reply # 82
Mon Sep-14-15 06:36 AM by Paps_Smear

  

          

Because although while it feels good, you find yourself doing the same thing over and over, and in the same locations at that.

Most of the missions are extract someone, problem is you're extracting from the same locations over and over. Add in the fact there isn't that much story there also. Forget the cutscenes, its just a lack of genuine story for MGS standards.

Over 50 hours in you're like yay the game plays so good, why am I continuing to do the same exact shit over and over. You should check other message boards, its clearly a complaint among fans of the series.

Edit: Also, and I prob should stream this so you can watch and I can ask you questions there, since I really wanted to ask you this. I think I remember you saying you're a big fan of the series. I wanted to know what is it about the series that you value? That way we can discuss MGS 5 after you start playing it. Like what are the main things that makes you look forward to playing them all?

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Auk_The_Blind
Member since Aug 23rd 2002
1282 posts
Mon Sep-14-15 09:00 AM

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85. "To clarify part of Paps' critique:"
In response to Reply # 83


  

          

There's plenty of story in MGSV, but that story is often tangential to the missions and buried in tapes, some of which are very well hidden in missions.

If you're coming into the game expecting and wishing for elaboration on events from the entire series, you aren't really going to get that; however, I don't think it's fair to the game to dismiss what is present, which is mostly coherent in its examination of identity.

Also, the gameplay is dependent on the player making a personal choice to engage it in a creative way. As it pertains to the themes of the game, I think that the fact that our performance is graded has an effect of normalizing how we play; because we're largely conditioned to desire a good grade, we'll start to repeat whatever strategies we've learned provide that grade.

  

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Paps_Smear
Member since Feb 02nd 2009
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Mon Sep-14-15 09:12 AM

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87. "True"
In response to Reply # 85


  

          

I'm not saying I hate the game at all. I think I've stated that about other games where I'm enjoying open world games but kinda getting tired of the repetitiveness of them. That may be just something I'm going through that I'm going to start judging other games by.

If you're playing it and enjoying it then by all means continue. Like I said, it plays really well, I just didn't like how with an open world so many areas are blank except for the outpost areas. Would be nice to have random things happen while going from one objective to the other.

It almost feels like we're a solider going on a bunch of random missions as opposed to trying to get to the bottom of a grand scheme of what's going on. I'd suggest just playing it for hours and finding out if that's what you want out of a game in a series that is known for its story. Some people's tolerance for it may be higher than mine. If anything I hope people see open world games like these and figure out how to make them more immersive to make players really feel like there are part of a world.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Orbit_Established
Member since Oct 27th 2002
52934 posts
Mon Sep-14-15 09:52 AM

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88. "You sound sincere, but you're making less and less sense"
In response to Reply # 87


  

          


As in, your gripes are getting pettier and pettier and
have nothing to do with game design, and more about how
you're feeling in life right now, which again, is your
right, but doesn't make a whole lot of sense

Just being honest

  

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Orbit_Established
Member since Oct 27th 2002
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Mon Sep-14-15 09:04 AM

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86. ""Great game, not a great MGS game" is an odd criticism. "
In response to Reply # 83


  

          


The game is incredible. It plays incredible, is unlike
anything I've ever experienced.

Seriously, who gives a fuck how much its like the other ones

Again, most of the bitching I read is about how the MGS lore
is too convoluted.

So now they create wondrous gameplay and now we get the
other complaint

>Edit: Also, and I prob should stream this so you can watch and
>I can ask you questions there, since I really wanted to ask
>you this. I think I remember you saying you're a big fan of
>the series. I wanted to know what is it about the series that
>you value? That way we can discuss MGS 5 after you start
>playing it. Like what are the main things that makes you look
>forward to playing them all?


----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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pdafunk
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Mon Sep-14-15 08:56 AM

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84. "a lot of it being "repetitive" is on how you choose to play"
In response to Reply # 76


  

          

yes, the stated goal for a lot of missions is similar. but there are enough variables to make it not get old. some missions i snipe and move, some i sneak around to tranq as many elite soldiers as a can, some i play with my C4 and other explosives, some i go with my rocket launcher and have my buddy be the sniper.

people are also dismissing missions where you explicitly have to go with rockets to blow up tanks, or when you have warships hunting you down, or when you go through one section and have to decide if you need a new loadout to complete the mission.

i stay away from rescuing wandering soldiers, capturing bears, and all that other bullshit. those are optional missions. if you choose to do all those and all the material grinding, yeah, you might find it repetitive. but the same can be said for any game that's open world once you sink 40 hours into it.

------
"I can't promise I'll try. But I'll try to try."

