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Forum name | High-Tech |
Topic subject | Overwatch - Blizzard's first (?) foray into the FPS genre... |
Topic URL | http://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=293239 |
293239, Overwatch - Blizzard's first (?) foray into the FPS genre... Posted by wallysmith, Fri Nov-07-14 04:12 PM
and looks like they're gonna KILL it:
http://www.polygon.com/2014/11/7/7174991/blizzard-announces-overwatch
Gameplay vid:
https://www.youtube.com/watch?v=FvqZxWLnqco
Class-based PVP shooter from blizzard... holy shit take my money now
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293247, yeah I just watched them intro that at blizzcon Posted by upUPNorth, Fri Nov-07-14 06:25 PM
the website died the moment they put it on screen lol
the trailer made it look like a pixar movie but the gameplay video was very Team Fortress, but the characters seem to all have such over the top abilities, looks like it could be a lot of fun to use them against another player with an equally over the top trick.
this seems like a really difficult genre for them to jump into, as a fan of their rts stuff mostly (i cant afford to get into MMO) it just seems like an overly established market, if they;re as close as they say they are, there's still destiny, COD, halo, and i can't say for certain whether they're getting the shooter feel right, but hopefully.
their 'following' valve (MOBAs, now this) is frustrating as a starcraft fan who wishes rtses were better/bigger :)
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293263, RE: yeah I just watched them intro that at blizzcon Posted by Hellyeah, Sun Nov-09-14 08:59 AM
>their 'following' valve (MOBAs, now this) is frustrating as a >starcraft fan who wishes rtses were better/bigger :)
cheer up..LOTV is looking AMAZING
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293264, lol im kinda hype Posted by upUPNorth, Sun Nov-09-14 03:53 PM
the computer i used to play it on is failing me so ive mostly just been watching it. finally getting the protoss campaign has me excited, but as epic as it all is the storytelling always kind of lets me down. we'll see what actually survives to the finished product in regards to multiplayer changes, i still don't know how i feel about the giant change to economy.
i wonder if they'll try to push overwatch to consoles, because if its a pc game i don't know if i'd even be able to give it a real shot. it's funny how just a little while ago there was a whole story about some new IP blizzard had scrapped that was apparently some attempt at an MMOFPS where you were supposed to play a regular person by day and a soldier/terrorist by night on some future earth or something.
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293265, Heavy Team Fortress 2 influence. Posted by LeroyBumpkin, Sun Nov-09-14 07:02 PM
But...like y'all said, more extreme. Very curious how it plays.
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293266, Time Splitters 2 vibes Posted by hardware, Sun Nov-09-14 10:18 PM
i'm super down
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293267, hope this hits consoles. Posted by IkeMoses, Mon Nov-10-14 01:14 AM
something tells me it might not, and if it does it will be an under-supported afterthought (like TF2 was).
i'd love to play it. i never wanna play a competitive FPS with keyboard and mouse PC ass niggas, though.
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293270, it will be on PS4. Posted by jetblack, Mon Nov-10-14 08:40 AM
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293273, Is that confirmed? I haven't seen anything either way. Posted by wallysmith, Mon Nov-10-14 09:45 AM
Although I would be really surprised if it were PC only. There isn't anything specifically PC-ish about the game (unlike, say, an RTS) and shooters do better on consoles anyways.
Now, supposedly Project Titan was cancelled because Blizzard saw just how lucrative the F2P market was with Hearthstone. And since Overwatch uses Titan assets it leads me to believe it'll follow that mold in some fashion. This is the only thing that makes me somewhat skeptical on how it'll be offered on consoles. Not familiar with the new consoles yet, so not sure if F2P is even supported in some way on the PS4 or X1.
Good thing though is that Blizzard already cut their teeth on consoles with D3, so there is a strong precedent there already.
Sign up for the beta here:
http://us.battle.net/account/management/settings/beta-opt-in.html
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293283, PS4 launched with and supports several F2P titles. Posted by Nodima, Mon Nov-10-14 03:08 PM
War Thunder Blacklight: Retribution Warframe DC Universe Online Singstar
and stuff like Loadout and PlanetSide 2 have PS4 versions in the works.
~~~~~~~~~ "This is the streets, and I am the trap." � Jay Bilas http://www.popmatters.com/pm/archive/contributor/517 Hip Hop Handbook: http://tinyurl.com/ll4kzz
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293284, Cot dammit. I was this close to pulling the trigger on an X1 Posted by wallysmith, Mon Nov-10-14 03:17 PM
Want to play with friends but I have zero desire to play Overwatch on PC against kb/m players.
I can see playing a game like Evolve since aiming fidelity isn't as critical, but not for true PvP.
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293285, PS4 is a low powered PC so it's coming. Posted by jetblack, Mon Nov-10-14 03:30 PM
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293287, ohhh c'mon, it's not that bad... Posted by Paps_Smear, Mon Nov-10-14 03:43 PM
I'll lower the sensitivity on my mouse so it'll be level playing field lol.
But seriously I've seen some people with controllers destroy kb/m players. Maybe they're not that good but still it can be done.
Usually the controller folks just turn on aim assist. I tried it with controller on pc for Titanfall and it wasn't that bad. Being blizzard though this type of game seems like its gonna thrive on PC.
Just scared to get this on console because we've seen how Team Fortress 2 turned out. It's still going strong on pc however.
Anyway I'm excited for this. Everything Blizzard touches so far has turned out great. Hell, they took the card game genre and made it into one of the most streamed games on twitch. They locked down the MMO game and Heroes of the Storm is a pretty decent MOBA. Not to mention Starcraft for the RTS fans and Diablo for that loot based top down dungeon crawler.
I'm hyped for it.
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293288, lol DAMN YOU Posted by wallysmith, Mon Nov-10-14 04:13 PM
Let's be honest now... equal skill, kb/m destroys controller. Some games could mitigate the difference, like Battlefield if you don't play sniper. But in a game like COD there's no question.
I'm actually pretty optimistic for this game on consoles though. TF2 on console failed in part because the patch process is so wonky ($30k to put out a patch on 360? Yeah fuck that). But since both consoles have mature online systems this means that devs can closer emulate the PC model. And shooters are king on consoles... there's no way Blizzard ignores that revenue stream.
As far as the game? Holy shit. Blizzard has never been genre innovators, all they do is take the genre and put a shit ton of polish on it. Hearthstone is a guilty pleasure of mine and is an unequivocal hit (shit, ESPN was televising a tourney the other day). I can't wait till it hits Android tablets.
And seeing how they handled F2P in Hearthstone leads me to believe they'll get it right for Overwatch. Not sure *how* though. There's a chance they'll go the purely cosmetic 'hats' route like TF2, but they would need a critical mass of players to trust earning a profit. Super Monday Night Combat had an interesting business model that rotated certain heroes for free each week. To use them permanently, you could buy them with in-game currency or with real money. Overwatch is also similar to Super MNC in game structure, so there's that. If Overwatch ends up having a roster similar to other MOBA's then this model could be entirely viable.
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297789, Closed beta starting Oct 27th.... Posted by wallysmith, Wed Oct-14-15 12:42 PM
http://www.polygon.com/2015/10/14/9530637/overwatch-beta-launch-date-blizzard-entertainment
Public beta starting Nov 6th
Windows PC only for now though
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298042, This is hitting X1 and PS4. Fuck yeah Posted by wallysmith, Thu Nov-05-15 10:10 PM
controller all dayyyyyyyy
This may compel me to buy the fancy Xbox controller
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298043, Can't wait. I fell in love with this shit on sight Posted by IkeMoses, Thu Nov-05-15 10:17 PM
but I can't use a mouse and keyboard for shit.
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298044, I'm copping that thing once I can Posted by Rjcc, Thu Nov-05-15 11:39 PM
(if you're willing to wait it's on backorder at best buy now)
it's way overpriced, but it's so good.
www.engadgethd.com - the other stuff i'm looking at
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298048, What's crazy.... Posted by wallysmith, Fri Nov-06-15 09:48 AM
>it's way overpriced, but it's so good.
is that despite everyone saying it's way overpriced, that shit is still on backorder. If they did anything like this on the 360 it would have sold bonkers too.
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298245, nice. Posted by LeroyBumpkin, Sun Nov-22-15 05:35 PM
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298244, everyone should be able to stress test the beta now Posted by Paps_Smear, Sun Nov-22-15 11:49 AM
Had it since Friday and I think they opened it to everyone on Saturday. Ends Sunday night so hop on it. It's fun! Def picking this up when it drops.
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299639, Open beta starting on the 5th Posted by Paps_Smear, Tue May-03-16 09:10 PM
I'm playing in the early access now.
This game is so fun! Can't wait until full release and more people are up on this. Honestly feel like its the best shooter out right now.
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299646, For the controller heads.. . Posted by wallysmith, Wed May-04-16 10:38 PM
What's your control scheme look like? I'm used to LB as my jump so I can continuously bounce while moving and aiming. Problem is I don't like Ability 1 (the movement ability) at A because I need to take my right thumb off the stick. Right now it's mapped to L3 but I'm not entirely comfortable with it there either, as sometimes I click it on accident.
I may just be rationalizing to sell myself on the OG overpriced controller though, hah
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299662, Lucio is my DUDE... Posted by wallysmith, Fri May-06-16 11:40 AM
I think Reaper more fits my playstyle but while I'm getting used to the controls (because my aim is generally poor) I'm running a Support class to learn.
I tend to gravitate towards the sneaky, quick classes in these games: Assassin in Monday Night Combat, Hunter (with full invisibility skills) in Destiny, shit like that. Approach from odd angles, kill quickly (via melee or shotguns) then get the fuck out. High risk, high reward shit.
Lucio isn't sneaky, but his ability to run on walls REALLY validates my preference to map Jump to LB. His aura heal/speed gives me reason to stay aggressive and near the frontlines while his secondary attack is basically a weak shotgun blast. On top of all that, he's like a fucking EDM DJ so his gimmick is the cherry on top.
Really fun game so far. As is Blizzard's forte, super easy to get into but the mechanics run deep.
Any tips for Lucio or Reaper out there?
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299672, RE: Lucio is my DUDE... Posted by Paps_Smear, Sun May-08-16 02:47 PM
Lucio can be pretty nuts offensively if you use your shotgun blast that knocks enemies back to push them off a ledge. Have your tank move in and then sneak out and push them off and run back behind him. Seen it done a bunch more lately since people are getting more comfortable with the game. He's my second fav support next to mercy who can be godly and comes through with those clutch saves when she res the entire team after a wipe.
Reaper is simple, get behind enemy lines and two shotgun blast close range. Once they get low teleport behind them and hit your ult.
I've been beastin as Genji, Tracer, and Pharah. Widowmaker too.
The important thing is a good team comp. If everyone is comfortable in each role and understand that you also need a healer and tank for each map you'll be golden. So far the meta seems to be Tank, healer, 3 damage, and one defensive stationary character to stand back and pick everyone off.
I've been playing in the beta more than I have most full releases and can't wait until the 24th so me and a crew can get into competitive.
Edit: I have a buddy that refused to use kb/m on the PC so he's controller all day every day. We put him on support because it's not too dependent on kb/m if all you're really doing is keeping everyone healed and he's amazing at it. Don't get me wrong he's not shit on anything else because he moves so slow lol. Healing though, right not I haven't met another person I'd rather heal me.
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299699, Loved the Beta. Already copped. Posted by bignick, Fri May-13-16 06:17 PM
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299700, I missed the beta entirely (who thought mother's day weekend Posted by Rjcc, Fri May-13-16 08:41 PM
was a good idea?)
but I preorderd on xbox off the strength
www.engadgethd.com - the other stuff i'm looking at
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299704, Some resources to GIT GUD... Posted by wallysmith, Tue May-17-16 11:18 AM
http://learnoverwatch.blogspot.com/
https://www.reddit.com/r/Competitiveoverwatch/comments/4j2evc/list_of_useful_youtube_channels_hero_guides/
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299996, good look Posted by Rjcc, Sun Jun-26-16 11:43 PM
www.engadgethd.com - the other stuff i'm looking at
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299791, anyone playing this? Posted by L_O_Quent, Tue May-31-16 02:05 PM
I've watched a few matches on Twitch (still stuck with the last gen consoles at the moment) and it looks dope.
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299792, it's crack. i've put about 13 hours into it. This is Team Fortress 3 Posted by IkeMoses, Tue May-31-16 04:11 PM
...
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299793, Was out of town so I just got it yesterday... Posted by wallysmith, Tue May-31-16 04:59 PM
yeah, still as fun as the beta. The Blizzard polish is in full effect here, and I have full faith in their support for games based on my experiences with Diablo 3 and Hearthstone.
Been waiting for a shooter I can sink my teeth into, and this is it.
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299795, I got it Posted by handle, Wed Jun-01-16 10:25 AM
Played maybe an hour over the weekend.
This is Def Team Fortress 3 - which is good , but I want Unreal Tournament 2004: The 2016 edition.
I'll play more this weekend.
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300685, This has 99% beaten Unreal Tournament 2004 for me Posted by handle, Sat Sep-17-16 08:59 PM
The only thing UT has over this is custom maps, vehicles, and crazy mods.
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300688, Oh, I mean I hope they add these features Posted by handle, Sun Sep-18-16 04:07 PM
>The only thing UT has over this is custom maps, vehicles, >and crazy mods.
No that Overwatch is not as good - just those features is what made UT2004 so great for many years.
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299796, Playing on PC Posted by Steve O Tron v2, Wed Jun-01-16 11:05 AM
Haven't played a FPS on PC for a while and coming from Destiny and a PS4 controller, so I'm pretty garbage.
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299801, It's all I've done since it came out Posted by Paps_Smear, Wed Jun-01-16 07:40 PM
Playing on PC
Few nights ago got my 100th win. This game is crack in digital form. Most fun I've had with a multiplayer shooter in a long time. Blizzard sure knows how to polish the shit out of their games.
There isn't one role in the game that I don't like playing. I'll tank, heal, damage, defend, everything! This will be around for a long time, and the one thing this company does well is support the shit out of their titles.
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299799, Some other resources... Posted by wallysmith, Wed Jun-01-16 03:52 PM
The Travel Guides (map walkthroughs) are great on this playlist:
https://www.youtube.com/playlist?list=PLZVkseJlphu_hGVcnMbaM_uBst63cE7Q6
Another good vid for picking your hero:
https://www.youtube.com/watch?v=34BRhqS_ibM
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299802, Currently the best set up seems to be Posted by Paps_Smear, Wed Jun-01-16 07:49 PM
2 Tanks, One strong healer, and three damage.
One of your two tanks needs to be super defensive, this is where Reinhardt comes into play. Just stand their and hold up your shield, only attack when you're 100% sure you'll land the hit.
The other tank needs to be offensive. Zarya shines here, if they attack you while your shield is up it causes your weapon to deal more damage. With heals on you after your shield goes down you're able to take on anyone in the game and out damage them. Plus the fact she has a ton of HP means she'll rip through their front line pretty easy. D.va is also really good as a secondary off tank.
You should be healing with Mercy or Lucio. Zenyatta is decent but could use better heals and also has low hp and gets taken out pretty quick. I suspect they'll buff him eventually. It's best to use Lucio on maps where there are several spots for someone to fall off. His secondary attack pushes enemies far enough back you'll send them flying off the map.
The offensive guys just pick who better fits your play style. Lot of counter picks depending on who the other team has. Genji can reflect everyting Bastions sends at him killing him almost instantly if the Bastion is dumb enough to keep shooting. McCree flash bang and fan the hammer attack is one of the deadliest combos in the game, pretty much an instant kill if you can pull it off.
Interested and seeing what will happen once ranked gets released. I'm glad they're holding off until late June so everyone can get comfortable with the game first.
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299804, All I play is Mercy and Zarya. Posted by IkeMoses, Wed Jun-01-16 08:31 PM
My Mercy is ill. It's nothing for me to heal like 8k and get 20 assists.
I'm starting to master her because I play on PS4 solo with no voice chat, so if I don't heal nobody else will.
I really just wanna play Zarya all day, tho. She's so dope.
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299805, I just got done an all Zarya session Posted by Paps_Smear, Wed Jun-01-16 08:57 PM
About 5 minutes ago my group got done playing and won every single game. Her ult combos so well with damn near everyone its insane. In the right hands shes the perfect tank that can go full offensive if she wants. I love having a Mercy heal her when I go in.
I find that if you're the type of person to take charge and you go tank or heals you'll pull off a win. So many people just want to do damage, so you're better off just letting them do what they're used to and you take up the special role.
Game is so damn good!
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299806, Zarya and Mercy is a great duo. Throw a shield on Mercy Posted by IkeMoses, Wed Jun-01-16 09:56 PM
to absorb all that damage, since eveybody will be gunning to take her down first, then have Mercy put on the damage buff?? Shieee...
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299811, Yeah, this is what I've been doing. Posted by wallysmith, Thu Jun-02-16 11:32 AM
>I find that if you're the type of person to take charge and >you go tank or heals you'll pull off a win. So many people >just want to do damage, so you're better off just letting them >do what they're used to and you take up the special role.
I've just been picking whatever role the team needs, and 9 times out of 10 it's Tank or Support. I've found Defense is never lacking for picks, which works for me since I prefer the Offense characters.
Played a ton of Zarya and Mercy yesterday (first time using either) and yeah, these two are beast. Zarya's tough on pubbies though, because it's difficult to coordinate her super when your team doesn't talk.
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299813, RE: Yeah, this is what I've been doing. Posted by Paps_Smear, Thu Jun-02-16 01:40 PM
>Played a ton of Zarya and Mercy yesterday (first time using >either) and yeah, these two are beast. Zarya's tough on >pubbies though, because it's difficult to coordinate her super >when your team doesn't talk.
The best thing to do is play like the rest of your team are dumb as fuck. Seriously it works.
Zarya's ult when played in a pug game I save until everyone is there behind me instead of spread out so they can see it. On PC if you hit tab you can see the characters on each team in the middle of the game. If there is a check mark under a character portrait that means they have their ult charged up and ready to use. This is when I use her ult so they can hit their ult after that.
Since people are kill crazy and they see the other team huddled in one spot helpless that's when they go in trying to score kills, which works perfect for me.
