301338, those several dozen pirates needed to die Posted by bearfield, Mon Dec-05-16 05:55 PM
so you could get that one trinket. it's a very important trinket
to be fair that kind of narrative dissonance is in a lot of games, especially recently (GTA, sleeping dogs, etc.). and i really like narrative dissonance in those games. i think it's very amusing
however i think that kind of dissonance is particularly egregious in ND games because they place so much emphasis on humanizing characters with believable dialogue, voice acting, and animation. that makes the murdering sprees the protagonists go on seem that much weirder
|