  

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Nodima
Member since Jul 30th 2008
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Mon Sep-14-15 10:32 AM

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89. "plus gaming IS repetition."
In response to Reply # 84
Mon Sep-14-15 10:39 AM by Nodima

  

          

I re-downloaded Madden 15 rather than buy 16 this fall, and after 6 games in my Franchise I've run several run plays upwards of 30 times.

I used to take my ESCUDO Pike's Peak Version out for 6 hour races around a circle in Gran Turismo 3.

Just last fall I ignored the major narrative of Shadow of Mordor for hours just to hunt down Warchiefs and their bodyguards over and over.

I own three seasons of Pinball Arcade but I play the same five or six tables over and over.

I totally get Paps' over-arching complaint that this game doesn't necessarily provide what the other Metal Gear games did; where I differ is in desiring that. Metal Gear Solid 4 was a clusterfuck, after watching Giantbomb play through it recently I feel just as strongly about that game's badness as I did in 2008. Frankly, to see Kojima make the complete opposite of that game is exactly what I want this game to be.

Like Metal Gear's story, there are so many competing mechanics and methods at play here it's a wonder they come together so seamlessly (I'd say flawlessly, but I'm starting to feel the game's grip on GMP and Fuel Resources tightening and have heard less than ideal things about FOB expansion), and it's a really fitting tribute to the thing Metal Gear has always been best at as a game: showing off. From shooting fruit in a kitchen to killing a boss by letting your save idle for a week, MGS has always been a game about creativity.

Now that the story's mostly been reduced to garbage, Kojima gets to use Big Boss even more efficiently than he did the last time he introduced major systems to the gameplay side. And so when he does find time to tell a story, it's concise, grounded and refreshing. The game has also been profoundly weird so far. That intro sequence was amazingly psychedelic and directed (isn't it fucking cool that every sequence in this game is a long take?) and what little story there's been since has maintained that level of strange.

I've also heard from mission 31-onward there's quite a significant bit of story, so I'm not too worried about it. It's easy to get distracted and feel like there's not a lot of story when you've got roughly 50 hours of play time (give or take some lingering helicopter time) and you're only just now tackling mission 16.

Right now I've got these bitch ass Skulls to deal with on a certain mission with an interesting structure that happens to suck because I'm too stubborn to think it out more.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Paps_Smear
Member since Feb 02nd 2009
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Mon Sep-14-15 10:39 AM

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90. "Thanks"
In response to Reply # 89


  

          

For at lest getting what I was saying, I also understand what you enjoy about it. That's cool cause to each his own. You make valid points as well so like I said it may be personal preference with exactly what you're looking for in something like this.

Which Skull mission are you on? Those bastards take some crazy planning sometimes. Last time I had to deal with them was Mission 16 which took quite a few tries.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Nodima
Member since Jul 30th 2008
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92. "that's the one I just did."
In response to Reply # 90


  

          

***Mission 16 Spoilers***




to be honest, after trying a couple different strategies (while a little drunk) last night and getting super frustrated, I just dropped in after writing that post with a tank, drove straight over to the airport since I knew from the Bombcast the truck'd just be waiting there, took down the regular guards, fulton'd the truck immediately after the skulls appeared, ran back to my tank and sped off until I'd left the hot zone. The game just ends the mission regardless of whether you killed the Skulls.



***End Spoilers***


To be honest I think the Skulls might be even worse than the Beauty & Beast unit from IV, they're incredibly annoying to fight and don't even feel like bosses so much as overpowered enemies dragged in from, say, the Devil May Cry universe to fight a super soldier who never learned how to X-X-∆-X in the Green Berets.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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pdafunk
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Mon Sep-14-15 10:47 AM

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91. "haha. i did this exact same thing"
In response to Reply # 89


  

          

>Just last fall I ignored the major narrative of Shadow of
>Mordor for hours just to hunt down Warchiefs and their
>bodyguards over and over.

then that whole second area opened up and i just didn't have the time to finish the game. spent all my time challenging warchiefs and i don't regret a second of it.

------
"I can't promise I'll try. But I'll try to try."

  

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Kira
Member since Nov 14th 2004
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Mon Sep-14-15 06:27 PM

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94. "Couple things...."
In response to Reply # 84


  

          

>i stay away from rescuing wandering soldiers, capturing bears,
>and all that other bullshit. those are optional missions. if
>you choose to do all those and all the material grinding,
>yeah, you might find it repetitive. but the same can be said
>for any game that's open world once you sink 40 hours into
>it.
>

These missions are necessary to build better weapons. The Mother Base component is the core mechanic of the game. For instance, mission 8 is the one you allude to with the rest of your post. You need to build up R&D, grab a transportation specialist, and have the materials in order to upgrade your fulton so you can complete the mission. Yes, you could do it with rocket launchers but I wanted the S rank easily so I needed the fulton and had to wait.