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299814, This is a great tip. Posted by IkeMoses, Thu Jun-02-16 01:51 PM
>If there is a check mark under a >character portrait that means they have their ult charged up >and ready to use. This is when I use her ult so they can hit >their ult after that.
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300052, Zarya is my goto, but I swear I try to throw shields Posted by nonaime, Sun Jul-03-16 06:18 PM
around folks, but they always end up behind me...or some random schmoe gets in the way.
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299850, Zen is best using the damage orbs most of the time Posted by Deebot, Thu Jun-09-16 09:28 AM
instead of the heals. He's really fun to play because he's the ultimate utility man...help out with healing (can't be the sole healer), strategically boost dmg + map hack (helps a ton on snipers and Tracer), contribute a few elims, use ultimate when storming a base or defending in crucial moments.
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299803, Oh, and turn on Dolby Atmos on the PC Posted by Paps_Smear, Wed Jun-01-16 07:53 PM
Holy shit does the sound make a huge difference. Everything in this game deals with audio clues. To the different footsteps to what each character says before an attack. Since turning it on most of the time I can tell who's in the area before I even see them.
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299812, HUGE revelation yesterday... Posted by wallysmith, Thu Jun-02-16 11:36 AM
I totally missed it in my rush to play, but on top of global keybinds, you can also map your buttons per hero. I was going to cop the Elite controller, but I don't think there's a need for it now (at least for this game). I prefer keeping Jump on LB, so it allows me to put Ability 1 on L3 for certain characters (like Lucio) but move it to LT for characters without secondary fire (like Tracer). Blizzard knows their shit.
And on an unrelated note: Once you start getting familiar with more characters, it's time to start countering the other team:
https://docs.google.com/spreadsheets/d/1KGPMGT_jGWpe-jJ8hHNZBocVvlIyv0OhFbVycLGWYHg/edit#gid=551312687
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299849, Love this game...I play on PC Posted by Deebot, Thu Jun-09-16 09:16 AM
my favorites so far are Pharah, Junkrat, Rein, and Zen. Pretty much every character is fun to play though, the only boring one is Bastion.
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299852, I can't believe how balanced all the classes are from the start Posted by Deebot, Thu Jun-09-16 12:16 PM
literally each one is useful in many situations/maps and there's not a single class that sticks out as OP. If anything they may want to consider slightly nerfing Bastion's minigun in the future, but it's not bad enough to ruin games and has its downsides. I think they should change it to 100 rounds instead of 200 though.
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299858, Torbjörn's turret is a fucking annoyance, too Posted by MiQL, Thu Jun-09-16 09:05 PM
I didn't think I like the supporting classes as much as I do. Symmetra got me taking down tanks once they hit choke-points or health rooms. She giving me GoldenEye remote mine feels.
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299860, All the turrets need to be toned down a bit I feel Posted by Paps_Smear, Thu Jun-09-16 10:11 PM
Could you believe in the closed alpha Bastion had a shield pop up in front of him that had 1000 health? They took that off in a hurry it was so broken.
I do think his gun needs to fall off with the direct hits the further you are away from it. Other than that it can be countered.
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299863, I think once the game's been out a bit longer... Posted by wallysmith, Fri Jun-10-16 09:11 AM
and people get comfortable with more heroes, we're going to see more active counterpicking (especially in ranked mode). All too often in pubbie games I'm the only one switching heroes for the situation because people don't want to give up their chance of getting votes for the best player of the match.
Bastion and Torbjorn are two of the easiest heroes to counterpick, but I get why a lot of people try to get past the meat grinder.
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299864, Hanzo,Widowmaker, Pharah wreck him Posted by Paps_Smear, Fri Jun-10-16 09:56 AM
That is if you can get in line of site, also Tracer can ult him and Reaper can teleport behind him. Genji can fuck him up too just by reflecting his shit to him. Thing is you have to have a smart enough team to distract him and not run in like idiots trying to be the lone wolf.
Trob can be taken out with the same group of people. I do feel like his auto lock on has a bit too much distance. I used him to defend Hanamura B objective and felt so dirty doing it. Got automatic kills and all I did was set back and hammer the thing when it got a little damaged. It was picking off people from outside the door which I don't think is cool.
So far none of these characters are OP... that is except on the map Anubus. That map needs a bit of changes on the B objective if you're defending. You set a Trob and Bastion up there in certain spots and have a tank that can stand in front of them and its pretty much a wrap.
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299866, good idea about nerfing the direct hits Posted by Deebot, Fri Jun-10-16 11:43 AM
it should probably become less accurate the longer you hold down the trigger just like his normal gun.
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299862, What's interesting... Posted by wallysmith, Fri Jun-10-16 08:54 AM
is that the competitive meta is so far different from the public meta. Bastion and Torbjorn are two of the three least played heroes (Zenyatta's the worst) but they're two of the most beast on pubbies. Hanzo is another one that's barely used on competitive but often gets the POTG in pubbies.
In the competitive meta the mainstays are (in order of importance): Mercy, McCree, Reinhardt, Widowmaker, Winston, Lucio. Most other heroes are subbed in for specialist duties depending on what part of the map, but besides the three mentioned above Mei, Hanzo and D.VA are almost never used.
Those statistics are based on PC competitive play. Unsurprisingly, there are also platform meta differences too. Torbjorn and Bastion are obviously stronger on consoles and Widowmaker is a must-have on your team on PC. Pharah is also weaker on console because of her movement style (BUMPER JUMPER).
I'm guessing once the public ranked mode hits, it's going to gravitate towards the competitive meta. There's already some grumblings from pro players about how certain areas of the map are "solved" and the top ranks of ranked mode are going to imitate professional play (much like Hearthstone). McCree is definitely getting nerfed soon (less base FTH damage) and Widowmaker is expected to get hit too (maybe less survivability up close? this one is less clear). There's also talk about buffing D.VA (damage or survivability, not both) and fixing Roadhog's hook (less buggy). That should shake things up too.
As an aside, if you haven't yet, map Jump to a top button if you play on console if you like Lucio, Pharah, Genji or Mercy, at least for their specific controls. It's so critical to be able to Jump while keeping your thumb on RS, especially for more advanced maneuvering. Even if it's not critical to the character, jumping around while shooting makes headshots on you a lot more difficult.
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299865, I play on PC...I'm constantly jumping around while shooting Posted by Deebot, Fri Jun-10-16 11:40 AM
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299867, Winston? Explain that one to me. Posted by Deebot, Fri Jun-10-16 12:24 PM
He seems to be one of the weakest tanks to me. Rein, Hog, Zarya all better imo.
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299869, Massive disruptability. Posted by wallysmith, Fri Jun-10-16 01:02 PM
His primary roles are as a flanker, point breaker and backline assassin.
Some caveats: I never choose him if I'm the only tank on the team and I still might not pick him if we don't have a dedicated healer. But when the team comp fits him well, Winston is BEAST (no pun intended).
Compared to the other tanks, he's actually really squishy. No natural healing, he can be hit inside his dome and shotgun users (and McCree) melt him like no other... not good when he has no ranged weapons and his primary has super short range.
So why use him? Because his leap can clear the most ground (and height) in the shortest amount of time, his shield can absorb a ton of damage (or lasts a solid 6s) and his Ult might be the single best action to break an entrenched enemy position.
It's a different playstyle, but some tips on how to play him:
- Get in, get out. On, say, King of the Hill maps, leap in, drop your shield before you're about to land, wreak havoc, then leap out before you die. Obviously focus their backline squishies first. He's great to lead a coordinated attack because they MUST focus fire you; if not, your Tesla cannon will melt fools (IT GOES THROUGH REINHARDT'S SHIELD!!!). Your leap has a fairly short 6s cooldown; that's just enough time to break their formation then GTFO.
- Your dome can be used on offense and defense. Watch your dome barriers: if they're on the same side as you (even inside) then you can get hit. However, your Tesla cannon can go through it... work those edges. Your teammates' fire can also go through it, much like Reinhardt's shield. This is useful when accompanying the payload. Two Winstons (when there's no 1-hero-limit) are a must for payload maps in tournament play, because it's extremely difficult to break coordinated Winstons. The shield can withstand (I think) 600 damage, but there's a long cooldown.
- You're not playing Winston for POTG or a high kill count. Like Tracer, if you're harassing their heroes trickling in from spawn or pushing snipers off perches then you're doing your job. Do NOT chase if it doesn't make sense, especially against certain heroes. Shotgunners like Reaper and Roadhog WILL fuck you up. And if they're really good, then I would definitely consider switching away from Winston. A good Bastion is also murderous if you're not careful.
- When you ult, you heal in full AND get 500 more hp, for a total of 1000. So you leap in (500hp), shield (600hp), then when you're about to die you ult (1000hp). That gives you almost 2100hp of damage to soak. THIS is when you feel like a tank. Remember though, your job is to break formation, kill supports/snipers if possible then get the fuck out. Your hits have huge knockback, so if they're not in a corner it's often not worth chasing random heroes. And like always, it's better to leap away than die. Also, you cannot use your shield in its duration, so if you can, drop your shield before your ult. However, your leap auto resets when you proc your ult (with only a 2s cooldown!) then it's always active once your ult finishes. Don't ult if your team isn't attacking with you though; a single Winston will still get murked quickly.
Hope this helps... every single time the team comp favors it, I will always pick Winston. He's got such an entertaining playstyle and it's always hilarious watching people scatter when you leap in. Definitely takes practice though.
|
299887, yep, he's alotta fun Posted by Deebot, Mon Jun-13-16 09:20 AM
been playing him more often the past few days. Definitely a must-have for maps like Ilios and Nepal like you said. Pubbies hardly ever play him.
I've also been playing Symmetra whenever I can...I kill so many people with her short-range attack. Love how it auto-aims so you can just dodge and jump around like a madman. Teleporters also help the team greatly in bigger maps. Turrets are fun unless you're playing a really good team and they know exactly where they are and how to get rid of them.
|
299898, Symmetra is great Posted by MiQL, Mon Jun-13-16 03:01 PM
I just dig the passive style. It's also fun to generally cause mischief for widowmaker, hanzo, etc. if outlooks are accessible.
>Turrets are fun unless you're playing a really good team and >they know exactly where they are and how to get rid of them.
I plant a decoy (or two) that are visible, then toss 1 or 2 behind doorways. I played w/ another Symmetra last night and it was hilarious. Goldeneye hilarious.
Folks haven't quite caught on to using Winston to take out sentry turrets. I'm ok w/ this.
|
299921, when my blood pressure gets too high from a game Posted by Deebot, Tue Jun-14-16 11:50 AM
I play a Symmetra game or two to balance it out. It's nice.
|
299913, Winston's the shit. Posted by wallysmith, Tue Jun-14-16 08:52 AM
And once you get a feel for him, there's no question he can be one of the kill leaders on the team. You know you're doing your job when you see them counterpick to Reaper/Roadhog (then you pick someone else when they do, haha).
Also one last tip: if you're really fast, you can also use your shield to block their ults. If you time it right, you can stuff ults like Lucio's or Reaper's in the bubble to protect your team.
And yeah, Symmetra is sweet. There are a lot of maps with good nest spots for her. Remember you can put turrets on the ceiling too!
|
299947, 33 elims in a game with him last night Posted by Deebot, Wed Jun-15-16 08:06 AM
against a pretty decent team too.
|
299949, Now you understand why Winston is beast, lol Posted by wallysmith, Wed Jun-15-16 09:04 AM
Nice work, 33 is impressive
|
299950, zappin mofos in the dick Posted by Deebot, Wed Jun-15-16 09:33 AM
he's def my best tank now. Bastion was owning me in a couple games though.
|
299951, RE: zappin mofos in the dick Posted by Paps_Smear, Wed Jun-15-16 09:59 AM
I'm using him more often now when we run a two tank comp and he really can clear a point pretty quick especially if you ult in on everyone.
Bastion can be a pain when not dealt with properly, you just need a team to know how to switch. And if he focus you when you jump in they need to burn him up. You may die but at least you don't have to worry about him for awhile longer, then your team just has to not let him set up again.
|
299955, Bastion's a tricky asshole. Posted by wallysmith, Wed Jun-15-16 11:53 AM
He's armored, so all your damage is reduced even further since it's "energy" based.
If you see him, only engage if he's damaged and looking elsewhere, otherwise he can just spin and cut you down. He's not considered a hard counter to Winston but if he's really good then just stay away entirely.
|
299971, 43 elims, all time high Posted by Deebot, Mon Jun-20-16 03:28 PM
Winston dogg!!!
|
299928, Nerfs to McCree and Widowmaker... Posted by wallysmith, Tue Jun-14-16 02:18 PM
with about two weeks for testing before the release of Ranked Mode:
McCree
Peacekeeper - Alternate fire - Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds - Bullet damage decreased from 70 to 45 (Probably reverse patch form this)
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
WidowMaker
Widow’s Kiss - Alternate fire (Scoped Shot) - Base damage decreased from 15 to 12 - Note: Scoped shot damage multiplier remains unchanged - Headshot damage multiplier increased from 2x to 2.5x - Players must now wait for the unscoping animation to completely finish before scoping
Infra-Sight (Ult) - Ultimate charge cost increased by 10%
*Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game. *
Bugs Fixed
- Improved stability of the High Bandwidth option in Custom Games - Fixed a bug that allowed Mercy to gain Ultimate charge whenever damage boosting an ally who was attacking a barrier or Ice Wall - Fixed a bug that allowed Reaper to Shadow Step to unintended locations on a certain maps - Fixed an issue with collision on certain areas of Dorado not blocking line of sight
|
299960, Awesome post on direction of the game from Blizz dev: Posted by wallysmith, Wed Jun-15-16 04:20 PM
http://us.battle.net/forums/en/overwatch/topic/20745285677#post-12
tl;dr:
- Focused hard on Competitive mode, might do public stress test first, but somewhat different from the beta
- Working on new maps and heroes, no ETA, but as they stated those new releases will be free via patched updates (fuck yeah)
- Want to improve POTG and spectator modes, then also do more with Brawl and Custom modes down the line
- some bug fixes as usual
Good shit, Blizzard is killing it from day 1. Apparently the game has over 10mm players across the platforms and counting. Glad they went away from the F2P model and streamlined everything (as is their wont)
|
299965, I watched a good youtube vid about how they're Posted by Deebot, Thu Jun-16-16 10:00 AM
going HARD after cheaters too...like banned for life hard, permanently flagging your PC even if you try to reinstall, buy new copies, change hardware, change network, etc. Pretty cool. They realize that letting a single cheater through the cracks in a competitive FPS can ruin everything.
link: https://www.youtube.com/watch?v=f3lsSwpVZvc
|
299979, It's $38.99 on PSN right now Posted by chillinCHiEF, Wed Jun-22-16 02:48 AM
If I don't like stuff like Team Fortress 2 but love Destiny would I like this?
|
299981, I'm guessing not... Posted by wallysmith, Wed Jun-22-16 09:09 AM
If the core of what you like about Destiny is the persistent player progression, this game isn't like that.
And if you don't like TF2, Overwatch is very much like that.
Like (classic) TF2, the entire game is available right out the box. No characters or skills to unlock, no pay walls to get past, no sense of login progression. It's all team-based class shooter, and the progression is almost entirely your skill level. There are a shit ton of unlocks via XP though, but those are entirely cosmetic.
Edit: I will say though, that part of what makes the game so good is The Blizzard Polish. Team games (shooters especially) are often toxic to newcomers but there are a number of tweaks to the formula to make things far more friendly:
- Voice chat can only go to your own team - No KDR leaderboard; you can only view your own stats. You can see which players on either team are "on fire" though; this is to encourage counterpicking. And being "on fire" is based on a huge list of things, not just kills - At the end of matches there's a vote system for the best player of the match, and the metrics are usually based on the role of your hero, not just kills (damage absorbed, HP healed, times your special was used, etc.) - Kills in the game are given out generously; just participating in an elimination counts towards your KDR and Final Blows are a separate stat
Besides all that stuff, the netcode, matchmaking and transparency with the community are all absolutely stellar. The whole experience with the game is enjoyable, not just the gameplay itself. If you enjoy PvP aspects of shooters without all the griefing, then Overwatch may still be up your alley. Blizzard has always been known to make games that are "easy to learn, hard to master", and this game is no exception.
|
299983, Overwatch only resembles The Crucible part of Destiny. Posted by IkeMoses, Wed Jun-22-16 04:49 PM
Ain't no RPG to Overwatch.
No loot. No raids. No PVE at all.
If you don't like TF2 you won't like OW. OW is TF2 2016.
|
300254, Word. Posted by chillinCHiEF, Sat Jul-23-16 12:23 PM
It's less the fluff and more the actual shooting mechanics that make me like Destiny. I would definitely play that game if it was just multiplayer with more character classes.
You know how the SF games just "feel" right compared to stuff like MK or KI?
Destiny is like that for shooters to me.
>Ain't no RPG to Overwatch. > >No loot. No raids. No PVE at all. > >If you don't like TF2 you won't like OW. OW is TF2 2016.
|
299982, Competitive mode is out on PTR Posted by Paps_Smear, Wed Jun-22-16 11:29 AM
Testing it
Did my 10 placement matches yesterday and so far I'm kinda meh about it. Had a few teams where you know a few people had no idea what they're doing, the fact that others can hold me back in ranking never set right with me in games. Sometimes I feel like my performance should be the think that takes me higher. Often times I was the higher level person on my team and you could tell some of the others still are not used to certain roles.
If someone leaves your game in competitive mode it doesn't replace them, rightfully so because who would want their rank fucked by joining a match that's already at a loss. The thing that kills me is the game gives you the option to leave without a penalty but it counts as a loss regardless. Honestly a huge waste of time for the team that's short a man. We had the other team who was really cool about it tell us how sorry they are that one idiot left us a man short and we'd take a loss.
The games I had where people worked together were fantastic though. I feel like once they work out a few things with competitive it could really end up being a great addition to this already fun game.
Oh, and if you're not playing Zarya as one of your tanks then something is wrong. You can combo her ult with ANYONE and destroy. If your team is smart enough to save their ults and only use them while she's in the middle of hers you'll see "Team Kill" multiple times in one match. Works best in king of the hill match where they'll all be on the point.
|
299995, finally cracked it open. Posted by Rjcc, Sun Jun-26-16 11:42 PM
huh.
