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Forum nameHigh-Tech
Topic subjectThey are sorta doing that already, although not to such an extent.
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=301274&mesg_id=301696
301696, They are sorta doing that already, although not to such an extent.
Posted by Wonderl33t, Fri Jan-27-17 10:38 AM
The invulnerable frames vary (some are like frames 6-10, for example, handier for AA if done early) as well as variations in upper body/lower body hitbox invulnerability. So most of them do have some invulnerable frames after startup, but only EX is invulnerable on startup.

>but I can understand why they decided to make it ass since he
>still has explosive damage, they just made it too ass.
>
>normalizing invincible reversals widened the field of killers
>in this game, and I like that overall, but I think they should
>have probably gone the 3S route and made each strength of DP
>have different types of invincibility and different uses.
>
>Something like:
>-light DP beats meaties, gets beaten air-to-air
>-medium DP anti-airs, gets stuffed by meaty normals
>-hard DP beats meaties and anti-airs but is vulnerable to
>throws
>-EX is fully invincible
>
>that way the mind games go both ways.


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