No empathy for white misery (c) BDot

"root for everybody black haters say that's crazy, wow..."

  

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Paps_Smear
Member since Feb 02nd 2009
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Mon Sep-21-15 09:04 AM

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95. "Metal Gear Online"
In response to Reply # 0


  

          

Not gonna front, this looks pretty damn good and has a lot of potential to be a fun and different style online game.

Arrives Oct. 6th on consoles, not until 2016 for PC (Boo)

https://www.youtube.com/watch?t=596&v=20aMKCGVVMo

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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bearfield
Member since Mar 10th 2005
8050 posts
Mon Sep-21-15 02:11 PM

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96. "failed 'learn how to run mother base' by tossing a guy over the railing"
In response to Reply # 0
Mon Sep-21-15 02:13 PM by bearfield

  

          

ocelet says some weird stuff when you tranq him

this game is already great. i love games that respond to you poking and prodding them

  

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Nodima
Member since Jul 30th 2008
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Tue Sep-22-15 01:32 AM

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97. "82 hours in, only on mission 25."
In response to Reply # 0


  

          

not even mad. what a damn game. glad to see the story / cutscenes in general coming back to the fore as the game goes on, too. it is REALLY bare from basically the intro until mission 13 or so, and then again until now. I get the feeling it's transitioning into more of a regular Metal Gear though based on comments from people who've finished the game.

...I also figured it'd be a LONG time before I fully finished this so I went ahead and listened to Giant Bomb's spoiler cast, can't say I saw a lot of what's coming coming. Really excited to see it actually play out.

But for now, I was trying to extract this A+ soldier the other day on a routine side op...

https://www.youtube.com/watch?v=_bLzzhY4gws

~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Auk_The_Blind
Member since Aug 23rd 2002
1282 posts
Thu Oct-01-15 12:42 PM

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101. "Dag, that shit was ice cold"
In response to Reply # 97


  

          


>But for now, I was trying to extract this A+ soldier the other
>day on a routine side op...
>
>https://www.youtube.com/watch?v=_bLzzhY4gws
>

Apparently Pequod's the most A+ soldier you got.

  

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Innocent Criminal
Member since May 03rd 2003
14586 posts
Mon Sep-28-15 10:45 AM

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98. "75 hours, just finishing mission 16."
In response to Reply # 0


  

          

BTW, fuck mission 16, that ish was hard.

________________________________
There are dozens of us! Dozens!

  

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Kira
Member since Nov 14th 2004
28844 posts
Mon Sep-28-15 11:24 AM

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99. "300 hours in and I've beat 18 missions..."
In response to Reply # 0


  

          

Starting mission 18 as we speak but finished mission 19 first.

Most of my time was spent building stuff and maxing out Mother Base. I'm two struts away from maxing everything without owning an FOB.

  

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Frank Mackey
Member since May 23rd 2006
2903 posts
Thu Oct-01-15 11:38 AM

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100. "PLEASE tell me you meant 30 hours..."
In response to Reply # 99


          

  

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Kira
Member since Nov 14th 2004
28844 posts
Fri Oct-02-15 07:06 PM

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102. "Naw, I mean 300 hours"
In response to Reply # 100


  

          

I spent a lot of time maxing out mother base platforms until I realized mission 22 adds FOBs which allow more troops.

Who has a cheat code for Mission 28? Snipers keep killing me for no reason.

  

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Innocent Criminal
Member since May 03rd 2003
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Sat Oct-03-15 12:48 AM

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103. "Mission 28? Run!"
In response to Reply # 102
Sat Oct-03-15 12:48 AM by Innocent Criminal

  

          

I just booked it pass them.

________________________________
There are dozens of us! Dozens!

  

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Kira
Member since Nov 14th 2004
28844 posts
Sat Oct-03-15 11:35 AM

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104. "They're too fast."
In response to Reply # 103


  

          

I tried climbing around them and that did not work.

  

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Innocent Criminal
Member since May 03rd 2003
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Sat Oct-03-15 04:24 PM

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105. "It worked for me, I ran the second the encounter started. "
In response to Reply # 104


  

          

Once you run far enough they stop chasing. Also hold the climb button the whole time you're running so you don't have to stop to clear the obstacles.