I'm not..sure what to do with this.
I'm only through the training though.
about to watch those how-to videos beforeI jump inreal matches
www.engadgethd.com - the other stuff i'm looking at
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300002, you can practice against AI Posted by Deebot, Mon Jun-27-16 11:59 AM
and still get some exp for it.
|
300008, yeah I played a couple matches vs the AI, def glad that's there Posted by Rjcc, Mon Jun-27-16 09:17 PM
www.engadgethd.com - the other stuff i'm looking at
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300003, I'd recommend hitting the practice range. Posted by wallysmith, Mon Jun-27-16 01:32 PM
Depending on your playstyle, find a hero or two in each role that feels comfortable. Some recs for starting out:
Offense: Soldier 76 (closest to COD-style), McCree (short/midrange brawler)
Defense: Bastion (mobile turret), Torbjorn (builds turrets; so good on consoles that his turret is getting nerfed)
Tank: Roadhog (shotguns and hook)
Support: Lucio (aura healer, high survivability)
One other recommendation... by default Jump is mapped to A, which is extremely cumbersome for certain characters that rely on it heavily (Lucio, Genji, Mercy and Pharah in particular). That said, many other heroes also benefit from being able to jump like a madman without taking your thumb off RS. You can change your mapping per hero (and you should), but since Jump is a universal action it may behoove you to map it to something like LB from the very start to get used to it.
Once you get used to some of the basic mechanics, then you can practice against the AI. The matchmaking in the game is actually pretty good; even if you want to jump in against other people, you should get matched up with similarly skilled players.
|
300009, I've stuck mostly to the support roles so far Posted by Rjcc, Mon Jun-27-16 09:19 PM
Lucio is good in that you're pretty much always having an effect on the game, even when you don't necessarily know what you're doing.
I don't have his wall running down yet though.
also put in some work with the gorilla dude, but I got waxed when I tried to use the other tank characters
www.engadgethd.com - the other stuff i'm looking at
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300014, Yeah, unsurprisingly. Posted by wallysmith, Tue Jun-28-16 11:33 AM
Most of my early games (still fairly often, in fact) the pubbies gravitated towards Offense and Defense, so I leaned on Tank and Support more often.
That being said, if you're still learning characters just learn who you want. There's the team suggestions, but you'll find that certain maps don't necessarily need a balanced comp. Winning and losing isn't that big a deal on the casual mode, so it's better to just git gud with the characters you prefer.
|
300011, I think I am going to swap to green thumb (jump on stick) Posted by Rjcc, Mon Jun-27-16 11:30 PM
but I've mostly been putting in work with symmetra
www.engadgethd.com - the other stuff i'm looking at
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300005, I just jumped in after training. I didn't play the betas Posted by IkeMoses, Mon Jun-27-16 06:57 PM
so the first few matches I probably wasn't doing anything helpful, but this game is pretty forgiving. You pick up on the intricacies of each character pretty quck just by playing.
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300010, the characters are relatively easy to learn Posted by Rjcc, Mon Jun-27-16 09:20 PM
the thing I've probably needed the videos for, is learning what the characters I'm playing against can do
www.engadgethd.com - the other stuff i'm looking at
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300015, learning the maps is crucial Posted by Deebot, Tue Jun-28-16 12:29 PM
don't need to memorize every little detail, just gotta identify the longer, more open ones vs the small clusterfuck ones to choose the right hero.
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300026, I got a Play of the Game...WITH MERCY. So I'm God now. Posted by IkeMoses, Wed Jun-29-16 02:11 PM
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300030, pistol'd somebody to death? Posted by Rjcc, Thu Jun-30-16 02:42 AM
www.engadgethd.com - the other stuff i'm looking at
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300032, it's usually 3+ rezzes + a pistol frag Posted by Deebot, Thu Jun-30-16 08:14 AM
|
300033, ^basically. it was actually anticlimatic Posted by IkeMoses, Thu Jun-30-16 12:03 PM
i've had some clutch rezzes followed up by little kill streaks before, but they usually get swallowed up by a Bastion or Torb play.
|
300076, finally got a couple of them with Lucio Posted by Rjcc, Mon Jul-11-16 01:47 AM
http://xboxclips.com/Rjcc/0b16ac8c-5067-4d41-9cba-07bf824bddc5
in this one, I sparked a comeback in overtime, we were getting completely blanked to that point and got it back to 99...but we lost in the end
this was the first one I ever got I think
http://xboxclips.com/Rjcc/7f209543-5e74-46aa-bb06-4d32d947a3a1
www.engadgethd.com - the other stuff i'm looking at
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300089, i think those are the first I've ever seen from a Lucio. good shit. Posted by IkeMoses, Wed Jul-13-16 02:17 PM
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300031, If you're playing competitive mode don't be an asshole Posted by Paps_Smear, Thu Jun-30-16 07:35 AM
I understand you want to play Hanzo and lob random arrows and hope you get hits because the arrow hitbox is so huge.
You also know that normally you do poorly with him. Don't fucking use him in competitive! Save that shit for quick match. In competitive play to your strengths. You're a great Solider 76 that can wipe out the entire enemy team? Sweet, use him! You can heal your ass off as Lucio? Then use him in competitive because you're helping your team out by playing a character you KNOW you're good at.
I placed pretty damn good in my placement matches, the few losses I did have I noticed that people on my team were not smart enough to switch characters to counter what the other team had. Someone wanting to play Widowmaker on attacking and only hitting one out of ten shots. Someone wanting to play D.Va and not switching when she's not the most effective tank in the game at the moment. All this can lead to the rest of the team hating your guts.
The great thing about this mode is more people talk. I've added so many folks to my friends list recently because of this. A team of strangers that communicate will almost certainly beat a team that doesn't say a single word and just picks whoever. Coordination is key, especially when it comes to using your ults.
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300036, This shit is so damn annoying. Posted by bignick, Fri Jul-01-16 12:03 PM
>I understand you want to play Hanzo and lob random arrows and >hope you get hits because the arrow hitbox is so huge.
When you see the kill cam and you're like, "This nigga was just lobbing random ass arrows!"
|
300059, Understanding Ultimates Posted by Boogiedwn, Tue Jul-05-16 09:58 AM
http://cinnamondisaster.tumblr.com/post/146852403362/brief-guide-to-ultimate-abilities-in-overwatch
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300063, 80 elims in a competitive match last night Posted by Deebot, Thu Jul-07-16 10:00 AM
we got our asses kicked for awhile when we started competitive, now we're finally stringing some wins together.
|
300064, lol, I just watched 10 mins of the Youtube competitive stream Posted by Deebot, Thu Jul-07-16 12:45 PM
They have commentators, and they were putting in work talking a mile a minute! I love nerds. Those players are FREAKS btw.
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300065, "Nerds" are like pop culture these days, lol Posted by wallysmith, Thu Jul-07-16 01:43 PM
We're seeing CS:GO on TBS and DOTA on ESPN2. Twitch just keeps picking up momentum and there are a fair number of folks that are professional streamers.
On a related note, if you want to up your Overwatch game, check out some of these guys:
Seagull - Soldier, Genji, pretty much anyone he touches https://www.twitch.tv/a_seagull
Moonmoon - Roadhog https://www.twitch.tv/moonmoon_ow
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300068, Street Fighter is going to be on ESPN2 next weekend Posted by IkeMoses, Thu Jul-07-16 10:24 PM
If cable TV still exists in another ten years, there will definitely be an e-sports ESPN channel.
|
300069, And I would watch the shit outta it Posted by wallysmith, Fri Jul-08-16 09:04 AM
I follow the professional Hearthstone scene pretty closely but whenever I see any other game on I still enjoy watching even if I don't know wtf is going on (DOTA and League, I'm looking at you).
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300071, Man, I was watching some Rocket League tourney this week Posted by IkeMoses, Fri Jul-08-16 01:02 PM
and I ain't been that hype since the NBA Finals.
Watching sports and watching people compete in video games goes very well together to me. I find it a little weird when people are really into one, but won't give the other a shot.
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300072, I've explained Twitch to a number of folks... Posted by wallysmith, Fri Jul-08-16 02:03 PM
mostly older, but some are sports fans and some aren't. It seems like such an odd phenomena (watching people video games? why not play it yourself?) but sports is always my go-to analogy.
And it makes sense. The only real difference is the medium, just one of many new industries enabled through the internet (Uber, Spotify, Twitter, etc.)
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300080, what I don't like about Twitch is that for so many games Posted by Rjcc, Tue Jul-12-16 12:59 AM
(maybe it's different in competitions, I haven't really watched esports)
you're tied to the competitor's POV.
I loved it when PGR3 had a built-in TV system and you could watch from anywhere on the track, etc.
now games are like "go use twitch" and it's not really made to spectate, although RTS, moba and fighting games don't have a problem.
www.engadgethd.com - the other stuff i'm looking at
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300083, Agreed, limitation of the platform. Posted by wallysmith, Tue Jul-12-16 12:42 PM
Depending on the tournament, you can get a general well rounded sense of what's going on though. Some Overwatch streams are bad though, where they switch constantly from character to character. It's a headache to constantly reorient yourself since the action can be hectic.
When it comes to Overwatch though, I'd rather just watch the top streamers for insights into playstyles rather than the tourney scene. I don't follow the pros enough, and it's tough following the action if it's not a bird's eye view style.
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300084, Agreed, limitation of the platform. Posted by wallysmith, Tue Jul-12-16 12:42 PM
Depending on the tournament, you can get a general well rounded sense of what's going on though. Some Overwatch streams are bad though, where they switch constantly from character to character. It's a headache to constantly reorient yourself since the action can be hectic.
When it comes to Overwatch though, I'd rather just watch the top streamers for insights into playstyles rather than the tourney scene. I don't follow the pros enough, and it's tough following the action if it's not a bird's eye view style.
|
300070, Seagull was in the match I watched as Pharah Posted by Deebot, Fri Jul-08-16 10:10 AM
Some Enigma dude was owning as Zarya. He ended up with potg and 64% avg energy, which apparently is incredible in a professional match.
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300082, NEW HERO - ANA Posted by wallysmith, Tue Jul-12-16 12:34 PM
Origins: https://www.youtube.com/watch?v=IV9CzxZrhdU
Gameplay: https://www.youtube.com/watch?v=XbzRwssqMtU
http://www.polygon.com/2016/7/12/12157248/overwatch-new-dlc-hero-ana-blizzard-entertainment
The first post-launch character coming to Overwatch is Ana, a support hero who uses her sniper rifle to heal her allies, Blizzard Entertainment revealed today. Blizzard describes Ana as a "battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons."
Ana's primary weapon is her Biotic Rifle. The gun fires long-range darts that heal her allies and deal damage to her foes. She's also equipped with a Biotic Grenade. As seen in her debut gameplay video above, Ana's Biotic Grenade, like her rifle, heals teammates and damages enemies caught in its small area of effect. For a brief period, the grenade also boosts all incoming healing for allies and prevents enemies from being healed — bad news for opposing Roadhog and Soldier: 76 players.
She'll also be armed with a Sleep Dart, which can knock enemies unconscious for a brief period. As seen in the above, expect many an ultimate ability to be summarily shut down by quick-thinking Ana players.
Ana's own ultimate, Nano Boost, sees her fire a dart at an ally and grant them faster movement, increased damage and improved resistance to incoming attacks.
In addition to showing how Overwatch's new character plays, Blizzard also delves into her backstory in a new origin video.
Players who've been following Overwatch's lore likely already know that Ana is the mother of another playable character, Pharah. Ana also has close ties to other Overwatch veterans, including Gabriel "Reaper" Reyes and Jack "Soldier: 76" Morrison, which Blizzard teased last week.
Ana clearly has some history with an Overwatch character, rival sniper Widowmaker, who appears responsible for the loss of her right eye. We'll have to wait for the release of Ana and all the colorful dialogue that characters exchange during the game to learn a bit more about her relationships with the rest of the cast.
Blizzard will release Ana and other additional characters for Overwatch for free.
For a closer look at Ana, check out a batch of screenshots in the gallery below.
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300090, Might be my new main Posted by IkeMoses, Wed Jul-13-16 02:37 PM
I love playing support, but feeling like I'm defenseless when my teammates ain't paying attention sucks.
Ana looks like she can hold her own one-on-one.
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300085, Aaaaand balance changes! Posted by wallysmith, Tue Jul-12-16 03:03 PM
Blizzard is fucking on top of it. On top of this, no more hero stacking on Competitive mode (ie, one hero max per team).
PC first, consoles later (and not all changes may make it to console, it seems)
https://playoverwatch.com/en-us/blog/20178523#patchnotes
PATCH FEATURES
New Hero: Ana (Support) After being out of the fight for several years, one of Overwatch's founding members is returning. Introducing Ana—a battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons.
Ana’s primary weapon is her Biotic Rifle, which fires long-range darts that can restore the health of her allies or deal ongoing damage to her enemies. Meanwhile, her Biotic Grenade is perfect for a close-quarters clash, simultaneously healing teammates and injuring foes caught in its small area of effect. (Affected allies will also receive a temporary increase to all incoming healing, while affected enemies can’t be healed for a few moments.) And if the battle starts to get out of hand, Ana's sidearm can fire a Sleep Dart, knocking her adversaries unconscious.
Plus, Ana's ultimate ability, Nano Boost, empowers one of her teammates, granting faster movement, increased damage, and resistance to enemy attacks.
To learn more about Ana, click here.
GENERAL UPDATES
Gameplay
If a match goes into Overtime for more than 20 seconds, the fuse will now start to "burn down" more quickly Players now respawn more slowly during Overtime (increased spawn time by 2 seconds) Competitive Play
Competitive Play matches can now only have one of each hero per team. For more info, click here. Miscellaneous
Added Ana as an AI-controlled hero in Practice vs. AI, Play vs. AI, and Custom Game modes Timing on Zenyatta's Rapid Discord achievement is more lenient Targeted teammates now respond by saying "I'm with you," when players use the “Group Up” communication Renamed five sprays to avoid duplicate titles HERO BALANCE UPDATES
General
Self-healing abilities now charge ultimate abilities. As a result, some heroes’ ultimate costs have been adjusted (see below). Bastion
Configuration: Tank Ultimate cost increased by 10% D.Va
Defense Matrix Cooldown decreased from 10 seconds to 1 second A new resource meter has been added. This meter will deplete while Defense Matrix is active and then recharge when it’s not in use. Defense Matrix takes 10 seconds to reach full charge from empty At a full charge, Defense Matrix will last for 4 seconds Defense Matrix will now remain active as long as its assigned hotkey is held Defense Matrix has been reclassified as an alternate fire and is now bound to RMB (by default) An option to “Toggle Defense Matrix” has been added under Options > Controls > D.Va Self-Destruct Ultimate cost decreased by 15% Explosion delay reduced from 4 seconds to 3 seconds Explosion no longer damages D.Va (the player who activates it) Developer Notes: D.Va isn't being selected as often as our other tanks, and we feel a lot of that stems from the underperformance of her damage absorption abilities. So, we've reconfigured her Defensive Matrix, making it more flexible and giving players the ability to use it more often. We’ve also given Self-Destruct a little more oomph, because it felt slightly underwhelming when compared to many of Overwatch's other ultimate abilities.
Lúcio
Sound Barrier Ultimate cost increased by 10% McCree
Peacekeeper Now maintains full damage at longer distances, but will deal less damage at extreme ranges Developer Notes: While the game does feel better following the nerf to McCree’s close-range damage in a previous patch, it left him a little too weak. So, we're increasing his effective distance, making his range similar to Soldier: 76’s. This should hopefully give players another option for dealing with pesky long-range damage dealing heroes like Pharah and Hanzo.
Mercy
Caduceus Staff Damage Boost Bonus damage increased from 30% to 50% Effect will no longer stacks with bonus damage provided by another Mercy Resurrect Ultimate charge cost increased by 30% Movement is no longer prevented during activation Guardian Angel instantly resets upon use Developer Notes: Mercy's ultimate is one of the most powerful abilities in the game; however, players would often fly into the fray and die while using it. With this update, Resurrect will now take a bit longer to charge, but Mercy will be a lot safer when activating the ability in the middle of combat. In addition, we always intended Mercy’s Damage Boost beam to be her primary method for dealing damage, but it often felt so weak that you were better off pulling out your blaster. To help address this, we've slightly increased its potency.
Roadhog
Whole Hog Ultimate cost increased by 45% Soldier: 76
Heavy Pulse Rifle Spread recovery will begin after a short delay (rather than instantly) Tactical Visor Ultimate cost increased by 10% Zenyatta
Base shields increased by 50 (now 50 Health/150 Shield) Orb of Discord and Orb of Harmony Projectile speed has been increased from 30 to 120 Transcendence Movement speed is now doubled upon activation Healing amount increased from 200 to 300 health per second Developer Notes: While Zenyatta has never had the healing abilities of Lúcio or Mercy, he made up for it by dealing more damage. However, his lack of mobility and low health has meant he’s struggled to find a place in many games. To increase his effectiveness, we've made several changes, the biggest of which is an increased shield pool. This will allow him to go head-to-head with more enemies. The Orb of Harmony and Discord changes are also a quality of life change, helping Zenyatta move his orbs around and apply their effects more quickly. And lastly, we’ve increased Transcendence’s healing throughput. This ultimate was designed to be the most effective against sustained, high-damage fire and least effective against short, high-damage bursts (like D.Va’s or Junkrat's ultimates). But, due to the amount of healing it provided, there were times when it was possible for even sustained fire to overcome Transcendence’s output. We’ve made the heal powerful and also allowed Zenyatta to move around more quickly while it’s active.
