Go back to previous topic | Forum name | High-Tech | Topic subject | Wait, I still don't get it. | Topic URL | http://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=299174&mesg_id=299187 |
299187, Wait, I still don't get it. Posted by Orbit_Established, Mon Mar-14-16 07:45 AM
>This is the era of releasing incomplete games and charging >$60. The value proposition is completely thrown off in 2016. >This is an indie game published by Sony on consoles.
So?
>I fail to see where the extra $20 comes from honestly. The >planets are procedurally generated. The game has some npcs and >factions but it's not an fully rendered Mass Effect/MGS level >lore we're talking about here.
What does the lore have to do with the price? Most of those big games have shitty stories
You won't see other characters >in the universe and you can't trade with them either. It would >be one thing if you could explore planets with friends and set >up your own faction.
That's not the point of the game
Answer me this:
Why should Call of Duty be worth 60 and not this?
>I weigh the value proposition of a game relative to the msrp >and decide whether or not to purchase. This game is an instant >purchase at $40 to $42. At $60 I'm over looking for additional >in-game content to justify the purchase.
So why should Call of Duty be worth 60 and not this?
Explain this to me, other than the fact that it's "indie"
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O_E: "Acts like an asshole and posts with imperial disdain"
"I ORBITs the solar system, listenin..."
(C)Keith Murray, "
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