________________________________
There are dozens of us! Dozens!

  

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Kira
Member since Nov 14th 2004
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Mon Oct-05-15 12:09 AM

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106. "Took me three days to realize you can bypass the area.."
In response to Reply # 105


  

          

.. by rushing to the waterfall, climbing your way up, and avoiding the skulls.

S ranked the mission after this basically running away from the zombies.

I've S ranked 17 missions so mission 46 hopefully unlocks quickly.

  

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bearfield
Member since Mar 10th 2005
8050 posts
Wed Oct-14-15 04:00 PM

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107. "27 hours in. this game is amazing"
In response to Reply # 0


  

          

the core loop of mission/side op -> resource/GMP gathering -> base management/development -> R&D development is really intriguing and generates a lot of momentum. i always want to be on a mission or developing weapons/items or fultoning soldiers/vehicles/containers or looking for resources. it's fun and rewarding. there always seems to be a very tangible and worthwhile goal that i'm working toward

all of the above stuff wouldn't work if the game didn't play as well as it does. i only have a few issues with the controls. the main one being that sprint is on three different buttons depending on if you're playing as snake, riding d-horse, or using d-walker. the menuing isn't great either. other than those minor quibbles the game plays exceptionally well. every time i think about executing an action it just comes out exactly as i imagined it would (with the exception of a few missed dashing punches). smoke grenade into dashing punch into body slam? easy. sniping an outpost on the upper limit of the sniper rifle's range? piece of cake. piloting d-walker on stealth mode through a base? not quite as easy but doable. i can't say enough good things about how well this game handles

i finally understand paps' criticism of the side ops mostly consisting of the player "doing the same thing over and over" but after doing (and enjoying) dozens of side ops i feel that the onus is mostly on the player to add some variety to the experience. side ops aren't rated and there are so many different ways to approach any given objective in a side op that one really shouldn't get bored unless they are approaching every side op in the exact same way. that said, i can't fault anyone for taking issue with doing endless prisoner extractions in the same 6-7 bases. i did find myself getting a little tired of afghanistan after 15 or so hours but then africa opened up and i was happy that there was a new area to explore

what's great is that this game is still completely kojima crazy. i can put a suppressor on an LMG. my dog has a vest and a protective transparent mask. i can call in a sleeping gas air strike. i can assault saluting mother base soldiers and have them thank me for it when they regain consciousness. i almost hit a boss with a supply drop but they dodged out of the way at the last second (my understanding is that's a totally valid tactic and it does in fact work). ocelot spouts fanservice gibberish when i tranq him on mother base. i love how much this game reacts to me poking it with a stick

my main criticism of this game is that it's too easy. the AI initially seemed really good but i've found that playing at night and tranq/non-lethal-ing dudes is generally a guaranteed a-rank or greater as long as you're careful and patient. i imagine that the real challenge is in getting the s-ranks (of which i've managed to get a few on my first try)

this game seems super light on narrative but i'm led to believe that the story picks up in the second half of the game and that there is a lot of story in the cassette tapes. i don't really give a shit about story in video games so it's not much of an issue for me. however i can see how someone who is heavily invested in the narrative of the metal gear games would have an issue with it

i've also heard bad things about the FOB aspect. i can't speak on that stuff as i haven't unlocked it yet. hopefully it's not as bad as people are making it out to be

but those are my only real issues with the game. everything else is exemplary. it looks amazing, sounds great, controls almost perfectly, is extremely fun to play, and has a very engaging gameplay loop. this is easily the best game i've played this year

  

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bearfield
Member since Mar 10th 2005
8050 posts
Fri Oct-23-15 02:58 PM

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108. "on the subject of FOBs and Online Combat Deployments"
In response to Reply # 0
Fri Oct-23-15 03:03 PM by bearfield

  

          

unlocked my first FOB some number of gameplay hours ago and haven't put any money/resources into expanding. i'm very annoyed that 25-33% of my resources are sitting on that FOB waiting to be stolen by someone else and there isn't anything i can do about it except devote the 100+ soliders i had in my combat unit to the security team and spend a lot of GMP/resources/R&D time on anti-theft measures. is it worth putting time/money/resources into the first FOB or can i get away with not doing anything to it, aside from the security stuff? i'm terrified of pulling guys out b/c fuel resources are already hard to come by and i don't want any stolen. i really dislike this aspect of the game (just the FOB; the main base stuff is fine) and i wish i could opt out of it

i've run ~7 online combat deployments and 3 which had a projected success rate of 85% or higher have failed. i'm not sure what's going on there. maybe i'm just getting bad rolls. at any rate losing 5-10 soldiers from an already depleted pool is very discouraging and makes me want to not engage with that part of the game

the rest of the game is amazing. i have a silenced pump action rubber bullet shotgun and a flamethrower on my mini metal gear

  

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Nodima
Member since Jul 30th 2008
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Sat Oct-24-15 09:45 AM

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109. "from what I can tell, if you never do an invasion yourself"
In response to Reply # 108


  

          

your FOB won't get raided, or is way, way less likely to. I've had an FOB for at least two weeks now and haven't been raided once, it's just another resource bin for me.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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mrshow
Charter member
12567 posts
Tue Dec-22-15 12:08 AM

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110. "My GOTY"
In response to Reply # 0


          

Ballooning a Russian soldier doesn't get old.