UI UPDATES
Game Options
Players can now enter numerical values for any option that also has slider (e.g. FoV, volume, sensitivity, etc.) Controls Mouse sensitivity can now be adjusted out to two decimals Gameplay Mid-match tips can now be toggled on or off (this will enable/disable tips that pop up after a player dies) Social Friend Request toasts can now be toggled on or off Friend notifications can now be toggled on or off Whispers can now be toggled on or off Video Added 21:9 aspect ratio support Players can now enable a real-world clock by toggling the "Display System Clock" setting Social Features
Certain commendations will now appear less frequently during end-of-round voting (e.g. Zenyatta’s Transcendence Healing and Zarya’s Projected Barriers Applied) BUG FIXES
General
The Hero Gallery now remembers the last hero you were looking at and will properly highlight that hero whenever returning to the gallery Fixed a bug that caused the “payload is nearing its final destination” music to continue playing even after the match was over Fixed a bug that caused the UI to disappear whenever the game was forced into windowed mode by an external application Fixed a bug that would sometimes cause visual healing effects to appear on the wrong hero whenever multiple players attempted to up a Health Pack Fixed a bug that would sometimes cause different heroes’ victory poses to clip into each other Fixed several lighting issues with the killcam Maps
The payload on King’s Row will no longer retreat back inside its starting location if the attacking team fails to push it Adjusted the Hero Select screen volume for the attacking team on Watchpoint: Gibraltar Added Spectator camera collision to most maps Fixed issues with player collision across multiple maps Fixed issues with ambient lighting and shadows across multiple maps Heroes
Fixed a bug that caused D.Va to sometimes ignore player collision when summoning her mech Fixed a bug where Mei’s Ice Wall would persist in the game world even after the player switched heroes or left the game Fixed even more bugs that allowed Reaper to Shadow Step to unintended locations Fixed a bug that sometimes caused Reinhardt’s Barrier Field to get stuck in the “on” position if the player used the “Toggle Barrier” setting Fixed a bug that sometimes caused Roadhog to accidentally Chain Hook targets standing behind him Fixed a bug that caused Winston’s Barrier Projector shield to ignore the “Sound Effects Volume” setting
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300087, Much needed changes Posted by Paps_Smear, Tue Jul-12-16 09:52 PM
Played Ana and toyed around with a few changes in the PTR and it feels great.
She may be high skill since you need to shoot your own team to heal them. I wouldn't heal with just her, she's pretty much another Zen where you need another healer already on your team.
Her sleep shot is going to work well if you can use that to focus on a healer or tank and remove them from combat for a few seconds. He grenade is great for healing and damage as well. In the right hands she'll be a problem.
Everything else is solid, I'm glad they're listening to the (valid) complaints of the community and using them to improve the game. If its anything like the first competitive patch we should see it released sometime this week.
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300088, the hero stacking change isn't all good imo Posted by Deebot, Wed Jul-13-16 09:49 AM
From my understanding they basically did it bc people were stacking Winston/Lucio/Tracers on king of the hill maps to constantly touch the point, but if they're fixing the OT mechanics anyway then what's the point? Doesn't it just remove an element of strategy?
On the other hand, I suppose it puts more focus on in-game skill and tactics which is good.
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300091, Mercy got some great buffs. Posted by IkeMoses, Wed Jul-13-16 02:40 PM
Guardian Angel having no cool down, being able to move during a rez, and the damage boost going up to 50%.
The 30% increase on her Ultimate cost doesn't even seem that bad since she'll get charge from self-healing too.
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300092, Mercy self-heals? That's news to me Posted by Deebot, Wed Jul-13-16 02:44 PM
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300093, she has regen. if you stop taking damage for a couple seconds Posted by IkeMoses, Wed Jul-13-16 02:56 PM
it kicks in.
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300094, if that's true, she won't get ult charge from that Posted by Deebot, Wed Jul-13-16 04:26 PM
they are specifically nerfing her ult because it charges too quickly and rezzes are too constant in comp play...they are only increasing the ult requirements for Roadhog, Soldier, etc. because they have active healing abilities which they will get charge from.
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300095, you're probably right since it's a passive ability. Posted by IkeMoses, Wed Jul-13-16 04:33 PM
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300097, Competitive mode is kind of killing my high. Posted by IkeMoses, Thu Jul-14-16 02:24 PM
Losing a match and being the only person with a top performer card on your team, getting your five or six votes, AND STILL losing a full rank point is the worst.
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300098, Ranked in any competitive game is stressful as hell Posted by Paps_Smear, Thu Jul-14-16 04:37 PM
It's why I took a break in League of Legends.
You play your ass and have one of your best games, and the rest of your team run around like they never played a video game a day in your life. If you're not rolling with a full squad it can be the worse.
Don't even stress about your rank now, Bliz system to aggressively keep you at that 50% win ratio when solo queuing is to blame lol.
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300101, I'm very picky about when to play it Posted by Deebot, Fri Jul-15-16 10:54 AM
I have a group of 5-6 friends who play fairly regularly, but I don't do competitive unless at least 4 of them are on at the same time. Even still, we catch bad matchups sometimes and get owned. We gotta work on communicating strategies for each map. From strictly a skill standpoint, we're good enough to be ranked in the 50's somewhere. I'm 45 at the moment.
It's communicating strategy and coordinating ultimates that pushes teams past the 40's plateau.
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300102, It's this one line that says it all Posted by Paps_Smear, Fri Jul-15-16 12:51 PM
>It's communicating strategy and coordinating ultimates that >pushes teams past the 40's plateau.
I still don't know why people don't understand this.
Some of these ultimates are designed so well to work with each other that if you just hold onto them and use them at once you can wipe out an entire team and buy more time to either push or defend.
When I'm in a competitive game and people use their mics and understand to wait for the perfect time to ult we almost always win every single time. Helped me get placed high when competitive started.
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300103, could you imagine if every team with a Zarya and Mei Posted by Deebot, Fri Jul-15-16 02:29 PM
coordinated that combo every time?
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300244, Ana....naaa Posted by Deebot, Fri Jul-22-16 12:33 PM
Not impressed playing her, not impressed playing against her, not impressed with one on my team.
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300245, I think she's fun to play, but I don't know if she's good. Posted by IkeMoses, Fri Jul-22-16 12:48 PM
Her damage and healing seems real low for how accurate you need to be.
I really like following behind the offense and throwing shots and grenades into the fray. No matter who gets hit you're helping.
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300246, compared to other supports she's just not optimal Posted by Deebot, Fri Jul-22-16 03:39 PM
I expect her to be strictly Quick Plays only. I do expect more ppl to play Zen in competitive now on the other hand...especially teams that don't have a skilled Mercy. Instant orbs are pretty sweet.
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300256, She's actually not bad at all Posted by Paps_Smear, Sat Jul-23-16 06:16 PM
People have no idea what to do with her and since she's new folks are just going to instalock and do horrible.
She should never be the only support on your team, you still need a Mercy or Lucio to fully heal your team. However her using her primary on a teammate before they jump in can prevent another healer from having to following them in and getting killed. Her bomb is great when used on your own team. Her sleep round can be a game changer if he shits the right person and your team focus everyone else down while they're still asleep.
She should be played at a distance, and then she should be on the point while one or two members of your team push out to keep them away from the point. The key is she can still heal from so far of a distance. I love using her when we have a Winston on the team because I have him jump in and disrupt their back line while I heal him and damage the other team at the same time.
Her ult is what hurts pug games at a low MMR. I find myself playing with more quality players so that Genji knows not to do his ult until I ult him first. Put it on a reaper and he should go all in and can take out an entire team. Hell, I've put it on a Rinehardt and had him go ape shit on a team before and they couldn't do anything to him. Just hope your team isn't stupid and stands back after she ults them.
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300267, New patch gives Ana faster fire rate and slightly larger clip Posted by IkeMoses, Tue Jul-26-16 07:16 PM
(to address how low her damage and healing is)
http://www.polygon.com/2016/7/26/12291162/overwatch-patch-ana-buff-mccree-nerf-pc
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300252, I stink at this game, but it is fun Posted by handle, Sat Jul-23-16 02:03 AM
Still not Unreal Tournament 2004 - but closer.
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300265, I played about 5 hours this weekend Posted by handle, Tue Jul-26-16 02:57 PM
Winning is definitely predicated that your team members understand the objectives and kind of know how to work together.
I've noticed that people are not rushing into an area we don't control to contest it and are jumping near/on a vehicle before it makes the next checkpoint.
As a Bastion what I need is either someone with a shield to block damage for me, or someone with healing to help me when we are facing an onslaught of opposition.
I rarely get either. It's all about teamwork.
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300389, Made it to level 25 Posted by handle, Fri Aug-12-16 11:41 AM
I can now play competitive mode.
A lot of games have people playing offensive characters only and the other team that has a more balanced make-up will just CRUSH them.
And people don't switch characters during a game - if the other team has a good player playing Reinhardt you might have to switch from Bastion and go for someone who can flank him - or someone who can fire through the shield.
In "normal" games it's really annoying when you team has people all around say level 22 - and the other team has three 15s and two 91s.
I end up playing Bastion , Pharaoh and Reinhardt the most.
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300290, ZenGOD has a 95% pick rate in pro games Posted by Deebot, Mon Aug-01-16 09:10 AM
He back!
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300390, My Zarya game is sick Posted by Paps_Smear, Fri Aug-12-16 11:55 AM
https://youtu.be/9Ngw1JxlopA
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300392, the goth skin though? Cmon. Posted by Deebot, Fri Aug-12-16 02:18 PM
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300395, It's the only legendary skin of hers I have Posted by Paps_Smear, Fri Aug-12-16 04:18 PM
And the summer games one is her best skin and I can't use the credits to get it.
My gothic skin Zarya is one of the best NA!
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300391, Zen's discord orb getting nerfed, Mei's ult getting buffed soon Posted by Deebot, Fri Aug-12-16 02:17 PM
possibly another change to Mercy too.
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300422, I'm liking their proposed changes for season 2 Posted by Deebot, Tue Aug-16-16 03:11 PM
new ranking system, new queuing system, no sudden death, new time bank system for payload maps, etc. New map in the works too I guess.
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300438, season ended last night! How'd you guys end up? Posted by Deebot, Thu Aug-18-16 09:51 AM
I made rank 53 right before it ended...pretty proud of that considering I didn't even play many comp matches and my group got slaughtered in our placement matches at the start. Think I went 3-7 in those, pretty big hole to dig out of.
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300523, mad quiet around these parts lately.. Posted by Deebot, Tue Aug-30-16 12:07 PM
you guys move on to a different game already?
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300524, I have NOT Posted by handle, Tue Aug-30-16 01:39 PM
But I pretty much suck at the game.
I haven't even had time to play Eichenwalde yet.
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300525, I'm not doing PTR either Posted by Deebot, Tue Aug-30-16 02:55 PM
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300526, I still play way too much... Posted by wallysmith, Tue Aug-30-16 04:18 PM
But there's a lull when the seasons aren't in session. Still fun as shit though, trying to improve my play with some of my lesser used heroes from last season (Zarya and Genji mostly).
I really hope they release the new map and character soon though... with season 2 would be PERFECT.
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300534, been trying to perfect my Winston game again for s2 Posted by Deebot, Wed Aug-31-16 08:41 AM
since every team will have a Hanzo.
I'm really good with Bastion in QP's too...good enough that I've been debating trying him at times in comp, but I prob won't have the balls.
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300527, I play every single day for hours Posted by Paps_Smear, Tue Aug-30-16 05:06 PM
Hasn't gotten old yet. Hit my 1,000th game last night. Can honestly say this has been my fav shooter in a very long time. Also not to toot my own horn but my Zarya is legendary lol.
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300528, I went from playing daily to once or twice a week Posted by IkeMoses, Tue Aug-30-16 06:32 PM
Ranked really frustrated me. Getting top performances but still losing points almost every match sucked.
And the stingy unlocks don't help either.
The game is still hella fun in small doses for me.
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300529, RE: I went from playing daily to once or twice a week Posted by Paps_Smear, Tue Aug-30-16 07:00 PM
>Ranked really frustrated me. Getting top performances but >still losing points almost every match sucked. > >And the stingy unlocks don't help either. > >The game is still hella fun in small doses for me.
Ranked is hell in any competitive game if you solo q for your matches. You need to make your match making rank high enough so you're not stuck with brain dead partners. This game has a hidden MMR for quick match that bleeds into competitive. The better you play, the better team mates you acquire. Got myself to the point where I couldn't lose in quick play, I then started competitive mode and steam rolled most teams.
Of course nothing beats getting in a que with people you know and that play good. Communication is key. The team that talks normally wins.
The unlocks never bothered me because its all cosmetic, and can be earned with the games credits if you want something bad enough.
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300547, Season 2 and new map out on PC Posted by Paps_Smear, Fri Sep-02-16 06:23 AM
Started last night to everyone's surprise, I think it wasn't suppose to start until sometime next week.
I didn't play in the PTR this go around so I hopped in on the weekly brawl which has the new map only. My god is this thing hard to attack on!
Played for hours and defense won every single game, didn't see attack finish the map at all no matter what side I was on. While the new map looks great I feel like some paths could have been added to help with flanking. A lot of times we held the other team up so much they couldn't even make it to the first point, and if they did we mopped them up quickly after before they made it anywhere else. First map that I instantly feel bad for the attacking team.
Not sure how good this is for competitive mode and honestly hope its not in the competitive rotation because whoever is defending is pretty much going to win as long as no one on the defending team is brain dead. It's cool for quick play where it doesn't really matter.
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300549, damn...it's that unbalanced yet they didn't fix it in PTR? Posted by Deebot, Fri Sep-02-16 10:38 AM
I really hope it isn't in comp but it's gotta be, right? Can anyone confirm?
However, Anubis used to be considered impossible to attack on until ppl started figuring it out...maybe the new map will be similar?
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300550, I'll start competitive next tuesday Posted by Paps_Smear, Fri Sep-02-16 11:42 AM
>I really hope it isn't in comp but it's gotta be, right? Can >anyone confirm? > >However, Anubis used to be considered impossible to attack on >until ppl started figuring it out...maybe the new map will be >similar?
If anything I've learned from the past you do NOT start any game with a rank system on a 3 day holiday weekend because Kids lol. One can only hope new map isn't on it though.
Anubis wasn't impossible to attack just hard. This is harder! I've honestly won more on attack on the Anubis map than I've lost. I played for about a 4 hour block last night and man I'm telling there was no winning on attack. It got to the point where I didn't even care if the other team won on attack I just wanted to see if it was impossible. Nope! Didn't happen.
The sad thing is I tried to spawn camp the other team to see if it would work, something that doesn't really work at all on any of the other maps. It worked here perfectly. I used McCree and kept them locked in to the point that they couldn't even leave out of the door.
I think some timing issues are in order or payload speeds increased as well as the time decreased on how long it takes to capture the point. Beautiful looking map, just not fair to attack team.
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300551, Was that you?? Posted by handle, Fri Sep-02-16 03:27 PM
>The sad thing is I tried to spawn camp the other team to see >if it would work, something that doesn't really work at all on >any of the other maps. It worked here perfectly. I used >McCree and kept them locked in to the point that they couldn't >even leave out of the door.
I had a Pharah and a Hanzo doing it last night (desperately on different games) and it was difficult to kill them - I re-spawned like 4 times before I was able to do it.
It's that bridge with the high walls and the opening - they would pop back in.
I guess a fast charter could have gotten around it better - so I eventually switched to Pharah and did a high jump, then used the blast weapon to get them out of position.
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300619, I heard alot of pros are using 3 tank/3 support builds? Posted by Deebot, Fri Sep-09-16 10:07 AM
Or is that just on the new map?
I'd be willing to try that, or 3 tanks/2 support/1 offense.
I could def see a team of Rein/Zarya/Winston/Zen/Ana/Lucio or Mercy working more often than not. Seems to me that Pharah would be the only real problem with a setup like that.
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300664, 4-2 in my placements so far Posted by Deebot, Tue Sep-13-16 03:00 PM
already an improvement over last season, lol. I'd be happy to go 6-4.
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300665, Counts for wins and how good you preform Posted by Paps_Smear, Tue Sep-13-16 03:53 PM
Had a friend go 2-8 and got placed gold because him getting majority of the gold medals on his team. Kinda like the system knows you're good you just got placed with shitty team mates.
I'm almost at Platinum myself, prob like two wins away.
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300666, also heard they take last season's rank into account Posted by Deebot, Tue Sep-13-16 04:08 PM
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300667, It does a few things Posted by Paps_Smear, Tue Sep-13-16 04:23 PM
You have a hidden MMR that you never see.
It bleeds over from quick match as well. If you're absolutely horrendous in QM then you'll be sort of placed with people along those lines in competitive.
Have another friend who went 3-7 and got low silver. The man can't buy a win. Why? Because he's not that good. When we que up with him in QM we get the worse teams sometimes because its taking into account his hidden MMR. Sometimes we play with people that are like just level 20, this dude is level 160. When he leaves the team and we que up again we're playing at people who are around our level again.
The system knows just how good you are solo even though they still want you to win games as a team. I will say that it can balance it out for the most part.
A few tips on competitive that I'll tell anyone is avoid weekends and holidays. The kids being off and also the adults who can only play a game or two on the weekends are out in abundance and can hurt your chances of having a decent team that doesn't troll. I only play competitive on the weekdays and have been really fortunate to be on great teams where everyone works together and knows how to counter pick other heroes.
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300668, New patch Posted by Paps_Smear, Tue Sep-13-16 04:27 PM
They fixed a few things including having the payload move a bit faster on the latest map. I remember saying how this could be an improvement even posted a few things on their forums. Glad they listened to reasonable request.
For that type of map its hard as hell to attack on anyway and the payload moved way too slow, speeding it up should balance the map so attack doesn't get shit on so much. I bet they looked at the win percentage based on what side you were on and came to the conclusion that something had to give.
One thing I love about Blizzard is they don't cave on everything but they do listen to their fan base and makes changes that are much needed.
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300669, doesn't this also mean your competition will be better? Posted by Deebot, Tue Sep-13-16 06:26 PM
>A few tips on competitive that I'll tell anyone is avoid >weekends and holidays. The kids being off and also the adults >who can only play a game or two on the weekends are out in >abundance and can hurt your chances of having a decent team >that doesn't troll. I only play competitive on the weekdays >and have been really fortunate to be on great teams where >everyone works together and knows how to counter pick other >heroes.
I only play comp when I group with 2-3 friends that I trust. No more 5 or 6 friend groups though, we got stomped out doing that. Groups of 3-4 is pretty ideal I think. I don't want to rely on 4-5 pubs.
