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Forum nameHigh-Tech
Topic subjectWho is looking forward to the Transformers Devastation video game?
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=297650
297650, Who is looking forward to the Transformers Devastation video game?
Posted by normal35762, Thu Oct-01-15 05:32 PM
I wanna peep this out.

https://www.youtube.com/watch?v=rCJJYMsgSsk

Glad that there was even an attempt at making tihs game. Hopefully this will be good and prompt sequels.
297652, Finna be mad 30-somethings playing this and eating hella cereal.
Posted by IkeMoses, Thu Oct-01-15 06:20 PM
And I will be one of them.
297661, Hell yeah. I've been waiting for this shit for years.
Posted by Dr Claw, Fri Oct-02-15 12:28 PM
297663, Holy shit. That looks amazing.
Posted by wallysmith, Fri Oct-02-15 01:35 PM
Platinum Games has a great fucking resume too. The hype meter is off the charts for this one
297665, i'm skeptical
Posted by bearfield, Fri Oct-02-15 03:59 PM
the last time platinum was tapped by activision to produce a game based on a popular non-video game license we got the bad-to-middling 'the legend of korra': https://en.wikipedia.org/wiki/The_Legend_of_Korra_(video_game)#Post-release

also i think this is a fairly blatant attempt by activision to cash in on 30-somethings' rose-tinted memories of childhood with some good old "empty nostalgia" (shout out to austin walker)

i'm fairly certain that nearly all of platinum's a-team is busy with scalebound. being hyped for this transformers game is ill-advised imo
297666, *fingers in ears*
Posted by IkeMoses, Fri Oct-02-15 04:29 PM
297669, i'm not trying to be overly negative. i swear!
Posted by bearfield, Fri Oct-02-15 04:59 PM
i want every game to be amazing. platinum is an incredible developer that has made some of my favorite games of the past generation. they are more than capable of making a high quality product. i honestly hope this game will be great but since activision is involved and scalebound is likely using most of platinum's greatest resources i'm not expecting the transformers game to be much of anything

but it's entirely possible that acti/plat will have learned from the 'the legend of korra' experience and release something awesome. here's to hoping they do
297680, nah, i hear you. i just want to believe again.
Posted by IkeMoses, Sun Oct-04-15 01:05 AM
297668, Dammit, you know your shit too
Posted by wallysmith, Fri Oct-02-15 04:59 PM
klasf;lakjfa
297677, the ability to roll over and dragon punch jabronis with Wheeljack can't suck.
Posted by Dr Claw, Sat Oct-03-15 06:01 PM
This game is by default, gonna be a lot of fun in a sort of mindless way that Michael Bay's monkey ass wishes he could evoke. that's all I ask.

297679, Me too. I need to read some reviews on how well it plays
Posted by Lach, Sat Oct-03-15 06:48 PM
297699, Live gameplay... the polygon crew is playing it right now
Posted by wallysmith, Tue Oct-06-15 01:51 PM
https://www.youtube.com/watch?v=itHukwx9iqs
297712, I fool with this.
Posted by Dr Claw, Thu Oct-08-15 03:31 AM
and note: this is one of those games that illustrates why I jumped off the platformer bandwagon when it went to 3D. I absolutely hate having to work with a camera while moving.

But other than that, I think the game play is really solid. I'm a Platinum novice; I've watched more of their work than actually played it. I like that using ranged weapons isn't a chore. But you gotta have some good reflexes with this. Veterans will jump right into this game. I also like that, while the controls are simple on their face, there's a little depth. No wasted motion. You do have to transform to do certain things.

Each character has their own different feel. Sideswipe is a bad dude. I wish he were like that on the actual show (or that you saw him more).

Voice acting? Mostly good. Some of what I've heard (like Soundwave), not so much (I blame the vocoder they used). Some of it sounds a little generic. But the characters you remember the most sound great.

I think this is authentic G1. The plot seems kind of thin, but familiar, but it doesn't matter now, as much as it didn't then. I like that the game designers seem to be having fun with the characters (there's a part where Megatron rides around in the bed of Long Haul's dump truck mode and you have to chase him in car mode).

"Cybertron" series this is not, but this is definitely nostalgic fun thus far. It almost feels like G1 Transformers meets Dragon Ball Z at times.
297772, I really fool with this game now.
Posted by Dr Claw, Tue Oct-13-15 11:39 AM
Besides all the nostalgic shit, this is genuinely a good and entertaining game.

Yes, the 12-year old in me is like, "EAT TRAILER BITCH" when hitting Prime's trailer attack or when doing his ode to the Power Geyser. I kind of wish the TV show was more like this.

In fact, it reminds me a lot of my favorite Transformers-related game prior to the Cybertron series: the simply named "Transformers" on PS2. It was actually based on the Micron Legend/Armada series that aired sometime in the 2000s. It was much your usual run and shoot 3D platforming, but with Transformers-specific things like transforming and the "Pokemon" aspect of the Minicons. Where this game rises above that standard (and Cybertron) is that this game is much more colorful and vibrant than any of those games. Might be a consequence of having a Japanese developer. I am notoriously biased for the 16-bit era of gaming, where Japan dominated, and everything wasn't so fucking Christopher Nolan movies dark and serious. The "serious" tone of the aforementioned Transformers games was much appreciated then, however. In comparison to the source material, especially. The series on which the PS2 "Transformers" game was based was a total mess, made even messier in translation (thanks to Hasbro and the realities of "trademark protection"). The game actually eschewed all of the dumb stuff and basically made it a much involved "Autobots vs. Decepticons" kind of deal. There were even nods to the original series, in dialogue and otherwise. Like this game, original voice actors were used where possible, which added to the appeal. So that Devastation follows in those footsteps, with more colors (literal and metaphorical) is much appreciated.

The only thing that bothers me about the gameplay is the rate at which I have to "camera correct". There's a lot of depth, a lot of fun; I'm sure this will be familiar to those who have played other Platinum games, but much of the mechanics are Transformers-specific. Now that I've had time to play more of the cast (I haven't made it to Grimlock), I'm really starting to catch the nuances.

There's a lot to do. Side missions, weapon collections, Easter eggs, weapon synthesis, learning the various combos and mechanics. Even though, on the face, everything is simple and intended for the player to get used to a "continuous" session (without pausing). There's also "levelling up", so there's also grinding to do.

(side note: fuck Seekers, I hate having to deal with flying ass Decepticons)

This is, for the most part, the Transformers game long-time fans have been waiting for.
297727, is there an open world in the game?
Posted by My_SP1200_Broken_Again, Thu Oct-08-15 12:40 PM
...i want to drive around the city


297774, it's not like GTA, but you can do this if you want.
Posted by Dr Claw, Tue Oct-13-15 11:40 AM
>...i want to drive around the city

it's pretty linear aside from the "side missions" which are more like bonus stages. and shit like catching Kremzeek (amazing that they even incorporated the undisputedly most annoying thing from the TV show in a meaningful fashion)