  

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Mafamaticks
Member since Jan 12th 2004
4667 posts
Fri Dec-25-15 12:50 PM

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111. "I'm about to cop"
In response to Reply # 0


  

          

It's a flash sale on PSN that ends on the 28th

  

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phenompyrus
Charter member
9367 posts
Tue Jan-05-16 10:48 AM

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112. "Just got it, can't wait to play... do I need Ground Zeroes first?"
In response to Reply # 0


          

I know I'm late to the party, but I just got a PS4, and I wasn't going to play this on PS3, didn't seem right.

http://twitter.com/phenompyrus

Get Out the Room
http://getouttheroom.podomatic.com
http://itunes.apple.com/us/podcast/get-out-the-room/id525657893

  

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Orbit_Established
Member since Oct 27th 2002
52934 posts
Tue Jan-05-16 02:19 PM

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113. "Bout to get in myself, prolly starting next week"
In response to Reply # 112


  

          

>I know I'm late to the party, but I just got a PS4, and I
>wasn't going to play this on PS3, didn't seem right.

Never thought about doing Ground Zeroes first, hmmm




----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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Nodima
Member since Jul 30th 2008
15297 posts
Tue Jan-05-16 02:38 PM

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114. "you get a couple minor perks and one of the revelations has more impact."
In response to Reply # 112


  

          

but overall it's not entirely necessary, especially if you don't plan to complete at least a few of the side ops.


on the other hand, it only takes about an hour to complete the actual story mission, and it's a really fun training ground (in some ways I prefer the Ground Zeroes base to anything in the game proper, I just wish you had access to all of the same tools / buddies) so I can't recommend it enough to anyone who's super into Metal Gear or wants one of the better tutorials around.


That said, if it's still selling for ~$20-$30 it's hard to justify now that the game itself is out there. You could just as easily watch a supercut of the cutscenes and then go on to the main game.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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LA2Philly
Member since Oct 18th 2004
41249 posts
Tue Jan-05-16 07:48 PM

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115. "If you can find it for $10 or so, definitely worth it"
In response to Reply # 112


  

          

As Nodima said above, it's a very nice tutorial into MG5's style and the story aspect can be finished relatively quickly (although it's much more enjoyable taking your time, the setting is very well done)....and it sets up MG5 very very well.

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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Orbit_Established
Member since Oct 27th 2002
52934 posts
Tue Feb-02-16 02:43 PM

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116. "SMH. Very early. Never experienced anything like this in my life. "
In response to Reply # 0


  

          


What in the entire fuck is this shit?

I mean that in a good way, obvi

But is Hideo on crack-shrooms?

This is some of the most remarkable and creative shit
I've ever seen

Btw, this shit WAAAAY too hard for me. WAAAY.

But I'll get better, I guess.

  

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bearfield
Member since Mar 10th 2005
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Tue Feb-02-16 04:36 PM

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117. "RE: SMH. Very early. Never experienced anything like this in my life. "
In response to Reply # 116


  

          

>Btw, this shit WAAAAY too hard for me. WAAAY.
>
>But I'll get better, I guess.

you will. the game is as hard as you want it to be. if you want S-ranks on all the missions the game is pretty difficult. an "easier" way to play is to just run 'n gun your way through missions and pass with a C or D rank

here's my hot protip: the WU S.Pistol is probably the best and/or most broken weapon in the game. it's only ineffective against certain enemies that don't show up until much later in the game and even then it's possible to knock them out with it. i'm pretty sure you start out with it (it's been so long since i first played MGS V) and the upgrade path is fairly easy to maintain as long as you pay attention to bonus mission objectives. i'm still using it as my primary weapon 75+ hours in

  

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Orbit_Established
Member since Oct 27th 2002
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Tue Feb-02-16 04:44 PM

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118. "Good looks homie. I appreciate that tip. "
In response to Reply # 117


  

          