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300671, It does Posted by Paps_Smear, Wed Sep-14-16 06:33 AM
>I only play comp when I group with 2-3 friends that I trust. >No more 5 or 6 friend groups though, we got stomped out doing >that. Groups of 3-4 is pretty ideal I think. I don't want to >rely on 4-5 pubs. >
You should be even. If your MMR is horrible you'll be a horrible team facing other horrible players. Then it depends on which team is smart enough to get the job done.
The advantage of having a higher MMR is that now you don't have to worry so much about your team being complete idiots. If you lose you know you lost because the other team was a just a little better.
Grouping with a full team of six will often times have you face another full team. The reason you might be losing those is because the other team is completely coordinated. I've climbed up solo q which is the hardest but I also don't face full teams of six. I did this last season and the guys I played with didn't listen. They were the "use your ults as soon as you get them" type of guys, that never works.
If you want to roll with a full six do quick match until you can consistently win majority of your games together. Blizz tries to keep you at a 50% win rate, I moved up past that by the grace of god and I can tell by type of people I'm playing with that I moved into another bracket. I was playing with diamonds in my promos.
It's levels to this shit man lol.
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300689, Went on a 5 match win streak Sunday Posted by Deebot, Mon Sep-19-16 08:22 AM
Finished placements 8-2 and got 2765, won another and got to 2826 or something like that. Looking like diamond is achievable this season!
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300753, Last night was fucking stupid Posted by Deebot, Mon Sep-26-16 09:11 AM
Went 4-2 in comp, 2 of the wins were absolute blowouts, both of the losses were very close, and I ended up LOSING like 6 rank points overall. I was playing Zen most of the time and my team was pretty good so I wasn't medaling in any offensive categories, which probably screwed me a bit.
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300838, lots of new shit in the works coming soon.. Posted by Deebot, Thu Oct-06-16 11:09 AM
new hero(es), I think 4 new maps, new game modes, skins/Halloween event, the Widow/Junk changes should be hitting very soon, Symmetra is apparently going to get reworked sometime before the end of the year. What'd I miss?
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300839, would'nt have to fix symmetra if they hadn't nerfed her Posted by Rjcc, Thu Oct-06-16 12:32 PM
www.engadgethd.com - the other stuff i'm looking at
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300876, thoughts on the new event? Posted by Deebot, Wed Oct-12-16 10:26 AM
Some of the skins are cool, others underwhelming or lame (bastion). I like the brawl a lot personally, but one of my friends was pretty bored by it. Did 3 or 4 rounds yesterday.
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300877, i dont play with any of the characers in the brawl so..no go Posted by tomjohn29, Wed Oct-12-16 11:05 AM
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300881, Feedback to players Posted by handle, Thu Oct-13-16 01:32 AM
If we're trying to capture an area - STAY IN THE AREA. Like the blue lines.
If we're trying to defend an area - STAY IN THE AREA. Like in the lines. And die in the area.
If we're trying to move a payload the STAND NEAR THE PAYLOAD.
If we're trying to stop a payload then STAND NEAR THE PAYLOAD. And die on the payload.
If your playing MEI then be near the payload and freeze for max time when your health is getting low.
If the other team has a healer then kill the healer. No sense in killing everyone else to have a Mercy resurrect them.
If you play DVA then boost into people and knock them away from where they want to be.
If you play Pharaoh then knock people out the way with the thing that does that.
After a match don't say "We needed a X" just switch to X during the game.
Who's got more?
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300882, This should all be common sense at this point Posted by Paps_Smear, Thu Oct-13-16 06:42 AM
The game has been out long enough to where if anyone doesn't know this already they have no reason to play this game anymore.
Shit like this has been a staple in team based games for years. Thank god I play at a level where I don't have to see these things anymore lol.
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300883, I just play with randos Posted by handle, Thu Oct-13-16 12:47 PM
if someone is a level 9 I get it - but I see a bunch of people who are like level 30 not getting near payload during overtime (like in a doorway) and the clock running out.
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300884, Yeah I play with them too Posted by Paps_Smear, Thu Oct-13-16 01:42 PM
Whats your competitive ranking if you play it?
I played with people like that for awhile but dragged myself through the rankings to where I play with people who don't really ignore objectives. It's like any other team based game though someone is always gonna try to be the super star of the team that doesn't really have the skill to carry.
Those are the people that wonder off thinking they can 1v6 an entire team. What I do if I'm healing is let them know up front I'm not leaving the point unless we have a huge advantage and we want to push them back more. If you want heals then stay on the point, I'm not gonna chase you all over the place only to have both of us die. Once they get the point they tend to stick to you.
This works sometimes, you'll always run into some idiots that refuse to follow objectives. Just rare once you crawl out of a certain MMR.
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300885, I don't play competitive Posted by handle, Thu Oct-13-16 02:26 PM
>Whats your competitive ranking if you play it?
And it's not like I'm good - but I know the basic rules.
I've ended up playing D.VA almost exclusively the last few weeks and I do go 1v6 sometimes - more to try split their group up. If I try it and all 6 focus on me I'm super dead - but a lot of times you can divert 3 from point or a choke point and the rest of your team can get to the point. Really depends on who you are playing.
If not I'll hang back and try to provide shields when needed.
Also I'll stay on point or on the payload to keep it moving and then use my shield and boost to cause trouble for defenders and then go back to the payload or point.
And I bounce people out of the way during overtime - a lot of times that will end the match.
I should probably get a headset and try talking and co-coordinating my game play - but that seems like a lot of work.
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301134, Free weekends really bring this out Posted by handle, Sun Nov-20-16 11:30 AM
The game doesn't do a good enough job telling people how to play it when they start.
And the matchup system is not great still. I had 3 people on my team under level 15 and the other team's plays were ALL over 50.
Guess what, we lost.
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301139, There really aren't many players under lvl 50 now Posted by Deebot, Mon Nov-21-16 11:06 AM
unless it's a smurf account...so that was probably the closest the system could do. It would make sense that a free weekend would make everything kinda screwy though regardless. Also, now that there are multiple ways to play this game, the player base in each mode at a particular time has shrunk. 3v3 and mystery duels will take a lot of players away from QP.
Friend of mine told me a lot of ppl were making smurf accounts this weekend (experienced players disguised as low level) to pub stomp everyone in Quick Play...my first thought is...really? Gaming the system just to win Quick Plays?
|
300973, comp is passing me by Posted by Deebot, Mon Oct-24-16 10:17 AM
after a great start to the season getting up to 2900+, I've been on an awful, awful losing streak the past couple weeks down to 2500+. I've had all kinds of shitty teammates in this stretch, but I also know realistically I can't blame everything on them...mofos just play this shit 10x more often than I do and are better.
I've tried groups of 2, 3, and 4 in this losing stretch...nothing is working. Going to experiment with solo queue before the season ends but I know that'll be a shitshow as well. Think I'm gonna need to master a few more heroes for next season to fill in any gaps from shitty team comps/stubborn pub players.
|
300974, Don't let it get you down too much Posted by Paps_Smear, Mon Oct-24-16 11:30 AM
It's always good to point the finger at yourself and ask what can you do to improve. You have the right attitude. Sometimes tho man its not you, it's the other people on your team. You could be the best, but if you're surrounded by shit team mates then no matter what you do you cant win.
The one thing I notice in this game is that if you want to truly carry your team then you almost HAVE to pick an offensive character and just keep the other team so busy and stay killin them that they can never recover.
It's a game where you have to rely on 5 other people, and if a few of them are having an off day its going to reflect on you as well. Then the more you play after that the more you tilt because you feel as thought you have to make some insane play to save the game. That's when the mistakes come in. Just take a few days off from competitive and come back to it.
|
300975, I'm also gonna be more vocal than I have been about Posted by Deebot, Mon Oct-24-16 01:50 PM
strategies and comps. Take the initiative to organize attacks and ults instead of leaving it to someone else or just expecting shitty teammates to know what to do in a certain situation without saying anything.
The other day my team had 1 minute to take point A in Volskaya, and I convinced everyone to try a left flank rush with DVa, Reaper, Mercy, etc. and it worked beautifully. Felt very satisfying.
|
300978, HA! Blizzard announced rating system will change again Posted by Deebot, Tue Oct-25-16 03:02 PM
next season, and admits the system is flawed this season. Too many people were placed higher than they should have been based on luck/overperforming in placement matches (aka me going 8-2), resulting in such a wild fluctuation of skill and brains in the majority of gold and plat matches where like 75% of the player base meets. Mid to low plat is probably my correct rating, but I've been stuck with teammates lately who have not yet free-fallen to where they should be like I have. Now it makes sense.
|
301016, anyone going full nerd and watching the World Cup? Posted by Deebot, Mon Oct-31-16 09:23 AM
I saw USA vs Chile and Sweden vs Brazil. Both blowouts.
I guess USA, S Korea, and Sweden are supposed to be the top 3 teams?
|
301075, Sombra on PTR Posted by Paps_Smear, Tue Nov-08-16 08:03 AM
Wow her kit is something else
Able to hack health kits so they spawn faster and other team cant use them. Able to hack other players to stop them from using any of their abilities for a short amount of time (start using this on healers and tanks people!)
Can go invisible for a period of time, can see critical health through walls. Can throw a grenade and teleport to it. Ult is a huge EMP that just shuts down enemy team from doing anything.
Tried this out last night and was super fun if your group is coordinated. From what I've seen put your teleport grenade on top of a health pack away from other teams view, jump in and release your ult on top of team then port back to grenade. Your team should be smart enough to let loose then since they can't counter it at all, no more mercy rez or Zen keeping people immortal.
Something tells me they'll tone her down a bit later, but was still super fun playing such a high mobile character that can honestly bounce all over the map. Now to find some counters for her.
|
301076, I assume her counters will be the same as Tracer's Posted by Deebot, Tue Nov-08-16 11:01 AM
McCree, Winston, a really good Roadhog, etc.
|
301079, Today I've seen some of them counter her Posted by Paps_Smear, Tue Nov-08-16 12:36 PM
Winston mostly shuts her down if she ports away. You can see her grenade placement since it shows red. If shes being chased have someone waiting there for her, soon as she pops up you can shut her down easy. Seems like I recommend doing this before you ult so she can't shut your team down.
Also saw someone get her with McCree's stun. Gonna try some of Tracers counters tonight so we know how to deal with her. So far people are not that really good with her but I have seen a rare few that can rip your entire team apart with her. I can't wait to get her kit perfect she's a huge threat when used right.
|
301116, I don't like the Quick Play update Posted by handle, Fri Nov-18-16 04:43 PM
That forces each team to have unique characters.
Because I'm pretty good with DVA and suck with all the rest - so if someone gets DVA before me I will literally not be able to help. My Pharoah and Bastion skills are below average but that's what i default to.
Didn't mind it in competitive play, but in quick play it should be allowed.
|
301117, I don't like the Quick Play update Posted by handle, Fri Nov-18-16 04:43 PM
That forces each team to have unique characters.
Because I'm pretty good with DVA and suck with all the rest - so if someone gets DVA before me I will literally not be able to help. My Pharoah and Bastion skills are below average but that's what i default to.
Didn't mind it in competitive play, but in quick play it should be allowed.
|
301129, You really can't just play one character all the time Posted by Paps_Smear, Sat Nov-19-16 03:37 PM
I would say pick at least 4 that you can learn to be really good with. You may be good with Dva but they may have a comp where she doesn't fit well. You gotta be able to adapt if not you become a weak link for your team.
I love the new quick match changes so we don't have to deal with shitty hero stacking anymore. This is when people have to show their true skill.
|
301130, but like...it's Quick Play. Posted by IkeMoses, Sat Nov-19-16 04:21 PM
|
301131, ^^Yes Posted by handle, Sat Nov-19-16 04:31 PM
Quickly should be less strict than competitive mode.
|
301132, Then play the arcade mode that allows it Posted by Paps_Smear, Sat Nov-19-16 06:42 PM
I use quick play to get better not to do dumb things like troll games.
They built a mode that allows you to play whoever you want and stack multiple people if you want.
Or ya know, continue to only learn one character when the game has multiple that can counter *shrugs*
|
301133, Dumb things are fun. Posted by IkeMoses, Sat Nov-19-16 06:56 PM
|
301135, right, or just find a new game Posted by Deebot, Mon Nov-21-16 09:19 AM
|
301187, Symmetra patch tomorrow, season 3 starts Thurs Posted by Deebot, Mon Nov-28-16 11:55 AM
I believe. Which heroes are you guys gonna play in the next season?
|
301188, I kinda like what they did to her Posted by Paps_Smear, Mon Nov-28-16 12:23 PM
Still think she needs to be in the defensive category but they like to place her with the healers for some reason. Maybe they could have added a healing turrent that you had to be right up on to get your health back.
I'm still gonna main Zarya in the new season. I'm pretty good with everyone, and I've gotten devastating as Mei recently. I'll try to do more Solider 76, McCree, and Genji because I carry hard as fuck with those and I realize in a lot of my games I can't rely on my team to get the same amount of kills as I would. Even though I can Tank my ass off I feel like if I can keep killing the other team off they can't recover and regroup.
I normally just fill whatever is needed, this season I'm going heavy offense.
|
301190, I've got a really good Zarya friend who hates the nerf Posted by Deebot, Mon Nov-28-16 01:25 PM
to her bubbles, says he doesn't enjoy her much anymore. Luckily he's also a beast with Soldier so I hope he mains him this season.
I'm gonna play a lot of Winston and bring Zen back. Looking forward to a lot of 5 or 6 stacking this season with friends, even though the games will be harder. Much prefer to just play the game the right way and control everything.
|
301270, Season 3 Posted by handle, Sat Dec-03-16 01:49 PM
I'm playing the season.
But remember: If you're playing a round where the opposing team is moving the payload and they are less than 1 meter from winning you have to get your ass out and stop the payload form moving.
I see so many people with a sniper or a character who can only take low damage stay away from the payload and shoot at people - that doesn't work unless the opposing team are all down to 1% health.
Ducking in/out of a door from 20 meters away isn't going to stop the payload.
|
301343, No Christmas event yet? Posted by Deebot, Wed Dec-07-16 12:16 PM
Hmm. Next Tuesday I guess?
|
301346, 13th Posted by Paps_Smear, Wed Dec-07-16 04:02 PM
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301389, can't wait to try out Symmetra Posted by Rjcc, Wed Dec-14-16 12:16 AM
I don't even remember the last time she got an upgrade.
www.engadgethd.com - the other stuff i'm looking at
|
301471, bought golden nuts for my Zen nutcracker last night Posted by Deebot, Wed Dec-28-16 04:38 PM
How's everyone doing this season? The matchmaking in comp seems to be a hell of a lot better than last season.
|
301472, I;'m not doing well Posted by handle, Wed Dec-28-16 10:42 PM
Had some aggressively toxic players on my placement matches and ended with 50%. So I'm like 1500.
The play is fun though - except when the other team has 2 people at 300+ and everyone else on both teams are in the low 100s.
I did buy a headset but have not chatted yet.
I'd be up for some OKP games at some point.
Overwatch Name: RockRock
|
301503, DEAD Posted by Deebot, Mon Jan-02-17 03:35 AM
https://www.youtube.com/watch?v=3Wv2Bkh2hJk
|
301573, I'm not great , but people SUCK Posted by handle, Fri Jan-13-17 12:29 AM
We had point at like 98%. The other team at 99% and we were contesting. We were JUST ABOUT to take over the point.
We had killed almost all of the other team like 5 seconds ago ago and were their lone Mei . I play DVA so MEI melts me one on one.
MIE's almost down to no health and she does her ice block thing.
And my team TURNS AWAY!!!!!!
She's the only thing contesting point. When she wakes up and I do some damage to her with shots and bumping into her - but she freezes me, then puts a wall out in front of her at an angle that we can't get through, so we have to shoot it.
Well by then ALL her other team shows up and quickly slaughters us all.
|
301746, I can't kill Pharah wiht DVA any longer Posted by handle, Sun Feb-05-17 06:12 PM
I think one of the recent DVA nerfs added with a Pharah buff made killing Pharah with DVA much harder.
During an ultimate my defense matrix also doesn't kill Pharah as much. Boosting into the sky and shooting her doesn't work as well anymore either.
And strategy to get her now with DVA? Or do I just have to switch to someone else?
|
301748, I can still kill her with DVA Posted by Paps_Smear, Sun Feb-05-17 07:13 PM
But you shouldn't have to. Your Soilder 76s and McCrees should be taking her out or at least lowering her enough to keep her out of the sky for long periods of time. DVA should be on the ground mostly unless you boost to get to another position.
Get close enough to her to chip away. Try to scare her, poke at her a bit then get back into healing range. After that hopefully the rest of your team is smart enough to take her out.
If you have a Widow pray she's not trash (pray hard because most of them are useless)
|
301767, as a pharah main....its about timing when Dva attacks Posted by tomjohn29, Wed Feb-08-17 02:31 PM
even before the buff...if I saw a Dva...I could script how the Dva was going to attack me and just destroy em 9/10 I think now you have to blind side and kind of be stealth most of the time I get killed by a Dva now...its usually getting blindsided while im engaged with someone else but I don't care how good you are with Dva....if you come at me from the front....I will at the very least get you out the mech
|
301771, I used to be able to do it Posted by handle, Thu Feb-09-17 01:28 AM
>.if you come at >me from the front....I will at the very least get you out the >mech
Did they lower the amount of damage you get when you fire your own rockets near yourself now? Like if you stand next to a wall and fire a rocket and get damaged?
|
301799, I play 4 games this weekend where my entire team didnt kill anyone Posted by handle, Mon Feb-13-17 12:58 PM
I have played this weekend and there were 4 round where not a SINGLE person in our group killed ANYONE in the other team - my self included. (And in the entire match with all rounds we had a team total of killing like 3 COMBINED.)
Our team(s) were fine - and the opposing teams were ranked almost exactly the same.
The teams on each match didn't seem any overlaps.
Did I just randomly play with some AWFUL people PLUS I became super awful?
Did the similarly matched teams just have 6 PRO players?
I get 1 round going like this - but it was like 10 rounds in 4 games of it. Seems improbable.
Or is there some new hack in the system people are exploiting?
|
301861, just got this this weekend Posted by L_O_Quent, Mon Feb-27-17 02:50 AM
and was pleasantly surprised or how good it is even though I've never played anything like TF in my life. I did okay with Roadhog but understand I need to switch if it ain't working or my team isn't working.
