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Forum nameHigh-Tech
Topic subjectWait, I still don't get it.
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=299174&mesg_id=299187
299187, Wait, I still don't get it.
Posted by Orbit_Established, Mon Mar-14-16 07:45 AM

>This is the era of releasing incomplete games and charging
>$60. The value proposition is completely thrown off in 2016.
>This is an indie game published by Sony on consoles.

So?

>I fail to see where the extra $20 comes from honestly. The
>planets are procedurally generated. The game has some npcs and
>factions but it's not an fully rendered Mass Effect/MGS level
>lore we're talking about here.

What does the lore have to do with the price? Most of those
big games have shitty stories

You won't see other characters
>in the universe and you can't trade with them either. It would
>be one thing if you could explore planets with friends and set
>up your own faction.

That's not the point of the game

Answer me this:

Why should Call of Duty be worth 60 and not this?

>I weigh the value proposition of a game relative to the msrp
>and decide whether or not to purchase. This game is an instant
>purchase at $40 to $42. At $60 I'm over looking for additional
>in-game content to justify the purchase.

So why should Call of Duty be worth 60 and not this?

Explain this to me, other than the fact that it's "indie"

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