>>Btw, this shit WAAAAY too hard for me. WAAAY.
>>
>>But I'll get better, I guess.
>
>you will. the game is as hard as you want it to be. if you
>want S-ranks on all the missions the game is pretty difficult.
> an "easier" way to play is to just run 'n gun your way
>through missions and pass with a C or D rank
>
>here's my hot protip: the WU S.Pistol is probably the best
>and/or most broken weapon in the game. it's only ineffective
>against certain enemies that don't show up until much later in
>the game and even then it's possible to knock them out with
>it. i'm pretty sure you start out with it (it's been so long
>since i first played MGS V) and the upgrade path is fairly
>easy to maintain as long as you pay attention to bonus mission
>objectives. i'm still using it as my primary weapon 75+ hours
>in


----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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Kira
Member since Nov 14th 2004
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Tue Feb-02-16 06:24 PM

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119. "It's not that hard if you develop weapons.."
In response to Reply # 116


  

          

Loot everything early on and build up your base development platform. Thank us later as you need some of those weapons to S rank missions after a certain point.

  

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Orbit_Established
Member since Oct 27th 2002
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Thu Feb-18-16 12:35 PM

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120. "Somebody shit on my opinion "
In response to Reply # 0


  

          


I'm still EARLY in this game, and really is something else,
but damn:

Isn't this shit a bit pretentious? Should it take all
these bells and whistles to build a great game?

Like, shouldn't you be able to get this much joy out of
something less convoluted?

I might be tripping

And I might disagree the further I get

Someone disagree with, tell me why I'm wrong

----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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Nodima
Member since Jul 30th 2008
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Thu Feb-18-16 12:52 PM

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121. "It's VERY pretentious."
In response to Reply # 120
Thu Feb-18-16 12:53 PM by Nodima

  

          

but that's also Metal Gear. MGSV lost a lot of what made the series unique in order to finally build a GREAT playing video game, but it definitely didn't lose the pretense that this was Very Important Art at any stage.


Ignore everything that has to do with online connectivity unless it ends up appealing to you as it's entirely unnecessary (but always make sure you're connected because Konami locks 75% of your money behind being connected online because Japan is super weird about the internet). Make sure you do the Legendary Jackal side op so you can develop the wormhole fulton. Play stealthily as much as possible because it's easier, more fun and builds up the strength of your base faster.


But don't worry about the story other than how neat it is that a video game committed entirely to single/long take cutscenes and how pretty the FOX engine is. And you'll end up using the tranq you start the game with 70% of the time unless you prefer the Riot SMG, so find a rifle you like for when times get tough and stick with its upgrade path.


Let the game manage your soldiers for you. Skip through all the pre-game infographics every single time. Be in the menus as little as possible.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Orbit_Established
Member since Oct 27th 2002
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Tue Feb-23-16 11:18 AM

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122. "Alright....I'm still early, BUT bug has bitten me. "
In response to Reply # 0


  

          


I played a LITTLE bit when it first came out,
but only dived in big time recently.

Pretentious? Sure. But this is an incredible experience.
My goodness. Never seen anything like it.

I still don't even know if this game is my cup of tea,
(as in, the sensibility, the setting, etc) but as someone who
loves and appreciates art: my goodness

Now, I must say: I can almost see why Konami has problems
with this nigga, because I'm pretty damn sure this game
almost sunk the whole budget, on some ego shit alone. The
level of detail might actually be excessive. Maybe not.

Seems like an odd complaint tho.




----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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B9
Charter member
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Thu Mar-31-16 12:10 PM

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123. "Playing for way too long and just into Chapter 2, but spoiler/plot hole:"
In response to Reply # 0


          

What is the justification for keeping Eli around? Plot of MGS aside, I would have punted that fuck into the ocean so quick.

  

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Nodima
Member since Jul 30th 2008
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124. "Ocelot and Kaz"
In response to Reply # 123


  

          

have a specific reason for keeping him around that won't be apparent until you've completely finished the story. Hints are dropped in dialogue tapes throughout Chapter 2 however.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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Orbit_Established
Member since Oct 27th 2002
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Mon Apr-18-16 07:40 AM

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125. "Remind me: Why am I supposed to give a shit with no story? "
In response to Reply # 0


  

          


Like, why am I supposed to care? Why am I choking my
soldiers and building up my bases and all that?

The game is well made, obviously, and all that (as in,
the action and all that in fantastic)

But my rule is this:

You can't put you and your team's name and credits
before and after every mission if your game has no
fucking story.

I mean, shit.

  

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Paps_Smear
Member since Feb 02nd 2009
4254 posts
Mon Apr-18-16 11:39 AM

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126. "Told yall"
In response to Reply # 125


  

          

The others are better at this.