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301957, i just picked this up too Posted by GriftyMcgrift, Sun Mar-12-17 09:29 PM
had some friends playing finally talked me into it
im a traditional fps guy so soldier works well for me, i like mcree too
still a noob though
|
301925, New tank character, Orisa Posted by Paps_Smear, Mon Mar-06-17 02:03 PM
I really dig her kit, has a little bit of everything
A shield she can throw that has HP, sort of like Rinehardt. An alt fire that sucks people into it sort of like a mini Zarya ult. She can fortify herself to take more damage for a short period.
Her ult places down a small totem that boost the damage of everyone within its line of site. Think a mercy damage boost that hits all players. This can be taken out so best to be protected or placed somewhere hard to get to.
Overall I really like her. Love how they took some characters abilities and put them on her. Since the game doesn't have loadouts its almost like they took the best things from a few other characters and placed them on here for a different feel.
|
302022, she's hard as hell to kill though Posted by L_O_Quent, Thu Mar-23-17 01:01 PM
I play with Roadhog and she's even harder to kill than Bastion once I grab her with the hook.
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302026, if im playing solider and shes on the other team Posted by GriftyMcgrift, Sun Mar-26-17 03:55 PM
as long as my primary targets arent around (other solider, pharah etc..) I'll try to keep pressure on her
she seems to die fast to soldier and his gun works to keep constant pressure on her shield
then they always seem to hide behind the shield with their back to the wall, so i just hit the rocket on the wall behind them lol
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302023, After missing the Halloween season... Posted by wallysmith, Thu Mar-23-17 02:52 PM
I fell back in hard during Year of the Rooster. After the Sombra buffs and the addition of Orisa, I'm sorely, sorely tempted to fire it back up. But I'm like halfway through ME2, and I just got Andromeda in the mail yestreday..... fuuuuuuuuuuuck
(my current rationale for not unwrapping Andromeda is that I'm going to wait for the first major bugs/feature patch... not sure how long my resolve will last)
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302027, ive had this game for like 3 weeks, love it Posted by GriftyMcgrift, Sun Mar-26-17 03:55 PM
i really didnt think i was gonna like it but its very enjoyable
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302159, I'm a solid 1600 player :) Posted by handle, Wed Apr-26-17 09:13 PM
DVA main.
Gamertag: RockRock (Spelled like that, not the Ultravox! song title way.)
I just got a headset - if anyone wants to join up I'm down.
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302167, im just out of placement Posted by GriftyMcgrift, Thu Apr-27-17 02:09 PM
didnt do too well, won 4 out of 10
https://www.overbuff.com/players/pc/Potamus-1983
the cross promotion thing has got me, im playing heroes of the storm for those swanky skins
|
302173, Got my Oni skin last night Posted by GriftyMcgrift, Thu Apr-27-17 09:14 PM
probably will play HOTS all 4 weeks to get the goodies
hollar if anyone needs a friend to play some rounds with
|
302175, Already had Oni but weeks 2-4 I'll be playing to get the extra stuff Posted by Paps_Smear, Fri Apr-28-17 06:29 AM
https://www.overbuff.com/players/pc/Tatsuno-1652
Took a break for a minute due to all the other games being out, came back full time like two weeks ago and haven't lost a step lol
|
302181, This is me on Overbuff Posted by handle, Fri Apr-28-17 11:50 AM
https://www.overbuff.com/players/pc/rockrock-11116
Feel free to friend request.
|
302185, ya the dva skin looks cool Posted by GriftyMcgrift, Fri Apr-28-17 01:09 PM
the only uprising skins i dont have are mercy and genji, if i dont loot it ill probably buy the mercy
I'll add both you guys!
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302246, So we are getting another event? Posted by GriftyMcgrift, Thu May-11-17 07:49 PM
Pretty cool!
https://www.polygon.com/2017/5/11/15615146/overwatch-game-of-the-year-edition-anniversary-update
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302250, Latest complaints Posted by handle, Sun May-14-17 03:08 AM
Seems that about 50% of the time I'm on a team that does not understand geometry at all.
Like the opposing team has an Anna set up to shoot at us from a long ways away and at a slight angle so she uses obstacles near us to give her cover when she shifts her position slightly.
This sort of computational geometry is completely lost on the team and it seems like they RUN into the bullets as fast as they can.
And they do it each time they respawn.
Also will have a Rhein with a shield and Hanzo or McCree will jump in front of the shield to try to shoot people and end up being killed by a barrage from all 6 of the other team who are trying to break Rhein's shield by all aiming at it.
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302253, i play rein alot i hate when people dont use my shield Posted by GriftyMcgrift, Sun May-14-17 01:12 PM
or when i say SHIELD IS ABOUT TO GO DOWN
even though theyshould already be able to tell
and then they charge forward lol
|
302254, If someone is a Hanzo or Widowmaker main, seriously fuck you Posted by Paps_Smear, Sun May-14-17 01:53 PM
Group needs a healer or tank? Why not go sniper? If I'm Tanking and we need a healer? Pick a sniper because you're an asshole.
I told group we need a tank. The Hanzo said "You want a tank then you switch". I was the healer. So I switch now we have no heals. I proceed to not heal him the entire match.
Then you hear " I paid for the game I can play who I want". This is an objective based team game asshole. It's not CoD team death match where kills matter. Plus you can't snipe worth shit, missing every shot.
Look, I'm all for some picking Widow or Hanzo. Thing is if you notice you're not helping the team and you're being countered then you need to switch. Can't tell you how many times I see the point being contested and they just sit back and miss their shots instead of helping on the point. Mostly you'll see them both on each team. It's an instant lose like 90% of the time. I either dodge the game so it's not a waste of time or me and a buddy will instalock them both just so no one else can use them then switch once everyone is out of the spawn.
Sorry had to get that off my chest lol.
|
302267, Nexus ends this week, Birthday even next week Posted by GriftyMcgrift, Thu May-18-17 08:42 PM
Looks like we get Doomfist announced sometime in June
good times
|
302273, More Anniversary Stuff Posted by GriftyMcgrift, Mon May-22-17 11:13 AM
Secrets about...
Defense
https://youtu.be/dLRSsg-gkVw
Tank
https://youtu.be/kzbNZCISJVU
Support
https://youtu.be/huS4_V4e3h0
Event info...
https://www.reddit.com/r/Overwatch/comments/6cmxxv/overwatch_anniversary_event_time_revealed/
Other info
https://gamerant.com/overwatch-new-event-year-2/
Theres a bunch of videos of skins and emotes and junk on their twitter
https://twitter.com/PlayOverwatch
|
302286, New event has some good skins Posted by Paps_Smear, Wed May-24-17 09:21 AM
But good lord they know what they're doing with this loot box system. You pray you get what you want by leveling up (you'll get duplicates) and then you break down and play the lottery by buying them. Blizzard knows they're getting that money through the gamble since you can't buy the skins you want outright with real money.
I've become a Soldier 76 God. I can shove my helix rocket up a healers ass like you wouldn't believe. Had a Mercy yell at me the other day because I focused her down non stop.
The McCree changes with his recoil compensation makes me even better with him. Not sure if they did this on consoles too but it makes the recoil so much smoother now. One of the better feeling revolvers in a video game.
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302288, It's the Team Fortress 2 hat system... x1000 Posted by wallysmith, Wed May-24-17 09:29 AM
But, credit to them, this is how you monetize a game. Make it cheap up front, all future gameplay updates for free then let people gamble for shiny objects.
I bought some crates when the game first came out but not for any events since... I'm really, really, really tempted to jump in for the anniversary boxes. I *NEED* that Sombra dance emote but I don't want to use credits on it because skins are rarer. And Genji stays having the best overall skins but holy shit Tracer has the best new one.
|
302290, yup i dont mind, the graphics and detail in this game are cool Posted by GriftyMcgrift, Wed May-24-17 01:11 PM
to where the skins are kinda fun to look at
ill drop 10-15 during an event to buy some loot boxes at the end
|
302303, [Hightlight] Rude ass 76 Posted by Paps_Smear, Thu May-25-17 05:40 PM
https://youtu.be/7XEneyfgCp8
|
302304, Can we talk about the new Lucio skin Posted by GriftyMcgrift, Thu May-25-17 05:53 PM
graphically it looks cool
thematically i feel like i should be offended
i feel like its doing way too much
|
302312, What's up people..long time...I just got this game like a month ago Posted by Steelysteel, Mon May-29-17 08:13 PM
As said earlier in this post, understanding the nuances of this game isn't very apparent early on. I've been playing (on the PC) more in the past week and I get it now. This game is dope! I mostly play with Junkrat, DVA, Rocket girl and "freeze everybody" girl (Sorry, haven't memorized all the names yet). If anybody is on the PC and wants to get it in, hit me up. steely is the name in the blizzard app.
http://www.twitter.com/steelysteel
|
302314, You can add me I'm on PC also Posted by Paps_Smear, Tue May-30-17 12:09 PM
Tatsuno#1652
If you have any questions just ask. This is pretty much the only shooter I play now and its one that I'll stick with for a long time. I absolutely love this game and despite its art style and characters its a very deep game when you get competitive.
A lot of people play mystery heroes which is fine when trying to get used to different characters play style. My best advice is to only do that for a few hours. After that I recommend quick play. Know that every team SHOULD have a Tank and a Healer. If your team doesn't have at least one of these your chance of success gets drastically low unless you play a completely brainless team. Later on when your get in higher levels you could run with anywhere up to 2 to 3 tanks, or maybe even 2 healers.
Pick a character you like and get really good with them. You want to be godly with at least one character. Sometimes you're not going to be able to pick them because someone else did or the other team picked your counter. Be great with two characters from each category. I'm a God with Zarya and Solider 76. I'm pretty damn good with a few others.
If you need health ALWAYS go to your healers. I never want mine to risk their life for me, and I wont charge in to heal someone that pushed too far and run the risk of me dying and not being able to heal the rest of the team. Good comps now will run a Lucio with a Mercy, Zen, or Ana to pocket heal when needed. Positioning is everything in this game. If you aren't Genji, Tracer, or a quick thinking 76 then stay behind your Tanks until the other team breaks their position. Tanks are big for a reason and that's to take the hits so you don't have to.
Welcome to Overwatch!
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302315, Season 5 starts May 31st at 8pm EST Posted by Paps_Smear, Tue May-30-17 12:22 PM
If you're smart you'll leave it alone the first day. Imagine everyone showing up for football tryouts on the first day. Some really shitty folks that may drag you down. I'd wait until Friday honestly so most of the crappy folks are done their placement matches are so far down in bronze that you might not get matched with them.
And for the love of god do not do your placement matches on the weekend. Might as well give yourself silver and be done with it.
The perfect day would be the following Monday if you want less trolls and more people serious about the game.
Copy and paste this advice for all upcoming seasons.
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302326, I couldn't wait Posted by handle, Wed May-31-17 11:22 PM
We started on defense and we got RAILROADED but held the second point for like 8 minutes.
The other team was good, but I had DVA ult and my team rushed the point together.
I'd have gotten 3 kills and 7 turrets on my own, but with coordination I got a quad kill and then 1 more kill during the POTG.
Here it be: https://www.youtube.com/watch?v=Ey9HtQWWlso
|
302330, Won 9 out of 10 placement matches Posted by handle, Fri Jun-02-17 12:35 PM
Did very well in 7 of the 10 games - several more quad kills :)
The game we lost was 28 minutes long, went to 5 rounds, and we lost 99% to 100%.
Ended up at 1510 SR, which seems low - but probably using last seasons score as a baseline.
I wonder where I'd place with a new account and the same performance?
|
302331, If you had the same with a new account Posted by Paps_Smear, Fri Jun-02-17 01:30 PM
You'd be in high gold or low plat, maybe even higher.
They use your MMR and SR from the last season you played competitive and base it around there. It takes account in your winning and also your personal performance. You play 76 and constantly get golds with him then your SR will raise because they trust your ability with that character.
There was a video i couldn't find earlier of a guy who won all ten placements and it got him a rank of around 1700. I'm guessing was around that rank the last season he played and it still kept him there, possibly a bronze.
New account winning all games or losing just one will be placed really high due to it not being able to judge you because that account has never played ranked before. The system will place you high due to your placements and hidden quick play MMR and feels that if you deserve to be there you'll stay and if not you'll tank down to where you actually belong.
I still don't know how I really feel about this system, you technically can be punished by being on troll teams, which is why my recommendation is to pick someone you're a beast with and spam them.
|
302332, ^^I feel this way Posted by handle, Fri Jun-02-17 06:39 PM
>I still don't know how I really feel about this system, you technically can be punished by being on troll teams, which is why my recommendation is to pick someone you're a beast with and spam them.
Is started playing during second season and was worst than I am now, lost 4 of 10 placement and got set at 1900.
This time I AM much better, won 9 of 10 matches, did very well in all and got put it 1500.
Next free weekend I'm creating a new account and seeing where I get placed.
But 1500 seems really low to me.
|
302333, That's been happening this season Posted by Paps_Smear, Sat Jun-03-17 04:53 PM
You're not alone from what I understand a lot of people are going down from 200 to 400 than they were last season despite doing better.
Sometimes I do think they taint the system to do this because they know people will play more if they have to reach a goal they had last season. This is what kinda pisses me off about competitive anything. That's why it's good every now and then to skip a season. Far less frustrating taking a break.
|
302446, It's happening still and it is a LOT worse Posted by handle, Wed Jun-21-17 09:40 AM
So I went down even further into 1300 range - and the mixture of COMPLETE incompetence and stubbornness is amazing.
If the other team has more than 3 people who have any idea what they are doing I've been losing at a higher than 50% rate. (Compared to a 67% win rate for last season.)
This morning I was on a team that literally died before they could defend or capture the point. They never considered for a moment to group up or change strategy. Like running to it they could not avoid dying. And they'd never change their route or their character.
And we had a good Mercy. She ended up sticking with me (DVA) a lot because I was staying alive, and when I could find another player i'd provide shields and bumps to make sure they stayed a live for a bit.
So I got 4 gold metals, 20 kills, and lost a bunch of SR because as a team we could not accomplish the goal.
Something is different about this season.
I might actually be a 1300 player - but I've been on team where only members SHOULD be ranked at 300 - or maybe- just maybe - opposing team members should have been ranked 3000. (Seems like both at once right now.)
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302325, LOW GRAVITY ON (parts of) THE NEW MAP Posted by wallysmith, Wed May-31-17 05:00 PM
... and, apparently, an Arcade mode enabling it across all the maps.
https://youtu.be/PY3gN7v8Ehg?t=1m53s
Fuck yeah, I'm all in this season. Sombra's golden gun is gonna get some work in...
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302327, It's basically just a slowing on the moon map Posted by handle, Thu Jun-01-17 12:52 PM
Seems gimmicky now - maybe they'll fix it.
Unreal tournament 2004 had map mods with it too and it slowed the game down more than anything.
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302328, I kinda want low gravity on arcade mode and not in competitive Posted by Paps_Smear, Thu Jun-01-17 01:13 PM
Played the new map on the PTR yesterday. That patch has a crazy memory leak so folks might want to wait until they fix that problem.
New map is kinda just ok with me. I with the group of people that feel like this game didn't need another 2 capture point map but time will tell if it grows on me.
I don't even mind the new map being in the competitive rotation if that's what they're going to do out of the gate. I just feel like any part of that map that is low gravity should be turned off for that mode.
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302329, Add me... Posted by SoulProprietor, Thu Jun-01-17 02:00 PM
I play on PC... soulpro#1740
I'm an okay player (:P), but really enjoy running with folks on a team.
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302336, I've stopped play comp for this week Posted by handle, Sun Jun-04-17 05:41 PM
After my placement matches the normal season matches are really fucked.
I'm around 1500, whcih is a LOW silver.
I think I'm playing mixtures of folks who SHOULD be golds and silvers who should be LOW bronze.
Because there's times where the team composition is WILDLY WILDLY wrong - we'll be defending and they'll be no shield, and no healers, and 1 tank. It's Tracers + Genjis + McCrees.
The other team will come in with a more balanced comp - say a Rhein, a mercy and a soldier and we'll get our clock cleaned right away. I'll switch off to something I suck at that is needed - but not a single other person will change. Or if they do it's a bad change.
That says inexperience to me.
So if you get a team that is inexperienced vs. a team of experience gold people who lost SR because of placement then it's a BLOW OUT.
I think it'll settle in a few weeks - but this is bad right now.
Also - I can't prove it, but I think some of these matches actually have people who have not placed yet - is that possible?
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302337, Looks like you're having troll teams Posted by Paps_Smear, Mon Jun-05-17 09:38 AM
You can have people who haven't completed placements in comp games with people who have completed them. Normally the folks still in placement are going to be playing with ranks where the system feels they should be at anyway.
Now if you're having teams where no one selects a healer or no one wants to be a tank then unfortunately you're having troll games. The game literally tells you what roles your team is missing. By now even the level 5s know you absolutely need a tank and healer. That's shit luck man and unfortunately in any competitive game it's going to happen in ranks like bronze and silver. People think they belong in Grand Master rank, get silver, and say fuck it and decide to throw games or just act ignorant and it only hurts the rest of the team who wants play the game.
Systems like these work great if the user base 100% wants to cooperate. Unfortunately not much is in place to force them to act with some sense. I told a buddy of mine who placed in like 500 bronze last season I would either say fuck it and just play and not even care where you end up, or do another account. If you make another account and the same thing happens then you wasted the money for nothing.
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302338, I'm saying the troll teams are probably because of the ratings Posted by handle, Mon Jun-05-17 12:25 PM
I think this is happening because: New players are being placed above where they should and Old players are being placed below where they should .
I think this is leading to a mixture of troll teams (maybe they just don't understand what's happening) playing teams who have their shit together more.
Things like people not getting on the payload to move it faster - over extending crazily, and not standing near the payload to stop it.
As a DVA main i'm pretty much dead if I don't have a few people around me shooting at people.
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302345, Started agin, same results Posted by handle, Fri Jun-09-17 12:17 PM
50% of the time the match goes as expected.
50% one team DOMINATES HARD. I'm rarely on that team.
I was on a team last night that could NOT get past the choke on Eichenwalde.
