300045, I'd say it's lacking entertaining single player content. Posted by will_5198, Sat Jul-02-16 07:59 PM
>but arcade mode being a MAKE OR BREAK feature all of a sudden >is hilarious, because it's not like SFV is lacking challenging >single player content.
survival is either boring or cheap. it's certainly not fun.
story mode is great but it's a one-off and not worth playing every week, nevermind every other day.
training mode can get as deep as you want, but lab work is not really fun to me over a long period of time (although my lack of grinding scenarios is probably why I plateaud online).
arcade mode is a perfect 15-minute diversion where you can fool around with playing different characters and learn about the game in a stress-free but engaging way. there was really no reason for it not to be included, especially since its exclusion has been a casuals killer.
|