Some believe Konami is to blame for this with all the stuff they pulled with Hideo Kojima that forced them to release the game before it was truly finished. There is literally a section of the game that is missing that was supposed to have been in there.

What let me down the most is the other games had amazing stories if you ask me.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Orbit_Established
Member since Oct 27th 2002
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127. "I take my L and apologize. I played it early and was blown away"
In response to Reply # 126


  

          

>The others are better at this.
>
>Some believe Konami is to blame for this with all the stuff
>they pulled with Hideo Kojima that forced them to release the
>game before it was truly finished. There is literally a
>section of the game that is missing that was supposed to have
>been in there.
>
>What let me down the most is the other games had amazing
>stories if you ask me.

But I was ASSUMING there was going to be an actual game here,
not just a series of dope things connected....somehow

Now, DONT GET ME WRONG

The stuff that is GREAT is INCREDIBLE. There are gameplay
dynamics unlike anything I've ever seen

But WTF @ This story?!?!




----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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bearfield
Member since Mar 10th 2005
8050 posts
Mon Apr-18-16 04:01 PM

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128. "my understanding is that most of the story is in the tapes"
In response to Reply # 127
Mon Apr-18-16 04:01 PM by bearfield

  

          

and that you're supposed to listen to them while you do side ops and/or run around mother base. i think they are meant to replace the codec. instead of getting a call and passively watching two lightly animated faces talk at each other about plot and character development for several minutes you can absorb narrative threads and learn more about characters while playing the game

i never engaged with them b/c i don't care about narrative in video games. it does seem like this was a poor implementation. iirc there aren't any explicit in-game instructions about listening to the tapes to flesh out the story

  

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Orbit_Established
Member since Oct 27th 2002
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Mon Apr-18-16 10:30 PM

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131. "Yeah, and that's the worst design ever"
In response to Reply # 128


  

          

Who the fuck is listening to some random ass tapes?

GTFOH



----------------------------



O_E: "Acts like an asshole and posts with imperial disdain"




"I ORBITs the solar system, listenin..."

(C)Keith Murray, "

  

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Paps_Smear
Member since Feb 02nd 2009
4254 posts
Mon Apr-18-16 05:05 PM

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129. "I feel ya, that's what got me too"
In response to Reply # 127


  

          

>The stuff that is GREAT is INCREDIBLE. There are gameplay
>dynamics unlike anything I've ever seen
>
>But WTF @ This story?!?!

Absolutely.

Remembered starting it up and being blown away just by the controls and how Snake moves. We've never had movement quite like this in other Metal Gear games. I was like finally they nailed it.

Then I found myself not really caring about the story, then realizing that it really wasn't there. I think they put a lot of stuff in the tapes to stop you from watching long drawn out codex conversations. But, if you have to show me tapes or phones calls to get a story across something is wrong. The story should BE there and all the tapes should be extras.

I feel like a game of this scale that has a history of telling a great story couldn't do both at the same time. The further I got the less I cared about what happened. If I would have gave a fuck, I would have easily put this at the top of my list for last year, but I have to care about the game to do that. In the end I didn't even finish it despite getting S rank and beasting some of these missions. Got right up to the end and just couldn't make myself play anymore.

=================
Official Okay-Super Villainâ„¢

I only play the games that I win at -
Gamertag: Innovator
PSN: DurtyGambino
Steam: Durty Gambino
Twitch.tv/durtygambino

  

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Nodima
Member since Jul 30th 2008
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Mon Apr-18-16 06:46 PM

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130. "Some comments on GiantBomb's Metal Gear Scanlon have enlightened"
In response to Reply # 129


  

          

me as to parts of what went wrong with this game.

I loved it, blazed through nearly all of it back in September, but I only JUST finished all the main story missions last week. I also did all the Side Ops (I may be a sadist, but this game is dope). For whatever reason, I still find myself logging in and letting the game run just to let new items develop (I have 150 hours in this game and have sold a ton of precious metals to keep my wallet full and...MAN, the weapons get complex way, way after you're likely done with the main game) and thinking about this game a lot.

Mission 45 is bizarre because it was designed for a weapon that was removed from the game and yet the mission itself was never re-tooled to compensate for that.

As you said and I read several times in those comment sections, what initially seemed like a smart move backfired on the game for several reasons. Firstly, it's distracting to play the game while listening to those tapes, even the inconsequential ones. You feel like you're missing something one way or the other.

Secondly, the tapes are so fragmented and Snake so far removed from those conversations that they are a slog to listen through. It doesn't help that Kaz and Ocelot are essentially the same character in this game, one is just angry and the other isn't. They also repeat the same ideas over and over and over thanks to how broken up they are (seriously, it makes no sense for an interrogation of one character to span over 7 sections that only contain, like, 9 tapes).