As a DVA main I can block projectiles and give DPS or just people with weapons that fire a long distance - cover to duck in out - or to help set up speedy charters to get behind choke and help from there. And when we push I can shield or bump the enemy out of position.
Well NONE of that happens - NONE. We got 2 snipers, both who don't setup on high ground and just keep walking into death. I swap to Zen after a while think a discord to help others kill the people easier- it's just the team is not pushing the point - they are ducking in/out door ways even when we kill enemies so we never have a numbers advantage.
Then chat starts with "Hey, I got a GOLD so I'm not switching.' I look and they have a Gold with 1 elimination. 1.
Pathetic. I switch back to DVA and flank and get on point like 5 times - each time drawing half of the enemy team to me - but for some reason my team NEVER - I mean NEVER EVER makes it past the choke. Like when the see the enemy run away they don't push in - they immediately instead bring up their stats and see if they have more golds.
When we are on defense I see we have a Rhein (good), Symettra (can be good) - two snipers and a mercy. I stay DVA because I can provide shields - but shields for what? A single McCree? Attack Mercy? And two lame ass snipers who are in the center of the choke but back - so they can be easily shot at most angles? Plus SYM sets-up turrets where they are protected - her job is to get her first turrets killed immediately and then place new protected ones - it builds her ult much faster that way.
I predict we all die quickly and never make it back on point by the time they capture the 1/8th that they need. That's exactly what happens - plus I lot of people telling me I'm 'salty" and hey - you didn't kill 80 people so shut up. I'm like - that's not DVA's role - a DVA going 1v6 is dead against 99.9% of teams, and even 1v2 dead against most without support. I'm there for tanking.
Anyway - I lost a bunch of SR.
Next game with different people we win Watchpoint: Gibraltar with a good fight. As DVA I get a POTG where I kill 5 enemies - 2 with an ult, and 3 when back in mech. I can only do that because our DPS is using me for shields and we are attacking in groups of 2 or 3 - which is how you actually win. When the team attacks together you have a better chance of winning.
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302346, RE: Started agin, same results Posted by Paps_Smear, Fri Jun-09-17 12:27 PM
>When the >team attacks together you have a better chance of winning.
This is Overwatch in a nutshell.
People love to trickle in one at a time and die to a 1 or 2v6 because the other team knows to stay together and assist each other. It's mind blowing but you'd be shocked at how much of the player base doesn't understand that letting your tanks go up front and follow in behind almost guarantees a win. You're taught early in video games that tanks go up front to take the damage, the dps stays behind them, and the healers are protected by everyone. Thinking you just got shit luck when it comes to teams.
Have you tried using dive comps? Me and a friend have been doing this recently and its been so successful its not even funny. It's nothing new but I expect more of it this season in competitive. You basically dive the points so hard the other team has no idea what to do. Lets you melt them pretty quick and keep a very aggressive charge. You need...
2 Tanks: Winston (a must), then either D.va or Zarya
2 DPS: Genji, Tracer (one of each or both) also if you pick just one of the two feel free to substitute with another good dps such as Solider 76 or Pharah.
2 Healers: Lucio (a must), Zen, or Mercy.
Rush to their point, Winston goes in with a heal or bubble on him, or both, rest of the team follows up. Everyone is pretty much too fast to hit. Winston focuses on healer and once they are melted you go ape shit on everyone else.
I've capped points so fast with this comp and it's been winning me games left and right. If your group is willing to do this there is no way you should be losing a ton of games.
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302383, Dive is the new triple tank now Posted by Deebot, Mon Jun-12-17 04:29 PM
Requires the other team to either play a dive comp themselves or else play some heroes that many ppl think are still troll picks (Torb, Junk, etc). Just saw a Your Overwatch video (best Overwatch youtubers around btw, everyone should check out their videos if you haven't already) about how Junkrat was being used by a pro team on ATTACK to help fend off the divers since he can't damage himself anymore.
The competitive system still has many flaws, but the balance of the game itself has never been better. Dive is pretty dominant, but it requires alot of skill and probably wouldn't be as dominant if more people were willing to experiment with unpredictable comps.
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302447, Not sure yet how I feel about the new map... Posted by wallysmith, Wed Jun-21-17 11:24 AM
For one, I dig how so much different it feels from the other maps. Hanamura and Volskaya felt same-y in their structure: worthless area -> choke -> point -> worthless area -> choke -> point.
This one has so many ANGLES. Snipe spots, hallways, wide open areas, flank routes all create crazy ways to get targeted. Playing Pharah feels like a duck in a shooting gallery, and Hanzo/Widow/Ana should shine here.
I think the best way to defend the points is to fall back and let the attackers come, since there's no easy choke point to congregate around. If that's the case, Torb/Sym/Bastion will be a nightmare to deal with on console.
Either way though, I do appreciate that Blizz is improving their map design. Oasis is great in how it doesn't feel like other KOTH and I suspect this one will be received similarly as well.
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302448, I'm more concerned about the nerf to Roadhog Posted by Paps_Smear, Wed Jun-21-17 12:16 PM
I didn't mind the hook and shoot combo that would kill you. It taught you to play your positioning right when the other team had a Roadhog and if you got caught out there then that was your fault. Why does Hanzo get to shoot a bullshit scatter arrow at your feet and have it count as a head shot, at least Roadhogs hook takes skill.
So you can nerf him, but you won't nerf bullshit Sym with her no skill auto aim gun that sticks to you while she jumps up and down, and she also has one of the smallest hitboxes in the game? I don't even play Roadhog like that but that nerf was unnecessary. I suspect it was from a bunch of bad folks that didn't know how to position properly.
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302449, symmetra has been nerfed repeatedly Posted by Rjcc, Wed Jun-21-17 02:37 PM
not lately, but that's because they got her so many times early on.
www.engadgethd.com - the other stuff i'm looking at
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302453, The devs just don't like one-shot kills in this game Posted by Deebot, Thu Jun-22-17 12:10 PM
Obviously sniper classes need to have 1 shot capability to not be completely worthless, but to have a 600 hp hero with self heal in the game capable of that every 8 seconds seemed out of balance. The nerf is to force Hog players to stick with their team like a tank and hook enemies into the team for a group kill. Plus, Hog is more balanced against dive heroes now with the faster shots and extra round. He actually has a fighting chance against Tracer now if you happen to miss an extremely difficult hook.
I dunno if there's a reason to complain about Symm, she's not played much and if so everyone should know how to counter her now.
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302454, Haven't tried it yet, I hate how it's instantly in Competitive Posted by Deebot, Thu Jun-22-17 12:12 PM
gonna have to hold off Comp for a bit until I at least know something about the map, lol.
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302456, From my experience last night Posted by Deebot, Fri Jun-23-17 10:49 AM
I feel like defense should utilize the high ground on A but then probably just play the point on B. Pushing up a bit further on defense can be catastrophic if the other team has at least one flanker to get on the point, because the map seems HUGE and it takes awhile to run back if someone sneaks in. Unless someone on D stays behind and just guards the point (risky), the enemy's sombra or tracer could get a tick before anyone even deals with it.
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302488, Doomfist! Posted by Deebot, Fri Jul-07-17 12:05 PM
Early impressions:
-He's gonna destroy in KOTH and 2 CP points that are surrounded by walls
-He'll be close to useless in payload maps with lots of high ground
-His mobility is pretty damn OP. Definitely the strongest asset of the hero. Can cover more ground than Winston in short bursts.
-I don't think his ult is all that great unless you catch people sleeping or combo it with Zarya or something else. If you're sharp with the audio and visual cues, you can pretty easily evade the big damage with the vast majority of heroes due to a full second landing delay. The damage in the outer fringes is pretty weak.
-It's interesting that his most powerful ability has the shortest cooldown
-Sombra counters him HARD. It's like hacking a Tracer only easier to do.
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302677, ok p'ra, how you feel about new mercy? Posted by Rjcc, Thu Aug-24-17 04:18 PM
www.engadgethd.com - the other stuff i'm looking at
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302678, gotta watch the breakdown still, but i'm not panicking Posted by IkeMoses, Thu Aug-24-17 04:32 PM
if i can rez five teammates individually in the time it would take the rez ult to charge, then i think this is fine. the new ult sounds fun, with the flight and the buffs. i haven't played in a hot minute, but Mercywatch might be back in effect.
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302680, I've kinda stopped playing lucio and become more of a mercy/torb Posted by Rjcc, Thu Aug-24-17 05:13 PM
player.
I still play lucio a bit, but tbh at this point I'm mostly only on him in mystery heroes when it switches me, and suddenly I can push the game bc I'm actually good with him.
www.engadgethd.com - the other stuff i'm looking at
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302681, why you drop him? Posted by IkeMoses, Thu Aug-24-17 05:43 PM
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302682, too much frustration with other players Posted by Rjcc, Thu Aug-24-17 07:26 PM
also I just needed a change, I'd stopped playing for a few months and when I came back I just didn't dig lucio anymore. I'm basically a torb main all the time now, with symmetra and mercy as backups
www.engadgethd.com - the other stuff i'm looking at
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302688, ive done nothing but lucio lately Posted by GriftyMcgrift, Sat Aug-26-17 01:46 PM
love it
i do mostly QP though
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302679, It's weird... Posted by wallysmith, Thu Aug-24-17 04:37 PM
With this change and DVA's new rockets, there's a not-so-subtle shift to adding more DPS into the metagame. Is this a good thing? No idea. The idea of a more active Mercy is pretty sweet (and I dig the concept of a reusable res ability with a huge cooldown), but Valkyrie will also encourage people to go Rambo when they shouldn't be. I've never been a Mercy player and this won't change that, but I like that Blizz is willing to do daring changes alongside the incremental ones.
That said, I'm in the camp where they need to increase the hero release schedule and just focus on tanks and supports for a while. I'm primarily a flex player and I'm tired of playing tank because no one else wants to (although I'm REALLY looking forward to the Orisa projectile speed buff).
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302683, is it just me or did the supply of tanks fall off w/ doomfist? Posted by Rjcc, Thu Aug-24-17 10:12 PM
the only tank I'm any good with is orisa. I can't get the rhythm of reinhardt, I've had a little success with roadhog but I don't "get" him, I'm trash with d va and just useless with zarya.
www.engadgethd.com - the other stuff i'm looking at
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302684, Not just you. Posted by Backbone, Fri Aug-25-17 07:40 AM
Don't have stats, but there's a lot of complaining on the OW forums about the game being dominated by dps heroes and dive comps. Especially now that Doomfist is here, healers and tanks have just devolved into punching bags. Orisa kind of counters him, but is so bad against the rest of the roster that she's still a bad pick in most situations. I mostly stick to quick play, where this issue always has been more pronounced, but I pretty much always have to choose between being the only tank or the only healer in a team full of dps, and I can't even really blame people for it, since Blizzard has been inundating the game with anti-tank and anti-heal and nobody wants to look on helplessly while the dps on both teams get to have their fun.
Reinhardt is currently the worst. You just stand there looking dumb with your shield, getting flanked on all sides by Tracers and ran over by a schoolbus with a Nigerian accent every four seconds.
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302685, Exactly! It's why I stopped playing and spend more time on PUBG now Posted by Paps_Smear, Fri Aug-25-17 12:42 PM
Until they fix this mess.
A lot of the top Overwatch streamers have stopped playing also. This so called meta is shit now and so boring. You have 4 healers in this game. Mercy, Lucio, Zen, and Ana. Everyone wants to instalock DPS even if they're not good at the role because it looks cool. They nerfed Roadhog into the ground to the point he's one of the least picked heroes now.
As far as viable tanks you have D.va, Winston, and Zarya. All of them fit the dive comp meta. I can be a beastly Soldier 76, but I don't get to use him much because people lock in DPS the instant you get on the character select screen so its either pick another one and deny or team a tank or healer, or you pick a tank or healer to fill and watch the rest of your team do shit on DPS.
Really wish they'd add at least two more healers are exciting to play to encourage other people to do that role, we also need more tanks. DPS has to chill for awhile.
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302687, I can't figure out the distance on Winston Posted by Rjcc, Fri Aug-25-17 03:28 PM
I'm always in the wrong place, and tbh I rarely see anyone else (it's happened, just not much) playing him well.
I really don't think roadhog has gotten too bad of a deal, I still see people choosing him (at least in pickup games) all the time.
but winston needs...something
www.engadgethd.com - the other stuff i'm looking at
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302686, like it changed overnight Posted by Rjcc, Fri Aug-25-17 03:26 PM
it was always hard to find people willing to heal/tank
but now I'm tanking at least a third of the time (when I'd probably play support most of those) just because no one will, unless you chance into a decent d va.
www.engadgethd.com - the other stuff i'm looking at
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302691, It kind of snowballed after Doomfist's arrival, I think. Posted by Backbone, Sun Aug-27-17 01:49 PM
BTW for Winston, a tactic that I found very useful is to get to high ground before a team fight, drop on the enemy's backline from there and use your jump to get out when you either score a kill or are about to die. If you use your jump to engage, you run the risk of getting killed before another jump is available. I only do that to catch stragglers or when I'm very confident my healers will be able to sustain me until I get out.
If you want to see great Winston plays, check out videos with Miro on YouTube. He's a Korean player with very good positioning and timing. Although his healers tend to be very good as well, so your mileage in pickup games may vary.
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302693, Healers make a huge difference with Winston Posted by Paps_Smear, Mon Aug-28-17 09:02 AM
A Zen or Ana will help him big time since they can heal him from far away. The key to Winston is to dive in and attack their back line healers, put your shield up, then jump out and regain all your health. Wash, rinse, repeat.
The reason he's the key component in this bullshit ass dive meta is because when he jumps in you also have a Tracer and Genji going in with him as well, they shred the other teams healers. Put him with D.Va while she puts her Defense Matrix up the entire time (getting nerfed soon) now no one can hit Winston, Tracer, or Genji. Mercy and Lucio are great for this, but throw a competent Zen in there that can discord the squishes and they drop like flies. People are sick of this meta and the best way to counter it is to use damn near the same comp. He's really good now because of the team that surrounds him. Put him with a screwed up comp and if you're not a pro Winston you'll likely get tore up, more than likely by a Reaper who is a huge counter to him right now.
First big break I took from this game, I MIGHT come back full time once they fix this shit.
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302960, I've gotten much better with rein and roadhog Posted by Rjcc, Fri Nov-03-17 07:12 PM
I still suck with d va although I'm like...functional with her
can't play zarya at all
www.engadgethd.com - the other stuff i'm looking at
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302961, Roadhog is my go to tank right now. Posted by Backbone, Sat Nov-04-17 12:35 PM
Not too reliant on healers or dps being around, and pretty much everyone is scared of your hook. Genjis hitting 'deflect' as soon as you round the corner feels good.
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302962, yeah, if I'm not orisa then i'm usually either rein or roadhog Posted by Rjcc, Mon Nov-06-17 12:29 AM
www.engadgethd.com - the other stuff i'm looking at
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302692, This game is garbage now Posted by handle, Mon Aug-28-17 12:44 AM
Because of the people playing it.
It's gotten so toxic and stupid - so many quitters - so many teams where people instalock Hanzo/Genji/Anna/Widowmaker.
It's too toxic now.
50% of the games I play have a leaver. That's a shit ton of leavers.
Blizzard's too busy making tweets to fix the underlying problem - the community.
My strong suggestion is to immediately forfeit the game whenever any team member leaves by exiting game. Allow a 2 min reconnect for dropped completely - but game ends when someone quits - PERIOD.
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302694, The community used to be so good Posted by Paps_Smear, Mon Aug-28-17 09:05 AM
It's total shit now. That comes with a game being popular enough. Throw in a competitive mode and throw in "e-sports" (big fucking lol) and this is what happens.
Know why PUBG is so good? Because people just play. There are leaderboards but no one really cares enough about it they're just there to have fun. I'm playing against other people but the mood is far more relaxed. If you're looking for a good multiplayer game to offset Overwatch being in a bad spot right now then I highly suggest PUBG.
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302695, yup pretty much 100% QP for me Posted by GriftyMcgrift, Mon Aug-28-17 12:59 PM
and its been great
even just going solo in QP is such a nice change
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302696, I only played a couple competitive matches Posted by Rjcc, Mon Aug-28-17 08:48 PM
and there were so many shitheads in there.
www.engadgethd.com - the other stuff i'm looking at
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302697, I've been doing 50/50 QP and Arcade Posted by Deebot, Tue Aug-29-17 11:49 AM
It's still a great game despite everyone's complaints, but I'm definitely not as addicted as I once was. Nobody playing tank anymore is definitely one of the game's biggest issues. Also agree that it's the developers' fault with Rein and Orisa being sitting ducks and Zarya and Winston being hard to play/master. Roadhog isn't a real tank, never has been, so it leaves only DVa.
Honestly we can't complain too much though that dps gets their time to shine for awhile when the previous meta was triple tank and infinite healing. Perfect balance in a game like this will never be achieved, certain heroes and comps will have their day in the sun, gotta live with it.
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302709, https://www.youtube.com/watch?v=BQ6CEjuif8I Posted by Deebot, Thu Aug-31-17 10:06 AM
https://www.youtube.com/watch?v=BQ6CEjuif8I
If you haven't seen this guy's videos, watch them all immediately.
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302710, That's exactly what it sounds like Posted by Paps_Smear, Thu Aug-31-17 11:32 AM
Right down to the dolphin sounds
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302713, went 20-0 in my first round of DM FFA today Posted by GriftyMcgrift, Thu Aug-31-17 06:39 PM
was my first win
heres some fun stuff from that round
https://www.twitch.tv/videos/171169021
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302945, High production analysis on a recent series... Posted by wallysmith, Tue Oct-31-17 12:55 PM
where a top team wrecked with Bastion as a surprise pick. Really great video showing a lot of the subtle dynamics of top level play:
https://www.youtube.com/watch?v=hCmx4mRrwOI&feature=youtu.be
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302959, the new changes blizzard made to support broadcasts Posted by Rjcc, Fri Nov-03-17 02:58 PM
are exactly what we were talking about re: Twitch and being able to see what's going on.
www.engadgethd.com - the other stuff i'm looking at
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302973, thoughts on Moira? Posted by Deebot, Fri Nov-10-17 02:23 PM
She seems incredibly easy to use on a mechanical level, obviously team coordination to get the most value out of her will be the tricky part.
