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Subject: "RE: Middle-earth: Shadow of War (PS4/XBONE)" Previous topic | Next topic
bearfield
Member since Mar 10th 2005
8053 posts
Wed Mar-08-17 03:16 PM

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1. "RE: Middle-earth: Shadow of War (PS4/XBONE)"
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Wed Mar-08-17 03:18 PM by bearfield

  

          

>Not sure about the expanded RPG aspects but I'm very much down
>for more Nemesis System.

agreed. i feel like the procedural item generation may not mesh well with the procedural nemesis generation. it's same criticism i have of nioh: how do devs design meaningful and interesting enemy encounters when they have no idea which of the thousands of possible states the player will be in? i thought devs were getting away from algorithms defining gameplay and back to hand-crafted design after the no man's sky debacle and minecraft/loot fatigue

hopefully they can do something interesting with the expansion of the nemesis system. i'm still mildly disappointed that variations on the nemesis system haven't made their way into more games

  

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Middle-earth: Shadow of War (PS4/XBONE) [View all] , mrshow, Wed Mar-08-17 03:10 PM
 
Subject Author Message Date ID
I got the OG with Games with Gold, but didn't get too deep into it.
Mar 10th 2017
2
haha, came to post this
Mar 10th 2017
3

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