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Forum nameHigh-Tech
Topic subjectRE: Exactly
Topic URLhttp://board.okayplayer.com/okp.php?az=show_topic&forum=11&topic_id=281315&mesg_id=297302
297302, RE: Exactly
Posted by Paps_Smear, Wed Sep-02-15 04:54 PM
>>>how does it feel "off" to you? i don't think you can't go
>>>into this game expecting a taut, well-paced, linear, and
>>>story-driven game like the previous entries in the series.
>>>this game is not those other games. from what i've seen
>>it's
>>>basically far cry metal gear
>>
>>Other than the main quest in Far Cry, there are just a
>series
>>of fetch quest and busy work. Same thing here to an extent.
>>
>>While I understand they didn't want to make it to linear,
>and
>>I respect that, it also makes makes me think "why am I doing
>>this?" for several missions.
>>
>>One mission had me go to a location and rescue a sheep and
>>send it back to base. I went into the village, the sheep
>was
>>right there. Put one guard to sleep and sent the sheep back
>>to base. Mission over.
>>
>>Imagine in Far Cry where you have to liberate a base. If
>you
>>get spotted its just a shoot out until its over. Now tell
>me
>>you haven't experienced that in MGSV? There has to be a
>>bigger narrative in these games. Not linear, but not as
>open
>>and with pointless shit as in this.
>
>isn't this the same as the stuff i watched you do ad nauseam
>in batman: ak? "pointless" rescuing firemen, riddler puzzles,
>chasing man-bat, etc. all that stuff is permutations on
>existing game mechanics. every game does it, especially open
>world games. you can't get mad at a modern game for doing
>that kind of thing. and to be completely honest i'd rather
>see it tackled by insane and obsessive developers like kojima
>productions than "let's shit out another iteration this year"
>publishers like ubisoft and wb
>
>i can't speak to the story aspect as i haven't played the game
>yet. if you feel a genuine lack of impetus and you think it's
>because the storytelling is bad that's fine. but i really
>think your expectations of what is supposed to be happening
>story-wise in this game aren't aligned with what is actually
>being presented to you

And I expressed all through Arkham Knight how it was littered with busy work and how it was annoying. You haven't played yet so you really haven't seen what I'm talking about. Maybe you should check out a stream to get a feel of the flow of the game.

It's not a bad game at all. That Metal Gear feel and story telling just isn't there for me. It's been expressed by other fans of the series as well.

I know what's being presented to me and I'm open as hell to new ideas. This just isn't what I'd expect out of a MGS game.

There is also no excuse for just busy work. I'm sorry if you think it's fine now but it gets boring as fuck and could easily be replaced by things that further the story rather than saying here you have these abilities now go do this mission just for the fuck of it. If that's your thing then cool, I don't enjoy it.

I'm enjoying parts of it but it's no 10, and I'm a MGS fanboy. Play it yourself though and form your own opinion As far as my expectations being wrong that's a bold statement because it's obvious what's being presented as a fan I feel like it should be presented better.