Ana is in a really, really, tough spot right now. Damage buff back to 70 is cool, but man it's gonna be even harder to justify picking her now. Bummer since she's still the most fun support to play, like by far imo.
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302990, the sounds Moira makes while attacking you smh Posted by GriftyMcgrift, Sat Nov-18-17 04:07 PM
its kinda ridiculous
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302999, 7 seasons and competitive is still awful, awful, awful Posted by Deebot, Mon Nov-20-17 05:12 PM
I'm not touching this garbage again until they make major changes like role queue or removing performance based SR. Solo queue is such a fucking random, depressing waste of time.
Luckily I still like QP and arcade.
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303173, So I created a NEW account and did the season placement Posted by handle, Mon Jan-01-18 06:40 PM
I bought a new copy Overwach when it was 50% off, got up to level 25 using DVA only in the last few weeks.
Finished the season 8 placement today and my SR is now: 2539
My "normal account" never crested above 1900 no matter what I did.I averaged around 1450 most days.
So I'll play with this one for a while and see if I sink back down, or - as some suspect - that climbing is nearly impossible with some characters in the lower levels.
Edit: Just played 1st real season game. We had a guy using the "n" word on our team against other team mates. Guess what: WE LOST!! So it's toxic at this level too.
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303174, i really cant do comp any more Posted by GriftyMcgrift, Mon Jan-01-18 09:26 PM
FFA and QP and it so nice
the thing is im getting really good with lucio and would like to see how i do in comp but i dont like the other supports and people would expect me to do mercy most likely
id rather just do rein or lucio so i dont think that would work very well
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303175, Comp is lame Posted by handle, Mon Jan-01-18 10:52 PM
Now that I'm placed more where I thought I should be it's the same problems : toxic people and people CLEARLY at much higher skill levels smurfit' in my level.
I guess THE ONLY way to make it good is to have a defined team and play only with them.
Because solo queuing is garbage :)
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303181, yup thats pretty much it, roll with a 6 stack and dont worry about Posted by GriftyMcgrift, Tue Jan-02-18 03:28 PM
anything else
but then basically are you playing QP at that point hahah
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303177, playing competitive can be such a drain. Posted by Rjcc, Tue Jan-02-18 02:52 AM
the games are serious, which is a bonus, but everyone's so tied to the meta, while I just want to play torb (not on every map/situation/comp) but god forbid you pick any off-meta character.
plus everyone's so god damn tense www.engadgethd.com - the other stuff i'm looking at
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303179, If you have a bad season sometimes you're screwed for a long time Posted by Paps_Smear, Tue Jan-02-18 01:25 PM
That's why a lot of people just buy a new account. One season of trolls and ragers will ruin it for you. You can climb but it's hard as hell sometimes when you're decent and have to depend on 5 other people to not be assholes.
Comp is great if you have a six stack of people you know and can trust, anything else is like you're going to the casino.
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303180, I put it on my mama I'll murk anyone in this game Posted by Paps_Smear, Tue Jan-02-18 01:29 PM
I hate this fucking game.
I hate it because of the people playing it being assholes and not trying to remotely play the game like decent human beings.
I hate it because you'll pick Widow Maker, not get a single pick for your team, then refuse to switch to better assist your team in a TEAM game.
But I swear fo' God I'm so damn good at it, and then I hate myself because I can't let it go. Why am I getting gold damage consistently as healer? I don't have a true main because I can step up and fill any role. I just can't depend on anyone else on the team to do the same.
Curse this good and yet awful game.
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303182, i usually play with 2-3 others in QP and occasionally get accused of Posted by GriftyMcgrift, Tue Jan-02-18 03:30 PM
"try harding" even though we dont care what anyone picks and are rolling with a lucio solo healing but still winning...
so with that said, if you ever want someone to play with hit me up
Potamus#1983 (if we are already friends shoot me a message!)
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303186, I already have you Posted by Paps_Smear, Tue Jan-02-18 08:50 PM
I'm Tatsuno on your friends list
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303188, ya i recalled adding you Posted by GriftyMcgrift, Tue Jan-02-18 11:49 PM
couldnt recall your battlenet
ill give you a sho ut if i see you on!
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303190, I've gotten decent w/ D.Va still need to get better at using her ult Posted by Rjcc, Wed Jan-03-18 04:31 PM
I'm like 50/50, half the time I'll get a few people, half the time *nothing*
www.engadgethd.com - the other stuff i'm looking at
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303192, Dva's ult can be used for forced regoruping Posted by handle, Wed Jan-03-18 05:31 PM
People are way better at avoiding her ult now - they scatter when they here the voice line.
So I get kills mainly in these situations: 1)Their team is grouped and does not want to scatter - like on a moving payload near a checkpoint.
2)When I can throw the ult from somewhere not visible to them - like over a building, or through a window or stairwell.
You basically only get kills when you THROW the ult into an area - almost none when simply running to a spot and detonating.
What it can be useful for is when your team momentum is not going well and you need to provide a way for your team to get their shit together - or to try to hold the point while your team runs to it.
I also think DVA is great for divign and having the enemy team focus you. That way your team mates can stand back and shoot into their group. But rarely does that happen - most of the time I'll dive as DVA and my team mate stare stupidly at the ground -or fall back for some stupid reason.
Monkey can do this too.
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303193, yup to all of that. Posted by Rjcc, Thu Jan-04-18 06:25 PM
even when I haven't gotten kills I've had success in breaking up the enemy line w/ a d va ult.
and especially on offense, as a tank, I feel like it's my job to move the line forward, and diving in with her jets accomplishes that super well. unless it's against a very, very well coordinated team (like I played last night in a match) it's easy to get busy without getting killed right away
www.engadgethd.com - the other stuff i'm looking at
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303194, This is a big problem Posted by Paps_Smear, Fri Jan-05-18 08:42 AM
>I also think DVA is great for divign and having the enemy team >focus you. That way your team mates can stand back and shoot >into their group. But rarely does that happen - most of the >time I'll dive as DVA and my team mate stare stupidly at the >ground -or fall back for some stupid reason. > >Monkey can do this too.
Either your team will trickle in on the point thinking they can 1v6 the other team and you watch them drop one by one. Or you'll rush in with your ult as a tank, hit it, and watch them stand way back or run away scared to death to commit like its a no respawn game.
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303271, omfg I was dealing with this just last night Posted by Rjcc, Mon Jan-22-18 02:21 PM
I'm watching the fucking meter be an inch away from us grabbing a notch on the final point and there are THREE PEOPLE standing next to but not on the point after I dived and cleared out all but one defender.
www.engadgethd.com - the other stuff i'm looking at
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303272, we were like 50 feet from the first check point on payload Posted by GriftyMcgrift, Mon Jan-22-18 03:12 PM
hollywood
we had just wiped their team
every single person on my team is on high ground not on the pay load, im standing there its barely moving ....
right as the other team starts trickling in and is able to contest
guy on my team is like "im covering the payload"
im like if it never makes it to the checkpoint...
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303276, so many damn times Posted by Rjcc, Tue Jan-23-18 03:59 PM
www.engadgethd.com - the other stuff i'm looking at
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303195, I like to use her to zone the other team Posted by Paps_Smear, Fri Jan-05-18 08:46 AM
If I need them off the payload or off the point its perfect time to launch it, even if you get no kills a successful capture is worth it. Unfortunately you have to rely on the rest of your team to see this and capitalize.
Zarya and D.Va combo is nasty.
If they have a shield tank what I like to do is rush in with the mech and land right on top of the tank then ult so they can't really block it unless they move, and when they do move the rest of their team will be on full panic mode.
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303197, got my 30th win with Lucio in FFA Posted by GriftyMcgrift, Sat Jan-06-18 03:47 PM
took me 60 hours tho haha
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303198, LOL. a lot of the maps are good for knocking people off of Posted by Rjcc, Sat Jan-06-18 03:58 PM
I do better than I thought I would with torb
www.engadgethd.com - the other stuff i'm looking at
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303200, yes i have tons of environmentals but i also specifically focus on Posted by GriftyMcgrift, Mon Jan-08-18 07:46 PM
maps like hollywood and kings row and im very good on offense without environmentals
i have several wins on those maps as well!
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303206, get your free OWL skin then go sign up for then newsletter Posted by GriftyMcgrift, Wed Jan-10-18 04:03 PM
to get a second free skin
https://www.reddit.com/r/Overwatch/comments/7pdcov/free_100_tokens_for_signing_up_for_owl_news/
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303220, So uhh.... Posted by wallysmith, Sat Jan-13-18 01:31 AM
Is OWL talk gonna be a thing? Is it a Sport or should it stay in High Tech? Because... I wanna rep the Valiant.
I've always been a TviQ fan but Soon and Envy are the shit.
And I'd rather rep a "smaller" team than one owned by the Kroenkes.
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303225, i dont enjoy watching overwatch that much but this has been Posted by GriftyMcgrift, Sat Jan-13-18 02:50 PM
enjoyable
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303267, Issues with a new account and comp still sucks at gold Posted by handle, Sat Jan-20-18 01:42 PM
1)Let's say our team is absolutely STEAMROLLED in round one on defense - like we lose almost as quickly as possible - they ALL blame the lowest account.
Not that the other 5 suck too, it's one guy.
2)They think DVA can get stats on her own in a game where we are steamrolled.
DVA will have the worst stats if there are no supports or ops alive to work with her. DVA's hitbox is HUGE, and if all their Genjis and Ana's are being slaughtered then DVA will be too.
DVA can not be alone.
3)They don't try to break shields at this level still. Like we'll have an Orissa shield a turret and a mercy against us and they somehow think chasing people to the sides is a good idea. Break the shield or flanks.
The worse the team the more team chat is going on telling other people what to do. They never say "I'll change to X if you can back me up" just "You change!"
Also I think people are cheating.
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303268, sadly the only way to really avoid this is to find Posted by GriftyMcgrift, Sat Jan-20-18 01:53 PM
communities outside the game that arent toxic (like discord)
or roll with a 6 stack of friends
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303278, At this point I'd say you have to have friends to play this Posted by Paps_Smear, Wed Jan-24-18 08:12 AM
It's a shame the game has gotten so toxic, it's also a shame that people generally don't give a fuck about even trying to win in competitive. We all know that you're not going to win every game. We all know that some days you're just going to be off. But to join competitive and refuse to switch or play some stupid ass comp that you know will get smoked easy is absurd. At that point you're wasting everyone one your team's time.
If you want to try to advance in this game my only recommendation would be to find at the very least two other people to play with so you can join games as a 3 stack (play your part, play your part).
Your group can try to carry your team if you have total idiots playing with you. I'd recommend if playing in a group that one person goes tank, the other heals, the other damage. That way you don't leave specific roles in the hands of someone that will mess it up. Solo Q is garbage now and they'll spend more time fighting with each other than playing the game.
Edit: and yes finding outside communities in the game works wonders. My discord used to be poppin when this game first came out and we always had a six stack of people to play with, that helped me enjoy the game so much more. If anyone is on PC and wants to group up let me know, I'm normally available after 6pm EST. I have one other dude that can always play if needed so they'll be at least 3 of us, more if you bring some friends.
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303280, inbox Posted by Deebot, Wed Jan-24-18 02:51 PM
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303281, ive pretty much given up on comp but if yall are gonna be Posted by GriftyMcgrift, Wed Jan-24-18 03:02 PM
grouping up id love to play
I have 100 + hours in lucio and 80 or so in rein
im also on in the evenint late at night so hit me up
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303283, I still play a little bit of everything Posted by Deebot, Wed Jan-24-18 03:07 PM
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303284, im pretty much addicted to FFA and Lucio Posted by GriftyMcgrift, Wed Jan-24-18 04:21 PM
its really the main reason i even play any more
i mix in QP with a few friends every now and again
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303282, new map is kinda strange, pretty fun Posted by Deebot, Wed Jan-24-18 03:06 PM
I got lost in the back dungeon section on defense a couple times. This is yet another map with extremely long sight lines, so another good one for range heroes. Lots of high ground and flank routes to open up lots of different strategies.
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303286, its refreshing after junker town Posted by GriftyMcgrift, Wed Jan-24-18 05:09 PM
cause i hate junkertown
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303287, Discord link Posted by Paps_Smear, Wed Jan-24-18 05:11 PM
https://discord.gg/HrGX8w
Good for a day if you don't catch it let me know I'll repost a new one. I try to play a bit every day.
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303367, free weekend coming up nm Posted by GriftyMcgrift, Tue Feb-13-18 02:22 PM
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303394, Another garbage season - it has to be random Posted by handle, Sun Mar-04-18 10:36 PM
Lost 8 of my 10 placement matches because it's filled with Lucio + Moira+ Ana + Widowmaker comps.
Anyone want to start a team? If we're not good at least we won't be morons :)
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303395, Told you SoloQ is complete ass Posted by Paps_Smear, Mon Mar-05-18 07:41 AM
The only reason I still play this game is it gives me a reason to talk to my friends on discord while playing.
It's become one of the most toxic games I've ever played. Even if you disable chat which I did you still run into comps where everyone things they're a god tier sniper on maps where you'd be a fool to snipe on. I've had 99% to 0% on capture maps and people on my team purposely throw the game so their own team can't win.
I'm ready for another game to come out at this point lol.
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303397, HOW YOU GON PLAY WIDOW AND GET NO PICKS Posted by Rjcc, Mon Mar-05-18 04:43 PM
AND NEVER EVER TOUCH THE POINT AT ALL
every time I'm looking at this motherfucker missing snipes on my deathcam
www.engadgethd.com - the other stuff i'm looking at
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303400, Fact: The other teams widow will always be better with than yours Posted by Paps_Smear, Tue Mar-06-18 11:54 AM
I'm looking at our Widow miss something standing still out in the open.
Then I'm watching the other teams widow maker headshot me while I'm playing Tracer and in the middle of a recall. Or headshot our Lucio while he's wall riding with a speed boost. Or headshot a Moria when she comes out of her little phase. WTF?
How about when its one person on their team that is on our point and they refuse to drop down to contest it?
Every quick play game has a Widowmaker, she's the highest pick percentage right now. That means she's almost in every game, yet these bastards can't hit anything with her. At this point the game needs a banning phase where each team can lock out a character.
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303402, your widow "I'm winning the 1v1!!!" Posted by Rjcc, Tue Mar-06-18 01:50 PM
when they take 30 shots to kill the enemy widow which has already sniped the rest of your team twice and didn't even notice they were being shot at.
www.engadgethd.com - the other stuff i'm looking at
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303405, this is funny because it's true Posted by Deebot, Wed Mar-07-18 05:06 PM
I think one reason her pick rate is so high is because she's one of the few true carry heroes in the game, so everyone has dreams and delusions of carrying themselves to diamond and above with her.
Another reason is alot of pros play her because they have world class aim, and idiot casual players think they can be as effective.
That being said, I welcome a widow pick on my team if the other team has a good pharah, granted they actually aim for the pharah and kill her occasionally. Sometimes it's better for one person on your team to go widow instead of one or two people going soldier/mccree and still not hitting her.
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303406, they made no changes for season 9 Posted by Deebot, Wed Mar-07-18 05:08 PM
completely lame. This better mean BIG changes ready for season 10.
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303454, officially done with this game Posted by tomjohn29, Tue Apr-03-18 09:42 AM
my main (Pharah) has been out of the meta for awhile started playing with Ana...then Bridgette made her obsolete started playing Orisa....and mostly have to solo tank (which is infuriating)
hovered around high gold low plat and im just stuck there every 10 games is good comp and people communicating on mic
straw that broke the camels back got looped into a 4 stack game who were just throwing IN COMPETITIVE 3 STRAIGHT GAMES
HAD 4 GOLDS AND POTG IN THOSE 3 GAMES AND LOST ALL OF EM
shit is a wasteland of 13 year olds kids fucking around
need a new game
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303456, This Posted by Paps_Smear, Tue Apr-03-18 02:11 PM
>shit is a wasteland of 13 year olds kids fucking around > >need a new game
Getting cursed at by a 3 stack all of which sounds like their balls are nowhere near close to dropping.
They always have these sales on the game during a free weekend, it makes it so people that have been banned will just buy another copy to fuck around with. Why would you purposely try to lose while playing competitive and screw your team over? Because people are assholes behind a computer screen, that's why. Same kids probably out here getting their ass beat every day at school and instead of confronting the bully they take their anger out at randoms so they can't get touched.
Can you tell that shit gets on my nerves? Love the game, hate everyone playing it.
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303473, If they would just let us group with people we know/trust Posted by Deebot, Mon Apr-09-18 12:38 PM
without punishing it by matching you with higher skill opponents, alot of this could be improved.
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303464, EVERY game I lose is because there is no DPS and they stagger out of the base Posted by handle, Fri Apr-06-18 12:39 AM
Every game -- EVERY game has a Moria and a Lucio. EVERY GAME.
And each game without 2 dps is a loss. ALWAYS.
They pick Junkrat to solo dive against a team with an Orissa, a Monkey, and a Sym.
Then they talk about it one voice chat - like "someone change to a tank!!"
Tanks don't destroy shields, DPS does.
Also these idiots don't leave the door together, some are 10 seconds behind getting to pint - at which point we've lost a pick
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303986, ^^Still happening Posted by handle, Tue Oct-16-18 10:04 PM
All of it, but mainly still a severe lacks of dps killing folks.
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303468, my wife plays more than I do now Posted by Rjcc, Sat Apr-07-18 03:33 AM
she's been mixing up training and quick play lately, I think she'll enjoy the new modes coming out next week.
https://www.twitch.tv/videos/242236502
www.engadgethd.com - the other stuff i'm looking at
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303474, https://www.youtube.com/watch?v=ptSP9MeOVyU Posted by Deebot, Mon Apr-09-18 12:44 PM
https://www.youtube.com/watch?v=ptSP9MeOVyU
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304274, Activision Blizzard cuts hundreds of jobs despite ‘record revenue’ year Posted by Quas, Wed Feb-13-19 10:44 AM
Activision Blizzard cuts hundreds of jobs despite ‘record revenue’ year
800 affected amid company-wide restructuring
https://www.polygon.com/2019/2/12/18222096/blizzard-layoffs-february-2019#503091331
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