Lastly, looking up the leaked footage of Mission 51 makes it painfully clear that this team struggled with two massive issues:

First and foremost, they had never made a non-linear game before, something Japanese developers already struggle with, and too many of their old habits locked into the basic structure of the game. It never made sense to roam the map from mission to mission, it was always more sensible to jump back to the ACC than call in a chopper or ride your horse across the plains.

Secondly, they just didn't have time to get all the story into the game due to spending so much time getting the game into the game. Like I said earlier, they left a mission in the game that not only is fairly convoluted to access but once you learn what it was meant to be, it's painfully obvious the mission should have been cut. Unfortunately it contains one of the game's three (possibly four if you include the mission that was actually cut) dramatic conclusions so losing it probably never made sense to the story people.

The real shame of it all is MGS V is likely still the best game of 2015 despite all the changes for the worse that occurred to favor the FOB and online portions of the game as well as all the flaws that became more apparent both with the perspective of time and watching another dude play the game without engaging the stealth or base development at all because he just wanted more Metal Gear shenanigans. You don't get the story you want regardless but if that's all you wanted, the many vaguely free-to-play elements of the game's fundamental design can quickly become cumbersome.

Somewhere hidden in the DNA of this game is the best MGS and possibly the best last game in a series ever. But unfortunately it just couldn't be that, not with these developers and this publisher.

~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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LA2Philly
Member since Oct 18th 2004
41249 posts
Tue Apr-19-16 10:49 AM

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132. "I love the game but the cuts definitely make me wonder"
In response to Reply # 126


  

          

Just how great the game would/could have been. The rush job isn't as obvious as say Xenogears but both would have been all-time great games if given their full due, and that lost potential is just frustrating because how often do you have games that are this well made.

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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JAESCOTT777
Member since Feb 18th 2006
28487 posts
Tue Oct-11-16 07:36 AM

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133. "Finally copped last month for 29 "
In response to Reply # 0
Tue Oct-11-16 07:40 AM by JAESCOTT777

  

          

I just finished chapter 1
And THAT ending was kinda eh

But the game overall is incredible
It's my favorite one
The battle with sahpahlogus was CRAZY

I wish the story was better and more tied into the mythology
but this gameplay is next level

Like I said I'm just starting chapter 2

They really should have had tied the story in more

  

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JAESCOTT777
Member since Feb 18th 2006
28487 posts
Fri Oct-28-16 08:46 AM

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134. "Ok so part 2 is mostly some bullshit so far just replaying "
In response to Reply # 0


  

          

The same missions from part 1
I'm on eps 41

Part 2 is taking this otherwise incredible game down

  

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Nodima
Member since Jul 30th 2008
15297 posts
Fri Oct-28-16 09:49 AM

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135. "you should look at a guide for part 2. you don't need to replay anything"
In response to Reply # 134


  

          

all you need to do is grind the side ops. at somewhat random intervals you'll be summoned back to mother base for cutscenes that trigger new story missions.


I think you CAN trigger the same things replaying the older missions but those are way harder than extracting a soldier or taking out a tank unit.


I'm a bit embarrassed to say even after I finished the chapter 2 story I finished all the side ops because I was addicted to the gameplay and it made for good podcast gaming.


~~~~~~~~~
"This is the streets, and I am the trap." � Jay Bilas
http://www.popmatters.com/pm/archive/contributor/517
Hip Hop Handbook: http://tinyurl.com/ll4kzz

  

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HecticHavoc
Member since May 13th 2005
7591 posts
Sat Oct-29-16 01:17 PM

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137. "i basically did about 6 side ops and 2 main missions after part 2"
In response to Reply # 135


  

          

and got completely bored.

im sure if i fired it up i would enjoy playing it again, as i have spent soooo much fucking time extracting things. i should build up weapons.

-----------------------------------------

  

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LA2Philly
Member since Oct 18th 2004
41249 posts
Fri Oct-28-16 11:29 PM

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136. "Yeh, it's a travesty on the scale of Xenogears "
In response to Reply # 134


  

          

Game on trajectory to be one of the goats...and then gets completely derailed by outside factors. Xenogears because of a hard deadline and MGSV bc of the Kojima-Konami beef

---------------------------------
<--The drought is over

"have fun reveling in your pettiness tho" (C) Dula summing up 98% of OKS

"I didnt finish a damn thing...matter of fact I jerked off after she left."
-Kobe speaking to investigators

L D E A

  

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